Fix clientside Lag after tick 1
This commit is contained in:
parent
f7ca64f38b
commit
f498062d45
@ -213,11 +213,10 @@ void CreateMove()
|
||||
|
||||
if (!amount)
|
||||
return;
|
||||
// Modifying command_number and lastoutgoingcommand turned out to be useless
|
||||
|
||||
// cmd->command_number += amount;
|
||||
//*(int*)((unsigned)g_IBaseClientState + offsets::lastoutgoingcommand()) +=
|
||||
// amount;
|
||||
cmd->command_number += amount;
|
||||
*(int*)((unsigned)g_IBaseClientState + offsets::lastoutgoingcommand()) +=
|
||||
amount;
|
||||
|
||||
INetChannel *ch = (INetChannel *) g_IEngine->GetNetChannelInfo();
|
||||
int &m_nOutSequenceNr =
|
||||
|
Reference in New Issue
Block a user