From f635e21eb01dcd907a469ab8912b789ad61c5f2a Mon Sep 17 00:00:00 2001 From: LightCat Date: Fri, 10 Aug 2018 22:57:56 +0200 Subject: [PATCH] Update AutoBackstab.cpp cuz latency but 45 is a little low so let's just use 50 --- src/hacks/AutoBackstab.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/hacks/AutoBackstab.cpp b/src/hacks/AutoBackstab.cpp index ae0a35c1..8d3213d0 100644 --- a/src/hacks/AutoBackstab.cpp +++ b/src/hacks/AutoBackstab.cpp @@ -66,7 +66,7 @@ bool unifiedCanBackstab(Vector &vecAngle, Vector min, Vector max, // Get melee range float meleeRange = re::C_TFWeaponBaseMelee::GetSwingRange(RAW_ENT(LOCAL_W)); if (fabsf(vecAngle.y - - NET_VECTOR(RAW_ENT(besttarget), netvar.m_angEyeAngles).y) >= 60) + NET_VECTOR(RAW_ENT(besttarget), netvar.m_angEyeAngles).y) >= 50) return false; if (!min.x && !max.x) return false;