This commit is contained in:
nullifiedcat 2017-11-11 21:08:51 +03:00
parent f166457242
commit f9ef9498fe
13 changed files with 600 additions and 500 deletions

View File

@ -1,14 +1,8 @@
# IMPORTANT - UNMAINTAINED
## This project is no longer maintained. Do not contact me about bugs in the software, don't open pull requests, make a fork instead (or find a maintained one)
# Cathook Training Software
![banner](http://i.imgur.com/w96wdtE.png)
## Discord Server
The discord server is depreciated due to discord taking action.
Please use the new [Official Telegram Group](https://t.me/nullifiedcat).
[Official Discord Server](https://discord.gg/kvNVNSX)
cathook is a training software designed for Team Fortress 2 for Linux. cathook includes some joke features like

View File

@ -1,39 +1,39 @@
[178] CTETFParticleEffect
[177] CTETFExplosion
[176] CTETFBlood
[304] CTFTankBoss
[314] CTFTankBoss
[182] CTFBaseBoss
[0] CBossAlpha
[339] CZombie
[352] CZombie
[83] CMerasmusDancer
[82] CMerasmus
[73] CHeadlessHatman
[48] CEyeballBoss
[322] CTFWeaponSapper
[314] CTFWeaponBuilder
[333] CTFWeaponSapper
[324] CTFWeaponBuilder
[0] C_TFWeaponBuilder
[306] CTFTeam
[305] CTFTauntProp
[254] CTFProjectile_Rocket
[249] CTFProjectile_Flare
[247] CTFProjectile_EnergyBall
[250] CTFProjectile_GrapplingHook
[251] CTFProjectile_HealingBolt
[245] CTFProjectile_Arrow
[243] CTFPlayerResource
[241] CTFPlayer
[273] CTFRagdoll
[316] CTFTeam
[315] CTFTauntProp
[262] CTFProjectile_Rocket
[256] CTFProjectile_Flare
[254] CTFProjectile_EnergyBall
[257] CTFProjectile_GrapplingHook
[258] CTFProjectile_HealingBolt
[251] CTFProjectile_Arrow
[248] CTFPlayerResource
[246] CTFPlayer
[281] CTFRagdoll
[164] CTEPlayerAnimEvent
[234] CTFPasstimeLogic
[239] CTFPasstimeLogic
[93] CPasstimeBall
[229] CTFObjectiveResource
[209] CTFGlow
[234] CTFObjectiveResource
[213] CTFGlow
[151] CTEFireBullets
[0] CTFBuffBanner
[180] CTFAmmoPack
[89] CObjectTeleporter
[88] CObjectSentrygun
[255] CTFProjectile_SentryRocket
[263] CTFProjectile_SentryRocket
[87] CObjectSapper
[85] CObjectCartDispenser
[86] CObjectDispenser
@ -50,12 +50,12 @@
[0] CBotNPC
[110] CRagdollPropAttached
[109] CRagdollProp
[342] NextBotCombatCharacter
[332] CWaterBullet
[355] NextBotCombatCharacter
[345] CWaterBullet
[59] CFuncMonitor
[338] CWorld
[333] CWaterLODControl
[330] CVGuiScreen
[351] CWorld
[346] CWaterLODControl
[343] CVGuiScreen
[0] CPropJeep
[0] CPropVehicleChoreoGeneric
[179] CTEWorldDecal
@ -109,12 +109,12 @@
[122] CSteamJet
[91] CParticlePerformanceMonitor
[118] CSpotlightEnd
[340] DustTrail
[353] DustTrail
[50] CFireTrail
[347] SporeTrail
[346] SporeExplosion
[344] RocketTrail
[345] SmokeTrail
[360] SporeTrail
[359] SporeExplosion
[357] RocketTrail
[358] SmokeTrail
[116] CSmokeStack
[115] CSlideshowDisplay
[114] CShadowControl
@ -134,9 +134,9 @@
[97] CPhysicsProp
[95] CPhysBox
[92] CParticleSystem
[343] ParticleSmokeGrenade
[356] ParticleSmokeGrenade
[90] CParticleFire
[341] MovieExplosion
[354] MovieExplosion
[81] CMaterialModifyControl
[79] CLightGlow
[77] CInfoOverlayAccessor
@ -182,147 +182,160 @@
[1] CBaseAnimating
[76] CInfoLightingRelative
[0] CAI_BaseNPC
[336] CWeaponIFMSteadyCam
[335] CWeaponIFMBaseCamera
[334] CWeaponIFMBase
[326] CTFWearableLevelableItem
[324] CTFWearableDemoShield
[327] CTFWearableRobotArm
[277] CTFRobotArm
[329] CTFWrench
[269] CTFProjectile_ThrowableBreadMonster
[270] CTFProjectile_ThrowableBrick
[271] CTFProjectile_ThrowableRepel
[268] CTFProjectile_Throwable
[307] CTFThrowable
[303] CTFSyringeGun
[219] CTFKatana
[302] CTFSword
[349] CWeaponIFMSteadyCam
[348] CWeaponIFMBaseCamera
[347] CWeaponIFMBase
[339] CTFWearableRazorback
[336] CTFWearableDemoShield
[338] CTFWearableLevelableItem
[335] CTFWearableCampaignItem
[340] CTFWearableRobotArm
[285] CTFRobotArm
[342] CTFWrench
[277] CTFProjectile_ThrowableBreadMonster
[278] CTFProjectile_ThrowableBrick
[279] CTFProjectile_ThrowableRepel
[276] CTFProjectile_Throwable
[317] CTFThrowable
[313] CTFSyringeGun
[224] CTFKatana
[312] CTFSword
[117] CSniperDot
[296] CTFSniperRifleClassic
[297] CTFSniperRifleDecap
[295] CTFSniperRifle
[194] CTFChargedSMG
[294] CTFSMG
[293] CTFShovel
[292] CTFShotgunBuildingRescue
[235] CTFPEPBrawlerBlaster
[298] CTFSodaPopper
[290] CTFShotgun_Revenge
[286] CTFScatterGun
[289] CTFShotgun_Pyro
[288] CTFShotgun_HWG
[291] CTFShotgun_Soldier
[287] CTFShotgun
[198] CTFCrossbow
[285] CTFRocketLauncher_Mortar
[283] CTFRocketLauncher_AirStrike
[284] CTFRocketLauncher_DirectHit
[282] CTFRocketLauncher
[276] CTFRevolver
[199] CTFDRGPomson
[274] CTFRaygun
[240] CTFPistol_ScoutSecondary
[239] CTFPistol_ScoutPrimary
[238] CTFPistol_Scout
[237] CTFPistol
[236] CTFPipebombLauncher
[319] CTFWeaponPDA_Spy
[318] CTFWeaponPDA_Engineer_Destroy
[317] CTFWeaponPDA_Engineer_Build
[321] CTFWeaponPDAExpansion_Teleporter
[320] CTFWeaponPDAExpansion_Dispenser
[316] CTFWeaponPDA
[306] CTFSniperRifleClassic
[307] CTFSniperRifleDecap
[305] CTFSniperRifle
[196] CTFChargedSMG
[304] CTFSMG
[303] CTFSlap
[302] CTFShovel
[301] CTFShotgunBuildingRescue
[240] CTFPEPBrawlerBlaster
[308] CTFSodaPopper
[299] CTFShotgun_Revenge
[295] CTFScatterGun
[298] CTFShotgun_Pyro
[297] CTFShotgun_HWG
[300] CTFShotgun_Soldier
[296] CTFShotgun
[294] CTFRocketPack
[200] CTFCrossbow
[293] CTFRocketLauncher_Mortar
[291] CTFRocketLauncher_AirStrike
[292] CTFRocketLauncher_DirectHit
[290] CTFRocketLauncher
[284] CTFRevolver
[201] CTFDRGPomson
[282] CTFRaygun
[245] CTFPistol_ScoutSecondary
[244] CTFPistol_ScoutPrimary
[243] CTFPistol_Scout
[242] CTFPistol
[241] CTFPipebombLauncher
[330] CTFWeaponPDA_Spy
[329] CTFWeaponPDA_Engineer_Destroy
[328] CTFWeaponPDA_Engineer_Build
[332] CTFWeaponPDAExpansion_Teleporter
[331] CTFWeaponPDAExpansion_Dispenser
[327] CTFWeaponPDA
[94] CPasstimeGun
[233] CTFParticleCannon
[232] CTFParachute_Secondary
[231] CTFParachute_Primary
[230] CTFParachute
[228] CTFMinigun
[225] CTFMedigunShield
[337] CWeaponMedigun
[224] CTFMechanicalArm
[223] CTFLunchBox_Drink
[222] CTFLunchBox
[238] CTFParticleCannon
[237] CTFParachute_Secondary
[236] CTFParachute_Primary
[235] CTFParachute
[233] CTFMinigun
[230] CTFMedigunShield
[350] CWeaponMedigun
[229] CTFMechanicalArm
[228] CTFLunchBox_Drink
[227] CTFLunchBox
[78] CLaserDot
[221] CTFLaserPointer
[220] CTFKnife
[246] CTFProjectile_Cleaver
[253] CTFProjectile_JarMilk
[252] CTFProjectile_Jar
[195] CTFCleaver
[218] CTFJarMilk
[217] CTFJar
[315] CTFWeaponInvis
[212] CTFGrenadePipebombProjectile
[193] CTFCannon
[211] CTFGrenadeLauncher
[210] CTFGrapplingHook
[206] CTFFlareGun_Revenge
[205] CTFFlareGun
[203] CTFFlameRocket
[204] CTFFlameThrower
[202] CTFFists
[201] CTFFireAxe
[197] CTFCompoundBow
[196] CTFClub
[192] CTFBuffItem
[300] CTFStickBomb
[226] CTFLaserPointer
[225] CTFKnife
[211] CTFGasManager
[260] CTFProjectile_JarGas
[222] CTFJarGas
[253] CTFProjectile_Cleaver
[261] CTFProjectile_JarMilk
[259] CTFProjectile_Jar
[197] CTFCleaver
[223] CTFJarMilk
[221] CTFJar
[326] CTFWeaponInvis
[216] CTFGrenadePipebombProjectile
[195] CTFCannon
[215] CTFGrenadeLauncher
[214] CTFGrapplingHook
[209] CTFFlareGun_Revenge
[208] CTFFlareGun
[206] CTFFlameRocket
[207] CTFFlameThrower
[204] CTFFists
[203] CTFFireAxe
[325] CTFWeaponFlameBall
[199] CTFCompoundBow
[198] CTFClub
[194] CTFBuffItem
[310] CTFStickBomb
[193] CTFBreakableSign
[191] CTFBottle
[192] CTFBreakableMelee
[189] CTFBonesaw
[181] CTFBall_Ornament
[301] CTFStunBall
[311] CTFStunBall
[187] CTFBat_Giftwrap
[188] CTFBat_Wood
[186] CTFBat_Fish
[185] CTFBat
[184] CTFBaseRocket
[313] CTFWeaponBaseMerasmusGrenade
[312] CTFWeaponBaseMelee
[311] CTFWeaponBaseGun
[310] CTFWeaponBaseGrenadeProj
[309] CTFWeaponBase
[308] CTFViewModel
[323] CTFWeaponBaseMerasmusGrenade
[322] CTFWeaponBaseMelee
[321] CTFWeaponBaseGun
[320] CTFWeaponBaseGrenadeProj
[319] CTFWeaponBase
[318] CTFViewModel
[111] CRobotDispenser
[278] CTFRobotDestruction_Robot
[275] CTFReviveMarker
[272] CTFPumpkinBomb
[248] CTFProjectile_EnergyRing
[286] CTFRobotDestruction_Robot
[283] CTFReviveMarker
[280] CTFPumpkinBomb
[255] CTFProjectile_EnergyRing
[252] CTFProjectile_BallOfFire
[183] CTFBaseProjectile
[249] CTFPointManager
[11] CBaseObjectUpgrade
[80] CMannVsMachineStats
[281] CTFRobotDestructionLogic
[279] CTFRobotDestruction_RobotGroup
[280] CTFRobotDestruction_RobotSpawn
[242] CTFPlayerDestructionLogic
[289] CTFRobotDestructionLogic
[287] CTFRobotDestruction_RobotGroup
[288] CTFRobotDestruction_RobotSpawn
[247] CTFPlayerDestructionLogic
[101] CPlayerDestructionDispenser
[227] CTFMinigameLogic
[214] CTFHalloweenMinigame_FallingPlatforms
[213] CTFHalloweenMinigame
[226] CTFMiniGame
[328] CTFWearableVM
[323] CTFWearable
[244] CTFPowerupBottle
[216] CTFItem
[232] CTFMinigameLogic
[218] CTFHalloweenMinigame_FallingPlatforms
[217] CTFHalloweenMinigame
[231] CTFMiniGame
[341] CTFWearableVM
[334] CTFWearable
[250] CTFPowerupBottle
[220] CTFItem
[71] CHalloweenSoulPack
[208] CTFGenericBomb
[212] CTFGenericBomb
[23] CBonusRoundLogic
[207] CTFGameRulesProxy
[200] CTFDroppedWeapon
[258] CTFProjectile_SpellKartBats
[259] CTFProjectile_SpellKartOrb
[215] CTFHellZap
[260] CTFProjectile_SpellLightningOrb
[267] CTFProjectile_SpellTransposeTeleport
[261] CTFProjectile_SpellMeteorShower
[264] CTFProjectile_SpellSpawnBoss
[262] CTFProjectile_SpellMirv
[263] CTFProjectile_SpellPumpkin
[265] CTFProjectile_SpellSpawnHorde
[266] CTFProjectile_SpellSpawnZombie
[256] CTFProjectile_SpellBats
[257] CTFProjectile_SpellFireball
[299] CTFSpellBook
[210] CTFGameRulesProxy
[205] CTFFlameManager
[202] CTFDroppedWeapon
[266] CTFProjectile_SpellKartBats
[267] CTFProjectile_SpellKartOrb
[219] CTFHellZap
[268] CTFProjectile_SpellLightningOrb
[275] CTFProjectile_SpellTransposeTeleport
[269] CTFProjectile_SpellMeteorShower
[272] CTFProjectile_SpellSpawnBoss
[270] CTFProjectile_SpellMirv
[271] CTFProjectile_SpellPumpkin
[273] CTFProjectile_SpellSpawnHorde
[274] CTFProjectile_SpellSpawnZombie
[264] CTFProjectile_SpellBats
[265] CTFProjectile_SpellFireball
[309] CTFSpellBook
[74] CHightower_TeleportVortex
[159] CTeleportVortex
[69] CHalloweenGiftPickup
@ -342,7 +355,7 @@
[75] CInfoLadderDismount
[58] CFuncLadder
[40] CEnvDetailController
[325] CTFWearableItem
[337] CTFWearableItem
[35] CEconWearable
[3] CBaseAttributableItem
[34] CEconEntity
@ -352,4 +365,4 @@
[12] CBaseParticleEntity
[9] CBaseGrenade
[5] CBaseCombatWeapon
[331] CVoteController
[344] CVoteController

File diff suppressed because one or more lines are too long

View File

@ -13,39 +13,39 @@ namespace client_classes {
int CTETFParticleEffect { 178 };
int CTETFExplosion { 177 };
int CTETFBlood { 176 };
int CTFTankBoss { 304 };
int CTFTankBoss { 314 };
int CTFBaseBoss { 182 };
int CBossAlpha { 0 };
int CZombie { 339 };
int CZombie { 352 };
int CMerasmusDancer { 83 };
int CMerasmus { 82 };
int CHeadlessHatman { 73 };
int CEyeballBoss { 48 };
int CTFWeaponSapper { 322 };
int CTFWeaponBuilder { 314 };
int CTFWeaponSapper { 333 };
int CTFWeaponBuilder { 324 };
int C_TFWeaponBuilder { 0 };
int CTFTeam { 306 };
int CTFTauntProp { 305 };
int CTFProjectile_Rocket { 254 };
int CTFProjectile_Flare { 249 };
int CTFProjectile_EnergyBall { 247 };
int CTFProjectile_GrapplingHook { 250 };
int CTFProjectile_HealingBolt { 251 };
int CTFProjectile_Arrow { 245 };
int CTFPlayerResource { 243 };
int CTFPlayer { 241 };
int CTFRagdoll { 273 };
int CTFTeam { 316 };
int CTFTauntProp { 315 };
int CTFProjectile_Rocket { 262 };
int CTFProjectile_Flare { 256 };
int CTFProjectile_EnergyBall { 254 };
int CTFProjectile_GrapplingHook { 257 };
int CTFProjectile_HealingBolt { 258 };
int CTFProjectile_Arrow { 251 };
int CTFPlayerResource { 248 };
int CTFPlayer { 246 };
int CTFRagdoll { 281 };
int CTEPlayerAnimEvent { 164 };
int CTFPasstimeLogic { 234 };
int CTFPasstimeLogic { 239 };
int CPasstimeBall { 93 };
int CTFObjectiveResource { 229 };
int CTFGlow { 209 };
int CTFObjectiveResource { 234 };
int CTFGlow { 213 };
int CTEFireBullets { 151 };
int CTFBuffBanner { 0 };
int CTFAmmoPack { 180 };
int CObjectTeleporter { 89 };
int CObjectSentrygun { 88 };
int CTFProjectile_SentryRocket { 255 };
int CTFProjectile_SentryRocket { 263 };
int CObjectSapper { 87 };
int CObjectCartDispenser { 85 };
int CObjectDispenser { 86 };
@ -62,12 +62,12 @@ namespace client_classes {
int CBotNPC { 0 };
int CRagdollPropAttached { 110 };
int CRagdollProp { 109 };
int NextBotCombatCharacter { 342 };
int CWaterBullet { 332 };
int NextBotCombatCharacter { 355 };
int CWaterBullet { 345 };
int CFuncMonitor { 59 };
int CWorld { 338 };
int CWaterLODControl { 333 };
int CVGuiScreen { 330 };
int CWorld { 351 };
int CWaterLODControl { 346 };
int CVGuiScreen { 343 };
int CPropJeep { 0 };
int CPropVehicleChoreoGeneric { 0 };
int CTEWorldDecal { 179 };
@ -121,12 +121,12 @@ namespace client_classes {
int CSteamJet { 122 };
int CParticlePerformanceMonitor { 91 };
int CSpotlightEnd { 118 };
int DustTrail { 340 };
int DustTrail { 353 };
int CFireTrail { 50 };
int SporeTrail { 347 };
int SporeExplosion { 346 };
int RocketTrail { 344 };
int SmokeTrail { 345 };
int SporeTrail { 360 };
int SporeExplosion { 359 };
int RocketTrail { 357 };
int SmokeTrail { 358 };
int CSmokeStack { 116 };
int CSlideshowDisplay { 115 };
int CShadowControl { 114 };
@ -146,9 +146,9 @@ namespace client_classes {
int CPhysicsProp { 97 };
int CPhysBox { 95 };
int CParticleSystem { 92 };
int ParticleSmokeGrenade { 343 };
int ParticleSmokeGrenade { 356 };
int CParticleFire { 90 };
int MovieExplosion { 341 };
int MovieExplosion { 354 };
int CMaterialModifyControl { 81 };
int CLightGlow { 79 };
int CInfoOverlayAccessor { 77 };
@ -194,147 +194,147 @@ namespace client_classes {
int CBaseAnimating { 1 };
int CInfoLightingRelative { 76 };
int CAI_BaseNPC { 0 };
int CWeaponIFMSteadyCam { 336 };
int CWeaponIFMBaseCamera { 335 };
int CWeaponIFMBase { 334 };
int CTFWearableLevelableItem { 326 };
int CTFWearableDemoShield { 324 };
int CTFWearableRobotArm { 327 };
int CTFRobotArm { 277 };
int CTFWrench { 329 };
int CTFProjectile_ThrowableBreadMonster { 269 };
int CTFProjectile_ThrowableBrick { 270 };
int CTFProjectile_ThrowableRepel { 271 };
int CTFProjectile_Throwable { 268 };
int CTFThrowable { 307 };
int CTFSyringeGun { 303 };
int CTFKatana { 219 };
int CTFSword { 302 };
int CWeaponIFMSteadyCam { 349 };
int CWeaponIFMBaseCamera { 348 };
int CWeaponIFMBase { 347 };
int CTFWearableLevelableItem { 338 };
int CTFWearableDemoShield { 336 };
int CTFWearableRobotArm { 340 };
int CTFRobotArm { 285 };
int CTFWrench { 342 };
int CTFProjectile_ThrowableBreadMonster { 277 };
int CTFProjectile_ThrowableBrick { 278 };
int CTFProjectile_ThrowableRepel { 279 };
int CTFProjectile_Throwable { 276 };
int CTFThrowable { 317 };
int CTFSyringeGun { 313 };
int CTFKatana { 224 };
int CTFSword { 312 };
int CSniperDot { 117 };
int CTFSniperRifleClassic { 296 };
int CTFSniperRifleDecap { 297 };
int CTFSniperRifle { 295 };
int CTFChargedSMG { 194 };
int CTFSMG { 294 };
int CTFShovel { 293 };
int CTFShotgunBuildingRescue { 292 };
int CTFPEPBrawlerBlaster { 235 };
int CTFSodaPopper { 298 };
int CTFShotgun_Revenge { 290 };
int CTFScatterGun { 286 };
int CTFShotgun_Pyro { 289 };
int CTFShotgun_HWG { 288 };
int CTFShotgun_Soldier { 291 };
int CTFShotgun { 287 };
int CTFCrossbow { 198 };
int CTFRocketLauncher_Mortar { 285 };
int CTFRocketLauncher_AirStrike { 283 };
int CTFRocketLauncher_DirectHit { 284 };
int CTFRocketLauncher { 282 };
int CTFRevolver { 276 };
int CTFDRGPomson { 199 };
int CTFRaygun { 274 };
int CTFPistol_ScoutSecondary { 240 };
int CTFPistol_ScoutPrimary { 239 };
int CTFPistol_Scout { 238 };
int CTFPistol { 237 };
int CTFPipebombLauncher { 236 };
int CTFWeaponPDA_Spy { 319 };
int CTFWeaponPDA_Engineer_Destroy { 318 };
int CTFWeaponPDA_Engineer_Build { 317 };
int CTFWeaponPDAExpansion_Teleporter { 321 };
int CTFWeaponPDAExpansion_Dispenser { 320 };
int CTFWeaponPDA { 316 };
int CTFSniperRifleClassic { 306 };
int CTFSniperRifleDecap { 307 };
int CTFSniperRifle { 305 };
int CTFChargedSMG { 196 };
int CTFSMG { 304 };
int CTFShovel { 302 };
int CTFShotgunBuildingRescue { 301 };
int CTFPEPBrawlerBlaster { 240 };
int CTFSodaPopper { 308 };
int CTFShotgun_Revenge { 299 };
int CTFScatterGun { 295 };
int CTFShotgun_Pyro { 298 };
int CTFShotgun_HWG { 297 };
int CTFShotgun_Soldier { 300 };
int CTFShotgun { 296 };
int CTFCrossbow { 200 };
int CTFRocketLauncher_Mortar { 293 };
int CTFRocketLauncher_AirStrike { 291 };
int CTFRocketLauncher_DirectHit { 292 };
int CTFRocketLauncher { 290 };
int CTFRevolver { 284 };
int CTFDRGPomson { 201 };
int CTFRaygun { 282 };
int CTFPistol_ScoutSecondary { 245 };
int CTFPistol_ScoutPrimary { 244 };
int CTFPistol_Scout { 243 };
int CTFPistol { 242 };
int CTFPipebombLauncher { 241 };
int CTFWeaponPDA_Spy { 330 };
int CTFWeaponPDA_Engineer_Destroy { 329 };
int CTFWeaponPDA_Engineer_Build { 328 };
int CTFWeaponPDAExpansion_Teleporter { 332 };
int CTFWeaponPDAExpansion_Dispenser { 331 };
int CTFWeaponPDA { 327 };
int CPasstimeGun { 94 };
int CTFParticleCannon { 233 };
int CTFParachute_Secondary { 232 };
int CTFParachute_Primary { 231 };
int CTFParachute { 230 };
int CTFMinigun { 228 };
int CTFMedigunShield { 225 };
int CWeaponMedigun { 337 };
int CTFMechanicalArm { 224 };
int CTFLunchBox_Drink { 223 };
int CTFLunchBox { 222 };
int CTFParticleCannon { 238 };
int CTFParachute_Secondary { 237 };
int CTFParachute_Primary { 236 };
int CTFParachute { 235 };
int CTFMinigun { 233 };
int CTFMedigunShield { 230 };
int CWeaponMedigun { 350 };
int CTFMechanicalArm { 229 };
int CTFLunchBox_Drink { 228 };
int CTFLunchBox { 227 };
int CLaserDot { 78 };
int CTFLaserPointer { 221 };
int CTFKnife { 220 };
int CTFProjectile_Cleaver { 246 };
int CTFProjectile_JarMilk { 253 };
int CTFProjectile_Jar { 252 };
int CTFCleaver { 195 };
int CTFJarMilk { 218 };
int CTFJar { 217 };
int CTFWeaponInvis { 315 };
int CTFGrenadePipebombProjectile { 212 };
int CTFCannon { 193 };
int CTFGrenadeLauncher { 211 };
int CTFGrapplingHook { 210 };
int CTFFlareGun_Revenge { 206 };
int CTFFlareGun { 205 };
int CTFFlameRocket { 203 };
int CTFFlameThrower { 204 };
int CTFFists { 202 };
int CTFFireAxe { 201 };
int CTFCompoundBow { 197 };
int CTFClub { 196 };
int CTFBuffItem { 192 };
int CTFStickBomb { 300 };
int CTFLaserPointer { 226 };
int CTFKnife { 225 };
int CTFProjectile_Cleaver { 253 };
int CTFProjectile_JarMilk { 261 };
int CTFProjectile_Jar { 259 };
int CTFCleaver { 197 };
int CTFJarMilk { 223 };
int CTFJar { 221 };
int CTFWeaponInvis { 326 };
int CTFGrenadePipebombProjectile { 216 };
int CTFCannon { 195 };
int CTFGrenadeLauncher { 215 };
int CTFGrapplingHook { 214 };
int CTFFlareGun_Revenge { 209 };
int CTFFlareGun { 208 };
int CTFFlameRocket { 206 };
int CTFFlameThrower { 207 };
int CTFFists { 204 };
int CTFFireAxe { 203 };
int CTFCompoundBow { 199 };
int CTFClub { 198 };
int CTFBuffItem { 194 };
int CTFStickBomb { 310 };
int CTFBottle { 191 };
int CTFBonesaw { 189 };
int CTFBall_Ornament { 181 };
int CTFStunBall { 301 };
int CTFStunBall { 311 };
int CTFBat_Giftwrap { 187 };
int CTFBat_Wood { 188 };
int CTFBat_Fish { 186 };
int CTFBat { 185 };
int CTFBaseRocket { 184 };
int CTFWeaponBaseMerasmusGrenade { 313 };
int CTFWeaponBaseMelee { 312 };
int CTFWeaponBaseGun { 311 };
int CTFWeaponBaseGrenadeProj { 310 };
int CTFWeaponBase { 309 };
int CTFViewModel { 308 };
int CTFWeaponBaseMerasmusGrenade { 323 };
int CTFWeaponBaseMelee { 322 };
int CTFWeaponBaseGun { 321 };
int CTFWeaponBaseGrenadeProj { 320 };
int CTFWeaponBase { 319 };
int CTFViewModel { 318 };
int CRobotDispenser { 111 };
int CTFRobotDestruction_Robot { 278 };
int CTFReviveMarker { 275 };
int CTFPumpkinBomb { 272 };
int CTFProjectile_EnergyRing { 248 };
int CTFRobotDestruction_Robot { 286 };
int CTFReviveMarker { 283 };
int CTFPumpkinBomb { 280 };
int CTFProjectile_EnergyRing { 255 };
int CTFBaseProjectile { 183 };
int CBaseObjectUpgrade { 11 };
int CMannVsMachineStats { 80 };
int CTFRobotDestructionLogic { 281 };
int CTFRobotDestruction_RobotGroup { 279 };
int CTFRobotDestruction_RobotSpawn { 280 };
int CTFPlayerDestructionLogic { 242 };
int CTFRobotDestructionLogic { 289 };
int CTFRobotDestruction_RobotGroup { 287 };
int CTFRobotDestruction_RobotSpawn { 288 };
int CTFPlayerDestructionLogic { 247 };
int CPlayerDestructionDispenser { 101 };
int CTFMinigameLogic { 227 };
int CTFHalloweenMinigame_FallingPlatforms { 214 };
int CTFHalloweenMinigame { 213 };
int CTFMiniGame { 226 };
int CTFWearableVM { 328 };
int CTFWearable { 323 };
int CTFPowerupBottle { 244 };
int CTFItem { 216 };
int CTFMinigameLogic { 232 };
int CTFHalloweenMinigame_FallingPlatforms { 218 };
int CTFHalloweenMinigame { 217 };
int CTFMiniGame { 231 };
int CTFWearableVM { 341 };
int CTFWearable { 334 };
int CTFPowerupBottle { 250 };
int CTFItem { 220 };
int CHalloweenSoulPack { 71 };
int CTFGenericBomb { 208 };
int CTFGenericBomb { 212 };
int CBonusRoundLogic { 23 };
int CTFGameRulesProxy { 207 };
int CTFDroppedWeapon { 200 };
int CTFProjectile_SpellKartBats { 258 };
int CTFProjectile_SpellKartOrb { 259 };
int CTFHellZap { 215 };
int CTFProjectile_SpellLightningOrb { 260 };
int CTFProjectile_SpellTransposeTeleport { 267 };
int CTFProjectile_SpellMeteorShower { 261 };
int CTFProjectile_SpellSpawnBoss { 264 };
int CTFProjectile_SpellMirv { 262 };
int CTFProjectile_SpellPumpkin { 263 };
int CTFProjectile_SpellSpawnHorde { 265 };
int CTFProjectile_SpellSpawnZombie { 266 };
int CTFProjectile_SpellBats { 256 };
int CTFProjectile_SpellFireball { 257 };
int CTFSpellBook { 299 };
int CTFGameRulesProxy { 210 };
int CTFDroppedWeapon { 202 };
int CTFProjectile_SpellKartBats { 266 };
int CTFProjectile_SpellKartOrb { 267 };
int CTFHellZap { 219 };
int CTFProjectile_SpellLightningOrb { 268 };
int CTFProjectile_SpellTransposeTeleport { 275 };
int CTFProjectile_SpellMeteorShower { 269 };
int CTFProjectile_SpellSpawnBoss { 272 };
int CTFProjectile_SpellMirv { 270 };
int CTFProjectile_SpellPumpkin { 271 };
int CTFProjectile_SpellSpawnHorde { 273 };
int CTFProjectile_SpellSpawnZombie { 274 };
int CTFProjectile_SpellBats { 264 };
int CTFProjectile_SpellFireball { 265 };
int CTFSpellBook { 309 };
int CHightower_TeleportVortex { 74 };
int CTeleportVortex { 159 };
int CHalloweenGiftPickup { 69 };
@ -354,7 +354,7 @@ namespace client_classes {
int CInfoLadderDismount { 75 };
int CFuncLadder { 58 };
int CEnvDetailController { 40 };
int CTFWearableItem { 325 };
int CTFWearableItem { 337 };
int CEconWearable { 35 };
int CBaseAttributableItem { 3 };
int CEconEntity { 34 };
@ -364,7 +364,7 @@ namespace client_classes {
int CBaseParticleEntity { 12 };
int CBaseGrenade { 9 };
int CBaseCombatWeapon { 5 };
int CVoteController { 331 };
int CVoteController { 344 };
int CTEHL2MPFireBullets { 0 };
int CHL2MPRagdoll { 0 };
int CHL2MP_Player { 0 };
@ -489,6 +489,48 @@ namespace client_classes {
int CFootstepControl { 0 };
int CCSGameRulesProxy { 0 };
int CBaseCSGrenadeProjectile { 0 };
int CSDKTeam_Deathmatch { 0 };
int CSDKTeam_Red { 0 };
int CSDKTeam_Blue { 0 };
int CSDKTeam_Unassigned { 0 };
int CSDKTeam { 0 };
int CSDKPlayerResource { 0 };
int CSDKRagdoll { 0 };
int CSDKPlayer { 0 };
int CSparkler { 0 };
int CRatRaceWaypoint { 0 };
int CBriefcaseCaptureZone { 0 };
int CBriefcase { 0 };
int CWeaponSDKBase { 0 };
int CWeaponMP5K { 0 };
int CWeaponMossberg { 0 };
int CWeaponM1911 { 0 };
int CWeaponM16 { 0 };
int CWeaponGrenade { 0 };
int CWeaponFAL { 0 };
int CWeaponBrawl { 0 };
int CWeaponBeretta { 0 };
int CBaseSDKGrenade { 0 };
int CAkimboM1911 { 0 };
int CAkimboBeretta { 0 };
int CAkimboBase { 0 };
int CWeaponSDKMelee { 0 };
int CSDKGameRulesProxy { 0 };
int CBaseGrenadeProjectile { 0 };
int CDAViewModel { 0 };
int CTFWearableRazorback { 339 };
int CTFWearableCampaignItem { 335 };
int CTFSlap { 303 };
int CTFRocketPack { 294 };
int CTFGasManager { 211 };
int CTFProjectile_JarGas { 260 };
int CTFJarGas { 222 };
int CTFWeaponFlameBall { 325 };
int CTFBreakableSign { 193 };
int CTFBreakableMelee { 192 };
int CTFProjectile_BallOfFire { 252 };
int CTFPointManager { 249 };
int CTFFlameManager { 205 };
};

View File

@ -13,39 +13,39 @@ namespace client_classes_constexpr {
static constexpr int CTETFParticleEffect = 178;
static constexpr int CTETFExplosion = 177;
static constexpr int CTETFBlood = 176;
static constexpr int CTFTankBoss = 304;
static constexpr int CTFTankBoss = 314;
static constexpr int CTFBaseBoss = 182;
static constexpr int CBossAlpha = 0;
static constexpr int CZombie = 339;
static constexpr int CZombie = 352;
static constexpr int CMerasmusDancer = 83;
static constexpr int CMerasmus = 82;
static constexpr int CHeadlessHatman = 73;
static constexpr int CEyeballBoss = 48;
static constexpr int CTFWeaponSapper = 322;
static constexpr int CTFWeaponBuilder = 314;
static constexpr int CTFWeaponSapper = 333;
static constexpr int CTFWeaponBuilder = 324;
static constexpr int C_TFWeaponBuilder = 0;
static constexpr int CTFTeam = 306;
static constexpr int CTFTauntProp = 305;
static constexpr int CTFProjectile_Rocket = 254;
static constexpr int CTFProjectile_Flare = 249;
static constexpr int CTFProjectile_EnergyBall = 247;
static constexpr int CTFProjectile_GrapplingHook = 250;
static constexpr int CTFProjectile_HealingBolt = 251;
static constexpr int CTFProjectile_Arrow = 245;
static constexpr int CTFPlayerResource = 243;
static constexpr int CTFPlayer = 241;
static constexpr int CTFRagdoll = 273;
static constexpr int CTFTeam = 316;
static constexpr int CTFTauntProp = 315;
static constexpr int CTFProjectile_Rocket = 262;
static constexpr int CTFProjectile_Flare = 256;
static constexpr int CTFProjectile_EnergyBall = 254;
static constexpr int CTFProjectile_GrapplingHook = 257;
static constexpr int CTFProjectile_HealingBolt = 258;
static constexpr int CTFProjectile_Arrow = 251;
static constexpr int CTFPlayerResource = 248;
static constexpr int CTFPlayer = 246;
static constexpr int CTFRagdoll = 281;
static constexpr int CTEPlayerAnimEvent = 164;
static constexpr int CTFPasstimeLogic = 234;
static constexpr int CTFPasstimeLogic = 239;
static constexpr int CPasstimeBall = 93;
static constexpr int CTFObjectiveResource = 229;
static constexpr int CTFGlow = 209;
static constexpr int CTFObjectiveResource = 234;
static constexpr int CTFGlow = 213;
static constexpr int CTEFireBullets = 151;
static constexpr int CTFBuffBanner = 0;
static constexpr int CTFAmmoPack = 180;
static constexpr int CObjectTeleporter = 89;
static constexpr int CObjectSentrygun = 88;
static constexpr int CTFProjectile_SentryRocket = 255;
static constexpr int CTFProjectile_SentryRocket = 263;
static constexpr int CObjectSapper = 87;
static constexpr int CObjectCartDispenser = 85;
static constexpr int CObjectDispenser = 86;
@ -62,12 +62,12 @@ namespace client_classes_constexpr {
static constexpr int CBotNPC = 0;
static constexpr int CRagdollPropAttached = 110;
static constexpr int CRagdollProp = 109;
static constexpr int NextBotCombatCharacter = 342;
static constexpr int CWaterBullet = 332;
static constexpr int NextBotCombatCharacter = 355;
static constexpr int CWaterBullet = 345;
static constexpr int CFuncMonitor = 59;
static constexpr int CWorld = 338;
static constexpr int CWaterLODControl = 333;
static constexpr int CVGuiScreen = 330;
static constexpr int CWorld = 351;
static constexpr int CWaterLODControl = 346;
static constexpr int CVGuiScreen = 343;
static constexpr int CPropJeep = 0;
static constexpr int CPropVehicleChoreoGeneric = 0;
static constexpr int CTEWorldDecal = 179;
@ -121,12 +121,12 @@ namespace client_classes_constexpr {
static constexpr int CSteamJet = 122;
static constexpr int CParticlePerformanceMonitor = 91;
static constexpr int CSpotlightEnd = 118;
static constexpr int DustTrail = 340;
static constexpr int DustTrail = 353;
static constexpr int CFireTrail = 50;
static constexpr int SporeTrail = 347;
static constexpr int SporeExplosion = 346;
static constexpr int RocketTrail = 344;
static constexpr int SmokeTrail = 345;
static constexpr int SporeTrail = 360;
static constexpr int SporeExplosion = 359;
static constexpr int RocketTrail = 357;
static constexpr int SmokeTrail = 358;
static constexpr int CSmokeStack = 116;
static constexpr int CSlideshowDisplay = 115;
static constexpr int CShadowControl = 114;
@ -146,9 +146,9 @@ namespace client_classes_constexpr {
static constexpr int CPhysicsProp = 97;
static constexpr int CPhysBox = 95;
static constexpr int CParticleSystem = 92;
static constexpr int ParticleSmokeGrenade = 343;
static constexpr int ParticleSmokeGrenade = 356;
static constexpr int CParticleFire = 90;
static constexpr int MovieExplosion = 341;
static constexpr int MovieExplosion = 354;
static constexpr int CMaterialModifyControl = 81;
static constexpr int CLightGlow = 79;
static constexpr int CInfoOverlayAccessor = 77;
@ -194,147 +194,147 @@ namespace client_classes_constexpr {
static constexpr int CBaseAnimating = 1;
static constexpr int CInfoLightingRelative = 76;
static constexpr int CAI_BaseNPC = 0;
static constexpr int CWeaponIFMSteadyCam = 336;
static constexpr int CWeaponIFMBaseCamera = 335;
static constexpr int CWeaponIFMBase = 334;
static constexpr int CTFWearableLevelableItem = 326;
static constexpr int CTFWearableDemoShield = 324;
static constexpr int CTFWearableRobotArm = 327;
static constexpr int CTFRobotArm = 277;
static constexpr int CTFWrench = 329;
static constexpr int CTFProjectile_ThrowableBreadMonster = 269;
static constexpr int CTFProjectile_ThrowableBrick = 270;
static constexpr int CTFProjectile_ThrowableRepel = 271;
static constexpr int CTFProjectile_Throwable = 268;
static constexpr int CTFThrowable = 307;
static constexpr int CTFSyringeGun = 303;
static constexpr int CTFKatana = 219;
static constexpr int CTFSword = 302;
static constexpr int CWeaponIFMSteadyCam = 349;
static constexpr int CWeaponIFMBaseCamera = 348;
static constexpr int CWeaponIFMBase = 347;
static constexpr int CTFWearableLevelableItem = 338;
static constexpr int CTFWearableDemoShield = 336;
static constexpr int CTFWearableRobotArm = 340;
static constexpr int CTFRobotArm = 285;
static constexpr int CTFWrench = 342;
static constexpr int CTFProjectile_ThrowableBreadMonster = 277;
static constexpr int CTFProjectile_ThrowableBrick = 278;
static constexpr int CTFProjectile_ThrowableRepel = 279;
static constexpr int CTFProjectile_Throwable = 276;
static constexpr int CTFThrowable = 317;
static constexpr int CTFSyringeGun = 313;
static constexpr int CTFKatana = 224;
static constexpr int CTFSword = 312;
static constexpr int CSniperDot = 117;
static constexpr int CTFSniperRifleClassic = 296;
static constexpr int CTFSniperRifleDecap = 297;
static constexpr int CTFSniperRifle = 295;
static constexpr int CTFChargedSMG = 194;
static constexpr int CTFSMG = 294;
static constexpr int CTFShovel = 293;
static constexpr int CTFShotgunBuildingRescue = 292;
static constexpr int CTFPEPBrawlerBlaster = 235;
static constexpr int CTFSodaPopper = 298;
static constexpr int CTFShotgun_Revenge = 290;
static constexpr int CTFScatterGun = 286;
static constexpr int CTFShotgun_Pyro = 289;
static constexpr int CTFShotgun_HWG = 288;
static constexpr int CTFShotgun_Soldier = 291;
static constexpr int CTFShotgun = 287;
static constexpr int CTFCrossbow = 198;
static constexpr int CTFRocketLauncher_Mortar = 285;
static constexpr int CTFRocketLauncher_AirStrike = 283;
static constexpr int CTFRocketLauncher_DirectHit = 284;
static constexpr int CTFRocketLauncher = 282;
static constexpr int CTFRevolver = 276;
static constexpr int CTFDRGPomson = 199;
static constexpr int CTFRaygun = 274;
static constexpr int CTFPistol_ScoutSecondary = 240;
static constexpr int CTFPistol_ScoutPrimary = 239;
static constexpr int CTFPistol_Scout = 238;
static constexpr int CTFPistol = 237;
static constexpr int CTFPipebombLauncher = 236;
static constexpr int CTFWeaponPDA_Spy = 319;
static constexpr int CTFWeaponPDA_Engineer_Destroy = 318;
static constexpr int CTFWeaponPDA_Engineer_Build = 317;
static constexpr int CTFWeaponPDAExpansion_Teleporter = 321;
static constexpr int CTFWeaponPDAExpansion_Dispenser = 320;
static constexpr int CTFWeaponPDA = 316;
static constexpr int CTFSniperRifleClassic = 306;
static constexpr int CTFSniperRifleDecap = 307;
static constexpr int CTFSniperRifle = 305;
static constexpr int CTFChargedSMG = 196;
static constexpr int CTFSMG = 304;
static constexpr int CTFShovel = 302;
static constexpr int CTFShotgunBuildingRescue = 301;
static constexpr int CTFPEPBrawlerBlaster = 240;
static constexpr int CTFSodaPopper = 308;
static constexpr int CTFShotgun_Revenge = 299;
static constexpr int CTFScatterGun = 295;
static constexpr int CTFShotgun_Pyro = 298;
static constexpr int CTFShotgun_HWG = 297;
static constexpr int CTFShotgun_Soldier = 300;
static constexpr int CTFShotgun = 296;
static constexpr int CTFCrossbow = 200;
static constexpr int CTFRocketLauncher_Mortar = 293;
static constexpr int CTFRocketLauncher_AirStrike = 291;
static constexpr int CTFRocketLauncher_DirectHit = 292;
static constexpr int CTFRocketLauncher = 290;
static constexpr int CTFRevolver = 284;
static constexpr int CTFDRGPomson = 201;
static constexpr int CTFRaygun = 282;
static constexpr int CTFPistol_ScoutSecondary = 245;
static constexpr int CTFPistol_ScoutPrimary = 244;
static constexpr int CTFPistol_Scout = 243;
static constexpr int CTFPistol = 242;
static constexpr int CTFPipebombLauncher = 241;
static constexpr int CTFWeaponPDA_Spy = 330;
static constexpr int CTFWeaponPDA_Engineer_Destroy = 329;
static constexpr int CTFWeaponPDA_Engineer_Build = 328;
static constexpr int CTFWeaponPDAExpansion_Teleporter = 332;
static constexpr int CTFWeaponPDAExpansion_Dispenser = 331;
static constexpr int CTFWeaponPDA = 327;
static constexpr int CPasstimeGun = 94;
static constexpr int CTFParticleCannon = 233;
static constexpr int CTFParachute_Secondary = 232;
static constexpr int CTFParachute_Primary = 231;
static constexpr int CTFParachute = 230;
static constexpr int CTFMinigun = 228;
static constexpr int CTFMedigunShield = 225;
static constexpr int CWeaponMedigun = 337;
static constexpr int CTFMechanicalArm = 224;
static constexpr int CTFLunchBox_Drink = 223;
static constexpr int CTFLunchBox = 222;
static constexpr int CTFParticleCannon = 238;
static constexpr int CTFParachute_Secondary = 237;
static constexpr int CTFParachute_Primary = 236;
static constexpr int CTFParachute = 235;
static constexpr int CTFMinigun = 233;
static constexpr int CTFMedigunShield = 230;
static constexpr int CWeaponMedigun = 350;
static constexpr int CTFMechanicalArm = 229;
static constexpr int CTFLunchBox_Drink = 228;
static constexpr int CTFLunchBox = 227;
static constexpr int CLaserDot = 78;
static constexpr int CTFLaserPointer = 221;
static constexpr int CTFKnife = 220;
static constexpr int CTFProjectile_Cleaver = 246;
static constexpr int CTFProjectile_JarMilk = 253;
static constexpr int CTFProjectile_Jar = 252;
static constexpr int CTFCleaver = 195;
static constexpr int CTFJarMilk = 218;
static constexpr int CTFJar = 217;
static constexpr int CTFWeaponInvis = 315;
static constexpr int CTFGrenadePipebombProjectile = 212;
static constexpr int CTFCannon = 193;
static constexpr int CTFGrenadeLauncher = 211;
static constexpr int CTFGrapplingHook = 210;
static constexpr int CTFFlareGun_Revenge = 206;
static constexpr int CTFFlareGun = 205;
static constexpr int CTFFlameRocket = 203;
static constexpr int CTFFlameThrower = 204;
static constexpr int CTFFists = 202;
static constexpr int CTFFireAxe = 201;
static constexpr int CTFCompoundBow = 197;
static constexpr int CTFClub = 196;
static constexpr int CTFBuffItem = 192;
static constexpr int CTFStickBomb = 300;
static constexpr int CTFLaserPointer = 226;
static constexpr int CTFKnife = 225;
static constexpr int CTFProjectile_Cleaver = 253;
static constexpr int CTFProjectile_JarMilk = 261;
static constexpr int CTFProjectile_Jar = 259;
static constexpr int CTFCleaver = 197;
static constexpr int CTFJarMilk = 223;
static constexpr int CTFJar = 221;
static constexpr int CTFWeaponInvis = 326;
static constexpr int CTFGrenadePipebombProjectile = 216;
static constexpr int CTFCannon = 195;
static constexpr int CTFGrenadeLauncher = 215;
static constexpr int CTFGrapplingHook = 214;
static constexpr int CTFFlareGun_Revenge = 209;
static constexpr int CTFFlareGun = 208;
static constexpr int CTFFlameRocket = 206;
static constexpr int CTFFlameThrower = 207;
static constexpr int CTFFists = 204;
static constexpr int CTFFireAxe = 203;
static constexpr int CTFCompoundBow = 199;
static constexpr int CTFClub = 198;
static constexpr int CTFBuffItem = 194;
static constexpr int CTFStickBomb = 310;
static constexpr int CTFBottle = 191;
static constexpr int CTFBonesaw = 189;
static constexpr int CTFBall_Ornament = 181;
static constexpr int CTFStunBall = 301;
static constexpr int CTFStunBall = 311;
static constexpr int CTFBat_Giftwrap = 187;
static constexpr int CTFBat_Wood = 188;
static constexpr int CTFBat_Fish = 186;
static constexpr int CTFBat = 185;
static constexpr int CTFBaseRocket = 184;
static constexpr int CTFWeaponBaseMerasmusGrenade = 313;
static constexpr int CTFWeaponBaseMelee = 312;
static constexpr int CTFWeaponBaseGun = 311;
static constexpr int CTFWeaponBaseGrenadeProj = 310;
static constexpr int CTFWeaponBase = 309;
static constexpr int CTFViewModel = 308;
static constexpr int CTFWeaponBaseMerasmusGrenade = 323;
static constexpr int CTFWeaponBaseMelee = 322;
static constexpr int CTFWeaponBaseGun = 321;
static constexpr int CTFWeaponBaseGrenadeProj = 320;
static constexpr int CTFWeaponBase = 319;
static constexpr int CTFViewModel = 318;
static constexpr int CRobotDispenser = 111;
static constexpr int CTFRobotDestruction_Robot = 278;
static constexpr int CTFReviveMarker = 275;
static constexpr int CTFPumpkinBomb = 272;
static constexpr int CTFProjectile_EnergyRing = 248;
static constexpr int CTFRobotDestruction_Robot = 286;
static constexpr int CTFReviveMarker = 283;
static constexpr int CTFPumpkinBomb = 280;
static constexpr int CTFProjectile_EnergyRing = 255;
static constexpr int CTFBaseProjectile = 183;
static constexpr int CBaseObjectUpgrade = 11;
static constexpr int CMannVsMachineStats = 80;
static constexpr int CTFRobotDestructionLogic = 281;
static constexpr int CTFRobotDestruction_RobotGroup = 279;
static constexpr int CTFRobotDestruction_RobotSpawn = 280;
static constexpr int CTFPlayerDestructionLogic = 242;
static constexpr int CTFRobotDestructionLogic = 289;
static constexpr int CTFRobotDestruction_RobotGroup = 287;
static constexpr int CTFRobotDestruction_RobotSpawn = 288;
static constexpr int CTFPlayerDestructionLogic = 247;
static constexpr int CPlayerDestructionDispenser = 101;
static constexpr int CTFMinigameLogic = 227;
static constexpr int CTFHalloweenMinigame_FallingPlatforms = 214;
static constexpr int CTFHalloweenMinigame = 213;
static constexpr int CTFMiniGame = 226;
static constexpr int CTFWearableVM = 328;
static constexpr int CTFWearable = 323;
static constexpr int CTFPowerupBottle = 244;
static constexpr int CTFItem = 216;
static constexpr int CTFMinigameLogic = 232;
static constexpr int CTFHalloweenMinigame_FallingPlatforms = 218;
static constexpr int CTFHalloweenMinigame = 217;
static constexpr int CTFMiniGame = 231;
static constexpr int CTFWearableVM = 341;
static constexpr int CTFWearable = 334;
static constexpr int CTFPowerupBottle = 250;
static constexpr int CTFItem = 220;
static constexpr int CHalloweenSoulPack = 71;
static constexpr int CTFGenericBomb = 208;
static constexpr int CTFGenericBomb = 212;
static constexpr int CBonusRoundLogic = 23;
static constexpr int CTFGameRulesProxy = 207;
static constexpr int CTFDroppedWeapon = 200;
static constexpr int CTFProjectile_SpellKartBats = 258;
static constexpr int CTFProjectile_SpellKartOrb = 259;
static constexpr int CTFHellZap = 215;
static constexpr int CTFProjectile_SpellLightningOrb = 260;
static constexpr int CTFProjectile_SpellTransposeTeleport = 267;
static constexpr int CTFProjectile_SpellMeteorShower = 261;
static constexpr int CTFProjectile_SpellSpawnBoss = 264;
static constexpr int CTFProjectile_SpellMirv = 262;
static constexpr int CTFProjectile_SpellPumpkin = 263;
static constexpr int CTFProjectile_SpellSpawnHorde = 265;
static constexpr int CTFProjectile_SpellSpawnZombie = 266;
static constexpr int CTFProjectile_SpellBats = 256;
static constexpr int CTFProjectile_SpellFireball = 257;
static constexpr int CTFSpellBook = 299;
static constexpr int CTFGameRulesProxy = 210;
static constexpr int CTFDroppedWeapon = 202;
static constexpr int CTFProjectile_SpellKartBats = 266;
static constexpr int CTFProjectile_SpellKartOrb = 267;
static constexpr int CTFHellZap = 219;
static constexpr int CTFProjectile_SpellLightningOrb = 268;
static constexpr int CTFProjectile_SpellTransposeTeleport = 275;
static constexpr int CTFProjectile_SpellMeteorShower = 269;
static constexpr int CTFProjectile_SpellSpawnBoss = 272;
static constexpr int CTFProjectile_SpellMirv = 270;
static constexpr int CTFProjectile_SpellPumpkin = 271;
static constexpr int CTFProjectile_SpellSpawnHorde = 273;
static constexpr int CTFProjectile_SpellSpawnZombie = 274;
static constexpr int CTFProjectile_SpellBats = 264;
static constexpr int CTFProjectile_SpellFireball = 265;
static constexpr int CTFSpellBook = 309;
static constexpr int CHightower_TeleportVortex = 74;
static constexpr int CTeleportVortex = 159;
static constexpr int CHalloweenGiftPickup = 69;
@ -354,7 +354,7 @@ namespace client_classes_constexpr {
static constexpr int CInfoLadderDismount = 75;
static constexpr int CFuncLadder = 58;
static constexpr int CEnvDetailController = 40;
static constexpr int CTFWearableItem = 325;
static constexpr int CTFWearableItem = 337;
static constexpr int CEconWearable = 35;
static constexpr int CBaseAttributableItem = 3;
static constexpr int CEconEntity = 34;
@ -364,7 +364,7 @@ namespace client_classes_constexpr {
static constexpr int CBaseParticleEntity = 12;
static constexpr int CBaseGrenade = 9;
static constexpr int CBaseCombatWeapon = 5;
static constexpr int CVoteController = 331;
static constexpr int CVoteController = 344;
static constexpr int CTEHL2MPFireBullets = 0;
static constexpr int CHL2MPRagdoll = 0;
static constexpr int CHL2MP_Player = 0;
@ -489,6 +489,48 @@ namespace client_classes_constexpr {
static constexpr int CFootstepControl = 0;
static constexpr int CCSGameRulesProxy = 0;
static constexpr int CBaseCSGrenadeProjectile = 0;
static constexpr int CSDKTeam_Deathmatch = 0;
static constexpr int CSDKTeam_Red = 0;
static constexpr int CSDKTeam_Blue = 0;
static constexpr int CSDKTeam_Unassigned = 0;
static constexpr int CSDKTeam = 0;
static constexpr int CSDKPlayerResource = 0;
static constexpr int CSDKRagdoll = 0;
static constexpr int CSDKPlayer = 0;
static constexpr int CSparkler = 0;
static constexpr int CRatRaceWaypoint = 0;
static constexpr int CBriefcaseCaptureZone = 0;
static constexpr int CBriefcase = 0;
static constexpr int CWeaponSDKBase = 0;
static constexpr int CWeaponMP5K = 0;
static constexpr int CWeaponMossberg = 0;
static constexpr int CWeaponM1911 = 0;
static constexpr int CWeaponM16 = 0;
static constexpr int CWeaponGrenade = 0;
static constexpr int CWeaponFAL = 0;
static constexpr int CWeaponBrawl = 0;
static constexpr int CWeaponBeretta = 0;
static constexpr int CBaseSDKGrenade = 0;
static constexpr int CAkimboM1911 = 0;
static constexpr int CAkimboBeretta = 0;
static constexpr int CAkimboBase = 0;
static constexpr int CWeaponSDKMelee = 0;
static constexpr int CSDKGameRulesProxy = 0;
static constexpr int CBaseGrenadeProjectile = 0;
static constexpr int CDAViewModel = 0;
static constexpr int CTFWearableRazorback = 339;
static constexpr int CTFWearableCampaignItem = 335;
static constexpr int CTFSlap = 303;
static constexpr int CTFRocketPack = 294;
static constexpr int CTFGasManager = 211;
static constexpr int CTFProjectile_JarGas = 260;
static constexpr int CTFJarGas = 222;
static constexpr int CTFWeaponFlameBall = 325;
static constexpr int CTFBreakableSign = 193;
static constexpr int CTFBreakableMelee = 192;
static constexpr int CTFProjectile_BallOfFire = 252;
static constexpr int CTFPointManager = 249;
static constexpr int CTFFlameManager = 205;
};
}

View File

@ -23,7 +23,9 @@ bool CritKeyDown() {
}
bool AllowAttacking() {
if (!(CritKeyDown() || ((GetWeaponMode() == weapon_melee) && hacks::shared::misc::crit_melee)) && !hacks::shared::misc::crit_suppress) return true;
return true;
/*
if (!(CritKeyDown() || ((GetWeaponMode() == weapon_melee) && hacks::shared::misc::crit_melee)) && !hacks::shared::misc::crit_suppress) return true;
bool crit = IsAttackACrit(g_pUserCmd);
LoadSavedState();
if (hacks::shared::misc::crit_suppress && !(CritKeyDown() || ((GetWeaponMode() == weapon_melee) && hacks::shared::misc::crit_melee))) {
@ -33,7 +35,7 @@ bool AllowAttacking() {
} else if ((CritKeyDown() || ((GetWeaponMode() == weapon_melee) && hacks::shared::misc::crit_melee)) && RandomCrits() && WeaponCanCrit() && (g_pLocalPlayer->weapon()->m_iClassID != CL_CLASS(CTFKnife))) {
if (!crit) return false;
}
return true;
return true;*/
}
void ModifyCommandNumber() {

View File

@ -186,7 +186,6 @@ void hack::Initialize() {
logging::Info("Initializing...");
srand(time(0));
prctl(PR_SET_DUMPABLE,0,42,42,42);
sharedobj::LoadAllSharedObjects();
CreateInterfaces();
CDumper dumper;
@ -201,13 +200,14 @@ void hack::Initialize() {
#if ENABLE_VISUALS == 1 /* We don't need medal to flip 100% when running textmode */
IF_GAME (IsTF2()) {
/*
uintptr_t mmmf = (gSignatures.GetClientSignature("C7 44 24 04 09 00 00 00 BB ? ? ? ? C7 04 24 00 00 00 00 E8 ? ? ? ? BA ? ? ? ? 85 C0 B8 ? ? ? ? 0F 44 DA") + 37);
if (mmmf) {
unsigned char patch1[] = { 0x89, 0xD3, 0x90 };
unsigned char patch2[] = { 0x89, 0xC2, 0x90 };
Patch((void*)mmmf, (void*)patch1, 3);
Patch((void*)(mmmf + 8), (void*)patch2, 3);
}
}*/
/*uintptr_t canInspectSig = (gSignatures.GetClientSignature("55 0F 57 C0 89 E5 83 EC 48 8B 45 08 F3 0F 11 04 24 F3 0F 11 45 E8 C7 44 24 10 01 00 00 00 C7 44 24 0C 00 00 00 00 89 44 24 08 C7 44 24 ? ? ? ? ? E8 ? ? ? ? F3 0F 10 45 E8 D9 5D E4 F3 0F 10 4D E4 C9 0F 2F C8 0F 95 C0 C3") + 72);
if (canInspectSig) {
unsigned char patch[] = { 0xB0, 0x01, 0x90 };

View File

@ -20,12 +20,12 @@ void CreateMove() {
IClientEntity* weapon = RAW_ENT(LOCAL_W);
typedef bool(*IsBehindAndFacingTarget_t)(IClientEntity*, IClientEntity*);
static auto IsBehindAndFacingTarget_addr = gSignatures.GetClientSignature("55 89 E5 57 56 53 83 EC 5C 8B 45 08 8B 75 0C 89 04 24 E8 ? ? ? ? 85 C0 89 C3 74 0F 8B 00 89 1C 24 FF 90 E0 02 00 00 84 C0");
static auto IsBehindAndFacingTarget_addr = gSignatures.GetClientSignature("55 89 E5 57 56 53 83 EC 2C 8B 45 08 8B 5D 08 C1 E0 0C");
static auto IsBehindAndFacingTarget = reinterpret_cast<IsBehindAndFacingTarget_t>(IsBehindAndFacingTarget_addr);
// 515 = DoSwingTrace
// 522 = DoSwingTrace
// FIXME offset
if (vfunc<bool(*)(IClientEntity*, trace_t*)>(weapon, 515)(weapon, &trace)) {
if (vfunc<bool(*)(IClientEntity*, trace_t*)>(weapon, 522)(weapon, &trace)) {
if (trace.m_pEnt && reinterpret_cast<IClientEntity*>(trace.m_pEnt)->GetClientClass()->m_ClassID == RCC_PLAYER) {
if (NET_INT(trace.m_pEnt, netvar.iTeamNum) != g_pLocalPlayer->team) {
if (IsBehindAndFacingTarget(weapon, reinterpret_cast<IClientEntity*>(trace.m_pEnt)))

View File

@ -25,7 +25,7 @@ const std::string classnames[] = {
"scout", "sniper", "soldier", "demoman", "medic", "heavyweapons", "pyro", "spy", "engineer"
};
CatCommand debug_startsearch("debug_startsearch", "DEBUG StartSearch", []() {
/*CatCommand debug_startsearch("debug_startsearch", "DEBUG StartSearch", []() {
logging::Info("%d", g_TFGCClientSystem->RequestSelectWizardStep(4));
});
CatCommand debug_casual("debug_casual", "DEBUG Casual", []() {
@ -33,13 +33,12 @@ CatCommand debug_casual("debug_casual", "DEBUG Casual", []() {
g_TFGCClientSystem->LoadSearchCriteria();
//logging::Info("%d", g_TFGCClientSystem->RequestSelectWizardStep(6));
});
CatCommand debug_readytosearch("debug_gcstate", "DEBUG GCState", []() {
logging::Info("%d", g_TFGCClientSystem->GetState());
});
CatCommand debug_abandon("debug_abandon", "DEBUG Abandon", []() {
g_TFGCClientSystem->SendExitMatchmaking(true);
});
});*/
bool UnassignedTeam() {
return !g_pLocalPlayer->team or (g_pLocalPlayer->team == TEAM_SPEC);
}
@ -49,7 +48,7 @@ bool UnassignedClass() {
}
void UpdateSearch() {
if (!auto_queue) return;
/*if (!auto_queue) return;
if (g_IEngine->IsInGame()) return;
static auto last_check = std::chrono::system_clock::now();
auto s = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now() - last_check).count();
@ -64,7 +63,7 @@ void UpdateSearch() {
//logging::Info("%d", g_TFGCClientSystem->RequestSelectWizardStep(6));
}
last_check = std::chrono::system_clock::now();
last_check = std::chrono::system_clock::now();*/
}
void Update() {

View File

@ -132,7 +132,7 @@ void CreateMove() {
static int last_checked_command_number = 0;
static IClientEntity* last_checked_weapon = nullptr;
IF_GAME (IsTF2()) {
/*IF_GAME (IsTF2()) {
if (crit_hack_next && CE_GOOD(LOCAL_E) && CE_GOOD(LOCAL_W) && WeaponCanCrit() && RandomCrits()) {
PROF_SECTION(CM_misc_crit_hack_prediction);
weapon = RAW_ENT(LOCAL_W);
@ -148,7 +148,7 @@ void CreateMove() {
}
g_pUserCmd->buttons &= ~(IN_ATTACK);
}
}*/
}*//*
if (g_pUserCmd->command_number && (last_checked_weapon != weapon || last_checked_command_number < g_pUserCmd->command_number)) {
tries = 0;
cmdn = g_pUserCmd->command_number;
@ -188,13 +188,13 @@ void CreateMove() {
}
}
}
}
}*/
/*
{
PROF_SECTION(CM_misc_crit_hack_apply);
if (!AllowAttacking()) g_pUserCmd->buttons &= ~IN_ATTACK;
}
}*/
/*
if (WeaponCanCrit()) {
PROF_SECTION(CM_misc_crit_hack_bucket_fixing);
weapon = RAW_ENT(LOCAL_W);
@ -213,7 +213,7 @@ void CreateMove() {
last_weapon = weapon;
last_bucket = bucket;
}
*/
// Spycrab stuff
// TODO FIXME this should be moved out of here
if (no_taunt_ticks && CE_GOOD(LOCAL_E)) {
@ -352,7 +352,9 @@ void CreateMove() {
void DrawText() {
// Crithack info
if (crit_info && CE_GOOD(LOCAL_W)) {
// CRITHACK IS DISABLED (temporarily)
/*
if (crit_info && CE_GOOD(LOCAL_W)) {
if (CritKeyDown() || experimental_crit_hack.KeyDown()) {
AddCenterString("FORCED CRITS!", colors::red);
}
@ -371,7 +373,7 @@ void DrawText() {
}
//AddCenterString(format("Time: ", *(float*)((uintptr_t)RAW_ENT(LOCAL_W) + 2872u)));
}
}
}*/
/*if (!no_homo) {
int width, height;

View File

@ -959,6 +959,7 @@ void CheckLivingSpace() {
}
}
}
/*
if (ipc::peer->client_id == highest && count > int(wb_abandon_too_many_bots)) {
static Timer timer {};
if (timer.test_and_set(1000 * 5)) {
@ -969,6 +970,7 @@ void CheckLivingSpace() {
g_TFGCClientSystem->SendExitMatchmaking(true);
}
}
*/
}
#endif
}
@ -996,8 +998,10 @@ void Move() {
if (s < 3) {
return;
}
logging::Info("No map file, shutting down");
/*
logging::Info("No map file, shutting down");
g_TFGCClientSystem->SendExitMatchmaking(true);
*/
last_abandon = std::chrono::system_clock::now();
}
}

View File

@ -208,7 +208,7 @@ bool CreateMove_hook(void* thisptr, float inputSample, CUserCmd* cmd) {
}
g_Settings.bInvalid = false;
hacks::shared::autojoin::Update();
// hacks::shared::autojoin::Update();
#if ENABLE_IPC == 1
static int team_joining_state = 0;

View File

@ -117,10 +117,11 @@ void CreateInterfaces() {
g_IAchievementMgr = g_IEngine->GetAchievementMgr();
g_ISteamUserStats = g_ISteamClient->GetISteamUserStats(su, sp, "STEAMUSERSTATS_INTERFACE_VERSION011");
IF_GAME (IsTF2()) {
uintptr_t sig = gSignatures.GetClientSignature("89 1C 24 D9 5D D4 FF 90 3C 01 00 00 89 C7 8B 06 89 34 24 C1 E7 08 FF 90 3C 01 00 00 09 C7 33 3D ? ? ? ? 39 BB 34 0B 00 00 74 0E 89 BB 34 0B 00 00 89 3C 24 E8 ? ? ? ? C7 44 24 04 0F 27 00 00");
g_PredictionRandomSeed = *reinterpret_cast<int**>(sig + (uintptr_t)32);
uintptr_t sig = gSignatures.GetClientSignature("A3 ? ? ? ? C3 8D 74 26 00 B8 FF FF FF FF 5D A3 ? ? ? ? C3");
g_PredictionRandomSeed = *reinterpret_cast<int**>(sig + (uintptr_t)1);
}
IF_GAME (IsTF2()) {
/*
uintptr_t gcsystem_sig = gSignatures.GetClientSignature("E8 ? ? ? ? C7 44 24 04 04 00 00 00 89 04 24 E8 ? ? ? ? E9 17 FF FF FF") + 1;
typedef TFGCClientSystem*(*func_t)(void);
logging::Info("GCSystem = 0x%08x", gcsystem_sig);
@ -128,6 +129,7 @@ void CreateInterfaces() {
func_t get_gc = (gcc_p + gcsystem_sig + 4);
logging::Info("GTFGCClientSystem() = 0x%08x", get_gc);
g_TFGCClientSystem = get_gc();
*/
}
g_IMaterialSystem = BruteforceInterface<IMaterialSystemFixed>("VMaterialSystem", sharedobj::materialsystem());