add hook logging, update CMakeLists
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deb6acbd80
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@ -3,6 +3,8 @@
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Build type")
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endif()
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set(CMAKE_BUILD_TYPE_VALUES "Debug;Release" CACHE INTERNAL "List of supported build")
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS ${CMAKE_BUILD_TYPE_VALUES})
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cmake_minimum_required(VERSION 3.0)
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project(cathook VERSION 0.0.1 DESCRIPTION "Free Source Engine Trainer")
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@ -13,8 +15,6 @@ set(Game "tf2" CACHE STRING "Target game")
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set(GameValues "tf2;hl2dm;dab;tf2c;css;dynamic" CACHE INTERNAL "List of supported game types")
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set_property(CACHE Game PROPERTY STRINGS ${GameValues})
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set(CMAKE_BUILD_TYPE_VALUES "Debug;Release" CACHE INTERNAL "List of supported build")
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS ${CMAKE_BUILD_TYPE_VALUES})
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set(EnableVisuals 1 CACHE BOOL "Enable Visuals")
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set(ExternalDrawing 0 CACHE BOOL "External Visuals")
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@ -105,7 +105,7 @@ target_include_directories(cathook SYSTEM PRIVATE
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target_include_directories(cathook PRIVATE "ucccccp")
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if(EnableWarnings)
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target_compile_options(cathook PRIVATE -Wundef -Werror)
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target_compile_options(cathook PRIVATE -Wundef)
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endif()
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add_subdirectory(include)
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@ -119,3 +119,10 @@ add_custom_target(data
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# TODO glez_LIBRARIES?
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target_link_libraries(cathook ${ValveLibraryTier0} ${ValveLibraryVStdLib} ssl stdc++)
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set_target_properties(cathook PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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# Strip
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if(CMAKE_BUILD_TYPE STREQUAL "Release")
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message("Stripping info from library")
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add_custom_command(TARGET cathook POST_BUILD
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COMMAND strip --strip-all "$<TARGET_FILE:cathook>")
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endif()
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@ -79,8 +79,8 @@ void *VMTHook::GetMethod(uint32_t idx) const
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void VMTHook::HookMethod(ptr_t func, uint32_t idx)
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{
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logging::Info("Hooking method %d of vtable 0x%08x, replacing 0x%08x", idx,
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vtable_original, GetMethod(idx));
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logging::Info("Hooking method %d of vtable 0x%08x, replacing 0x%08x with 0x%08x", idx,
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vtable_original, GetMethod(idx), func);
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vtable_hooked[2 + idx] = func;
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}
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