improvements

This commit is contained in:
bencat07 2018-10-03 11:14:08 +02:00
parent 5108a9f587
commit ed9c32c2a4
3 changed files with 52 additions and 35 deletions

View File

@ -10,6 +10,7 @@
#include <hacks/ac/bhop.hpp> #include <hacks/ac/bhop.hpp>
#include <settings/Bool.hpp> #include <settings/Bool.hpp>
#include "common.hpp" #include "common.hpp"
#include "PlayerTools.hpp"
#include "hack.hpp" #include "hack.hpp"
static settings::Bool enable{ "find-cheaters.enable", "0" }; static settings::Bool enable{ "find-cheaters.enable", "0" };
@ -66,9 +67,15 @@ void CreateMove()
{ {
if ((CE_BYTE(ent, netvar.iLifeState) == 0)) if ((CE_BYTE(ent, netvar.iLifeState) == 0))
{ {
ac::aimbot::Update(ent); if (player_tools::shouldTarget(ent) ==
ac::antiaim::Update(ent); player_tools::IgnoreReason::DO_NOT_IGNORE ||
ac::bhop::Update(ent); player_tools::shouldTarget(ent) ==
player_tools::IgnoreReason::LOCAL_PLAYER_LIST)
{
ac::aimbot::Update(ent);
ac::antiaim::Update(ent);
ac::bhop::Update(ent);
}
} }
} }
} }

View File

@ -12,7 +12,8 @@ static settings::Int aimkey_mode{ "sandwichaim.aimkey-mode", "0" };
float sandwich_speed = 350.0f; float sandwich_speed = 350.0f;
float grav = 0.25f; float grav = 0.25f;
std::pair<CachedEntity *, Vector> FindBestEnt(bool teammate, bool Predict, bool zcheck) std::pair<CachedEntity *, Vector> FindBestEnt(bool teammate, bool Predict,
bool zcheck)
{ {
CachedEntity *bestent = nullptr; CachedEntity *bestent = nullptr;
float bestscr = FLT_MAX; float bestscr = FLT_MAX;
@ -21,7 +22,8 @@ std::pair<CachedEntity *, Vector> FindBestEnt(bool teammate, bool Predict, bool
{ {
CachedEntity *ent = ENTITY(i); CachedEntity *ent = ENTITY(i);
if (CE_BAD(ent) || !(ent->m_bAlivePlayer()) || if (CE_BAD(ent) || !(ent->m_bAlivePlayer()) ||
(teammate && ent->m_iTeam() != LOCAL_E->m_iTeam()) || ent == LOCAL_E) (teammate && ent->m_iTeam() != LOCAL_E->m_iTeam()) ||
ent == LOCAL_E)
continue; continue;
if (!teammate && ent->m_iTeam() == LOCAL_E->m_iTeam()) if (!teammate && ent->m_iTeam() == LOCAL_E->m_iTeam())
continue; continue;
@ -30,7 +32,7 @@ std::pair<CachedEntity *, Vector> FindBestEnt(bool teammate, bool Predict, bool
Vector target{}; Vector target{};
if (Predict) if (Predict)
target = ProjectilePrediction(ent, 1, sandwich_speed, grav, target = ProjectilePrediction(ent, 1, sandwich_speed, grav,
PlayerGravityMod(ent)); PlayerGravityMod(ent));
else else
target = ent->hitboxes.GetHitbox(1)->center; target = ent->hitboxes.GetHitbox(1)->center;
if (!IsEntityVectorVisible(ent, target)) if (!IsEntityVectorVisible(ent, target))
@ -42,12 +44,12 @@ std::pair<CachedEntity *, Vector> FindBestEnt(bool teammate, bool Predict, bool
scr *= 0.1f; scr *= 0.1f;
if (scr < bestscr) if (scr < bestscr)
{ {
bestent = ent; bestent = ent;
predicted = target; predicted = target;
bestscr = scr; bestscr = scr;
} }
} }
return {bestent, predicted}; return { bestent, predicted };
} }
static HookedFunction static HookedFunction
SandwichAim(HookedFunctions_types::HF_CreateMove, "SandwichAim", 1, []() { SandwichAim(HookedFunctions_types::HF_CreateMove, "SandwichAim", 1, []() {
@ -76,7 +78,7 @@ static HookedFunction
Vector Predict; Vector Predict;
CachedEntity *bestent = nullptr; CachedEntity *bestent = nullptr;
std::pair<CachedEntity *, Vector> result{}; std::pair<CachedEntity *, Vector> result{};
result = FindBestEnt(true, true, false); result = FindBestEnt(true, true, false);
bestent = result.first; bestent = result.first;
Predict = result.second; Predict = result.second;
if (bestent) if (bestent)
@ -91,26 +93,27 @@ static HookedFunction
g_pLocalPlayer->bUseSilentAngles = true; g_pLocalPlayer->bUseSilentAngles = true;
} }
}); });
static settings::Bool charge_aim{ "chargeaim.enable", "false"}; static settings::Bool charge_aim{ "chargeaim.enable", "false" };
static HookedFunction ChargeAimbot(HookedFunctions_types::HF_CreateMove, "ChargeAim", 1, [](){ static HookedFunction
if (!*charge_aim) ChargeAimbot(HookedFunctions_types::HF_CreateMove, "ChargeAim", 1, []() {
return; if (!*charge_aim)
if (CE_BAD(LOCAL_E) || !LOCAL_E->m_bAlivePlayer()) return;
return; if (CE_BAD(LOCAL_E) || !LOCAL_E->m_bAlivePlayer())
if (!HasCondition<TFCond_Charging>(LOCAL_E)) return;
return; if (!HasCondition<TFCond_Charging>(LOCAL_E))
std::pair<CachedEntity *, Vector> result{}; return;
result = FindBestEnt(false, false, true); std::pair<CachedEntity *, Vector> result{};
CachedEntity *bestent = result.first; result = FindBestEnt(false, false, true);
if (bestent && result.second.IsValid()) CachedEntity *bestent = result.first;
{ if (bestent && result.second.IsValid())
Vector tr = result.second - g_pLocalPlayer->v_Eye; {
Vector angles; Vector tr = result.second - g_pLocalPlayer->v_Eye;
VectorAngles(tr, angles); Vector angles;
// Clamping is important VectorAngles(tr, angles);
fClampAngle(angles); // Clamping is important
current_user_cmd->viewangles = angles; fClampAngle(angles);
current_user_cmd->buttons |= IN_ATTACK2; current_user_cmd->viewangles = angles;
g_pLocalPlayer->bUseSilentAngles = true; current_user_cmd->buttons |= IN_ATTACK2;
} g_pLocalPlayer->bUseSilentAngles = true;
}); }
});

View File

@ -361,8 +361,15 @@ bool NavToEnemy()
{ {
int nearestvalid{}; int nearestvalid{};
if (!*heavy_mode) if (!*heavy_mode)
nearestvalid = {
nav::FindNearestValidbyDist(ent->m_vecOrigin(), 1000, 4000); int range = 0;
while (nearestvalid == -1 && range < 5000)
{
nearestvalid =
nav::FindNearestValidbyDist(ent->m_vecOrigin(), 2000 - range/4 , 6000 - range);
range += 300.0f;
}
}
else else
nearestvalid = nearestvalid =
nav::FindNearestValidbyDist(ent->m_vecOrigin(), 200, 1000); nav::FindNearestValidbyDist(ent->m_vecOrigin(), 200, 1000);