Anti vac on debug build

This commit is contained in:
BenCat07 2018-03-10 10:22:45 +01:00
parent d51d692fbc
commit d604d00dbd

View File

@ -4,6 +4,7 @@
# GAME - compile for specific game (tf2, hl2dm, dab, tf2c, css, dynamic), tf2 by default, other ones probably won't compile/crash on inject
# CLANG - compile with clang instead of g++
# BUILD_DEBUG - include debug info in the build
# NO_STRIP - Don't Strip library (for use with debug build, can get you vacced)
# NO_VISUALS - disable all visuals completely
# NO_IPC - disable IPC module completely (also disables followbot lol)
# NO_GUI - disable GUI
@ -174,7 +175,7 @@ src/sdk/utlbuffer.o : CXXFLAGS+=-w
$(TARGET): $(OBJECTS)
@echo Building cathook
$(LD) -o $@ $(LDFLAGS) $(OBJECTS) $(LDLIBS)
ifndef BUILD_DEBUG
ifndef NOSTRIP
strip --strip-all $@
endif