This commit is contained in:
LightCat 2018-07-30 13:20:46 +02:00
parent 84f80ba2c8
commit ecaa0505e5
5 changed files with 139 additions and 95 deletions

View File

@ -1,7 +1,4 @@
<ElementGroup>
<Window x="100" y="200" name="A" width="300" height="300">
<AutoVariable target="aimbot.enable" label="Enable Aimbot"/>
</Window>
<Window x="100" y="300" name="Main Window" width="content" height="content">
<TabContainer width="600" height="400">
<Include path="nullifiedcat/aimbot.xml"/>
@ -17,7 +14,4 @@
</Tab>
</TabContainer>
</Window>
<Window x="200" y="300" name="C" width="400" height="300">
</Window>
</ElementGroup>

View File

@ -1,4 +1,4 @@
<Tab name="Aimbot">
<Tab name="Aimbot" padding="6 6 6 6">
<Box padding="6 6 6 6" width="content" height="content">
<List width="150">
<AutoVariable width="fill" target="aimbot.enable" label="Enable Aimbot"/>
@ -17,33 +17,62 @@
<AutoVariable width="fill" target="aimbot.wait-for-charge" label="Wait for charge"/>
<AutoVariable width="fill" target="aimbot.can-shoot-only" label="CanShoot check"/>
<AutoVariable width="fill" target="aimbot.silent" label="Silent"/>
<AutoVariable width="fill" target="aimbot.fov" label="FOV"/>
<AutoVariable width="fill" target="aimbot.fov-circle.enable" label="FOV Circle"/>
<AutoVariable width="fill" target="aimbot.fov-circle.opacity" label="FOV Opacity"/>
<AutoVariable width="fill" target="aimbot.zoomed-only" label="Zoomed only"/>
<AutoVariable width="fill" target="aimbot.auto.spin-up" label="Auto spin-up"/>
<AutoVariable width="fill" target="aimbot.auto.unzoom" label="Auto unzoom"/>
<AutoVariable width="fill" target="aimbot.auto.zoom" label="Auto zoom"/>
<AutoVariable width="fill" target="aimbot.zoomed-only" label="Zoomed only"/>
<AutoVariable width="fill" target="aimbot.target.ignore-cloaked-spies" label="NOT Cloaked Spies"/>
<AutoVariable width="fill" target="aimbot.target.ignore-deadringer" label="NOT Dead Ringer Spies"/>
<AutoVariable width="fill" target="aimbot.target.ignore-vaccinator" label="NOT Vaccinator"/>
<AutoVariable width="fill" target="aimbot.target.ignore-non-rage" label="Rage only"/>
<AutoVariable width="fill" target="aimbot.target.other-buildings" label="Other buildings"/>
<AutoVariable width="fill" target="aimbot.target.sentry" label="Sentry guns"/>
<AutoVariable width="fill" target="aimbot.target.stickybomb" label="Stickybombs"/>
<LabeledObject width="fill" label="Teammates">
<Select target="aimbot.target.teammates">
<Option name="Disable" value="0"/>
<Option name="Enable" value="1"/>
<Option name="Teammates only" value="2"/>
<AutoVariable width="fill" target="aimbot.hitbox" label="hitbox"/>
<LabeledObject width="fill" label="Hitbox Mode">
<Select target="aimbot.hitbox-mode">
<Option name="Auto" value="0"/>
<Option name="Auto closest" value="1"/>
<Option name="Static" value="2"/>
</Select>
</LabeledObject>
</List>
<List width="200"x="162">
<AutoVariable width="fill" target="aimbot.lock-target" label="Lock Target"/>
<AutoVariable width="fill" target="aimbot.miss-chance" label="Miss chance"/>
<AutoVariable width="fill" target="aimbot.multipoint" label="Multipoint"/>
<LabeledObject width="fill" label="Priority Mode">
<Select target="aimbot.priority-mode">
<Option name="Smart" value="0"/>
<Option name="FOV" value="1"/>
<Option name="Distance" value="2"/>
<Option name="Health" value="3"/>
</Select>
</LabeledObject>
<AutoVariable width="fill" target="aimbot.target.max-range" label="Max Range" min="0" max="4096"/>
<AutoVariable width="fill" target="aimbot.projectile.enable" label="Enable"/>
<AutoVariable width="fill" target="aimbot.projectile.enable" label="Enable Projectile Aimbot"/>
<AutoVariable width="fill" target="aimbot.projectile.huntsman-autoshoot" label="Arrow autoshoot charge"/>
<AutoVariable width="fill" target="aimbot.projectile.sticky-autoshoot" label="Sticky autoshoot charge"/>
<AutoVariable width="fill" target="aimbot.projectile.gravity" label="Gravity override"/>
<AutoVariable width="fill" target="aimbot.projectile.speed" label="Velocity override"/>
<AutoVariable width="fill" target="aimbot.extrapolate" label="Extrapolate"/>
<AutoVariable width="fill" target="aimbot.debug" label="Debug"/>
<AutoVariable width="fill" target="aimbot.debug.engine-pp" label="Debug Engine PP"/>
</List>
</Box>
<Box padding="12 6 6 6" width="content" height="content" name="Target Options" x="380">
<List width="150">
<AutoVariable width="fill" target="aimbot.target.sentry" label="Sentry guns"/>
<AutoVariable width="fill" target="aimbot.target.stickybomb" label="Stickybombs"/>
<LabeledObject width="fill" label="Target Team">
<Select target="aimbot.target.teammates">
<Option name="Enemies" value="0"/>
<Option name="Teammates" value="1"/>
<Option name="All" value="2"/>
</Select>
</LabeledObject>
<AutoVariable width="fill" target="aimbot.target.ignore-cloaked-spies" label="NOT Cloaked Spies"/>
<AutoVariable width="fill" target="aimbot.target.ignore-deadringer" label="NOT Dead Ringer Spies"/>
<AutoVariable width="fill" target="aimbot.target.ignore-vaccinator" label="NOT Vaccinator"/>
<AutoVariable width="fill" target="aimbot.target.ignore-non-rage" label="Rage only"/>
<AutoVariable width="fill" target="aimbot.target.other-buildings" label="Other buildings"/>
</List>
</Box>
</Tab>

View File

@ -8,6 +8,7 @@
<AutoVariable width="fill" target="antiaim.spin-speed" label="Spin speed"/>
<AutoVariable width="fill" target="antiaim.roll" label="Roll"/>
<AutoVariable width="fill" target="antiaim.pitch.static" label="Static pitch"/>
<AutoVariable width="fill" target="misc.fakelag" label="Fakelag"/>
<LabeledObject width="fill" label="Pitch mode">
<Select target="antiaim.pitch.mode">
<Option name="Disable" value="0"/>
@ -53,7 +54,7 @@
</LabeledObject>
</List>
</Box>
<Box padding="12 6 6 6" name="Anti-Anti-Aim" width="content" height="content" x="170" y="140">
<Box padding="12 6 6 6" name="Anti-Anti-Aim" width="content" height="content" x="170" y="162">
<List width="150">
<AutoVariable width="fill" target="anti-anti-aim.enable" label="Enable"/>
</List>

View File

@ -1,60 +1,62 @@
<Tab name="AutoHeal">
<List width="150">
<AutoVariable width="fill" target="autoheal.enable" label="Enable"/>
<AutoVariable width="fill" target="autoheal.silent" label="Silent"/>
<AutoVariable width="fill" target="autoheal.uber.enable" label="Auto Uber"/>
<AutoVariable width="fill" target="autoheal.uber.share" label="Share Uber"/>
<AutoVariable width="fill" target="autoheal.uber.health-below-ratio" label="Uber on health" min="0" max="100"/>
</List>
<Box padding="12 6 6 6" name="Auto Vaccinator" width="content" height="content" y="100">
<Tab name="AutoHeal" padding="6 6 6 6">
<Box padding="6 6 6 6" width="content" height="content">
<List width="150">
<AutoVariable width="fill" target="autoheal.vacc.enable" label="Enable"/>
<AutoVariable width="fill" target="autoheal.vacc.reset-timer" label="Reset timer"/>
<LabeledObject width="fill" label="Default resist">
<Select target="autoheal.vacc.default-resistance">
<Option name="Disable" value="0"/>
<Option name="Bullet" value="1"/>
<Option name="Blast" value="2"/>
<Option name="Fire" value="3"/>
</Select>
</LabeledObject>
<AutoVariable width="fill" target="autoheal.enable" label="Enable"/>
<AutoVariable width="fill" target="autoheal.silent" label="Silent"/>
<AutoVariable width="fill" target="autoheal.uber.enable" label="Auto Uber"/>
<AutoVariable width="fill" target="autoheal.uber.share" label="Share Uber"/>
<AutoVariable width="fill" target="autoheal.uber.health-below-ratio" label="Uber on health" min="0" max="100"/>
</List>
<Box padding="12 6 6 6" name="Bullet" width="content" height="content" x="170">
<Box padding="12 6 6 6" name="Auto Vaccinator" width="content" height="content" y="100">
<List width="150">
<AutoVariable width="fill" target="autoheal.vacc.bullet.enable" label="Enable"/>
<AutoVariable width="fill" target="autoheal.vacc.bullet.min-charges" label="Min. charges" min="0" max="4"/>
<LabeledObject width="fill" label="Sniper pop">
<Select target="autoheal.vacc.bullet.sniper-pop">
<Option name="Never" value="0"/>
<Option name="Visible, zoom" value="1"/>
<Option name="Any zoomed" value="2"/>
<AutoVariable width="fill" target="autoheal.vacc.enable" label="Enable"/>
<AutoVariable width="fill" target="autoheal.vacc.reset-timer" label="Reset timer"/>
<LabeledObject width="fill" label="Default resist">
<Select target="autoheal.vacc.default-resistance">
<Option name="Disable" value="0"/>
<Option name="Bullet" value="1"/>
<Option name="Blast" value="2"/>
<Option name="Fire" value="3"/>
</Select>
</LabeledObject>
</List>
</Box>
<Box padding="12 6 6 6" name="Blast" width="content" height="content" y="100">
<List width="150">
<AutoVariable width="fill" target="autoheal.vacc.blast.enable" label="Enable"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.crit-pop" label="Pop on near crit"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.danger-range" label="Danger range" min="0" max="1000"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.pop-near-rocket-health" label="Rocket health pop" tooltip="Pop ubercharge if rocket is near and health is less than" min="0" max="450"/>
<AutoVariable width="fill" target="autoheal.vacc.bullet.min-charges" label="Min. charges" min="0" max="4"/>
</List>
</Box>
<Box padding="12 6 6 6" name="Fire" width="content" height="content" y="100" x="170">
<List width="150">
<AutoVariable width="fill" target="autoheal.vacc.fire.enable" label="Enable"/>
<AutoVariable width="fill" target="autoheal.vacc.fire.prevent-afterburn" label="Prevent afterburn"/>
<AutoVariable width="fill" target="autoheal.vacc.fire.pyro-range" label="Danger range"/>
<AutoVariable width="fill" target="autoheal.vacc.fire.min-charges" label="Min. charges" min="0" max="4"/>
<LabeledObject width="fill" label="Pyro pop">
<Select target="autoheal.vacc.fire.pyro-pop">
<Option name="Never" value="0"/>
<Option name="Near, flames" value="1"/>
<Option name="Near, any wep" value="2"/>
</Select>
</LabeledObject>
</List>
</Box>
<Box padding="12 6 6 6" name="Bullet" width="content" height="content" x="170">
<List width="150">
<AutoVariable width="fill" target="autoheal.vacc.bullet.enable" label="Enable"/>
<AutoVariable width="fill" target="autoheal.vacc.bullet.min-charges" label="Min. charges" min="0" max="4"/>
<LabeledObject width="fill" label="Sniper pop">
<Select target="autoheal.vacc.bullet.sniper-pop">
<Option name="Never" value="0"/>
<Option name="Visible, zoom" value="1"/>
<Option name="Any zoomed" value="2"/>
</Select>
</LabeledObject>
</List>
</Box>
<Box padding="12 6 6 6" name="Blast" width="content" height="content" y="100">
<List width="150">
<AutoVariable width="fill" target="autoheal.vacc.blast.enable" label="Enable"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.crit-pop" label="Pop on near crit"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.danger-range" label="Danger range" min="0" max="1000"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.pop-near-rocket-health" label="Rocket health pop" tooltip="Pop ubercharge if rocket is near and health is less than" min="0" max="450"/>
<AutoVariable width="fill" target="autoheal.vacc.bullet.min-charges" label="Min. charges" min="0" max="4"/>
</List>
</Box>
<Box padding="12 6 6 6" name="Fire" width="content" height="content" y="100" x="170">
<List width="150">
<AutoVariable width="fill" target="autoheal.vacc.fire.enable" label="Enable"/>
<AutoVariable width="fill" target="autoheal.vacc.fire.prevent-afterburn" label="Prevent afterburn"/>
<AutoVariable width="fill" target="autoheal.vacc.fire.pyro-range" label="Danger range"/>
<AutoVariable width="fill" target="autoheal.vacc.fire.min-charges" label="Min. charges" min="0" max="4"/>
<LabeledObject width="fill" label="Pyro pop">
<Select target="autoheal.vacc.fire.pyro-pop">
<Option name="Never" value="0"/>
<Option name="Near, flames" value="1"/>
<Option name="Near, any wep" value="2"/>
</Select>
</LabeledObject>
</List>
</Box>
</Box>
</Box>
</Tab>

View File

@ -1,17 +1,35 @@
<Tab name="Trigger Bot">
<List width="150">
<AutoVariable width="fill" target="trigger.enable" label="Enable"/>
<AutoVariable width="fill" target="trigger.wait-for-charge" label="Wait for charge"/>
<AutoVariable width="fill" target="trigger.zoomed-only" label="Zoomed only"/>
<AutoVariable width="fill" target="trigger.accuracy" label="Accuracy mode" min="0" max="10"/>
<AutoVariable width="fill" target="trigger.delay" label="Delay" min="0" max="1"/>
<Tab name="Trigger Bot" padding="6 6 6 6">
<Box padding="6 6 6 6" width="content" height="content">
<List width="150">
<AutoVariable width="fill" target="trigger.enable" label="Enable"/>
<AutoVariable width="fill" target="trigger.key.button" label="Aimkey"/>
<LabeledObject width="fill" label="Triggerkey mode">
<Select target="trigger.key.mode">
<Option name="Disable" value="0"/>
<Option name="Pressed" value="1"/>
<Option name="Not pressed" value="2"/>
<Option name="Toggle" value="3"/>
</Select>
</LabeledObject>
<LabeledObject width="fill" label="Hitbox mode">
<Select target="trigger.hitbox-mode">
<Option name="Auto Head" value="0"/>
<Option name="Auto Closest" value="1"/>
<Option name="Head Only" value="2"/>
</Select>
</LabeledObject>
<AutoVariable width="fill" target="trigger.wait-for-charge" label="Wait for charge"/>
<AutoVariable width="fill" target="trigger.zoomed-only" label="Zoomed only"/>
<AutoVariable width="fill" target="trigger.accuracy" label="Accuracy mode" min="0" max="10"/>
<AutoVariable width="fill" target="trigger.delay" label="Delay" min="0" max="1"/>
<AutoVariable width="fill" target="trigger.target.ignore-cloaked-spies" label="NOT Cloaked Spies"/>
<AutoVariable width="fill" target="trigger.target.ignore-vaccinator" label="NOT Vaccinator"/>
<AutoVariable width="fill" target="trigger.target.buildings-other" label="Other Buildings"/>
<AutoVariable width="fill" target="trigger.target.buildings-sentry" label="Sentry Guns"/>
<AutoVariable width="fill" target="trigger.target.stickybombs" label="Stickybombs"/>
<AutoVariable width="fill" target="trigger.target.teammates" label="Teammates"/>
<AutoVariable width="fill" target="trigger.target.max-range" label="Max Range" min="0" max="4096"/>
</List>
<AutoVariable width="fill" target="trigger.target.ignore-cloaked-spies" label="NOT Cloaked Spies"/>
<AutoVariable width="fill" target="trigger.target.ignore-vaccinator" label="NOT Vaccinator"/>
<AutoVariable width="fill" target="trigger.target.buildings-other" label="Other Buildings"/>
<AutoVariable width="fill" target="trigger.target.buildings-sentry" label="Sentry Guns"/>
<AutoVariable width="fill" target="trigger.target.stickybombs" label="Stickybombs"/>
<AutoVariable width="fill" target="trigger.target.teammates" label="Teammates"/>
<AutoVariable width="fill" target="trigger.target.max-range" label="Max Range" min="0" max="4096"/>
</List>
</Box>
</Tab>