Remove redundant player ignore code
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7157e4f175
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e8133df5ff
@ -23,7 +23,6 @@ static settings::Boolean auto_disguise{ "misc.autodisguise", "true" };
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static settings::Int abandon_if_ipc_bots_gte{ "cat-bot.abandon-if.ipc-bots-gte", "0" };
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static settings::Int abandon_if_humans_lte{ "cat-bot.abandon-if.humans-lte", "0" };
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static settings::Int abandon_if_players_lte{ "cat-bot.abandon-if.players-lte", "0" };
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static settings::Int mark_human_threshold{ "cat-bot.mark-human-after-kills", "2" };
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static settings::Boolean micspam{ "cat-bot.micspam.enable", "false" };
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static settings::Int micspam_on{ "cat-bot.micspam.interval-on", "3" };
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@ -74,6 +73,7 @@ int globerr(const char *path, int eerrno)
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// let glob() keep going
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return 0;
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}
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bool hasEnding(std::string const &fullString, std::string const &ending)
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{
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if (fullString.length() >= ending.length())
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@ -191,24 +191,6 @@ void on_killed_by(int userid)
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}
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}
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}
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if (!catbotmode)
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return;
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CachedEntity *player = ENTITY(g_IEngine->GetPlayerForUserID(userid));
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if (CE_BAD(player))
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return;
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unsigned steamID = player->player_info.friendsID;
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if (playerlist::AccessData(steamID).state != playerlist::k_EState::CAT)
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return;
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// if (human_detecting_map[steamID].has_bot_name)
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human_detecting_map[steamID].treacherous_kills++;
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logging::Info("Treacherous kill #%d: %s [U:1:%u]", human_detecting_map[steamID].treacherous_kills, player->player_info.name, player->player_info.friendsID);
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if (human_detecting_map[steamID].treacherous_kills >= *mark_human_threshold)
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playerlist::ChangeState(steamID, playerlist::k_EState::RAGE, true);
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}
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void do_random_votekick()
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