clang
This commit is contained in:
parent
82162ed97a
commit
d4bc116a57
@ -11,7 +11,7 @@
|
||||
class HookedFunction;
|
||||
namespace HookTools
|
||||
{
|
||||
std::vector<HookedFunction*> &GetHookedFunctions();
|
||||
std::vector<HookedFunction *> &GetHookedFunctions();
|
||||
void CM();
|
||||
} // namespace HookTools
|
||||
|
||||
@ -27,7 +27,8 @@ class HookedFunction
|
||||
std::string m_name;
|
||||
std::function<void()> m_func;
|
||||
HookedFunctions_types m_type;
|
||||
void init(HookedFunctions_types type, std::string name, int priority, std::function<void()> func)
|
||||
void init(HookedFunctions_types type, std::string name, int priority,
|
||||
std::function<void()> func)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
@ -44,6 +45,7 @@ class HookedFunction
|
||||
m_type = type;
|
||||
HookTools::GetHookedFunctions().push_back(this);
|
||||
}
|
||||
|
||||
public:
|
||||
int m_priority;
|
||||
void run(HookedFunctions_types type)
|
||||
@ -57,16 +59,19 @@ public:
|
||||
m_func();
|
||||
}
|
||||
}
|
||||
HookedFunction(HookedFunctions_types type, std::string name, int priority, std::function<void()> func)
|
||||
HookedFunction(HookedFunctions_types type, std::string name, int priority,
|
||||
std::function<void()> func)
|
||||
{
|
||||
init(type, name, priority, func);
|
||||
}
|
||||
HookedFunction(HookedFunctions_types type, int priority, std::function<void()> func)
|
||||
HookedFunction(HookedFunctions_types type, int priority,
|
||||
std::function<void()> func)
|
||||
{
|
||||
static const std::string name("UNNAMED_FUNCTIONS");
|
||||
init(type, name, priority, func);
|
||||
}
|
||||
HookedFunction(HookedFunctions_types type, std::string name, std::function<void()> func)
|
||||
HookedFunction(HookedFunctions_types type, std::string name,
|
||||
std::function<void()> func)
|
||||
{
|
||||
int priority = 5;
|
||||
init(type, name, priority, func);
|
||||
|
@ -25,13 +25,14 @@ CatCommand test("crit_debug_print", "debug", []() {
|
||||
return;
|
||||
if (CE_BAD(LOCAL_W))
|
||||
return;
|
||||
unsigned unk1 = *(unsigned *)(RAW_ENT(LOCAL_W) + 2832);
|
||||
unsigned unk2 = *(unsigned *)(RAW_ENT(LOCAL_W) + 2820);
|
||||
unsigned char CritSlots = *(unsigned char *)(unk1 + (unk2 << 6) + 1844);
|
||||
int CritSlots2 = *(unsigned *)(unk1 + (unk2 << 6) + 1788);
|
||||
unsigned CritSlots3 = *(unsigned *)(unk1 + (unk2 << 6) + 1788);
|
||||
int CritSlots4 = *(int *)(unk1 + (unk2 << 6) + 1788);
|
||||
logging::Info("%u %d %d %u %d", unk1, int(CritSlots), CritSlots2, CritSlots3, CritSlots4);
|
||||
unsigned unk1 = *(unsigned *) (RAW_ENT(LOCAL_W) + 2832);
|
||||
unsigned unk2 = *(unsigned *) (RAW_ENT(LOCAL_W) + 2820);
|
||||
unsigned char CritSlots = *(unsigned char *) (unk1 + (unk2 << 6) + 1844);
|
||||
int CritSlots2 = *(unsigned *) (unk1 + (unk2 << 6) + 1788);
|
||||
unsigned CritSlots3 = *(unsigned *) (unk1 + (unk2 << 6) + 1788);
|
||||
int CritSlots4 = *(int *) (unk1 + (unk2 << 6) + 1788);
|
||||
logging::Info("%u %d %d %u %d", unk1, int(CritSlots), CritSlots2,
|
||||
CritSlots3, CritSlots4);
|
||||
});
|
||||
int find_next_random_crit_for_weapon(IClientEntity *weapon)
|
||||
{
|
||||
|
@ -219,13 +219,14 @@ void reportall()
|
||||
player_info_s info;
|
||||
if (g_IEngine->GetPlayerInfo(i, &info))
|
||||
{
|
||||
// if (info.friendsID == local.friendsID ||
|
||||
// playerlist::AccessData(info.friendsID).state ==
|
||||
// playerlist::k_EState::FRIEND ||
|
||||
// playerlist::AccessData(info.friendsID).state ==
|
||||
// playerlist::k_EState::IPC)
|
||||
// continue;
|
||||
if (player_tools::shouldTargetSteamId(info.friendsID) != player_tools::IgnoreReason::DO_NOT_IGNORE)
|
||||
// if (info.friendsID == local.friendsID ||
|
||||
// playerlist::AccessData(info.friendsID).state ==
|
||||
// playerlist::k_EState::FRIEND ||
|
||||
// playerlist::AccessData(info.friendsID).state ==
|
||||
// playerlist::k_EState::IPC)
|
||||
// continue;
|
||||
if (player_tools::shouldTargetSteamId(info.friendsID) !=
|
||||
player_tools::IgnoreReason::DO_NOT_IGNORE)
|
||||
continue;
|
||||
CSteamID id(info.friendsID, EUniverse::k_EUniversePublic,
|
||||
EAccountType::k_EAccountTypeIndividual);
|
||||
@ -251,14 +252,17 @@ void smart_crouch()
|
||||
for (int i = 0; i < g_IEngine->GetMaxClients(); i++)
|
||||
{
|
||||
auto ent = ENTITY(i);
|
||||
if (CE_BAD(ent) || ent->m_Type() != ENTITY_PLAYER || ent->m_iTeam() == LOCAL_E->m_iTeam() ||
|
||||
if (CE_BAD(ent) || ent->m_Type() != ENTITY_PLAYER ||
|
||||
ent->m_iTeam() == LOCAL_E->m_iTeam() ||
|
||||
!(ent->hitboxes.GetHitbox(0)) || !(ent->m_bAlivePlayer()) ||
|
||||
player_tools::shouldTargetSteamId(ent->player_info.friendsID) != player_tools::IgnoreReason::DO_NOT_IGNORE ||
|
||||
player_tools::shouldTargetSteamId(ent->player_info.friendsID) !=
|
||||
player_tools::IgnoreReason::DO_NOT_IGNORE ||
|
||||
should_ignore_player(ent))
|
||||
continue;
|
||||
bool failedvis = false;
|
||||
for (int j = 0; j < 18; j++)
|
||||
if (IsVectorVisible(g_pLocalPlayer->v_Eye, ent->hitboxes.GetHitbox(j)->center))
|
||||
if (IsVectorVisible(g_pLocalPlayer->v_Eye,
|
||||
ent->hitboxes.GetHitbox(j)->center))
|
||||
failedvis = true;
|
||||
if (failedvis)
|
||||
continue;
|
||||
@ -286,8 +290,7 @@ void smart_crouch()
|
||||
}
|
||||
|
||||
// TODO: add more stuffs
|
||||
static HookedFunction cm(HF_CreateMove, "catbot", 5, []()
|
||||
{
|
||||
static HookedFunction cm(HF_CreateMove, "catbot", 5, []() {
|
||||
if (!*enable)
|
||||
return;
|
||||
|
||||
|
@ -15,7 +15,7 @@ Vector maxp[32];
|
||||
bool drawEsp[32];
|
||||
|
||||
#if ENABLE_VISUALS
|
||||
static HookedFunction cm(HF_CreateMove, "lightesp", 5, [](){
|
||||
static HookedFunction cm(HF_CreateMove, "lightesp", 5, []() {
|
||||
if (!*enable)
|
||||
return;
|
||||
for (int i = 1; i < g_IEngine->GetMaxClients(); i++)
|
||||
|
@ -363,7 +363,7 @@ bool NavToEnemy()
|
||||
if (CE_GOOD(ent))
|
||||
{
|
||||
int nearestvalid =
|
||||
nav::FindNearestValidbyDist(ent->m_vecOrigin(), 1000, 4000);
|
||||
nav::FindNearestValidbyDist(ent->m_vecOrigin(), 1000, 4000);
|
||||
if (nearestvalid != -1)
|
||||
{
|
||||
auto area = nav::areas[nearestvalid];
|
||||
@ -445,7 +445,8 @@ void CreateMove()
|
||||
return;
|
||||
if (primary_only && enable)
|
||||
UpdateSlot();
|
||||
if (*stay_near && nav_enemy_cd.test_and_set(1000) && (!HasLowAmmo()) & (!HasLowHealth()))
|
||||
if (*stay_near && nav_enemy_cd.test_and_set(1000) &&
|
||||
(!HasLowAmmo()) & (!HasLowHealth()))
|
||||
NavToEnemy();
|
||||
if (HasLowHealth() && cdr.test_and_set(5000))
|
||||
{
|
||||
|
@ -392,7 +392,8 @@ bool isActive()
|
||||
const std::vector<std::string> builtin_default = {
|
||||
"Cathook - more fun than a ball of yarn!", "GNU/Linux is the best OS!",
|
||||
"Visit https://github.com/nullworks/cathook for more information!",
|
||||
"Cathook - Free and Open-Source tf2 cheat!", "Cathook - ca(n)t stop me meow!"
|
||||
"Cathook - Free and Open-Source tf2 cheat!",
|
||||
"Cathook - ca(n)t stop me meow!"
|
||||
};
|
||||
const std::vector<std::string> builtin_lennyfaces = {
|
||||
"( ͡° ͜ʖ ͡°)", "( ͡°( ͡° ͜ʖ( ͡° ͜ʖ ͡°)ʖ ͡°) ͡°)",
|
||||
|
@ -330,7 +330,7 @@ bool IsTargetStateGood(CachedEntity *entity)
|
||||
// return false
|
||||
Vector hit;
|
||||
if (!CheckLineBox(minz, maxz, g_pLocalPlayer->v_Eye, forward,
|
||||
hit))
|
||||
hit))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -452,27 +452,28 @@ DEFINE_HOOKED_METHOD(CreateMove, bool, void *this_, float input_sample_time,
|
||||
if (roll_speedhack && cmd->buttons & IN_DUCK &&
|
||||
!(cmd->buttons & IN_ATTACK))
|
||||
{
|
||||
speed = Vector{cmd->forwardmove, cmd->sidemove, 0.0f}.Length();
|
||||
speed = Vector{ cmd->forwardmove, cmd->sidemove, 0.0f }.Length();
|
||||
static float prevspeedang = 0.0f;
|
||||
if (fabs(speed) > 0.0f)
|
||||
{
|
||||
|
||||
Vector vecMove( cmd->forwardmove, cmd->sidemove, 0.0f );
|
||||
Vector vecMove(cmd->forwardmove, cmd->sidemove, 0.0f);
|
||||
vecMove *= -1;
|
||||
float flLength = vecMove.Length();
|
||||
Vector angMoveReverse{};
|
||||
VectorAngles( vecMove, angMoveReverse );
|
||||
VectorAngles(vecMove, angMoveReverse);
|
||||
cmd->forwardmove = -flLength;
|
||||
cmd->sidemove = 0.0f; // Move only backwards, no sidemove
|
||||
float res = g_pLocalPlayer->v_OrigViewangles.y - angMoveReverse.y;
|
||||
cmd->sidemove = 0.0f; // Move only backwards, no sidemove
|
||||
float res =
|
||||
g_pLocalPlayer->v_OrigViewangles.y - angMoveReverse.y;
|
||||
while (res > 180)
|
||||
res -= 360;
|
||||
while (res < -180)
|
||||
res += 360;
|
||||
if (res - prevspeedang > 90.0f)
|
||||
res = (res + prevspeedang) / 2;
|
||||
prevspeedang = res;
|
||||
cmd->viewangles.y = res;
|
||||
prevspeedang = res;
|
||||
cmd->viewangles.y = res;
|
||||
cmd->viewangles.z = 90.0f;
|
||||
g_pLocalPlayer->bUseSilentAngles = true;
|
||||
speedapplied = true;
|
||||
|
@ -53,12 +53,14 @@ DEFINE_HOOKED_METHOD(DispatchUserMessage, bool, void *this_, int type,
|
||||
for (int i = 0; i < buf.GetNumBytesLeft(); i++)
|
||||
{
|
||||
int byte = buf.ReadByte();
|
||||
if ( byte == 0)
|
||||
if (byte == 0)
|
||||
break;
|
||||
message_name.push_back(byte);
|
||||
}
|
||||
if (message_name.find("TF_Autobalance_TeamChangePending") != std::string::npos)
|
||||
logging::Info("test, %d %d", int(message_name[0]), (CE_GOOD(LOCAL_E) ? LOCAL_E->m_IDX : -1));
|
||||
if (message_name.find("TF_Autobalance_TeamChangePending") !=
|
||||
std::string::npos)
|
||||
logging::Info("test, %d %d", int(message_name[0]),
|
||||
(CE_GOOD(LOCAL_E) ? LOCAL_E->m_IDX : -1));
|
||||
}
|
||||
if (type == 4)
|
||||
{
|
||||
@ -133,8 +135,9 @@ DEFINE_HOOKED_METHOD(DispatchUserMessage, bool, void *this_, int type,
|
||||
}
|
||||
for (char i : name1)
|
||||
{
|
||||
if (i == ' ');
|
||||
continue;
|
||||
if (i == ' ')
|
||||
;
|
||||
continue;
|
||||
if (iii == 2)
|
||||
{
|
||||
iii = 0;
|
||||
@ -151,8 +154,9 @@ DEFINE_HOOKED_METHOD(DispatchUserMessage, bool, void *this_, int type,
|
||||
iii = 0;
|
||||
for (char i : name1)
|
||||
{
|
||||
if (i == ' ');
|
||||
continue;
|
||||
if (i == ' ')
|
||||
;
|
||||
continue;
|
||||
if (iii == 3)
|
||||
{
|
||||
iii = 0;
|
||||
|
@ -1,8 +1,8 @@
|
||||
#include "HookTools.hpp"
|
||||
|
||||
std::vector<HookedFunction*> &HookTools::GetHookedFunctions()
|
||||
std::vector<HookedFunction *> &HookTools::GetHookedFunctions()
|
||||
{
|
||||
static std::vector<HookedFunction*> CreateMoves{};
|
||||
static std::vector<HookedFunction *> CreateMoves{};
|
||||
return CreateMoves;
|
||||
}
|
||||
|
||||
@ -19,8 +19,8 @@ void HookTools::CM()
|
||||
static InitRoutine init([]() {
|
||||
auto &HookedFunctions = HookTools::GetHookedFunctions();
|
||||
std::sort(HookedFunctions.begin(), HookedFunctions.end(),
|
||||
[](HookedFunction *a, HookedFunction *b){
|
||||
return a->m_priority > b->m_priority;
|
||||
});
|
||||
[](HookedFunction *a, HookedFunction *b) {
|
||||
return a->m_priority > b->m_priority;
|
||||
});
|
||||
logging::Info("Sorted Hooked Functions: %i", HookedFunctions.size());
|
||||
});
|
||||
|
@ -23,21 +23,25 @@ DEFINE_HOOKED_METHOD(Shutdown, void, INetChannel *this_, const char *reason)
|
||||
logging::Info("Disconnect: %s", reason);
|
||||
if (strstr(reason, "Generic_Kicked"))
|
||||
{
|
||||
if (*die_if_vac) {
|
||||
static uintptr_t addr =
|
||||
gSignatures.GetClientSignature("C7 04 24 ? ? ? ? 8D 7D ? 31 F6");
|
||||
if (*die_if_vac)
|
||||
{
|
||||
static uintptr_t addr = gSignatures.GetClientSignature(
|
||||
"C7 04 24 ? ? ? ? 8D 7D ? 31 F6");
|
||||
static uintptr_t offset0 = uintptr_t(*(uintptr_t *) (addr + 0x3));
|
||||
static uintptr_t offset1 = gSignatures.GetClientSignature(
|
||||
"55 89 E5 83 EC ? 8B 45 ? 8B 80 ? ? ? ? 85 C0 74 ? C7 44 24 ? ? ? ? ? "
|
||||
"89 04 24 E8 ? ? ? ? 85 C0 74 ? 8B 40");
|
||||
"55 89 E5 83 EC ? 8B 45 ? 8B 80 ? ? ? ? 85 C0 74 ? C7 44 24 ? "
|
||||
"? ? ? ? "
|
||||
"89 04 24 E8 ? ? ? ? 85 C0 74 ? 8B 40");
|
||||
typedef int (*GetPendingInvites_t)(uintptr_t);
|
||||
GetPendingInvites_t GetPendingInvites = GetPendingInvites_t(offset1);
|
||||
GetPendingInvites_t GetPendingInvites =
|
||||
GetPendingInvites_t(offset1);
|
||||
int invites = GetPendingInvites(offset0);
|
||||
|
||||
re::CTFGCClientSystem *gc = re::CTFGCClientSystem::GTFGCClientSystem();
|
||||
re::CTFGCClientSystem *gc =
|
||||
re::CTFGCClientSystem::GTFGCClientSystem();
|
||||
re::CTFPartyClient *pc = re::CTFPartyClient::GTFPartyClient();
|
||||
if (gc && !gc->BConnectedToMatchServer(false) && !gc->BHaveLiveMatch() &&
|
||||
!invites)
|
||||
if (gc && !gc->BConnectedToMatchServer(false) &&
|
||||
!gc->BHaveLiveMatch() && !invites)
|
||||
if (!(pc && pc->BInQueueForMatchGroup(tfmm::getQueue())))
|
||||
{
|
||||
logging::Info("VAC/Matchmaking banned");
|
||||
|
2
src/settings/Settings.cpp
Executable file → Normal file
2
src/settings/Settings.cpp
Executable file → Normal file
@ -6,5 +6,5 @@
|
||||
|
||||
namespace settings
|
||||
{
|
||||
std::atomic<bool> RVarLock{false};
|
||||
std::atomic<bool> RVarLock{ false };
|
||||
}
|
||||
|
@ -59,7 +59,7 @@ void startQueue()
|
||||
if (*queue == 7)
|
||||
client->LoadSavedCasualCriteria();
|
||||
client->RequestQueueForMatch((int) queue);
|
||||
//client->RequestQueueForStandby();
|
||||
// client->RequestQueueForStandby();
|
||||
queuecount++;
|
||||
}
|
||||
else
|
||||
|
@ -89,7 +89,8 @@ int prevcolor = -1;
|
||||
rgba_t EffectChams::ChamsColor(IClientEntity *entity)
|
||||
{
|
||||
if (!isHackActive() || !*enable)
|
||||
return colors::empty;;
|
||||
return colors::empty;
|
||||
;
|
||||
CachedEntity *ent = ENTITY(entity->entindex());
|
||||
if (disco_chams)
|
||||
{
|
||||
|
@ -72,9 +72,8 @@ void DrawCheatVisuals()
|
||||
GUIColor()); // github commit and date
|
||||
AddSideString(hack::GetType(), GUIColor()); // Compile type
|
||||
#if ENABLE_GUI
|
||||
AddSideString(
|
||||
"Press 'INSERT' key to open/close cheat menu.",
|
||||
GUIColor());
|
||||
AddSideString("Press 'INSERT' key to open/close cheat menu.",
|
||||
GUIColor());
|
||||
AddSideString("Use mouse to navigate in menu.", GUIColor());
|
||||
#endif
|
||||
if (!g_IEngine->IsInGame()
|
||||
|
3
src/visual/menu/GuiInterface.cpp
Executable file → Normal file
3
src/visual/menu/GuiInterface.cpp
Executable file → Normal file
@ -98,7 +98,8 @@ static void initPlayerlist()
|
||||
});
|
||||
controller->setOpenSteamCallback([](unsigned steam) {
|
||||
CSteamID id{};
|
||||
id.Set(steam, EUniverse::k_EUniversePublic, EAccountType::k_EAccountTypeIndividual);
|
||||
id.Set(steam, EUniverse::k_EUniversePublic,
|
||||
EAccountType::k_EAccountTypeIndividual);
|
||||
g_ISteamFriends->ActivateGameOverlayToUser("steamid", id);
|
||||
});
|
||||
}
|
||||
|
Reference in New Issue
Block a user