Fixed capitalization

This commit is contained in:
LightPower392 2020-02-13 10:02:28 -08:00 committed by GitHub
parent 49aa7e8392
commit fe4260879c
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -3,18 +3,18 @@
<List width="150">
<AutoVariable width="fill" target="autoheal.enable" label="Enable Auto Heal"/>
<AutoVariable width="fill" target="autoheal.silent" label="Silent"/>
<AutoVariable width="fill" target="autoheal.steam-only" label="Heal Steamid only"/>
<AutoVariable width="fill" target="autoheal.steam-only" label="Heal Steamid Only"/>
<AutoVariable width="fill" target="autoheal.steamid" label="SteamID"/>
<AutoVariable width="fill" target="autoheal.uber.enable" label="Auto Uber"/>
<AutoVariable width="fill" target="autoheal.uber.share" label="Share Uber"/>
<AutoVariable width="fill" target="autoheal.uber.health-below-ratio" label="Ratio Trigger" min="0" max="100"/>
<AutoVariable width="fill" target="autoheal.popvoice" label="Pop on Voicecommand"/>
<AutoVariable width="fill" target="autoheal.friends-only" label="Only Heal Friends "/>
<AutoVariable width="fill" target="autoheal.friends-only" label="Only Heal Friends"/>
</List>
</Box>
<Box padding="12 6 6 6" width="content" height="content" name="Health Priority" y="155">
<List width="160">
<AutoVariable width="fill" target="autoheal.priority-scout" label="Scout weight"/>
<AutoVariable width="fill" target="autoheal.priority-scout" label="Scout Weight"/>
<AutoVariable width="fill" target="autoheal.priority-soldier" label="Soldier weight"/>
<AutoVariable width="fill" target="autoheal.priority-pyro" label="Pyro weight"/>
<AutoVariable width="fill" target="autoheal.priority-demoman" label="Demoman weight"/>
@ -22,14 +22,14 @@
<AutoVariable width="fill" target="autoheal.priority-engineer" label="Engineer weight"/>
<AutoVariable width="fill" target="autoheal.priority-medic" label="Medic weight"/>
<AutoVariable width="fill" target="autoheal.priority-sniper" label="Sniper weight"/>
<AutoVariable width="fill" target="autoheal.priority-spy" label="Spy weight"/>
<AutoVariable width="fill" target="autoheal.priority-spy" label="Spy Weight"/>
</List>
</Box>
<Box padding="12 6 6 6" width="content" height="content" name="Auto Vaccinator" x="170">
<List width="150">
<AutoVariable width="fill" target="autoheal.vacc.enable" label="Enable Auto Vaccinator"/>
<AutoVariable width="fill" target="autoheal.vacc.reset-timer" label="Reset timer"/>
<LabeledObject width="fill" label="Default resist">
<AutoVariable width="fill" target="autoheal.vacc.reset-timer" label="Reset Timer"/>
<LabeledObject width="fill" label="Default Resist">
<Select target="autoheal.vacc.default-resistance">
<Option name="Disable" value="0"/>
<Option name="Bullet" value="1"/>
@ -40,32 +40,32 @@
</List>
<Box padding="12 6 6 6" name="Bullet" width="content" height="content" x="170">
<List width="150">
<LabeledObject width="fill" label="Sniper pop">
<LabeledObject width="fill" label="Sniper Pp">
<Select target="autoheal.vacc.bullet.sniper-pop">
<Option name="Never" value="0"/>
<Option name="Visible, zoom" value="1"/>
<Option name="Any zoomed" value="2"/>
</Select>
</LabeledObject>
<AutoVariable width="fill" target="autoheal.vacc.bullet.min-charges" label="Min. charges" min="0" max="4"/>
<AutoVariable width="fill" target="autoheal.vacc.bullet.max-fov" label="Max enemy FOV" min="0" max="180"/>
<AutoVariable width="fill" target="autoheal.vacc.bullet.min-charges" label="Min. Charges" min="0" max="4"/>
<AutoVariable width="fill" target="autoheal.vacc.bullet.max-fov" label="Max Enemy FOV" min="0" max="180"/>
</List>
</Box>
<Box padding="12 6 6 6" name="Blast" width="content" height="content" y="75">
<List width="150">
<AutoVariable width="fill" target="autoheal.vacc.blast.enable" label="Enable"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.crit-pop" label="Pop on near crit"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.danger-range" label="Danger range" min="0" max="1000"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.pop-near-rocket-health" label="Rocket health pop" tooltip="Pop ubercharge if rocket is near and health is less than" min="0" max="450"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.min-charges" label="Min. charges" min="0" max="4"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.crit-pop" label="Pop on Near Crit"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.danger-range" label="Danger Range" min="0" max="1000"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.pop-near-rocket-health" label="Rocket Health Pop" tooltip="Pop ubercharge if rocket is near and health is less than" min="0" max="450"/>
<AutoVariable width="fill" target="autoheal.vacc.blast.min-charges" label="Min. Charges" min="0" max="4"/>
</List>
</Box>
<Box padding="12 6 6 6" name="Fire" width="content" height="content" y="75" x="170">
<List width="150">
<AutoVariable width="fill" target="autoheal.vacc.fire.enable" label="Enable"/>
<AutoVariable width="fill" target="autoheal.vacc.fire.prevent-afterburn" label="Prevent afterburn"/>
<AutoVariable width="fill" target="autoheal.vacc.fire.pyro-range" label="Danger range"/>
<AutoVariable width="fill" target="autoheal.vacc.fire.min-charges" label="Min. charges" min="0" max="4"/>
<AutoVariable width="fill" target="autoheal.vacc.fire.prevent-afterburn" label="Prevent Afterburn"/>
<AutoVariable width="fill" target="autoheal.vacc.fire.pyro-range" label="Danger Range"/>
<AutoVariable width="fill" target="autoheal.vacc.fire.min-charges" label="Min. Charges" min="0" max="4"/>
<LabeledObject width="fill" label="Pyro pop">
<Select target="autoheal.vacc.fire.pyro-pop">
<Option name="Never" value="0"/>