Revert "no sstring"

This reverts commit 78f21dbd86deb11f4dcd4f849d499e4b3ca165d9.
This commit is contained in:
nullifiedcat 2016-12-23 13:58:43 +03:00
parent 78f21dbd86
commit ec815bede5
4 changed files with 9 additions and 10 deletions

View File

@ -111,6 +111,8 @@ void hack::Hk_PaintTraverse(void* p, unsigned int vp, bool fr, bool ar) {
}
}
if (g_Settings.bNoVisuals->GetBool()) return;
if (!draw::width || !draw::height) {
interfaces::engineClient->GetScreenSize(draw::width, draw::height);
}
@ -127,8 +129,6 @@ void hack::Hk_PaintTraverse(void* p, unsigned int vp, bool fr, bool ar) {
g_Settings.bInvalid = true;
}
if (g_Settings.bInvalid) return;
if (g_Settings.bNoVisuals->GetBool()) return;
if (draw::panel_top == vp) {
ResetStrings();
if (g_Settings.bShowLogo->GetBool()) {

View File

@ -741,8 +741,8 @@ void EndPrediction() {
interfaces::gvars->frametime = oldFrametime;
}*/
char* strfmt(const char* fmt, ...) {
char* result = new char[1024];
sstring strfmt(const char* fmt, ...) {
sstring result(1024);
va_list list;
va_start(list, fmt);
vsprintf(result, fmt, list);

View File

@ -16,6 +16,7 @@ class CUserCmd;
class CCommand;
struct player_info_s;
class Vector;
class sstring;
#define PI 3.14159265358979323846f
#define RADPI 57.295779513082f
@ -69,7 +70,7 @@ bool GetProjectileData(CachedEntity* weapon, float& speed, float& gravity);
bool IsVectorVisible(Vector a, Vector b);
relation GetRelation(CachedEntity* ent); // TODO new relations
bool IsSentryBuster(CachedEntity* ent);
char* strfmt(const char* fmt, ...);
sstring strfmt(const char* fmt, ...);
// TODO move that to weaponid.h
bool IsAmbassador(CachedEntity* ent);

View File

@ -8,17 +8,15 @@
#ifndef SSTRING_H_
#define SSTRING_H_
//typedef char* sstring;
/*class sstring {
class sstring {
public:
inline sstring() { length = 0; p_String = 0; };
inline sstring(int length) { this->length = length; p_String = new char[length]; }
inline ~sstring() { if (p_String) delete [] p_String; }
inline ~sstring() { delete [] p_String; }
inline operator const char*() const { return p_String; };
inline operator char*() const { return (char*)p_String; }
const char* p_String;
int length;
};*/
};
#endif /* SSTRING_H_ */