Fix a bug which crashes autoupgrade in textmode
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@ -181,6 +181,7 @@ void CreateInterfaces()
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"43 04 85 C0 74 10") +
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9);
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}
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#endif
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logging::Info("Finding HUD");
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IF_GAME(IsCSS())
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{
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@ -197,5 +198,4 @@ void CreateInterfaces()
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g_CHUD = *reinterpret_cast<CHud **>(hud_sig);
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logging::Info("HUD 0x%08x 0x%08x", hud_sig, g_CHUD);
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}
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#endif
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}
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