insta cloak
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155fc00ae9
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@ -21,7 +21,9 @@ CatVar stickyspam(CV_SWITCH, "se_stickyspam", "0",
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"Allows Spam of stickies simply by holding Mouse1.");
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CatVar cloak(CV_SWITCH, "se_cloak", "0", "Instant decloak/cloak");
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CatVar cap(CV_SWITCH, "se_cap", "0", "Auto instant cap");
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CatVar cart(CV_SWITCH, "se_cart", "0", "Automatically farm points by touching the cart (only works on attacking team)");
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CatVar cart(CV_SWITCH, "se_cart", "0", "Automatically farm points by touching "
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"the cart (only works on attacking "
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"team)");
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CatVar instant_weapon_switch(CV_SWITCH, "se_switch", "0",
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"Instant weapon switch");
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CatVar key(CV_KEY, "se_key", "0", "Sequence exploit key");
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@ -33,12 +35,12 @@ CatVar value(CV_INT, "se_value", "900", "Sequence exploit value",
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CatCommand do_lagexploit("se_do", "Sequence exploit (for use in scripts)",
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[]() { AddExploitTicks(6); });
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int exticks = 0;
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const model_t *point = nullptr;
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const model_t *point2 = nullptr;
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const model_t *point3 = nullptr;
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const model_t *point4 = nullptr;
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const model_t *point5 = nullptr;
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int exticks = 0;
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const model_t *point = nullptr;
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const model_t *point2 = nullptr;
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const model_t *point3 = nullptr;
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const model_t *point4 = nullptr;
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const model_t *point5 = nullptr;
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void AddExploitTicks(int ticks)
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{
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exticks = std::max(ticks, exticks);
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@ -150,9 +152,9 @@ void CreateMove()
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{
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if (!point)
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{
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CachedEntity *pEnt = ENTITY(i);
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CachedEntity *pEnt = ENTITY(i);
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if (!CE_GOOD(pEnt))
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continue;
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continue;
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const model_t *model = RAW_ENT(pEnt)->GetModel();
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if (!model)
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continue;
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@ -164,7 +166,7 @@ void CreateMove()
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continue;
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}
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if (!point)
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continue;
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continue;
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CachedEntity *pEnt = ENTITY(i);
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if (!CE_GOOD(pEnt))
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continue;
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@ -197,93 +199,92 @@ void CreateMove()
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}
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}
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if (cart)
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{
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for (int i = 1; i < HIGHEST_ENTITY; i++)
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{
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for (int i = 1; i < HIGHEST_ENTITY; i++)
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if (!point2)
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{
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if (!point2)
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{
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CachedEntity *pEnt = ENTITY(i);
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if (!CE_GOOD(pEnt))
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continue;
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const model_t *model = RAW_ENT(pEnt)->GetModel();
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if (!model)
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continue;
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const char *model_name = g_IModelInfo->GetModelName(model);
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if (strstr("models/props_trainyard/bomb_cart.mdl",
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model_name))
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point2 = model;
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}
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if (!point3)
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{
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CachedEntity *pEnt = ENTITY(i);
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if (!CE_GOOD(pEnt))
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continue;
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const model_t *model = RAW_ENT(pEnt)->GetModel();
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if (!model)
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continue;
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const char *model_name = g_IModelInfo->GetModelName(model);
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if (strstr("models/props_2fort/trainwheel001.mdl",
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model_name))
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point3 = model;
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}
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if (!point4) {
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CachedEntity *pEnt = ENTITY(i);
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if (!CE_GOOD(pEnt))
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continue;
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const model_t *model = RAW_ENT(pEnt)->GetModel();
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if (!model)
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continue;
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const char *model_name = g_IModelInfo->GetModelName(model);
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if (strstr("models/custom/dirty_bomb_cart.mdl",
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model_name))
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point4 = model;
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}
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if (!point5)
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{
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CachedEntity *pEnt = ENTITY(i);
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if (!CE_GOOD(pEnt))
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continue;
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const model_t *model = RAW_ENT(pEnt)->GetModel();
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if (!model)
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continue;
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const char *model_name = g_IModelInfo->GetModelName(model);
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if (strstr("models/props_trainyard/bomb_cart_red.mdl",
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model_name))
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point5 = model;
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}
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if (!point2 && !point3 && !point4 && !point5)
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continue;
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CachedEntity *pEnt = ENTITY(i);
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if (!CE_GOOD(pEnt))
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continue;
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if (pEnt->m_iTeam == LOCAL_E->m_iTeam)
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continue;
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const model_t *model = RAW_ENT(pEnt)->GetModel();
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if (!model)
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continue;
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if (model == point2 || model == point3 || model == point4 || model == point5)
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const char *model_name = g_IModelInfo->GetModelName(model);
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if (strstr("models/props_trainyard/bomb_cart.mdl", model_name))
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point2 = model;
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}
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if (!point3)
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{
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CachedEntity *pEnt = ENTITY(i);
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if (!CE_GOOD(pEnt))
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continue;
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const model_t *model = RAW_ENT(pEnt)->GetModel();
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if (!model)
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continue;
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const char *model_name = g_IModelInfo->GetModelName(model);
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if (strstr("models/props_2fort/trainwheel001.mdl", model_name))
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point3 = model;
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}
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if (!point4)
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{
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CachedEntity *pEnt = ENTITY(i);
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if (!CE_GOOD(pEnt))
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continue;
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const model_t *model = RAW_ENT(pEnt)->GetModel();
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if (!model)
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continue;
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const char *model_name = g_IModelInfo->GetModelName(model);
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if (strstr("models/custom/dirty_bomb_cart.mdl", model_name))
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point4 = model;
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}
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if (!point5)
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{
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CachedEntity *pEnt = ENTITY(i);
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if (!CE_GOOD(pEnt))
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continue;
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const model_t *model = RAW_ENT(pEnt)->GetModel();
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if (!model)
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continue;
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const char *model_name = g_IModelInfo->GetModelName(model);
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if (strstr("models/props_trainyard/bomb_cart_red.mdl",
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model_name))
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point5 = model;
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}
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if (!point2 && !point3 && !point4 && !point5)
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continue;
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CachedEntity *pEnt = ENTITY(i);
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if (!CE_GOOD(pEnt))
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continue;
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if (pEnt->m_iTeam == LOCAL_E->m_iTeam)
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continue;
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const model_t *model = RAW_ENT(pEnt)->GetModel();
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if (!model)
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continue;
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if (model == point2 || model == point3 || model == point4 ||
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model == point5)
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{
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if (!CE_GOOD(LOCAL_E))
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continue;
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ICollideable *c = RAW_ENT(pEnt)->GetCollideable();
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ICollideable *p = RAW_ENT(LOCAL_E)->GetCollideable();
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const Vector &max1 =
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p->OBBMaxs() + RAW_ENT(LOCAL_E)->GetAbsOrigin();
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const Vector &min1 =
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p->OBBMins() + RAW_ENT(LOCAL_E)->GetAbsOrigin();
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const Vector &max2 =
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c->OBBMaxs() + pEnt->m_vecOrigin + Vector(25, 25, 25);
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const Vector &min2 =
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c->OBBMins() + pEnt->m_vecOrigin - Vector(25, 25, 25);
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if ((min1.x <= max2.x && max1.x >= min2.x) &&
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(min1.y <= max2.y && max1.y >= min2.y) &&
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(min1.z <= max2.z && max1.z >= min2.z))
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{
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if (!CE_GOOD(LOCAL_E))
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continue;
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ICollideable *c = RAW_ENT(pEnt)->GetCollideable();
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ICollideable *p = RAW_ENT(LOCAL_E)->GetCollideable();
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const Vector &max1 =
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p->OBBMaxs() + RAW_ENT(LOCAL_E)->GetAbsOrigin();
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const Vector &min1 =
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p->OBBMins() + RAW_ENT(LOCAL_E)->GetAbsOrigin();
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const Vector &max2 =
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c->OBBMaxs() + pEnt->m_vecOrigin + Vector(25, 25, 25);
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const Vector &min2 =
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c->OBBMins() + pEnt->m_vecOrigin - Vector(25, 25, 25);
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if ((min1.x <= max2.x && max1.x >= min2.x) &&
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(min1.y <= max2.y && max1.y >= min2.y) &&
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(min1.z <= max2.z && max1.z >= min2.z))
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{
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amount = 50;
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}
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amount = 50;
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}
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}
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}
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}
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if (instant_weapon_switch && not HasCondition<TFCond_Cloaked>(LOCAL_E))
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{
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static int lastweapon = 0;
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@ -350,6 +351,11 @@ void CreateMove()
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{
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if (g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFKnife))
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{
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if ((g_pUserCmd->buttons & IN_ATTACK2) && !bWasHolding &&
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!HasCondition<TFCond_Cloaked>(LOCAL_E))
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{
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amount = 1 * 90;
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}
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if ((g_pUserCmd->buttons & IN_ATTACK) && !bWasHolding &&
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HasCondition<TFCond_Cloaked>(LOCAL_E))
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@ -389,7 +395,6 @@ void CreateMove()
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}
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if (!amount)
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return;
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/*g_pUserCmd->command_number += amount;
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g_pUserCmd->hasbeenpredicted = true;
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*(int *) ((unsigned) g_IBaseClientState + offsets::lastoutgoingcommand()) +=
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@ -398,6 +403,7 @@ void CreateMove()
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int &m_nOutSequenceNr =
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*(int *) ((unsigned) ch + offsets::m_nOutSequenceNr());
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m_nOutSequenceNr += amount;
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// bSendPacket = true;
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}
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}
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}
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