Fixed pistols with only can shoot
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@ -840,6 +840,7 @@ bool GetCanAim(int mode) {
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// Weapons that should attack continuously
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// Weapons that should attack continuously
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bool using_wep_on_list =
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bool using_wep_on_list =
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g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFPistol_Scout) ||
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g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFPistol_Scout) ||
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g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFPistol) ||
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g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFMinigun) ||
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g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFMinigun) ||
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g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFSyringeGun) ||
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g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFSyringeGun) ||
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g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFSMG) ||
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g_pLocalPlayer->weapon()->m_iClassID == CL_CLASS(CTFSMG) ||
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