Merge remote-tracking branch 'nullworks/newui'

This commit is contained in:
TotallyNotElite 2018-08-24 15:19:07 +02:00
commit fe1304ab1e
7 changed files with 121 additions and 41 deletions

View File

@ -33,7 +33,8 @@ class inactivityTracker
std::unordered_map<std::pair<int, int>, std::pair<int, unsigned int>,
boost::hash<std::pair<int, int>>>
inactives;
std::vector<int> sentryAreas;
std::unordered_map<int, bool> sentryAreas;
std::vector<Vector> sentries;
bool vischeckConnection(std::pair<int, int> &connection)
{
@ -89,36 +90,52 @@ public:
i.second.second = 0;
}
}
bool ShouldCancelPath(std::vector<Vector> crumbs)
{
for (auto sentry : sentries)
for (auto crumb : crumbs)
{
if (crumb.DistTo(sentry) > 1100)
continue;
if (!IsVectorVisible(crumb, sentry, true))
continue;
return true;
}
return false;
}
void updateSentries()
{
logging::Info("1");
sentryAreas.clear();
sentries.clear();
for (int i = 0; i < HIGHEST_ENTITY; i++)
{
CachedEntity *ent = ENTITY(i);
if (CE_BAD(ent) || ent->m_iClassID() != CL_CLASS(CObjectSentrygun))
if (CE_BAD(ent) || ent->m_iClassID() != CL_CLASS(CObjectSentrygun) || ent->m_iTeam() == LOCAL_E->m_iTeam())
continue;
Vector sentryloc = GetBuildingPosition(ent);
sentries.push_back(sentryloc);
for (auto i : areas)
{
Vector area = i.m_center;
area.z += 30.0f;
area.z += 83.0f;
if (area.DistTo(sentryloc) > 1100.0f)
continue;
if (!IsVectorVisible(area, sentryloc, true))
continue;
logging::Info("5");
sentryAreas.push_back(i.m_id);
sentryAreas[i.m_id] = true;
}
}
}
bool IsIgnored(std::pair<int, int> connection)
{
if (inactives.find(connection) == inactives.end())
if (sentryAreas[connection.first] ||
sentryAreas[connection.second])
{
return false;
logging::Info("Ignored a connection due to sentry gun coverage");
return true;
}
if (inactives.find(connection) == inactives.end())
return false;
auto &pair = inactives.at(connection);
if (pair.second >= 5000)
{
@ -131,14 +148,6 @@ public:
"Ignored a connection due to type 2 connection type.");
return true;
}
if (std::find(sentryAreas.begin(), sentryAreas.end(),
connection.first) != sentryAreas.end() ||
std::find(sentryAreas.begin(), sentryAreas.end(),
connection.second) != sentryAreas.end())
{
logging::Info("Ignored a connection due to sentry gun coverage");
return true;
}
return false;
}

View File

@ -42,6 +42,19 @@ public:
virtual TraceType_t GetTraceType() const;
};
class FilterNoEntity : public ITraceFilter
{
public:
IClientEntity *m_pSelf;
public:
virtual ~FilterNoEntity();
FilterNoEntity();
virtual bool ShouldHitEntity(IHandleEntity *entity, int mask);
void SetSelf(IClientEntity *self);
virtual TraceType_t GetTraceType() const;
};
class FilterPenetration : public ITraceFilter
{
public:
@ -59,5 +72,6 @@ public:
extern FilterDefault filter_default;
extern FilterNoPlayer filter_no_player;
extern FilterNoEntity filter_no_entity;
extern FilterPenetration filter_penetration;
} // namespace trace

View File

@ -118,7 +118,9 @@ void update_catbot_list()
strcasestr(info.name, "zCat") ||
strcasestr(info.name, "lagger bot") ||
strcasestr(info.name, "zLag-bot") ||
strcasestr(info.name, "crash-bot"))
strcasestr(info.name, "crash-bot") ||
strcasestr(info.name, "reichstagbot")
)
{
if (human_detecting_map.find(info.friendsID) ==
human_detecting_map.end())

View File

@ -185,14 +185,13 @@ void Init()
sniper_spots.size(), preferred_sniper_spots.size(),
nest_spots.size());
}
// I doubtwe'd use more than 128 Sniper spots
std::array<int, 128> priority_spots;
std::unordered_map<int, int> priority_spots;
void initonce()
{
for (int i = 0; i < afkTicks.size(); i++)
afkTicks[i].update();
for (auto &e :priority_spots)
e = 0;
priority_spots.clear();
cdr.update();
cd2.update();
cd3.update();
@ -294,11 +293,11 @@ int GetClosestBuilding()
return BestBuilding;
}
void NavToSniperSpot(int priority)
bool NavToSniperSpot(int priority)
{
Vector random_spot;
if (!sniper_spots.size() && !preferred_sniper_spots.size())
return;
return false;
auto snip_spot = preferred_sniper_spots.size()
? preferred_sniper_spots
: sniper_spots;
@ -323,12 +322,13 @@ void NavToSniperSpot(int priority)
}
if (best_spot == -1)
return;
return false;
random_spot = snip_spot.at(best_spot);
bool toret = false;
if (random_spot.z)
nav::NavTo(random_spot, false, true, priority);
toret = nav::NavTo(random_spot, false, true, priority);
priority_spots[best_spot]++;
return;
return toret;
}
int follow_target = 0;
void CreateMove()
@ -360,15 +360,17 @@ void CreateMove()
cd3.update();
bool isready =
(spy_mode || heavy_mode || engi_mode) ? 1 : nav::ReadyForCommands;
int waittime = (spy_mode || heavy_mode || engi_mode) ? 100 : 5000;
static int waittime = (spy_mode || heavy_mode || engi_mode) ? 100 : 2000;
if (isready && cd3.test_and_set(waittime))
{
waittime = (spy_mode || heavy_mode || engi_mode) ? 100 : 2000;
if (!spy_mode && !heavy_mode && !engi_mode)
{
cd3.update();
if (cd2.test_and_set(5000))
Init();
NavToSniperSpot(5);
if (!NavToSniperSpot(5))
waittime = 1;
}
else if (!engi_mode)
{
@ -377,13 +379,17 @@ void CreateMove()
{
if (cd2.test_and_set(5000))
Init();
NavToSniperSpot(5);
if (!NavToSniperSpot(5))
waittime = 1;
}
if (CE_GOOD(tar))
{
if (!spy_mode ||
!hacks::shared::backtrack::isBacktrackEnabled)
nav::NavTo(tar->m_vecOrigin(), false);
{
if (!nav::NavTo(tar->m_vecOrigin(), false))
last_tar = -1;
}
else
{
for (auto i : hacks::shared::backtrack::headPositions
@ -508,7 +514,8 @@ void CreateMove()
{
if (cd2.test_and_set(5000))
Init();
NavToSniperSpot(1);
if (!NavToSniperSpot(1))
waittime = 1;
return;
}
}

View File

@ -1107,19 +1107,29 @@ netvar.iHealth));
bool IsVectorVisible(Vector origin, Vector target, bool enviroment_only)
{
trace_t trace_visible;
Ray_t ray;
trace::filter_no_player.SetSelf(RAW_ENT(g_pLocalPlayer->entity));
ray.Init(origin, target);
if (!enviroment_only)
{
trace_t trace_visible;
Ray_t ray;
trace::filter_no_player.SetSelf(RAW_ENT(g_pLocalPlayer->entity));
ray.Init(origin, target);
g_ITrace->TraceRay(ray, MASK_SHOT_HULL, &trace::filter_no_player,
&trace_visible);
return (trace_visible.fraction == 1.0f);
}
else
g_ITrace->TraceRay(ray, 0x4200400B, &trace::filter_no_player,
&trace_visible);
{
trace_t trace_visible;
Ray_t ray;
return (trace_visible.fraction == 1.0f);
trace::filter_no_entity.SetSelf(RAW_ENT(g_pLocalPlayer->entity));
ray.Init(origin, target);
g_ITrace->TraceRay(ray, MASK_SHOT_HULL, &trace::filter_no_entity,
&trace_visible);
return (trace_visible.fraction == 1.0f);
}
}
void WhatIAmLookingAt(int *result_eindex, Vector *result_pos)

View File

@ -243,6 +243,7 @@ void clearInstructions()
static Timer ignoreReset{};
static Timer patherReset{};
static Timer sentryUpdate{};
static Timer sentryCheck{};
// Function for removing ignores
void ignoreManagerCM()
{
@ -252,8 +253,8 @@ void ignoreManagerCM()
TF2MAP->inactiveTracker.reset();
if (patherReset.test_and_set(30000))
TF2MAP->pather->Reset();
if(sentryUpdate.test_and_set(2000))
TF2MAP->inactiveTracker.updateSentries();
if(sentryUpdate.test_and_set(1000))
TF2MAP->inactiveTracker.updateSentries();
}
void Repath()
@ -265,6 +266,7 @@ void Repath()
// Throwaway int
int i1, i2;
// Find a new path
TF2MAP->pather->Reset();
crumbs = findPath(g_pLocalPlayer->v_Origin, crumbs.back(), i1, i2);
}
else
@ -273,6 +275,7 @@ void Repath()
"Pathing: NavBot inactive for too long. Canceling tasks and "
"ignoring connection...");
// Wait for new instructions
TF2MAP->pather->Reset();
crumbs.clear();
}
}
@ -325,6 +328,13 @@ void CreateMove()
inactivity.update();
return;
}
// Check for new sentries
if (sentryCheck.test_and_set(1000) && TF2MAP->inactiveTracker.ShouldCancelPath(crumbs))
{
logging::Info("Pathing: New Sentry found!");
TF2MAP->pather->Reset();
Repath();
}
// If inactive for too long
if (inactivity.check(5000))
{

View File

@ -110,7 +110,34 @@ TraceType_t trace::FilterNoPlayer::GetTraceType() const
{
return TRACE_EVERYTHING;
}
/* No-Entity filter */
trace::FilterNoEntity::FilterNoEntity()
{
m_pSelf = nullptr;
}
trace::FilterNoEntity::~FilterNoEntity(){};
void trace::FilterNoEntity::SetSelf(IClientEntity *self)
{
if (self == nullptr)
{
logging::Info("nullptr in FilterNoPlayer::SetSelf");
return;
}
m_pSelf = self;
}
bool trace::FilterNoEntity::ShouldHitEntity(IHandleEntity *handle, int mask)
{
return false;
}
TraceType_t trace::FilterNoEntity::GetTraceType() const
{
return TRACE_EVERYTHING;
}
/* Penetration Filter */
trace::FilterPenetration::FilterPenetration()
@ -172,4 +199,5 @@ void trace::FilterPenetration::Reset()
trace::FilterDefault trace::filter_default{};
trace::FilterNoPlayer trace::filter_no_player{};
trace::FilterNoEntity trace::filter_no_entity{};
trace::FilterPenetration trace::filter_penetration{};