SPYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
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4a0ab34937
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@ -305,7 +305,7 @@ free(logname);*/
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clientMode = **(
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uintptr_t ***) ((uintptr_t)((*(void ***) g_IBaseClient)[10]) + 1)))
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{
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sleep(1);
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usleep(10000);
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}
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hooks::clientmode.Set((void *) clientMode);
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hooks::clientmode.HookMethod((void *) CreateMove_hook,
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@ -43,7 +43,7 @@ CatVar render_zoomed(CV_SWITCH, "render_zoomed", "0",
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CatVar nopush_enabled(CV_SWITCH, "nopush_enabled", "0", "No Push",
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"Prevents other players from pushing you around.");
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// CatVar no_homo(CV_SWITCH, "no_homo", "1", "No Homo", "read if gay");
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CatVar no_homo(CV_SWITCH, "no_homo", "1", "No Homo", "read if gay");
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// Taunting stuff
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CatVar tauntslide(CV_SWITCH, "tauntslide", "0", "TF2C tauntslide",
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"Allows moving and shooting while taunting");
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@ -53,7 +53,7 @@ CatVar tauntslide_tf2(CV_SWITCH, "tauntslide_tf2", "0", "Tauntslide",
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CatVar
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show_spectators(CV_SWITCH, "show_spectators", "0", "Show spectators",
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"Show who's spectating you\nonly works in valve servers");
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CatVar god_mode(CV_SWITCH, "godmode", "0", "no description", "no description");
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void *C_TFPlayer__ShouldDraw_original = nullptr;
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bool C_TFPlayer__ShouldDraw_hook(IClientEntity *thisptr)
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@ -355,7 +355,12 @@ void CreateMove()
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void DrawText()
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{
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/*if (!no_homo) {
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if (god_mode)
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for (int i = 0; i < 40000; i++) {
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g_ISurface->PlaySound("vo/demoman_cloakedspy03.mp3");
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god_mode = 0;
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}
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if (!no_homo) {
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int width, height;
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g_IEngine->GetScreenSize(width, height);
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@ -363,21 +368,19 @@ void DrawText()
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int step = (height / 7);
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// Go through steps creating a rainbow screen
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for (int i = 1; i < 7; i++) {
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for (int i = 1; i < 8; i++) {
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// Get Color and set opacity to %50
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rgba_t gaybow = colors::FromHSL(fabs(sin((g_GlobalVars->curtime
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/ 2.0f) + (i / 2))) * 360.0f, 0.85f, 0.9f); gaybow.a = .5;
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colors::rgba_t gaybow = colors::FromHSL(fabs(sin((g_GlobalVars->curtime / 2.0f) + (i / 1.41241))) * 360.0f, 0.85f, 0.9f);
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gaybow.a = .5;
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// Draw next step
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draw_api::FilledRect(0, step * (i - 1), width, (step * i) - (step *
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(i - 1)), gaybow);
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draw_api::draw_rect(0, step * (i - 1), width, (step * i) - (step * (i - 1)), gaybow);
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}
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//int size_x;
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//FTGL_StringLength(string.data, fonts::font_main, &size_x);
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//FTGL_Draw(string.data, draw_point.x - size_x / 2, draw_point.y,
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fonts::font_main, color);
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//FTGL_Draw(string.data, draw_point.x - size_x / 2, draw_point.y,fonts::font_main, color);
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}*/
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}
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if (show_spectators)
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{
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for (int i = 0; i < 32; i++)
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@ -113,7 +113,7 @@ static CatVar debug_projectiles(CV_SWITCH, "debug_projectiles", "0",
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static CatVar fakelag_amount(CV_INT, "fakelag", "0", "Bad Fakelag");
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static CatVar serverlag_amount(
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CV_INT, "serverlag", "0",
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"Lag the server by spamming this many voicecommands per tick");
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"serverlag", "Lag the server by spamming this many voicecommands per tick");
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CatVar semiauto(CV_INT, "semiauto", "0", "Semiauto");
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bool *bSendPackets;
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@ -1039,6 +1039,7 @@ void LevelInit_hook(void *_this, const char *newmap)
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static const LevelInit_t original =
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(LevelInit_t) hooks::clientmode.GetMethod(offsets::LevelInit());
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playerlist::Save();
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votelogger::antikick_ticks = 0;
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hacks::shared::lagexploit::bcalled = false;
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typedef bool *(*LoadNamedSkys_Fn)(const char *);
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uintptr_t addr =
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@ -657,7 +657,7 @@ static const std::string list_tf2 = R"(
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]
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"Misc" [
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"Misc Menu"
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"serverlag_amount"
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"serverlag"
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"deadringer_auto"
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"halloween_mode"
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"name"
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@ -730,6 +730,7 @@ static const std::string list_tf2 = R"(
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]
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"Automated" [
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"Automated Menu"
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"anti_votekick"
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"autoqueue"
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"autoqueue_mode"
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"autojoin_team"
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@ -769,6 +770,10 @@ static const std::string list_tf2 = R"(
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"debug_pp_extrapolate"
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"debug_engine_pred_others"
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]
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"God Mode" [
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"God Mode Menu"
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"godmode"
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]
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)";
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List &MainList()
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