Remove duplicate EventLogging files

This commit is contained in:
TotallyNotElite 2020-11-18 00:03:06 +01:00
parent 39674c01cd
commit e1235337f9
2 changed files with 0 additions and 166 deletions

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/*
Created on 29.07.18.
*/
#pragma once
namespace event_logging
{
bool isEnabled();
}

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/*
Created on 29.07.18.
*/
#include "config.h"
#include <EventLogging.hpp>
#include <settings/Bool.hpp>
#include <helpers.hpp>
#if ENABLE_VISUALS
#include <colors.hpp>
#include <init.hpp>
static settings::Bool enable{ "chat.log-events", "false" };
static void handlePlayerConnectClient(KeyValues *kv)
{
PrintChat("\x07%06X%s\x01 \x07%06X%s\x01 joining", 0xa06ba0, kv->GetString("name"), 0x914e65, kv->GetString("networkid"));
}
static void handlePlayerActivate(KeyValues *kv)
{
int uid = kv->GetInt("userid");
int entity = g_IEngine->GetPlayerForUserID(uid);
player_info_s info{};
if (g_IEngine->GetPlayerInfo(entity, &info))
PrintChat("\x07%06X%s\x01 connected", 0xa06ba0, info.name);
}
static void handlePlayerDisconnect(KeyValues *kv)
{
CachedEntity *player = ENTITY(g_IEngine->GetPlayerForUserID(kv->GetInt("userid")));
if (player == nullptr)
return;
PrintChat("\x07%06X%s\x01 \x07%06X%s\x01 disconnected", colors::chat::team(player->m_iTeam()), kv->GetString("name"), 0x914e65, kv->GetString("networkid"));
}
static void handlePlayerTeam(KeyValues *kv)
{
if (kv->GetBool("disconnect"))
return;
int oteam = kv->GetInt("oldteam");
int nteam = kv->GetInt("team");
const char *oteam_s = teamname(oteam);
const char *nteam_s = teamname(nteam);
PrintChat("\x07%06X%s\x01 changed team (\x07%06X%s\x01 -> "
"\x07%06X%s\x01)",
0xa06ba0, kv->GetString("name"), colors::chat::team(oteam), oteam_s, colors::chat::team(nteam), nteam_s);
}
static void handlePlayerHurt(KeyValues *kv)
{
int victim = kv->GetInt("userid");
int attacker = kv->GetInt("attacker");
int health = kv->GetInt("health");
player_info_s kinfo{};
player_info_s vinfo{};
g_IEngine->GetPlayerInfo(g_IEngine->GetPlayerForUserID(victim), &vinfo);
g_IEngine->GetPlayerInfo(g_IEngine->GetPlayerForUserID(attacker), &kinfo);
CachedEntity *vic = ENTITY(g_IEngine->GetPlayerForUserID(victim));
CachedEntity *att = ENTITY(g_IEngine->GetPlayerForUserID(attacker));
if (vic == nullptr || att == nullptr)
return;
PrintChat("\x07%06X%s\x01 hurt \x07%06X%s\x01 down to \x07%06X%d\x01hp", colors::chat::team(att->m_iTeam()), kinfo.name, colors::chat::team(vic->m_iTeam()), vinfo.name, 0x2aaf18, health);
}
static void handlePlayerDeath(KeyValues *kv)
{
int victim = kv->GetInt("userid");
int attacker = kv->GetInt("attacker");
player_info_s kinfo{};
player_info_s vinfo{};
g_IEngine->GetPlayerInfo(g_IEngine->GetPlayerForUserID(victim), &vinfo);
g_IEngine->GetPlayerInfo(g_IEngine->GetPlayerForUserID(attacker), &kinfo);
CachedEntity *vic = ENTITY(g_IEngine->GetPlayerForUserID(victim));
CachedEntity *att = ENTITY(g_IEngine->GetPlayerForUserID(attacker));
if (vic == nullptr || att == nullptr)
return;
PrintChat("\x07%06X%s\x01 killed \x07%06X%s\x01", colors::chat::team(att->m_iTeam()), kinfo.name, colors::chat::team(vic->m_iTeam()), vinfo.name);
}
static void handlePlayerSpawn(KeyValues *kv)
{
int id = kv->GetInt("userid");
player_info_s info{};
g_IEngine->GetPlayerInfo(g_IEngine->GetPlayerForUserID(id), &info);
CachedEntity *player = ENTITY(g_IEngine->GetPlayerForUserID(id));
if (player == nullptr)
return;
PrintChat("\x07%06X%s\x01 (re)spawned", colors::chat::team(player->m_iTeam()), info.name);
}
static void handlePlayerChangeClass(KeyValues *kv)
{
int id = kv->GetInt("userid");
player_info_s info{};
g_IEngine->GetPlayerInfo(g_IEngine->GetPlayerForUserID(id), &info);
CachedEntity *player = ENTITY(g_IEngine->GetPlayerForUserID(id));
if (player == nullptr)
return;
PrintChat("\x07%06X%s\x01 changed to \x07%06X%s\x01", colors::chat::team(player->m_iTeam()), info.name, 0xa06ba0, classname(kv->GetInt("class")));
}
static void handleVoteCast(KeyValues *kv)
{
int vote_option = kv->GetInt("vote_option");
int team = kv->GetInt("team");
int idx = kv->GetInt("entityid");
player_info_s info{};
const char *team_s = teamname(team);
if (g_IEngine->GetPlayerInfo(idx, &info))
PrintChat("\x07%06X%s\x01 Voted \x07%06X%d\x01 on team \x07%06X%s\x01", colors::chat::team(team), info.name, colors::chat::team(team), vote_option, colors::chat::team(team), team_s);
}
class LoggingEventListener : public IGameEventListener
{
public:
void FireGameEvent(KeyValues *event) override
{
if (!enable)
return;
const char *name = event->GetName();
if (!strcmp(name, "player_connect_client"))
handlePlayerConnectClient(event);
else if (!strcmp(name, "player_activate"))
handlePlayerActivate(event);
else if (!strcmp(name, "player_disconnect"))
handlePlayerDisconnect(event);
else if (!strcmp(name, "player_team"))
handlePlayerTeam(event);
else if (!strcmp(name, "player_hurt"))
handlePlayerHurt(event);
else if (!strcmp(name, "player_death"))
handlePlayerDeath(event);
else if (!strcmp(name, "player_spawn"))
handlePlayerSpawn(event);
else if (!strcmp(name, "player_changeclass"))
handlePlayerChangeClass(event);
else if (!strcmp(name, "vote_cast"))
handleVoteCast(event);
}
};
static LoggingEventListener listener{};
InitRoutine init([]() { g_IGameEventManager->AddListener(&listener, false); });
bool event_logging::isEnabled()
{
return *enable;
}
#endif