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This commit is contained in:
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@ -11,7 +11,7 @@
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class HookedFunction;
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class HookedFunction;
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namespace HookTools
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namespace HookTools
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{
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{
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std::vector<HookedFunction*> &GetHookedFunctions();
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std::vector<HookedFunction *> &GetHookedFunctions();
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void CM();
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void CM();
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} // namespace HookTools
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} // namespace HookTools
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@ -27,7 +27,8 @@ class HookedFunction
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std::string m_name;
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std::string m_name;
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std::function<void()> m_func;
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std::function<void()> m_func;
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HookedFunctions_types m_type;
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HookedFunctions_types m_type;
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void init(HookedFunctions_types type, std::string name, int priority, std::function<void()> func)
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void init(HookedFunctions_types type, std::string name, int priority,
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std::function<void()> func)
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{
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{
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switch (type)
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switch (type)
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{
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{
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@ -44,6 +45,7 @@ class HookedFunction
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m_type = type;
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m_type = type;
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HookTools::GetHookedFunctions().push_back(this);
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HookTools::GetHookedFunctions().push_back(this);
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}
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}
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public:
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public:
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int m_priority;
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int m_priority;
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void run(HookedFunctions_types type)
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void run(HookedFunctions_types type)
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@ -57,16 +59,19 @@ public:
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m_func();
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m_func();
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}
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}
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}
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}
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HookedFunction(HookedFunctions_types type, std::string name, int priority, std::function<void()> func)
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HookedFunction(HookedFunctions_types type, std::string name, int priority,
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std::function<void()> func)
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{
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{
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init(type, name, priority, func);
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init(type, name, priority, func);
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}
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}
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HookedFunction(HookedFunctions_types type, int priority, std::function<void()> func)
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HookedFunction(HookedFunctions_types type, int priority,
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std::function<void()> func)
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{
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{
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static const std::string name("UNNAMED_FUNCTIONS");
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static const std::string name("UNNAMED_FUNCTIONS");
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init(type, name, priority, func);
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init(type, name, priority, func);
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}
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}
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HookedFunction(HookedFunctions_types type, std::string name, std::function<void()> func)
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HookedFunction(HookedFunctions_types type, std::string name,
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std::function<void()> func)
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{
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{
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int priority = 5;
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int priority = 5;
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init(type, name, priority, func);
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init(type, name, priority, func);
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@ -25,13 +25,14 @@ CatCommand test("crit_debug_print", "debug", []() {
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return;
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return;
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if (CE_BAD(LOCAL_W))
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if (CE_BAD(LOCAL_W))
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return;
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return;
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unsigned unk1 = *(unsigned *)(RAW_ENT(LOCAL_W) + 2832);
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unsigned unk1 = *(unsigned *) (RAW_ENT(LOCAL_W) + 2832);
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unsigned unk2 = *(unsigned *)(RAW_ENT(LOCAL_W) + 2820);
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unsigned unk2 = *(unsigned *) (RAW_ENT(LOCAL_W) + 2820);
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unsigned char CritSlots = *(unsigned char *)(unk1 + (unk2 << 6) + 1844);
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unsigned char CritSlots = *(unsigned char *) (unk1 + (unk2 << 6) + 1844);
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int CritSlots2 = *(unsigned *)(unk1 + (unk2 << 6) + 1788);
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int CritSlots2 = *(unsigned *) (unk1 + (unk2 << 6) + 1788);
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unsigned CritSlots3 = *(unsigned *)(unk1 + (unk2 << 6) + 1788);
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unsigned CritSlots3 = *(unsigned *) (unk1 + (unk2 << 6) + 1788);
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int CritSlots4 = *(int *)(unk1 + (unk2 << 6) + 1788);
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int CritSlots4 = *(int *) (unk1 + (unk2 << 6) + 1788);
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logging::Info("%u %d %d %u %d", unk1, int(CritSlots), CritSlots2, CritSlots3, CritSlots4);
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logging::Info("%u %d %d %u %d", unk1, int(CritSlots), CritSlots2,
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CritSlots3, CritSlots4);
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});
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});
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int find_next_random_crit_for_weapon(IClientEntity *weapon)
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int find_next_random_crit_for_weapon(IClientEntity *weapon)
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{
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{
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@ -219,13 +219,14 @@ void reportall()
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player_info_s info;
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player_info_s info;
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if (g_IEngine->GetPlayerInfo(i, &info))
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if (g_IEngine->GetPlayerInfo(i, &info))
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{
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{
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// if (info.friendsID == local.friendsID ||
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// if (info.friendsID == local.friendsID ||
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// playerlist::AccessData(info.friendsID).state ==
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// playerlist::AccessData(info.friendsID).state ==
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// playerlist::k_EState::FRIEND ||
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// playerlist::k_EState::FRIEND ||
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// playerlist::AccessData(info.friendsID).state ==
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// playerlist::AccessData(info.friendsID).state ==
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// playerlist::k_EState::IPC)
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// playerlist::k_EState::IPC)
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// continue;
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// continue;
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if (player_tools::shouldTargetSteamId(info.friendsID) != player_tools::IgnoreReason::DO_NOT_IGNORE)
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if (player_tools::shouldTargetSteamId(info.friendsID) !=
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player_tools::IgnoreReason::DO_NOT_IGNORE)
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continue;
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continue;
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CSteamID id(info.friendsID, EUniverse::k_EUniversePublic,
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CSteamID id(info.friendsID, EUniverse::k_EUniversePublic,
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EAccountType::k_EAccountTypeIndividual);
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EAccountType::k_EAccountTypeIndividual);
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@ -251,14 +252,17 @@ void smart_crouch()
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for (int i = 0; i < g_IEngine->GetMaxClients(); i++)
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for (int i = 0; i < g_IEngine->GetMaxClients(); i++)
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{
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{
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auto ent = ENTITY(i);
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auto ent = ENTITY(i);
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if (CE_BAD(ent) || ent->m_Type() != ENTITY_PLAYER || ent->m_iTeam() == LOCAL_E->m_iTeam() ||
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if (CE_BAD(ent) || ent->m_Type() != ENTITY_PLAYER ||
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ent->m_iTeam() == LOCAL_E->m_iTeam() ||
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!(ent->hitboxes.GetHitbox(0)) || !(ent->m_bAlivePlayer()) ||
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!(ent->hitboxes.GetHitbox(0)) || !(ent->m_bAlivePlayer()) ||
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player_tools::shouldTargetSteamId(ent->player_info.friendsID) != player_tools::IgnoreReason::DO_NOT_IGNORE ||
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player_tools::shouldTargetSteamId(ent->player_info.friendsID) !=
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player_tools::IgnoreReason::DO_NOT_IGNORE ||
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should_ignore_player(ent))
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should_ignore_player(ent))
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continue;
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continue;
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bool failedvis = false;
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bool failedvis = false;
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for (int j = 0; j < 18; j++)
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for (int j = 0; j < 18; j++)
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if (IsVectorVisible(g_pLocalPlayer->v_Eye, ent->hitboxes.GetHitbox(j)->center))
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if (IsVectorVisible(g_pLocalPlayer->v_Eye,
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ent->hitboxes.GetHitbox(j)->center))
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failedvis = true;
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failedvis = true;
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if (failedvis)
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if (failedvis)
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continue;
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continue;
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@ -286,8 +290,7 @@ void smart_crouch()
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}
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}
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// TODO: add more stuffs
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// TODO: add more stuffs
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static HookedFunction cm(HF_CreateMove, "catbot", 5, []()
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static HookedFunction cm(HF_CreateMove, "catbot", 5, []() {
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{
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if (!*enable)
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if (!*enable)
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return;
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return;
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@ -15,7 +15,7 @@ Vector maxp[32];
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bool drawEsp[32];
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bool drawEsp[32];
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#if ENABLE_VISUALS
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#if ENABLE_VISUALS
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static HookedFunction cm(HF_CreateMove, "lightesp", 5, [](){
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static HookedFunction cm(HF_CreateMove, "lightesp", 5, []() {
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if (!*enable)
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if (!*enable)
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return;
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return;
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for (int i = 1; i < g_IEngine->GetMaxClients(); i++)
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for (int i = 1; i < g_IEngine->GetMaxClients(); i++)
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@ -363,7 +363,7 @@ bool NavToEnemy()
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if (CE_GOOD(ent))
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if (CE_GOOD(ent))
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{
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{
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int nearestvalid =
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int nearestvalid =
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nav::FindNearestValidbyDist(ent->m_vecOrigin(), 1000, 4000);
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nav::FindNearestValidbyDist(ent->m_vecOrigin(), 1000, 4000);
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if (nearestvalid != -1)
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if (nearestvalid != -1)
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{
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{
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auto area = nav::areas[nearestvalid];
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auto area = nav::areas[nearestvalid];
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@ -445,7 +445,8 @@ void CreateMove()
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return;
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return;
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if (primary_only && enable)
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if (primary_only && enable)
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UpdateSlot();
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UpdateSlot();
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if (*stay_near && nav_enemy_cd.test_and_set(1000) && (!HasLowAmmo()) & (!HasLowHealth()))
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if (*stay_near && nav_enemy_cd.test_and_set(1000) &&
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(!HasLowAmmo()) & (!HasLowHealth()))
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NavToEnemy();
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NavToEnemy();
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if (HasLowHealth() && cdr.test_and_set(5000))
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if (HasLowHealth() && cdr.test_and_set(5000))
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{
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{
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@ -392,7 +392,8 @@ bool isActive()
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const std::vector<std::string> builtin_default = {
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const std::vector<std::string> builtin_default = {
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"Cathook - more fun than a ball of yarn!", "GNU/Linux is the best OS!",
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"Cathook - more fun than a ball of yarn!", "GNU/Linux is the best OS!",
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"Visit https://github.com/nullworks/cathook for more information!",
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"Visit https://github.com/nullworks/cathook for more information!",
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"Cathook - Free and Open-Source tf2 cheat!", "Cathook - ca(n)t stop me meow!"
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"Cathook - Free and Open-Source tf2 cheat!",
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"Cathook - ca(n)t stop me meow!"
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};
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};
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const std::vector<std::string> builtin_lennyfaces = {
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const std::vector<std::string> builtin_lennyfaces = {
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"( ͡° ͜ʖ ͡°)", "( ͡°( ͡° ͜ʖ( ͡° ͜ʖ ͡°)ʖ ͡°) ͡°)",
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"( ͡° ͜ʖ ͡°)", "( ͡°( ͡° ͜ʖ( ͡° ͜ʖ ͡°)ʖ ͡°) ͡°)",
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@ -330,7 +330,7 @@ bool IsTargetStateGood(CachedEntity *entity)
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// return false
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// return false
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Vector hit;
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Vector hit;
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if (!CheckLineBox(minz, maxz, g_pLocalPlayer->v_Eye, forward,
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if (!CheckLineBox(minz, maxz, g_pLocalPlayer->v_Eye, forward,
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hit))
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hit))
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return false;
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return false;
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}
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}
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}
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}
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@ -452,27 +452,28 @@ DEFINE_HOOKED_METHOD(CreateMove, bool, void *this_, float input_sample_time,
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if (roll_speedhack && cmd->buttons & IN_DUCK &&
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if (roll_speedhack && cmd->buttons & IN_DUCK &&
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!(cmd->buttons & IN_ATTACK))
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!(cmd->buttons & IN_ATTACK))
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{
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{
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speed = Vector{cmd->forwardmove, cmd->sidemove, 0.0f}.Length();
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speed = Vector{ cmd->forwardmove, cmd->sidemove, 0.0f }.Length();
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static float prevspeedang = 0.0f;
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static float prevspeedang = 0.0f;
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if (fabs(speed) > 0.0f)
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if (fabs(speed) > 0.0f)
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{
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{
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Vector vecMove( cmd->forwardmove, cmd->sidemove, 0.0f );
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Vector vecMove(cmd->forwardmove, cmd->sidemove, 0.0f);
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vecMove *= -1;
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vecMove *= -1;
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float flLength = vecMove.Length();
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float flLength = vecMove.Length();
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Vector angMoveReverse{};
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Vector angMoveReverse{};
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VectorAngles( vecMove, angMoveReverse );
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VectorAngles(vecMove, angMoveReverse);
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cmd->forwardmove = -flLength;
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cmd->forwardmove = -flLength;
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cmd->sidemove = 0.0f; // Move only backwards, no sidemove
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cmd->sidemove = 0.0f; // Move only backwards, no sidemove
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float res = g_pLocalPlayer->v_OrigViewangles.y - angMoveReverse.y;
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float res =
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g_pLocalPlayer->v_OrigViewangles.y - angMoveReverse.y;
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while (res > 180)
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while (res > 180)
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res -= 360;
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res -= 360;
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while (res < -180)
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while (res < -180)
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res += 360;
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res += 360;
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if (res - prevspeedang > 90.0f)
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if (res - prevspeedang > 90.0f)
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res = (res + prevspeedang) / 2;
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res = (res + prevspeedang) / 2;
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prevspeedang = res;
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prevspeedang = res;
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cmd->viewangles.y = res;
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cmd->viewangles.y = res;
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cmd->viewangles.z = 90.0f;
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cmd->viewangles.z = 90.0f;
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g_pLocalPlayer->bUseSilentAngles = true;
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g_pLocalPlayer->bUseSilentAngles = true;
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speedapplied = true;
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speedapplied = true;
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@ -53,12 +53,14 @@ DEFINE_HOOKED_METHOD(DispatchUserMessage, bool, void *this_, int type,
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for (int i = 0; i < buf.GetNumBytesLeft(); i++)
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for (int i = 0; i < buf.GetNumBytesLeft(); i++)
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{
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{
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int byte = buf.ReadByte();
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int byte = buf.ReadByte();
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if ( byte == 0)
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if (byte == 0)
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break;
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break;
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message_name.push_back(byte);
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message_name.push_back(byte);
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}
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}
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if (message_name.find("TF_Autobalance_TeamChangePending") != std::string::npos)
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if (message_name.find("TF_Autobalance_TeamChangePending") !=
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logging::Info("test, %d %d", int(message_name[0]), (CE_GOOD(LOCAL_E) ? LOCAL_E->m_IDX : -1));
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std::string::npos)
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logging::Info("test, %d %d", int(message_name[0]),
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(CE_GOOD(LOCAL_E) ? LOCAL_E->m_IDX : -1));
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}
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}
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if (type == 4)
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if (type == 4)
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{
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{
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@ -133,8 +135,9 @@ DEFINE_HOOKED_METHOD(DispatchUserMessage, bool, void *this_, int type,
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}
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}
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for (char i : name1)
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for (char i : name1)
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{
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{
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if (i == ' ');
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if (i == ' ')
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continue;
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;
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continue;
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if (iii == 2)
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if (iii == 2)
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{
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{
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iii = 0;
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iii = 0;
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@ -151,8 +154,9 @@ DEFINE_HOOKED_METHOD(DispatchUserMessage, bool, void *this_, int type,
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iii = 0;
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iii = 0;
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for (char i : name1)
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for (char i : name1)
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{
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{
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if (i == ' ');
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if (i == ' ')
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continue;
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;
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continue;
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if (iii == 3)
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if (iii == 3)
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{
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{
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iii = 0;
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iii = 0;
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@ -1,8 +1,8 @@
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#include "HookTools.hpp"
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#include "HookTools.hpp"
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std::vector<HookedFunction*> &HookTools::GetHookedFunctions()
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std::vector<HookedFunction *> &HookTools::GetHookedFunctions()
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{
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{
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static std::vector<HookedFunction*> CreateMoves{};
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static std::vector<HookedFunction *> CreateMoves{};
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return CreateMoves;
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return CreateMoves;
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}
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}
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@ -19,8 +19,8 @@ void HookTools::CM()
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static InitRoutine init([]() {
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static InitRoutine init([]() {
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auto &HookedFunctions = HookTools::GetHookedFunctions();
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auto &HookedFunctions = HookTools::GetHookedFunctions();
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std::sort(HookedFunctions.begin(), HookedFunctions.end(),
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std::sort(HookedFunctions.begin(), HookedFunctions.end(),
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[](HookedFunction *a, HookedFunction *b){
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[](HookedFunction *a, HookedFunction *b) {
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return a->m_priority > b->m_priority;
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return a->m_priority > b->m_priority;
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});
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});
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logging::Info("Sorted Hooked Functions: %i", HookedFunctions.size());
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logging::Info("Sorted Hooked Functions: %i", HookedFunctions.size());
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});
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});
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@ -23,21 +23,25 @@ DEFINE_HOOKED_METHOD(Shutdown, void, INetChannel *this_, const char *reason)
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logging::Info("Disconnect: %s", reason);
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logging::Info("Disconnect: %s", reason);
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if (strstr(reason, "Generic_Kicked"))
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if (strstr(reason, "Generic_Kicked"))
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{
|
{
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if (*die_if_vac) {
|
if (*die_if_vac)
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static uintptr_t addr =
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{
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gSignatures.GetClientSignature("C7 04 24 ? ? ? ? 8D 7D ? 31 F6");
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static uintptr_t addr = gSignatures.GetClientSignature(
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"C7 04 24 ? ? ? ? 8D 7D ? 31 F6");
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static uintptr_t offset0 = uintptr_t(*(uintptr_t *) (addr + 0x3));
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static uintptr_t offset0 = uintptr_t(*(uintptr_t *) (addr + 0x3));
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static uintptr_t offset1 = gSignatures.GetClientSignature(
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static uintptr_t offset1 = gSignatures.GetClientSignature(
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"55 89 E5 83 EC ? 8B 45 ? 8B 80 ? ? ? ? 85 C0 74 ? C7 44 24 ? ? ? ? ? "
|
"55 89 E5 83 EC ? 8B 45 ? 8B 80 ? ? ? ? 85 C0 74 ? C7 44 24 ? "
|
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"89 04 24 E8 ? ? ? ? 85 C0 74 ? 8B 40");
|
"? ? ? ? "
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|
"89 04 24 E8 ? ? ? ? 85 C0 74 ? 8B 40");
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typedef int (*GetPendingInvites_t)(uintptr_t);
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typedef int (*GetPendingInvites_t)(uintptr_t);
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GetPendingInvites_t GetPendingInvites = GetPendingInvites_t(offset1);
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GetPendingInvites_t GetPendingInvites =
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|
GetPendingInvites_t(offset1);
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int invites = GetPendingInvites(offset0);
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int invites = GetPendingInvites(offset0);
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|
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re::CTFGCClientSystem *gc = re::CTFGCClientSystem::GTFGCClientSystem();
|
re::CTFGCClientSystem *gc =
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|
re::CTFGCClientSystem::GTFGCClientSystem();
|
||||||
re::CTFPartyClient *pc = re::CTFPartyClient::GTFPartyClient();
|
re::CTFPartyClient *pc = re::CTFPartyClient::GTFPartyClient();
|
||||||
if (gc && !gc->BConnectedToMatchServer(false) && !gc->BHaveLiveMatch() &&
|
if (gc && !gc->BConnectedToMatchServer(false) &&
|
||||||
!invites)
|
!gc->BHaveLiveMatch() && !invites)
|
||||||
if (!(pc && pc->BInQueueForMatchGroup(tfmm::getQueue())))
|
if (!(pc && pc->BInQueueForMatchGroup(tfmm::getQueue())))
|
||||||
{
|
{
|
||||||
logging::Info("VAC/Matchmaking banned");
|
logging::Info("VAC/Matchmaking banned");
|
||||||
|
2
src/settings/Settings.cpp
Executable file → Normal file
2
src/settings/Settings.cpp
Executable file → Normal file
@ -6,5 +6,5 @@
|
|||||||
|
|
||||||
namespace settings
|
namespace settings
|
||||||
{
|
{
|
||||||
std::atomic<bool> RVarLock{false};
|
std::atomic<bool> RVarLock{ false };
|
||||||
}
|
}
|
||||||
|
@ -59,7 +59,7 @@ void startQueue()
|
|||||||
if (*queue == 7)
|
if (*queue == 7)
|
||||||
client->LoadSavedCasualCriteria();
|
client->LoadSavedCasualCriteria();
|
||||||
client->RequestQueueForMatch((int) queue);
|
client->RequestQueueForMatch((int) queue);
|
||||||
//client->RequestQueueForStandby();
|
// client->RequestQueueForStandby();
|
||||||
queuecount++;
|
queuecount++;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -89,7 +89,8 @@ int prevcolor = -1;
|
|||||||
rgba_t EffectChams::ChamsColor(IClientEntity *entity)
|
rgba_t EffectChams::ChamsColor(IClientEntity *entity)
|
||||||
{
|
{
|
||||||
if (!isHackActive() || !*enable)
|
if (!isHackActive() || !*enable)
|
||||||
return colors::empty;;
|
return colors::empty;
|
||||||
|
;
|
||||||
CachedEntity *ent = ENTITY(entity->entindex());
|
CachedEntity *ent = ENTITY(entity->entindex());
|
||||||
if (disco_chams)
|
if (disco_chams)
|
||||||
{
|
{
|
||||||
|
@ -72,9 +72,8 @@ void DrawCheatVisuals()
|
|||||||
GUIColor()); // github commit and date
|
GUIColor()); // github commit and date
|
||||||
AddSideString(hack::GetType(), GUIColor()); // Compile type
|
AddSideString(hack::GetType(), GUIColor()); // Compile type
|
||||||
#if ENABLE_GUI
|
#if ENABLE_GUI
|
||||||
AddSideString(
|
AddSideString("Press 'INSERT' key to open/close cheat menu.",
|
||||||
"Press 'INSERT' key to open/close cheat menu.",
|
GUIColor());
|
||||||
GUIColor());
|
|
||||||
AddSideString("Use mouse to navigate in menu.", GUIColor());
|
AddSideString("Use mouse to navigate in menu.", GUIColor());
|
||||||
#endif
|
#endif
|
||||||
if (!g_IEngine->IsInGame()
|
if (!g_IEngine->IsInGame()
|
||||||
|
3
src/visual/menu/GuiInterface.cpp
Executable file → Normal file
3
src/visual/menu/GuiInterface.cpp
Executable file → Normal file
@ -98,7 +98,8 @@ static void initPlayerlist()
|
|||||||
});
|
});
|
||||||
controller->setOpenSteamCallback([](unsigned steam) {
|
controller->setOpenSteamCallback([](unsigned steam) {
|
||||||
CSteamID id{};
|
CSteamID id{};
|
||||||
id.Set(steam, EUniverse::k_EUniversePublic, EAccountType::k_EAccountTypeIndividual);
|
id.Set(steam, EUniverse::k_EUniversePublic,
|
||||||
|
EAccountType::k_EAccountTypeIndividual);
|
||||||
g_ISteamFriends->ActivateGameOverlayToUser("steamid", id);
|
g_ISteamFriends->ActivateGameOverlayToUser("steamid", id);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user