fix instant weapon switch type
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@ -57,7 +57,7 @@ bool ExploitActive() {
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}
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static CatVar mini_lag_exploit(CV_INT, "lagexploit_mini", "0", "Mini Lag Exploit");
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static CatVar instant_weapon_switch(CV_FLOAT, "instant_weapon_switch", "0", "Instant weapon switch");
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static CatVar instant_weapon_switch(CV_SWITCH, "instant_weapon_switch", "0", "Instant weapon switch");
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void CreateMove() {
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if (CE_BAD(LOCAL_E)) return;
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