Merge pull request #146 from julianacat/master

Accuracy + Misc changes
This commit is contained in:
julianacat 2017-06-04 08:27:36 -05:00 committed by GitHub
commit fdba753ee5
7 changed files with 8 additions and 27 deletions

View File

@ -207,7 +207,7 @@ bool CachedEntity::IsVisible() {
}
static CatEnum setupbones_time_enum({ "ZERO", "CURTIME", "LP SERVERTIME", "SIMTIME" });
static CatVar setupbones_time(setupbones_time_enum, "setupbones_time", "3", "Setupbones", "Defines setupbones 4th argument, change it if your aimbot misses, idk!!");
static CatVar setupbones_time(setupbones_time_enum, "setupbones_time", "1", "Setupbones", "Defines setupbones 4th argument, change it if your aimbot misses, idk!!");
matrix3x4_t* CachedEntity::GetBones() {
static float bones_setup_time = 0.0f;

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@ -575,6 +575,7 @@ static const std::string list_tf2 = R"(
"Follow Bot" [
"Follow Bot Settings"
"fb_bot"
"fb_auto_playerlist"
"fb_mimic_slot"
"fb_always_medigun"
"fb_autoclass"

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@ -543,26 +543,6 @@ bool Aim(CachedEntity* entity) {
return true;
}
/*Broken Autoshoot delay code
//Ripped from AAAA timer
float autoshoot_timer_start = 0.0f;
float autoshoot_timer = 0.0f;
void UpdateAutoShootTimer() {
const float& curtime = g_GlobalVars->curtime;
if (autoshoot_timer_start > curtime) autoshoot_timer_start = 0.0f;
if (!autoshoot_timer || !autoshoot_timer_start) {
autoshoot_timer = autoshoot_delay;
autoshoot_timer_start = curtime;
} else {
if (curtime - autoshoot_timer_start > autoshoot_timer) {
cmd->buttons |= IN_ATTACK;
autoshoot_timer_start = curtime;
autoshoot_timer = autoshoot_delay;
}
}
}*/
bool UpdateAimkey() {
static bool aimkey_flip = false;
static bool pressed_last_tick = false;

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@ -34,7 +34,7 @@ void CreateMove() {
}
if (!ground && jump) {
if (iTicksLastJump++ >= 5) g_pUserCmd->buttons = g_pUserCmd->buttons &~ IN_JUMP;
if (iTicksLastJump++ >= 9) g_pUserCmd->buttons = g_pUserCmd->buttons &~ IN_JUMP;
}
if (!jump) iTicksLastJump = 0;
return;

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@ -1,4 +1,4 @@
/*
/*
* LagExploit.cpp
*
* Created on: May 7, 2017
@ -108,4 +108,4 @@ void GetUserCmd(CUserCmd* cmd, int sequence_number) {
m_nOutSequenceNr += (int)lagValue;
}
}}}
}}}

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@ -736,7 +736,7 @@ void RunEnginePrediction(IClientEntity* ent, CUserCmd *ucmd) {
g_IGameMovement->FinishTrackPredictionErrors(reinterpret_cast<CBasePlayer*>(ent));
NET_VAR(ent, 4188, CUserCmd*) = nullptr;
*g_PredictionRandomSeed = -1;
g_GlobalVars->frametime = frameTime;
g_GlobalVars->curtime = curTime;

View File

@ -127,9 +127,9 @@ void StoreClientData() {
data.friendid = g_ISteamUser->GetSteamID().GetAccountID();
strncpy(data.name, g_ISteamFriends->GetPersonaName(), sizeof(data.name));
}
static CatVar fbPlayUpdate(CV_SWITCH, "fb_auto_playerlist", "1", "Assign State", "Automaticly assign playerstates for bots");
void UpdatePlayerlist() {
if (peer) {
if (peer && fbPlayUpdate) {
for (unsigned i = 1; i < cat_ipc::max_peers; i++) {
if (!peer->memory->peer_data[i].free) {
playerlist::userdata& info = playerlist::AccessData(peer->memory->peer_user_data[i].friendid);