tweak wind and add raindrop2
This commit is contained in:
parent
8ba083cd0b
commit
f4161c3200
13
.project
13
.project
@ -26,7 +26,7 @@
|
||||
</natures>
|
||||
<filteredResources>
|
||||
<filter>
|
||||
<id>1489692006412</id>
|
||||
<id>1493478184465</id>
|
||||
<name></name>
|
||||
<type>22</type>
|
||||
<matcher>
|
||||
@ -35,7 +35,7 @@
|
||||
</matcher>
|
||||
</filter>
|
||||
<filter>
|
||||
<id>1489692006414</id>
|
||||
<id>1493478184467</id>
|
||||
<name></name>
|
||||
<type>22</type>
|
||||
<matcher>
|
||||
@ -43,6 +43,15 @@
|
||||
<arguments>1.0-name-matches-false-false-*.o</arguments>
|
||||
</matcher>
|
||||
</filter>
|
||||
<filter>
|
||||
<id>1493478184469</id>
|
||||
<name></name>
|
||||
<type>5</type>
|
||||
<matcher>
|
||||
<id>org.eclipse.ui.ide.multiFilter</id>
|
||||
<arguments>1.0-location-matches-false-false-res/bin</arguments>
|
||||
</matcher>
|
||||
</filter>
|
||||
<filter>
|
||||
<id>1489692029191</id>
|
||||
<name>src</name>
|
||||
|
BIN
res/bin/raindrop2.o
Normal file
BIN
res/bin/raindrop2.o
Normal file
Binary file not shown.
BIN
res/raindrop2
Normal file
BIN
res/raindrop2
Normal file
Binary file not shown.
BIN
res/raindrop2.png
Normal file
BIN
res/raindrop2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 225 B |
@ -13,17 +13,18 @@ Background::Background() : CBaseWidget("nc_background"),
|
||||
tx_snowflake(&_binary_snowflake_start, 16, 16),
|
||||
tx_raindrop(&_binary_raindrop_start, 16, 16),
|
||||
tx_flame(&_binary_flame_start, 16, 16),
|
||||
tx_heart(&_binary_heart_start, 16, 16) {
|
||||
tx_heart(&_binary_heart_start, 16, 16),
|
||||
tx_raindrop2(&_binary_raindrop2_start, 16, 16) {
|
||||
SetSize(draw::width, draw::height);
|
||||
}
|
||||
|
||||
static CatVar particles(CV_SWITCH, "gui_bg_particles", "0", "Particles");
|
||||
static CatEnum particle_type_enum({"Snowflake", "Raindrop", "Flame", "Heart", "Random"});
|
||||
static CatEnum particle_type_enum({"Snowflake", "Raindrop", "Flame", "Heart", "Raindrop 2", "Random"});
|
||||
static CatVar particle_type(particle_type_enum, "gui_bg_particles_type", "0", "Particles Type", "Defines particle type");
|
||||
static CatVar particle_chance(CV_INT, "gui_bg_particles_chance", "10", "Particles Spawn Rate", "Defines snowflake spawn rate (HAS TO BE NONZERO!)", 1.0f, 100.0f);
|
||||
static CatVar particle_pack_size(CV_INT, "gui_bg_particles_pack_size", "10", "Particles Max Pack", "Defines max snowflake spawn pack size (HAS TO BE NONZERO!)", 1.0f, 100.0f);
|
||||
static CatVar particle_safe(CV_INT, "gui_bg_particles_safe_zone", "100", "Particles Safe Zone", "Defines snowflake safe zone (they will decay after reaching that point)", 0.0f, 400.0f);
|
||||
static CatVar particle_gravity(CV_FLOAT, "gui_bg_particles_gravity", "700", "Particles Gravity", "Defines snowflake gravity (HAS TO BE NONZERO!)", 0.01f, 5.0f);
|
||||
static CatVar particle_gravity(CV_FLOAT, "gui_bg_particles_gravity", "700", "Particles Gravity", "Defines snowflake gravity (HAS TO BE NONZERO!)", 0.01f, 2400.0f);
|
||||
static CatVar particle_jittering(CV_INT, "gui_bg_particles_jittering", "2", "Particles Jittering", "Defines snowflake jittering amount", 0.0f, 10.0f);
|
||||
static CatVar particle_wind(CV_INT, "gui_bg_particles_wind", "0", "Particles Wind", "Wind strength and direction", -500.0f, 500.0f);
|
||||
static CatVar particle_jittering_chance(CV_INT, "gui_bg_particles_jittering_chance", "60", "Snowflake Jittering Rate", "Defines snowflake jittering rate (HAS TO BE NONZERO!)", 1.0f, 20.0f);
|
||||
@ -67,6 +68,7 @@ void Background::LoadTextures() {
|
||||
tx_raindrop.Load();
|
||||
tx_snowflake.Load();
|
||||
tx_heart.Load();
|
||||
tx_raindrop2.Load();
|
||||
textures_loaded = true;
|
||||
}
|
||||
|
||||
@ -96,7 +98,7 @@ void Background::MakeParticle() {
|
||||
flake->dead = false;
|
||||
flake->next = nullptr;
|
||||
flake->show_in = rand() % 4;
|
||||
switch (((int)particle_type == 4) ? (rand() % 4) : (int)particle_type) {
|
||||
switch (((int)particle_type == 5) ? (rand() % 5) : (int)particle_type) {
|
||||
case 1:
|
||||
flake->texture = &tx_raindrop;
|
||||
break;
|
||||
@ -106,6 +108,9 @@ void Background::MakeParticle() {
|
||||
case 3:
|
||||
flake->texture = &tx_heart;
|
||||
break;
|
||||
case 4:
|
||||
flake->texture = &tx_raindrop2;
|
||||
break;
|
||||
default:
|
||||
flake->texture = &tx_snowflake;
|
||||
}
|
||||
@ -133,7 +138,7 @@ void Background::KillParticle(Particle* flake) {
|
||||
void Background::Particle::Update(float dt) {
|
||||
if (show_in) show_in--;
|
||||
if (particle_wind) {
|
||||
vx += (float)particle_wind * dt;
|
||||
vx += (float)particle_wind * dt * 10.0f;
|
||||
}
|
||||
if (!(rand() % (int)(particle_jittering_chance))) {
|
||||
x += (rand() % 2) ? (int)particle_jittering : -(int)particle_jittering;
|
||||
|
@ -13,6 +13,7 @@
|
||||
extern unsigned char _binary_snowflake_start;
|
||||
extern unsigned char _binary_flame_start;
|
||||
extern unsigned char _binary_raindrop_start;
|
||||
extern unsigned char _binary_raindrop2_start;
|
||||
extern unsigned char _binary_heart_start;
|
||||
|
||||
namespace menu { namespace ncc {
|
||||
@ -43,6 +44,7 @@ public:
|
||||
bool textures_loaded { false };
|
||||
Texture tx_snowflake;
|
||||
Texture tx_raindrop;
|
||||
Texture tx_raindrop2;
|
||||
Texture tx_flame;
|
||||
Texture tx_heart;
|
||||
std::chrono::time_point<std::chrono::system_clock> last_update;
|
||||
|
Reference in New Issue
Block a user