clang
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2
include/hacks/Announcer.hpp
Executable file → Normal file
2
include/hacks/Announcer.hpp
Executable file → Normal file
@ -16,7 +16,7 @@ namespace shared
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namespace announcer
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namespace announcer
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{
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{
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void playsound(const std::string&);
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void playsound(const std::string &);
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void init();
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void init();
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void shutdown();
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void shutdown();
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}
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}
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@ -283,7 +283,7 @@ void CreateMove()
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static bool flswitch = false;
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static bool flswitch = false;
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if (flswitch && !g_pUserCmd->impulse)
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if (flswitch && !g_pUserCmd->impulse)
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g_pUserCmd->impulse = 100;
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g_pUserCmd->impulse = 100;
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flswitch = !flswitch;
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flswitch = !flswitch;
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}
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}
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}
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}
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@ -320,7 +320,7 @@ void CreateMove()
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if (!(hacks::shared::antiaim::enabled &&
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if (!(hacks::shared::antiaim::enabled &&
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hacks::shared::antiaim::yaw_mode &&
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hacks::shared::antiaim::yaw_mode &&
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!(side || forward)))
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!(side || forward)))
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g_pUserCmd->viewangles.y = camera_angle[1];
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g_pUserCmd->viewangles.y = camera_angle[1];
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g_pLocalPlayer->v_OrigViewangles.y = camera_angle[1];
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g_pLocalPlayer->v_OrigViewangles.y = camera_angle[1];
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// Use silent since we dont want to prevent the player from
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// Use silent since we dont want to prevent the player from
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4
src/menu/GUI.cpp
Executable file → Normal file
4
src/menu/GUI.cpp
Executable file → Normal file
@ -38,9 +38,9 @@ CatVar gui_visible(CV_SWITCH, "gui_visible", "0", "GUI Active",
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CatVar gui_draw_bounds(CV_SWITCH, "gui_bounds", "0", "Draw Bounds",
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CatVar gui_draw_bounds(CV_SWITCH, "gui_bounds", "0", "Draw Bounds",
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"Draw GUI elements' bounding boxes");
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"Draw GUI elements' bounding boxes");
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CatCommand debug_invalid("debug_invalid", "Display all invalid CatVars",
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CatCommand debug_invalid("debug_invalid", "Display all invalid CatVars",
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[]() { menu::ncc::List::ShowInvalidCatVars(); });
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[]() { menu::ncc::List::ShowInvalidCatVars(); });
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CatCommand debug_missing("debug_missing", "Display all missing CatVars",
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CatCommand debug_missing("debug_missing", "Display all missing CatVars",
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[]() { menu::ncc::List::ShowMissingCatVars(); });
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[]() { menu::ncc::List::ShowMissingCatVars(); });
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CatGUI::CatGUI()
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CatGUI::CatGUI()
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{
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{
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2
src/menu/ncc/ItemVariable.cpp
Executable file → Normal file
2
src/menu/ncc/ItemVariable.cpp
Executable file → Normal file
@ -109,7 +109,7 @@ void ItemVariable::OnKeyPress(ButtonCode_t key, bool repeat)
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if (capturing)
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if (capturing)
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{
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{
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if (key == ButtonCode_t::KEY_ESCAPE)
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if (key == ButtonCode_t::KEY_ESCAPE)
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key = (ButtonCode_t) 0;
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key = (ButtonCode_t) 0;
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catvar = (int) key;
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catvar = (int) key;
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capturing = false;
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capturing = false;
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return;
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return;
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