TotallyNotElite
8d5c5f26d9
add some suggestions
2020-05-02 20:29:58 +02:00
TotallyNotElite
e214e45e7d
escape function names
2020-05-02 19:38:19 +02:00
TotallyNotElite
73bf3398cf
ask user if they want to provide crashlogs on attach, vastly improve addr2line
2020-05-02 19:30:06 +02:00
LightCat
8d11a03138
Merge pull request #977 from nullworks/warp
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Warp changes
2020-05-02 18:05:02 +02:00
LightCat
271672070e
Merge pull request #957 from nullworks/lightcat
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Rewrite crithack
2020-05-02 18:04:37 +02:00
LightCat
a46ff22536
Update include/reclasses/CTFPlayerShared.hpp
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Co-authored-by: TotallyNotElite <38938720+TotallyNotElite@users.noreply.github.com>
2020-05-02 17:55:44 +02:00
BenCat07
5ef46fe4e6
Possibly fix crithack crash(?)
2020-05-02 14:27:48 +02:00
BenCat07
b783479948
Improve AutoSticky
2020-05-02 14:27:48 +02:00
BenCat07
abe79d2ceb
Improve crithack with the sticky launcher
2020-05-02 14:27:48 +02:00
BenCat07
59f08c03ff
Fix melee damage not being reset properly at the start of a new round
2020-05-02 14:27:48 +02:00
BenCat07
978aa92bec
Fix Prevent crits sometimes not functioning as intended
2020-05-02 14:27:48 +02:00
BenCat07
a0e227bcda
Fix damage counter being wrong on consectutive rounds
2020-05-02 14:27:48 +02:00
BenCat07
5c2bc1e437
Fix a bug with the IsRapidFIre func
2020-05-02 14:27:48 +02:00
BenCat07
2f71e7c4f8
Improve Crithack FPS
2020-05-02 14:27:48 +02:00
BenCat07
2e7ed6cc64
Rapidfire weapon crithack!
2020-05-02 14:27:48 +02:00
BenCat07
ec812350a6
Make Ranged damage counter more reliable
2020-05-02 14:27:48 +02:00
BenCat07
b63b81fcb3
Fix a crash in getWeaponByID
2020-05-02 14:27:48 +02:00
BenCat07
95889cacff
Finish non rapidfire crithack
2020-05-02 14:27:48 +02:00
BenCat07
d97f780a8b
Fix some damage being counted wrongly which causes desyncs
2020-05-02 14:27:19 +02:00
BenCat07
ff2cf72c81
Improve cat_debug_print_crit_info
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TNE asked for this due to textmode bots
2020-05-02 14:27:19 +02:00
BenCat07
cfc75f7e99
Finish up crithack
2020-05-02 14:27:19 +02:00
BenCat07
1121dab68d
Fix broken breathing when out of sync
2020-05-02 14:27:19 +02:00
BenCat07
4728d5352a
Improve crithack further
2020-05-02 14:27:19 +02:00
BenCat07
a07a0b78f6
Make Crithack work properly again
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There are probably some more Things that need fixing, but i have not found anything yet besides melee crit display not working properly
2020-05-02 14:27:19 +02:00
BenCat07
349f98a1c0
Fix first crit every round not being calculated right
2020-05-02 14:27:19 +02:00
BenCat07
ed8512c044
Drastically improve crithack and add a Crit meter/bar
2020-05-02 14:27:19 +02:00
BenCat07
85eeffa9e9
Improve crithack and fix nospread with crithack
2020-05-02 14:27:19 +02:00
BenCat07
ad4d09ce86
Update crithack with new knowledge
2020-05-02 14:27:19 +02:00
BenCat07
82b6a2b3cb
Address more issues mentioned in pr (and make more static)
2020-05-02 14:27:19 +02:00
BenCat07
3da760a9d3
address PR issues
2020-05-02 14:27:19 +02:00
LightCat
323d73c24d
Update with requested change
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Co-Authored-By: TotallyNotElite <38938720+TotallyNotElite@users.noreply.github.com>
2020-05-02 14:27:19 +02:00
BenCat07
2786ac53c4
Calculate observed critchance on client
2020-05-02 14:27:19 +02:00
BenCat07
fddbac7d9d
Rewrite crithack
2020-05-02 14:27:19 +02:00
LightCat
5a88fb7842
Merge pull request #981 from nullworks/totallynotelite
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Add crash reporting via sentry.io
2020-05-02 14:25:01 +02:00
TotallyNotElite
c837c915b3
auto crash reporting
2020-05-02 14:19:37 +02:00
BenCat07
3918bc4629
Don't attack while currently warping
2020-05-02 12:11:14 +02:00
LightCat
420ad29f86
Merge pull request #980 from nullworks/fix_aimassist
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Fix textmode issues
2020-05-02 11:32:35 +02:00
BenCat07
1dbdc66c16
Fix textmode issues
2020-05-02 09:37:37 +02:00
LightCat
01aad8d192
Merge pull request #979 from dotqurter/patch-1
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very small edit to bruteforce angles
2020-05-01 22:00:43 +02:00
LightCat
eb8e7bbd1b
Merge pull request #969 from LightPower392/extra
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Fixed Bone ESP and More
2020-05-01 21:59:31 +02:00
BenCat07
45b4f9f073
Pick needed change from crithack
2020-05-01 21:58:25 +02:00
BenCat07
67b9ddf2c3
Fix charge control related things
2020-05-01 21:54:16 +02:00
BenCat07
2e0321f6e7
Add Demoknight mode
2020-05-01 21:54:05 +02:00
TotallyNotElite
4bab2fbef2
Update libnullnexus
2020-05-01 13:48:33 +02:00
echo!
08dbff6aa5
very small edit to bruteforce angles
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abuses the ~20deg area of hitbox that the head can be in while bruteforcing, to cover wider ranges than +90/-90
2020-05-01 00:32:16 -04:00
LightPower392
3fd4f5aa03
changed enti to ent
2020-04-30 08:46:59 -07:00
BenCat07
d9c044c1b0
Bytepatch Fixes
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Make bullet traces only init when used, and make killfeed color be off by default, also rework bytepatch to do all the searching logic at patch time instead of construction.
2020-04-29 15:50:21 +02:00
BenCat07
3b22c5dc28
Don't mess up the statement god damn it
2020-04-28 14:58:56 +02:00
BenCat07
bb594d3a07
Fix issue with charge in jump and active charge
2020-04-28 14:17:54 +02:00
TotallyNotElite
1dc72d3b3f
Merge pull request #975 from nullworks/totallynotelite
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Update libnullnexus
2020-04-25 23:09:46 +02:00