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@ -3,11 +3,13 @@
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#include "classinfo/dynamic.gen.hpp"
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#include "classinfo/dynamic.gen.hpp"
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#include "common.hpp"
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#include "common.hpp"
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namespace client_classes {
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namespace client_classes
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{
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std::unordered_map<std::string, int*> classid_mapping {};
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std::unordered_map<std::string, int *> classid_mapping{};
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dynamic::dynamic() {
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dynamic::dynamic()
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{
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classid_mapping["CTETFParticleEffect"] = &CTETFParticleEffect;
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classid_mapping["CTETFParticleEffect"] = &CTETFParticleEffect;
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classid_mapping["CTETFExplosion"] = &CTETFExplosion;
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classid_mapping["CTETFExplosion"] = &CTETFExplosion;
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classid_mapping["CTETFBlood"] = &CTETFBlood;
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classid_mapping["CTETFBlood"] = &CTETFBlood;
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@ -27,7 +29,8 @@ dynamic::dynamic() {
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classid_mapping["CTFProjectile_Rocket"] = &CTFProjectile_Rocket;
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classid_mapping["CTFProjectile_Rocket"] = &CTFProjectile_Rocket;
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classid_mapping["CTFProjectile_Flare"] = &CTFProjectile_Flare;
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classid_mapping["CTFProjectile_Flare"] = &CTFProjectile_Flare;
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classid_mapping["CTFProjectile_EnergyBall"] = &CTFProjectile_EnergyBall;
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classid_mapping["CTFProjectile_EnergyBall"] = &CTFProjectile_EnergyBall;
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classid_mapping["CTFProjectile_GrapplingHook"] = &CTFProjectile_GrapplingHook;
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classid_mapping["CTFProjectile_GrapplingHook"] =
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&CTFProjectile_GrapplingHook;
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classid_mapping["CTFProjectile_HealingBolt"] = &CTFProjectile_HealingBolt;
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classid_mapping["CTFProjectile_HealingBolt"] = &CTFProjectile_HealingBolt;
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classid_mapping["CTFProjectile_Arrow"] = &CTFProjectile_Arrow;
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classid_mapping["CTFProjectile_Arrow"] = &CTFProjectile_Arrow;
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classid_mapping["CTFPlayerResource"] = &CTFPlayerResource;
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classid_mapping["CTFPlayerResource"] = &CTFPlayerResource;
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@ -109,7 +112,8 @@ dynamic::dynamic() {
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classid_mapping["CTEBaseBeam"] = &CTEBaseBeam;
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classid_mapping["CTEBaseBeam"] = &CTEBaseBeam;
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classid_mapping["CTEArmorRicochet"] = &CTEArmorRicochet;
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classid_mapping["CTEArmorRicochet"] = &CTEArmorRicochet;
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classid_mapping["CTEMetalSparks"] = &CTEMetalSparks;
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classid_mapping["CTEMetalSparks"] = &CTEMetalSparks;
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classid_mapping["CTest_ProxyToggle_Networkable"] = &CTest_ProxyToggle_Networkable;
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classid_mapping["CTest_ProxyToggle_Networkable"] =
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&CTest_ProxyToggle_Networkable;
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classid_mapping["CTestTraceline"] = &CTestTraceline;
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classid_mapping["CTestTraceline"] = &CTestTraceline;
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classid_mapping["CTesla"] = &CTesla;
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classid_mapping["CTesla"] = &CTesla;
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classid_mapping["CTeamTrainWatcher"] = &CTeamTrainWatcher;
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classid_mapping["CTeamTrainWatcher"] = &CTeamTrainWatcher;
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@ -117,7 +121,8 @@ dynamic::dynamic() {
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classid_mapping["CTeam"] = &CTeam;
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classid_mapping["CTeam"] = &CTeam;
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classid_mapping["CSun"] = &CSun;
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classid_mapping["CSun"] = &CSun;
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classid_mapping["CSteamJet"] = &CSteamJet;
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classid_mapping["CSteamJet"] = &CSteamJet;
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classid_mapping["CParticlePerformanceMonitor"] = &CParticlePerformanceMonitor;
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classid_mapping["CParticlePerformanceMonitor"] =
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&CParticlePerformanceMonitor;
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classid_mapping["CSpotlightEnd"] = &CSpotlightEnd;
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classid_mapping["CSpotlightEnd"] = &CSpotlightEnd;
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classid_mapping["DustTrail"] = &DustTrail;
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classid_mapping["DustTrail"] = &DustTrail;
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classid_mapping["CFireTrail"] = &CFireTrail;
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classid_mapping["CFireTrail"] = &CFireTrail;
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@ -200,9 +205,12 @@ dynamic::dynamic() {
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classid_mapping["CTFWearableRobotArm"] = &CTFWearableRobotArm;
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classid_mapping["CTFWearableRobotArm"] = &CTFWearableRobotArm;
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classid_mapping["CTFRobotArm"] = &CTFRobotArm;
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classid_mapping["CTFRobotArm"] = &CTFRobotArm;
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classid_mapping["CTFWrench"] = &CTFWrench;
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classid_mapping["CTFWrench"] = &CTFWrench;
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classid_mapping["CTFProjectile_ThrowableBreadMonster"] = &CTFProjectile_ThrowableBreadMonster;
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classid_mapping["CTFProjectile_ThrowableBreadMonster"] =
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classid_mapping["CTFProjectile_ThrowableBrick"] = &CTFProjectile_ThrowableBrick;
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&CTFProjectile_ThrowableBreadMonster;
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classid_mapping["CTFProjectile_ThrowableRepel"] = &CTFProjectile_ThrowableRepel;
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classid_mapping["CTFProjectile_ThrowableBrick"] =
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&CTFProjectile_ThrowableBrick;
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classid_mapping["CTFProjectile_ThrowableRepel"] =
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&CTFProjectile_ThrowableRepel;
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classid_mapping["CTFProjectile_Throwable"] = &CTFProjectile_Throwable;
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classid_mapping["CTFProjectile_Throwable"] = &CTFProjectile_Throwable;
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classid_mapping["CTFThrowable"] = &CTFThrowable;
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classid_mapping["CTFThrowable"] = &CTFThrowable;
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classid_mapping["CTFSyringeGun"] = &CTFSyringeGun;
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classid_mapping["CTFSyringeGun"] = &CTFSyringeGun;
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@ -226,8 +234,10 @@ dynamic::dynamic() {
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classid_mapping["CTFShotgun"] = &CTFShotgun;
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classid_mapping["CTFShotgun"] = &CTFShotgun;
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classid_mapping["CTFCrossbow"] = &CTFCrossbow;
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classid_mapping["CTFCrossbow"] = &CTFCrossbow;
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classid_mapping["CTFRocketLauncher_Mortar"] = &CTFRocketLauncher_Mortar;
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classid_mapping["CTFRocketLauncher_Mortar"] = &CTFRocketLauncher_Mortar;
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classid_mapping["CTFRocketLauncher_AirStrike"] = &CTFRocketLauncher_AirStrike;
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classid_mapping["CTFRocketLauncher_AirStrike"] =
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classid_mapping["CTFRocketLauncher_DirectHit"] = &CTFRocketLauncher_DirectHit;
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&CTFRocketLauncher_AirStrike;
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classid_mapping["CTFRocketLauncher_DirectHit"] =
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&CTFRocketLauncher_DirectHit;
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classid_mapping["CTFRocketLauncher"] = &CTFRocketLauncher;
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classid_mapping["CTFRocketLauncher"] = &CTFRocketLauncher;
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classid_mapping["CTFRevolver"] = &CTFRevolver;
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classid_mapping["CTFRevolver"] = &CTFRevolver;
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classid_mapping["CTFDRGPomson"] = &CTFDRGPomson;
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classid_mapping["CTFDRGPomson"] = &CTFDRGPomson;
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@ -238,10 +248,14 @@ dynamic::dynamic() {
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classid_mapping["CTFPistol"] = &CTFPistol;
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classid_mapping["CTFPistol"] = &CTFPistol;
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classid_mapping["CTFPipebombLauncher"] = &CTFPipebombLauncher;
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classid_mapping["CTFPipebombLauncher"] = &CTFPipebombLauncher;
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classid_mapping["CTFWeaponPDA_Spy"] = &CTFWeaponPDA_Spy;
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classid_mapping["CTFWeaponPDA_Spy"] = &CTFWeaponPDA_Spy;
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classid_mapping["CTFWeaponPDA_Engineer_Destroy"] = &CTFWeaponPDA_Engineer_Destroy;
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classid_mapping["CTFWeaponPDA_Engineer_Destroy"] =
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classid_mapping["CTFWeaponPDA_Engineer_Build"] = &CTFWeaponPDA_Engineer_Build;
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&CTFWeaponPDA_Engineer_Destroy;
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classid_mapping["CTFWeaponPDAExpansion_Teleporter"] = &CTFWeaponPDAExpansion_Teleporter;
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classid_mapping["CTFWeaponPDA_Engineer_Build"] =
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classid_mapping["CTFWeaponPDAExpansion_Dispenser"] = &CTFWeaponPDAExpansion_Dispenser;
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&CTFWeaponPDA_Engineer_Build;
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classid_mapping["CTFWeaponPDAExpansion_Teleporter"] =
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&CTFWeaponPDAExpansion_Teleporter;
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classid_mapping["CTFWeaponPDAExpansion_Dispenser"] =
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&CTFWeaponPDAExpansion_Dispenser;
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classid_mapping["CTFWeaponPDA"] = &CTFWeaponPDA;
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classid_mapping["CTFWeaponPDA"] = &CTFWeaponPDA;
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classid_mapping["CPasstimeGun"] = &CPasstimeGun;
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classid_mapping["CPasstimeGun"] = &CPasstimeGun;
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classid_mapping["CTFParticleCannon"] = &CTFParticleCannon;
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classid_mapping["CTFParticleCannon"] = &CTFParticleCannon;
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@ -251,7 +265,8 @@ dynamic::dynamic() {
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classid_mapping["CTFMinigun"] = &CTFMinigun;
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classid_mapping["CTFMinigun"] = &CTFMinigun;
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classid_mapping["CTFMedigunShield"] = &CTFMedigunShield;
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classid_mapping["CTFMedigunShield"] = &CTFMedigunShield;
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classid_mapping["CWeaponMedigun"] = &CWeaponMedigun;
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classid_mapping["CWeaponMedigun"] = &CWeaponMedigun;
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classid_mapping["CTFProjectile_MechanicalArmOrb"] = &CTFProjectile_MechanicalArmOrb;
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classid_mapping["CTFProjectile_MechanicalArmOrb"] =
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&CTFProjectile_MechanicalArmOrb;
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classid_mapping["CTFMechanicalArm"] = &CTFMechanicalArm;
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classid_mapping["CTFMechanicalArm"] = &CTFMechanicalArm;
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classid_mapping["CTFLunchBox_Drink"] = &CTFLunchBox_Drink;
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classid_mapping["CTFLunchBox_Drink"] = &CTFLunchBox_Drink;
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classid_mapping["CTFLunchBox"] = &CTFLunchBox;
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classid_mapping["CTFLunchBox"] = &CTFLunchBox;
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@ -265,7 +280,8 @@ dynamic::dynamic() {
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classid_mapping["CTFJarMilk"] = &CTFJarMilk;
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classid_mapping["CTFJarMilk"] = &CTFJarMilk;
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classid_mapping["CTFJar"] = &CTFJar;
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classid_mapping["CTFJar"] = &CTFJar;
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classid_mapping["CTFWeaponInvis"] = &CTFWeaponInvis;
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classid_mapping["CTFWeaponInvis"] = &CTFWeaponInvis;
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classid_mapping["CTFGrenadePipebombProjectile"] = &CTFGrenadePipebombProjectile;
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classid_mapping["CTFGrenadePipebombProjectile"] =
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&CTFGrenadePipebombProjectile;
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classid_mapping["CTFCannon"] = &CTFCannon;
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classid_mapping["CTFCannon"] = &CTFCannon;
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classid_mapping["CTFGrenadeLauncher"] = &CTFGrenadeLauncher;
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classid_mapping["CTFGrenadeLauncher"] = &CTFGrenadeLauncher;
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classid_mapping["CTFGrapplingHook"] = &CTFGrapplingHook;
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classid_mapping["CTFGrapplingHook"] = &CTFGrapplingHook;
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@ -288,7 +304,8 @@ dynamic::dynamic() {
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classid_mapping["CTFBat_Fish"] = &CTFBat_Fish;
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classid_mapping["CTFBat_Fish"] = &CTFBat_Fish;
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classid_mapping["CTFBat"] = &CTFBat;
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classid_mapping["CTFBat"] = &CTFBat;
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classid_mapping["CTFBaseRocket"] = &CTFBaseRocket;
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classid_mapping["CTFBaseRocket"] = &CTFBaseRocket;
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classid_mapping["CTFWeaponBaseMerasmusGrenade"] = &CTFWeaponBaseMerasmusGrenade;
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classid_mapping["CTFWeaponBaseMerasmusGrenade"] =
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&CTFWeaponBaseMerasmusGrenade;
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classid_mapping["CTFWeaponBaseMelee"] = &CTFWeaponBaseMelee;
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classid_mapping["CTFWeaponBaseMelee"] = &CTFWeaponBaseMelee;
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classid_mapping["CTFWeaponBaseGun"] = &CTFWeaponBaseGun;
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classid_mapping["CTFWeaponBaseGun"] = &CTFWeaponBaseGun;
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classid_mapping["CTFWeaponBaseGrenadeProj"] = &CTFWeaponBaseGrenadeProj;
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classid_mapping["CTFWeaponBaseGrenadeProj"] = &CTFWeaponBaseGrenadeProj;
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@ -303,12 +320,16 @@ dynamic::dynamic() {
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classid_mapping["CBaseObjectUpgrade"] = &CBaseObjectUpgrade;
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classid_mapping["CBaseObjectUpgrade"] = &CBaseObjectUpgrade;
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classid_mapping["CMannVsMachineStats"] = &CMannVsMachineStats;
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classid_mapping["CMannVsMachineStats"] = &CMannVsMachineStats;
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classid_mapping["CTFRobotDestructionLogic"] = &CTFRobotDestructionLogic;
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classid_mapping["CTFRobotDestructionLogic"] = &CTFRobotDestructionLogic;
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classid_mapping["CTFRobotDestruction_RobotGroup"] = &CTFRobotDestruction_RobotGroup;
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classid_mapping["CTFRobotDestruction_RobotGroup"] =
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classid_mapping["CTFRobotDestruction_RobotSpawn"] = &CTFRobotDestruction_RobotSpawn;
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&CTFRobotDestruction_RobotGroup;
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classid_mapping["CTFRobotDestruction_RobotSpawn"] =
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&CTFRobotDestruction_RobotSpawn;
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classid_mapping["CTFPlayerDestructionLogic"] = &CTFPlayerDestructionLogic;
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classid_mapping["CTFPlayerDestructionLogic"] = &CTFPlayerDestructionLogic;
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classid_mapping["CPlayerDestructionDispenser"] = &CPlayerDestructionDispenser;
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classid_mapping["CPlayerDestructionDispenser"] =
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&CPlayerDestructionDispenser;
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classid_mapping["CTFMinigameLogic"] = &CTFMinigameLogic;
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classid_mapping["CTFMinigameLogic"] = &CTFMinigameLogic;
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classid_mapping["CTFHalloweenMinigame_FallingPlatforms"] = &CTFHalloweenMinigame_FallingPlatforms;
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classid_mapping["CTFHalloweenMinigame_FallingPlatforms"] =
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&CTFHalloweenMinigame_FallingPlatforms;
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classid_mapping["CTFHalloweenMinigame"] = &CTFHalloweenMinigame;
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classid_mapping["CTFHalloweenMinigame"] = &CTFHalloweenMinigame;
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classid_mapping["CTFMiniGame"] = &CTFMiniGame;
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classid_mapping["CTFMiniGame"] = &CTFMiniGame;
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classid_mapping["CTFWearableVM"] = &CTFWearableVM;
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classid_mapping["CTFWearableVM"] = &CTFWearableVM;
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@ -320,19 +341,27 @@ dynamic::dynamic() {
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classid_mapping["CBonusRoundLogic"] = &CBonusRoundLogic;
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classid_mapping["CBonusRoundLogic"] = &CBonusRoundLogic;
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classid_mapping["CTFGameRulesProxy"] = &CTFGameRulesProxy;
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classid_mapping["CTFGameRulesProxy"] = &CTFGameRulesProxy;
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classid_mapping["CTFDroppedWeapon"] = &CTFDroppedWeapon;
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classid_mapping["CTFDroppedWeapon"] = &CTFDroppedWeapon;
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classid_mapping["CTFProjectile_SpellKartBats"] = &CTFProjectile_SpellKartBats;
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classid_mapping["CTFProjectile_SpellKartBats"] =
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&CTFProjectile_SpellKartBats;
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classid_mapping["CTFProjectile_SpellKartOrb"] = &CTFProjectile_SpellKartOrb;
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classid_mapping["CTFProjectile_SpellKartOrb"] = &CTFProjectile_SpellKartOrb;
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classid_mapping["CTFHellZap"] = &CTFHellZap;
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classid_mapping["CTFHellZap"] = &CTFHellZap;
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classid_mapping["CTFProjectile_SpellLightningOrb"] = &CTFProjectile_SpellLightningOrb;
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classid_mapping["CTFProjectile_SpellLightningOrb"] =
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classid_mapping["CTFProjectile_SpellTransposeTeleport"] = &CTFProjectile_SpellTransposeTeleport;
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&CTFProjectile_SpellLightningOrb;
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classid_mapping["CTFProjectile_SpellMeteorShower"] = &CTFProjectile_SpellMeteorShower;
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classid_mapping["CTFProjectile_SpellTransposeTeleport"] =
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classid_mapping["CTFProjectile_SpellSpawnBoss"] = &CTFProjectile_SpellSpawnBoss;
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&CTFProjectile_SpellTransposeTeleport;
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classid_mapping["CTFProjectile_SpellMeteorShower"] =
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&CTFProjectile_SpellMeteorShower;
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classid_mapping["CTFProjectile_SpellSpawnBoss"] =
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&CTFProjectile_SpellSpawnBoss;
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classid_mapping["CTFProjectile_SpellMirv"] = &CTFProjectile_SpellMirv;
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classid_mapping["CTFProjectile_SpellMirv"] = &CTFProjectile_SpellMirv;
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classid_mapping["CTFProjectile_SpellPumpkin"] = &CTFProjectile_SpellPumpkin;
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classid_mapping["CTFProjectile_SpellPumpkin"] = &CTFProjectile_SpellPumpkin;
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classid_mapping["CTFProjectile_SpellSpawnHorde"] = &CTFProjectile_SpellSpawnHorde;
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classid_mapping["CTFProjectile_SpellSpawnHorde"] =
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classid_mapping["CTFProjectile_SpellSpawnZombie"] = &CTFProjectile_SpellSpawnZombie;
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&CTFProjectile_SpellSpawnHorde;
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classid_mapping["CTFProjectile_SpellSpawnZombie"] =
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&CTFProjectile_SpellSpawnZombie;
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classid_mapping["CTFProjectile_SpellBats"] = &CTFProjectile_SpellBats;
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classid_mapping["CTFProjectile_SpellBats"] = &CTFProjectile_SpellBats;
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classid_mapping["CTFProjectile_SpellFireball"] = &CTFProjectile_SpellFireball;
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classid_mapping["CTFProjectile_SpellFireball"] =
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&CTFProjectile_SpellFireball;
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classid_mapping["CTFSpellBook"] = &CTFSpellBook;
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classid_mapping["CTFSpellBook"] = &CTFSpellBook;
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classid_mapping["CHightower_TeleportVortex"] = &CHightower_TeleportVortex;
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classid_mapping["CHightower_TeleportVortex"] = &CHightower_TeleportVortex;
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classid_mapping["CTeleportVortex"] = &CTeleportVortex;
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classid_mapping["CTeleportVortex"] = &CTeleportVortex;
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@ -344,7 +373,8 @@ dynamic::dynamic() {
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classid_mapping["CBonusPack"] = &CBonusPack;
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classid_mapping["CBonusPack"] = &CBonusPack;
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classid_mapping["CHandleTest"] = &CHandleTest;
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classid_mapping["CHandleTest"] = &CHandleTest;
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classid_mapping["CTeamRoundTimer"] = &CTeamRoundTimer;
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classid_mapping["CTeamRoundTimer"] = &CTeamRoundTimer;
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classid_mapping["CTeamplayRoundBasedRulesProxy"] = &CTeamplayRoundBasedRulesProxy;
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classid_mapping["CTeamplayRoundBasedRulesProxy"] =
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&CTeamplayRoundBasedRulesProxy;
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classid_mapping["CSpriteTrail"] = &CSpriteTrail;
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classid_mapping["CSpriteTrail"] = &CSpriteTrail;
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classid_mapping["CSpriteOriented"] = &CSpriteOriented;
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classid_mapping["CSpriteOriented"] = &CSpriteOriented;
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classid_mapping["CSprite"] = &CSprite;
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classid_mapping["CSprite"] = &CSprite;
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@ -530,12 +560,13 @@ dynamic::dynamic() {
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classid_mapping["CTFProjectile_BallOfFire"] = &CTFProjectile_BallOfFire;
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classid_mapping["CTFProjectile_BallOfFire"] = &CTFProjectile_BallOfFire;
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classid_mapping["CTFPointManager"] = &CTFPointManager;
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classid_mapping["CTFPointManager"] = &CTFPointManager;
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classid_mapping["CTFFlameManager"] = &CTFFlameManager;
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classid_mapping["CTFFlameManager"] = &CTFFlameManager;
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}
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}
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void dynamic::Populate() {
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void dynamic::Populate()
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ClientClass* cc = g_IBaseClient->GetAllClasses();
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{
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while (cc) {
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ClientClass *cc = g_IBaseClient->GetAllClasses();
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while (cc)
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{
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std::string name(cc->GetName());
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std::string name(cc->GetName());
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if (classid_mapping.find(name) != classid_mapping.end())
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if (classid_mapping.find(name) != classid_mapping.end())
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*classid_mapping[name] = cc->m_ClassID;
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*classid_mapping[name] = cc->m_ClassID;
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@ -544,5 +575,4 @@ void dynamic::Populate() {
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}
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}
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dynamic dynamic_list;
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dynamic dynamic_list;
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}
|
}
|
@ -30,7 +30,8 @@ void CreateMove()
|
|||||||
{
|
{
|
||||||
if (CE_BAD(LOCAL_E))
|
if (CE_BAD(LOCAL_E))
|
||||||
return;
|
return;
|
||||||
if (!HasWeapon(LOCAL_E, 59) || CE_INT(LOCAL_E, netvar.m_bFeignDeathReady) == 1)
|
if (!HasWeapon(LOCAL_E, 59) ||
|
||||||
|
CE_INT(LOCAL_E, netvar.m_bFeignDeathReady) == 1)
|
||||||
return;
|
return;
|
||||||
if (CE_INT(LOCAL_E, netvar.iHealth) < 30)
|
if (CE_INT(LOCAL_E, netvar.iHealth) < 30)
|
||||||
g_pUserCmd->buttons |= IN_ATTACK2;
|
g_pUserCmd->buttons |= IN_ATTACK2;
|
||||||
|
@ -504,7 +504,8 @@ void CreateMove()
|
|||||||
if ((g_pUserCmd->buttons & IN_ATTACK) && !bSwitch)
|
if ((g_pUserCmd->buttons & IN_ATTACK) && !bSwitch)
|
||||||
{
|
{
|
||||||
static int bswitch2 = 0;
|
static int bswitch2 = 0;
|
||||||
if (bswitch2 > 20) {
|
if (bswitch2 > 20)
|
||||||
|
{
|
||||||
announcer::playsound("piss.wav");
|
announcer::playsound("piss.wav");
|
||||||
bswitch2 = 0;
|
bswitch2 = 0;
|
||||||
}
|
}
|
||||||
|
30
src/hacks/Misc.cpp
Executable file → Normal file
30
src/hacks/Misc.cpp
Executable file → Normal file
@ -488,20 +488,23 @@ void Schema_Reload()
|
|||||||
{
|
{
|
||||||
logging::Info("Custom schema loading is not supported right now.");
|
logging::Info("Custom schema loading is not supported right now.");
|
||||||
|
|
||||||
static uintptr_t InitSchema_s = gSignatures.GetClientSignature("55 89 E5 57 56 53 83 EC ? 8B 5D ? 8B 7D ? 8B 03 89 1C 24 FF 50 ? C7 04 24 ? ? ? ?");
|
static uintptr_t InitSchema_s = gSignatures.GetClientSignature(
|
||||||
typedef bool(*InitSchema_t)(void*, CUtlBuffer &, int);
|
"55 89 E5 57 56 53 83 EC ? 8B 5D ? 8B 7D ? 8B 03 89 1C 24 FF 50 ? C7 "
|
||||||
static InitSchema_t InitSchema =
|
"04 24 ? ? ? ?");
|
||||||
(InitSchema_t)InitSchema_s; static uintptr_t GetItemSchema_s =
|
typedef bool (*InitSchema_t)(void *, CUtlBuffer &, int);
|
||||||
gSignatures.GetClientSignature("55 89 E5 83 EC ? E8 ? ? ? ? C9 83 C0 ? C3 55 89 E5 8B 45 ?");
|
static InitSchema_t InitSchema = (InitSchema_t) InitSchema_s;
|
||||||
typedef void*(*GetItemSchema_t)(void);
|
static uintptr_t GetItemSchema_s = gSignatures.GetClientSignature(
|
||||||
static GetItemSchema_t GetItemSchema = (GetItemSchema_t)GetItemSchema_s; //(*(uintptr_t*)GetItemSchema_s +GetItemSchema_s + 4);
|
"55 89 E5 83 EC ? E8 ? ? ? ? C9 83 C0 ? C3 55 89 E5 8B 45 ?");
|
||||||
|
typedef void *(*GetItemSchema_t)(void);
|
||||||
|
static GetItemSchema_t GetItemSchema = (GetItemSchema_t)
|
||||||
|
GetItemSchema_s; //(*(uintptr_t*)GetItemSchema_s +GetItemSchema_s + 4);
|
||||||
|
|
||||||
logging::Info("0x%08x 0x%08x", InitSchema, GetItemSchema);
|
logging::Info("0x%08x 0x%08x", InitSchema, GetItemSchema);
|
||||||
void* itemschema = (void*)((unsigned)GetItemSchema() + 4);
|
void *itemschema = (void *) ((unsigned) GetItemSchema() + 4);
|
||||||
void* data;
|
void *data;
|
||||||
char* path = strfmt("/opt/cathook/data/items_game.txt");
|
char *path = strfmt("/opt/cathook/data/items_game.txt");
|
||||||
FILE* file = fopen(path, "r");
|
FILE *file = fopen(path, "r");
|
||||||
delete [] path;
|
delete[] path;
|
||||||
fseek(file, 0L, SEEK_END);
|
fseek(file, 0L, SEEK_END);
|
||||||
char buffer[5 * 1000 * 1000];
|
char buffer[5 * 1000 * 1000];
|
||||||
size_t len = ftell(file);
|
size_t len = ftell(file);
|
||||||
@ -510,7 +513,8 @@ void Schema_Reload()
|
|||||||
fread(&buffer, sizeof(char), len, file);
|
fread(&buffer, sizeof(char), len, file);
|
||||||
fclose(file);
|
fclose(file);
|
||||||
CUtlBuffer buf(&buffer, 5 * 1000 * 1000, 9);
|
CUtlBuffer buf(&buffer, 5 * 1000 * 1000, 9);
|
||||||
if (ferror(file) != 0) {
|
if (ferror(file) != 0)
|
||||||
|
{
|
||||||
logging::Info("Error loading file");
|
logging::Info("Error loading file");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
3
src/hacks/Walkbot.cpp
Executable file → Normal file
3
src/hacks/Walkbot.cpp
Executable file → Normal file
@ -1210,7 +1210,8 @@ void Move()
|
|||||||
if (ent->m_iTeam == LOCAL_E->m_iTeam)
|
if (ent->m_iTeam == LOCAL_E->m_iTeam)
|
||||||
continue;
|
continue;
|
||||||
const model_t *model = RAW_ENT(ent)->GetModel();
|
const model_t *model = RAW_ENT(ent)->GetModel();
|
||||||
if (model) {
|
if (model)
|
||||||
|
{
|
||||||
if ((model == lagexploit::point2 ||
|
if ((model == lagexploit::point2 ||
|
||||||
model == lagexploit::point3 ||
|
model == lagexploit::point3 ||
|
||||||
model == lagexploit::point4 ||
|
model == lagexploit::point4 ||
|
||||||
|
2
src/hacks/ac/aimbot.cpp
Executable file → Normal file
2
src/hacks/ac/aimbot.cpp
Executable file → Normal file
@ -50,7 +50,7 @@ void Update(CachedEntity *player)
|
|||||||
auto &angles = angles::data(player);
|
auto &angles = angles::data(player);
|
||||||
float deviation = angles.deviation(2);
|
float deviation = angles.deviation(2);
|
||||||
int widx = CE_INT(player, netvar.hActiveWeapon) & 0xFFF;
|
int widx = CE_INT(player, netvar.hActiveWeapon) & 0xFFF;
|
||||||
CachedEntity* wep = ENTITY(widx);
|
CachedEntity *wep = ENTITY(widx);
|
||||||
if (!CE_GOOD(wep))
|
if (!CE_GOOD(wep))
|
||||||
return;
|
return;
|
||||||
if (deviation > float(detect_angle) &&
|
if (deviation > float(detect_angle) &&
|
||||||
|
@ -1026,7 +1026,10 @@ void LevelInit_hook(void *_this, const char *newmap)
|
|||||||
static LoadNamedSkys_Fn LoadNamedSkys = LoadNamedSkys_Fn(addr);
|
static LoadNamedSkys_Fn LoadNamedSkys = LoadNamedSkys_Fn(addr);
|
||||||
bool succ;
|
bool succ;
|
||||||
#ifdef __clang__
|
#ifdef __clang__
|
||||||
asm ("movl %1, %%edi; push skynum[(int) skybox_changer]; call %%edi; mov %%eax, %0; add %%esp, 4h" :"=r"(succ) :"r"(LoadNamedSkys));
|
asm("movl %1, %%edi; push skynum[(int) skybox_changer]; call %%edi; mov "
|
||||||
|
"%%eax, %0; add %%esp, 4h"
|
||||||
|
: "=r"(succ)
|
||||||
|
: "r"(LoadNamedSkys));
|
||||||
#else
|
#else
|
||||||
succ = LoadNamedSkys(skynum[(int) skybox_changer]);
|
succ = LoadNamedSkys(skynum[(int) skybox_changer]);
|
||||||
#endif
|
#endif
|
||||||
|
8
src/netvars.cpp
Executable file → Normal file
8
src/netvars.cpp
Executable file → Normal file
@ -28,10 +28,10 @@ void NetVars::Init()
|
|||||||
this->movetype = gNetvars.get_offset("DT_BaseEntity", "movetype");
|
this->movetype = gNetvars.get_offset("DT_BaseEntity", "movetype");
|
||||||
this->m_iAmmo =
|
this->m_iAmmo =
|
||||||
gNetvars.get_offset("DT_BasePlayer", "localdata", "m_iAmmo");
|
gNetvars.get_offset("DT_BasePlayer", "localdata", "m_iAmmo");
|
||||||
this->m_iPrimaryAmmoType =
|
this->m_iPrimaryAmmoType = gNetvars.get_offset(
|
||||||
gNetvars.get_offset("DT_LocalWeaponData", "localdata", "m_iPrimaryAmmoType");
|
"DT_LocalWeaponData", "localdata", "m_iPrimaryAmmoType");
|
||||||
this->m_iSecondaryAmmoType =
|
this->m_iSecondaryAmmoType = gNetvars.get_offset(
|
||||||
gNetvars.get_offset("DT_LocalWeaponData", "localdata", "m_iSecondaryAmmoType");
|
"DT_LocalWeaponData", "localdata", "m_iSecondaryAmmoType");
|
||||||
this->m_iClip1 = gNetvars.get_offset("DT_BaseCombatWeapon",
|
this->m_iClip1 = gNetvars.get_offset("DT_BaseCombatWeapon",
|
||||||
"LocalWeaponData", "m_iClip1");
|
"LocalWeaponData", "m_iClip1");
|
||||||
this->m_iClip2 = gNetvars.get_offset("DT_BaseCombatWeapon",
|
this->m_iClip2 = gNetvars.get_offset("DT_BaseCombatWeapon",
|
||||||
|
Reference in New Issue
Block a user