Fix ESP related player resource issues
This commit is contained in:
parent
5c82ee8152
commit
dc8e3eff47
@ -1041,7 +1041,7 @@ void _FASTCALL ProcessEntity(CachedEntity *ent)
|
|||||||
// If text health is true, then add a string with the health
|
// If text health is true, then add a string with the health
|
||||||
if ((int) show_health == 1 || (int) show_health == 3)
|
if ((int) show_health == 1 || (int) show_health == 3)
|
||||||
{
|
{
|
||||||
AddEntityString(ent, format(g_pPlayerResource->GetHealth(ent), '/', g_pPlayerResource->GetMaxHealth(ent), " HP"), colors::Health(g_pPlayerResource->GetHealth(ent), g_pPlayerResource->GetMaxHealth(ent)));
|
AddEntityString(ent, format(ent->m_iHealth(), '/', ent->m_iMaxHealth(), " HP"), colors::Health(ent->m_iHealth(), ent->m_iMaxHealth()));
|
||||||
}
|
}
|
||||||
// Set the entity to repaint
|
// Set the entity to repaint
|
||||||
espdata.needs_paint = true;
|
espdata.needs_paint = true;
|
||||||
@ -1145,7 +1145,7 @@ void _FASTCALL ProcessEntity(CachedEntity *ent)
|
|||||||
// Health esp
|
// Health esp
|
||||||
if ((int) show_health == 1 || (int) show_health == 3)
|
if ((int) show_health == 1 || (int) show_health == 3)
|
||||||
{
|
{
|
||||||
AddEntityString(ent, format(ent->m_iHealth(), '/', ent->m_iMaxHealth(), " HP"), colors::Health(ent->m_iHealth(), ent->m_iMaxHealth()));
|
AddEntityString(ent, format(g_pPlayerResource->GetHealth(ent), '/', g_pPlayerResource->GetMaxHealth(ent), " HP"), colors::Health(g_pPlayerResource->GetHealth(ent), g_pPlayerResource->GetMaxHealth(ent)));
|
||||||
}
|
}
|
||||||
IF_GAME(IsTF())
|
IF_GAME(IsTF())
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user