Made noPush less resource intensive

This commit is contained in:
Julian Rowe 2017-04-28 10:10:20 -05:00
parent fd5555d380
commit b177a5782a

View File

@ -191,17 +191,9 @@ void CreateMove() {
g_pUserCmd->forwardmove = RandFloatRange(-450.0, 450.0);
g_pUserCmd->buttons = rand();
}
//Pasted by Julianacat from F1ssion
ConVar * pNoPush = g_ICvar->FindVar( "tf_avoidteammates_pushaway" );
int nopushvar = nopush_enabled;
if ( nopushvar == (pNoPush -> GetInt()) ) {
if (nopushvar == 1) {
pNoPush->SetValue( 0 );
} else {
pNoPush->SetValue( 1 );
}
}
static ConVar * pNoPush = g_ICvar->FindVar( "tf_avoidteammates_pushaway" );
if (nopush_enabled == pNoPush-> GetBool()) pNoPush->SetValue (!nopush_enabled);
}
void Draw() {