2d box expand, radar/glow pink on aimbot aim
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e05774d39f
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@ -170,6 +170,7 @@ void EffectGlow::Init() {
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int EffectGlow::GlowColor(IClientEntity* entity) {
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CachedEntity* ent = ENTITY(entity->entindex());
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if (CE_BAD(ent)) return colors::white;
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if (ent == hacks::shared::aimbot::target_highest) return colors::pink;
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if (vfunc<bool(*)(IClientEntity*)>(entity, 0xBE, 0)(entity)) {
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IClientEntity* owner = vfunc<IClientEntity*(*)(IClientEntity*)>(entity, 0x1C3, 0)(entity);
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if (owner) {
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@ -210,6 +210,8 @@ List& MainList() {
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"esp_distance"
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"esp_box"
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"esp_box_text_position"
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"esp_box_nodraw"
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"esp_box_expand"
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"3D Box" [
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"3D Box Settings"
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"esp_3d_box"
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@ -41,7 +41,10 @@ int ClosestHitbox(CachedEntity* target) {
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return closest;
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}
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CachedEntity* target_highest = 0;
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void CreateMove() {
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target_highest = 0;
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if (!enabled) return;
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if (HasCondition(g_pLocalPlayer->entity, TFCond_Taunting)) return;
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@ -78,7 +81,6 @@ void CreateMove() {
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if (proj_gravity)
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cur_proj_grav = (float)proj_gravity;
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// TODO priority modes (FOV, Smart, Distance, etc)
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CachedEntity* target_highest = 0;
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float target_highest_score = -256;
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for (int i = 0; i < HIGHEST_ENTITY; i++) {
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CachedEntity* ent = ENTITY(i);
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@ -29,6 +29,8 @@ struct AimKeyMode_t {
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void CreateMove();
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void Reset();
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extern CachedEntity* target_highest;
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int ShouldTarget(CachedEntity* entity);
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bool Aim(CachedEntity* entity, CUserCmd* cmd);
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bool ShouldAim(CUserCmd* cmd);
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@ -219,6 +219,9 @@ void Draw3DBox(CachedEntity* ent, int clr, bool healthbar, int health, int healt
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}
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}
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static CatVar box_nodraw(CV_SWITCH, "esp_box_nodraw", "0", "Invisible 2D Box", "Don't draw 2D box");
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static CatVar box_expand(CV_INT, "esp_box_expand", "0", "Expand 2D Box", "Expand 2D box by N units");
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void DrawBox(CachedEntity* ent, int clr, float widthFactor, float addHeight, bool healthbar, int health, int healthmax) {
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if (CE_BAD(ent)) return;
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bool cloak = ent->m_iClassID == g_pClassID->C_Player && IsPlayerInvisible(ent);
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@ -251,6 +254,15 @@ void DrawBox(CachedEntity* ent, int clr, float widthFactor, float addHeight, boo
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min_y = so.y - height;
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max_y = so.y;
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min_x = so.x - width / 2;
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if (box_expand) {
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const float& exp = (float)box_expand;
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max_x += exp;
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max_y += exp;
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min_x -= exp;
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min_y -= exp;
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}
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switch ((int)esp_box_text_position) {
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case 0: { // TOP RIGHT
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data.at(ent->m_IDX).esp_origin = Vector(max_x, min_y, 0);
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@ -270,15 +282,20 @@ void DrawBox(CachedEntity* ent, int clr, float widthFactor, float addHeight, boo
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unsigned char alpha = clr >> 24;
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float trf = (float)((float)alpha / 255.0f);
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int border = cloak ? colors::Create(160, 160, 160, alpha) : colors::Transparent(colors::black, trf);
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if (!box_nodraw) {
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draw::OutlineRect(min_x, min_y, max_x - min_x, max_y - min_y, border);
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draw::OutlineRect(min_x + 1, min_y + 1, max_x - min_x - 2, max_y - min_y - 2, clr);
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draw::OutlineRect(min_x + 2, min_y + 2, max_x - min_x - 4, max_y - min_y - 4, border);
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//draw::OutlineRect(so.x - width / 2 - 1, so.y - 1 - height, width + 2, height + 2, border);
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//draw::OutlineRect(so.x - width / 2, so.y - height, width, height, clr);
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//draw::OutlineRect(so.x - width / 2 + 1, so.y + 1 - height, width - 2, height - 2, border);
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}
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draw::OutlineRect(so.x - width / 2 - 1, so.y - 1 - height, width + 2, height + 2, border);
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draw::OutlineRect(so.x - width / 2, so.y - height, width, height, clr);
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draw::OutlineRect(so.x - width / 2 + 1, so.y + 1 - height, width - 2, height - 2, border);
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if (healthbar) {
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int hp = colors::Transparent(colors::Health(health, healthmax), trf);
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int hbh = (height) * min((float)health / (float)healthmax, 1.0f);
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draw::DrawRect(so.x - width / 2 - 7, so.y - 1 - height, 6, height + 2, border);
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draw::DrawRect(so.x - width / 2 - 6, so.y - hbh, 5, hbh, hp);
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draw::OutlineRect(min_x - 6, min_y, 7, max_y - min_y, border);
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draw::DrawRect(min_x - 5, max_y - hbh - 1, 5, hbh, hp);
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}
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//draw::OutlineRect(min(smin.x, smax.x) - 1, min(smin.y, smax.y) - 1, max(smin.x, smax.x), max(smin.y, smax.y), draw::black);
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//draw::OutlineRect(min(smin.x, smax.x), min(smin.y, smax.y), max(smin.x, smax.x), max(smin.y, smax.y), clr);
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@ -125,7 +125,8 @@ void Draw() {
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const int x = (int)radar_x;
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const int y = (int)radar_y;
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draw::DrawRect(x, y, (int)size, (int)size, colors::Transparent(colors::black, 0.4f));
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draw::OutlineRect(x, y, (int)size, (int)size, GUIColor());
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int outlineclr = hacks::shared::aimbot::target_highest ? colors::pink : GUIColor();
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draw::OutlineRect(x, y, (int)size, (int)size, outlineclr);
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draw::DrawLine(x + (int)size / 2, y, 0, (int)size, GUIColor());
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draw::DrawLine(x, y + (int)size / 2, (int)size, 0, GUIColor());
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static std::vector<CachedEntity*> enemies {};
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