From ee457638fabd4399aea378b028d55ea80902b162 Mon Sep 17 00:00:00 2001 From: Unnamed Date: Thu, 21 Feb 2019 12:10:55 +0000 Subject: [PATCH] Spam.cpp: use UniformRandomInt instead of flooring random --- src/hacks/Spam.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/hacks/Spam.cpp b/src/hacks/Spam.cpp index db6743c7..fba0a4a1 100644 --- a/src/hacks/Spam.cpp +++ b/src/hacks/Spam.cpp @@ -265,7 +265,7 @@ void createMove() switch (*voicecommand_spam) { case 1: // RANDOM - g_IEngine->ServerCmd(format("voicemenu ", floor(RandFloatRange(0, 2.9)), " ", floor(RandFloatRange(0, 8.9))).c_str()); + g_IEngine->ServerCmd(format("voicemenu ", UniformRandomInt(0, 2), " ", UniformRandomInt(0, 8)).c_str()); break; case 2: // MEDIC g_IEngine->ServerCmd("voicemenu 0 0");