/* AUTO-GENERATED HEADER - DO NOT MODIFY CONSTEXPR HEADER FOR css */ #ifndef css_CONSTEXPR_AUTOGEN_HPP #define css_CONSTEXPR_AUTOGEN_HPP namespace client_classes_constexpr { class css { public: static constexpr int CTETFParticleEffect = 0; static constexpr int CTETFExplosion = 0; static constexpr int CTETFBlood = 0; static constexpr int CTFTankBoss = 0; static constexpr int CTFBaseBoss = 0; static constexpr int CBossAlpha = 0; static constexpr int CZombie = 0; static constexpr int CMerasmusDancer = 0; static constexpr int CMerasmus = 0; static constexpr int CHeadlessHatman = 0; static constexpr int CEyeballBoss = 0; static constexpr int CTFWeaponSapper = 0; static constexpr int CTFWeaponBuilder = 0; static constexpr int C_TFWeaponBuilder = 0; static constexpr int CTFTeam = 0; static constexpr int CTFTauntProp = 0; static constexpr int CTFProjectile_Rocket = 0; static constexpr int CTFProjectile_Flare = 0; static constexpr int CTFProjectile_EnergyBall = 0; static constexpr int CTFProjectile_GrapplingHook = 0; static constexpr int CTFProjectile_HealingBolt = 0; static constexpr int CTFProjectile_Arrow = 0; static constexpr int CTFPlayerResource = 0; static constexpr int CTFPlayer = 0; static constexpr int CTFRagdoll = 0; static constexpr int CTEPlayerAnimEvent = 144; static constexpr int CTFPasstimeLogic = 0; static constexpr int CPasstimeBall = 0; static constexpr int CTFObjectiveResource = 0; static constexpr int CTFGlow = 0; static constexpr int CTEFireBullets = 131; static constexpr int CTFBuffBanner = 0; static constexpr int CTFAmmoPack = 0; static constexpr int CObjectTeleporter = 0; static constexpr int CObjectSentrygun = 0; static constexpr int CTFProjectile_SentryRocket = 0; static constexpr int CObjectSapper = 0; static constexpr int CObjectCartDispenser = 0; static constexpr int CObjectDispenser = 0; static constexpr int CMonsterResource = 0; static constexpr int CFuncRespawnRoomVisualizer = 0; static constexpr int CFuncRespawnRoom = 0; static constexpr int CFuncPasstimeGoal = 0; static constexpr int CFuncForceField = 0; static constexpr int CCaptureZone = 0; static constexpr int CCurrencyPack = 0; static constexpr int CBaseObject = 0; static constexpr int CTFBotHintEngineerNest = 0; static constexpr int CBotNPCMinion = 0; static constexpr int CBotNPC = 0; static constexpr int CRagdollPropAttached = 93; static constexpr int CRagdollProp = 92; static constexpr int NextBotCombatCharacter = 190; static constexpr int CWaterBullet = 160; static constexpr int CFuncMonitor = 57; static constexpr int CWorld = 187; static constexpr int CWaterLODControl = 161; static constexpr int CVGuiScreen = 158; static constexpr int CPropJeep = 89; static constexpr int CPropVehicleChoreoGeneric = 0; static constexpr int CTEWorldDecal = 157; static constexpr int CTESpriteSpray = 154; static constexpr int CTESprite = 153; static constexpr int CTESparks = 152; static constexpr int CTESmoke = 151; static constexpr int CTEShowLine = 149; static constexpr int CTEProjectedDecal = 146; static constexpr int CTEPlayerDecal = 145; static constexpr int CTEPhysicsProp = 142; static constexpr int CTEParticleSystem = 141; static constexpr int CTEMuzzleFlash = 140; static constexpr int CTELargeFunnel = 138; static constexpr int CTEKillPlayerAttachments = 137; static constexpr int CTEImpact = 136; static constexpr int CTEGlowSprite = 135; static constexpr int CTEShatterSurface = 148; static constexpr int CTEFootprintDecal = 133; static constexpr int CTEFizz = 132; static constexpr int CTEExplosion = 130; static constexpr int CTEEnergySplash = 129; static constexpr int CTEEffectDispatch = 128; static constexpr int CTEDynamicLight = 127; static constexpr int CTEDecal = 125; static constexpr int CTEClientProjectile = 124; static constexpr int CTEBubbleTrail = 123; static constexpr int CTEBubbles = 122; static constexpr int CTEBSPDecal = 121; static constexpr int CTEBreakModel = 120; static constexpr int CTEBloodStream = 119; static constexpr int CTEBloodSprite = 118; static constexpr int CTEBeamSpline = 117; static constexpr int CTEBeamRingPoint = 116; static constexpr int CTEBeamRing = 115; static constexpr int CTEBeamPoints = 114; static constexpr int CTEBeamLaser = 113; static constexpr int CTEBeamFollow = 112; static constexpr int CTEBeamEnts = 111; static constexpr int CTEBeamEntPoint = 110; static constexpr int CTEBaseBeam = 109; static constexpr int CTEArmorRicochet = 108; static constexpr int CTEMetalSparks = 139; static constexpr int CTest_ProxyToggle_Networkable = 155; static constexpr int CTestTraceline = 156; static constexpr int CTesla = 150; static constexpr int CTeamTrainWatcher = 0; static constexpr int CBaseTeamObjectiveResource = 16; static constexpr int CTeam = 106; static constexpr int CSun = 105; static constexpr int CSteamJet = 104; static constexpr int CParticlePerformanceMonitor = 74; static constexpr int CSpotlightEnd = 100; static constexpr int DustTrail = 188; static constexpr int CFireTrail = 47; static constexpr int SporeTrail = 195; static constexpr int SporeExplosion = 194; static constexpr int RocketTrail = 192; static constexpr int SmokeTrail = 193; static constexpr int CSmokeStack = 99; static constexpr int CSlideshowDisplay = 97; static constexpr int CShadowControl = 96; static constexpr int CSceneEntity = 95; static constexpr int CRopeKeyframe = 94; static constexpr int CRagdollManager = 91; static constexpr int CPropVehicleDriveable = 90; static constexpr int CPhysicsPropMultiplayer = 79; static constexpr int CPhysBoxMultiplayer = 77; static constexpr int CBasePropDoor = 15; static constexpr int CDynamicProp = 33; static constexpr int CPointCommentaryNode = 85; static constexpr int CPointCamera = 84; static constexpr int CPlayerResource = 83; static constexpr int CPlasma = 82; static constexpr int CPhysMagnet = 80; static constexpr int CPhysicsProp = 78; static constexpr int CPhysBox = 76; static constexpr int CParticleSystem = 75; static constexpr int ParticleSmokeGrenade = 191; static constexpr int CParticleFire = 73; static constexpr int MovieExplosion = 189; static constexpr int CMaterialModifyControl = 72; static constexpr int CLightGlow = 71; static constexpr int CInfoOverlayAccessor = 69; static constexpr int CTEGaussExplosion = 134; static constexpr int CFuncTrackTrain = 62; static constexpr int CFuncSmokeVolume = 61; static constexpr int CFuncRotating = 60; static constexpr int CFuncReflectiveGlass = 59; static constexpr int CFuncOccluder = 58; static constexpr int CFunc_LOD = 53; static constexpr int CTEDust = 126; static constexpr int CFunc_Dust = 52; static constexpr int CFuncConveyor = 55; static constexpr int CBreakableSurface = 22; static constexpr int CFuncAreaPortalWindow = 54; static constexpr int CFish = 48; static constexpr int CEntityFlame = 36; static constexpr int CFireSmoke = 46; static constexpr int CEnvTonemapController = 44; static constexpr int CEnvScreenEffect = 42; static constexpr int CEnvScreenOverlay = 43; static constexpr int CEnvProjectedTexture = 40; static constexpr int CEnvParticleScript = 39; static constexpr int CFogController = 50; static constexpr int CEntityParticleTrail = 37; static constexpr int CEntityDissolve = 35; static constexpr int CEnvQuadraticBeam = 41; static constexpr int CEmbers = 34; static constexpr int CEnvWind = 45; static constexpr int CPrecipitation = 87; static constexpr int CDynamicLight = 32; static constexpr int CColorCorrectionVolume = 25; static constexpr int CColorCorrection = 24; static constexpr int CBreakableProp = 21; static constexpr int CBaseTempEntity = 17; static constexpr int CBasePlayer = 13; static constexpr int CBaseFlex = 10; static constexpr int CBaseEntity = 9; static constexpr int CBaseDoor = 8; static constexpr int CBaseCombatCharacter = 4; static constexpr int CBaseAnimatingOverlay = 3; static constexpr int CBoneFollower = 20; static constexpr int CBaseAnimating = 2; static constexpr int CInfoLightingRelative = 68; static constexpr int CAI_BaseNPC = 0; static constexpr int CWeaponIFMSteadyCam = 0; static constexpr int CWeaponIFMBaseCamera = 0; static constexpr int CWeaponIFMBase = 0; static constexpr int CTFWearableLevelableItem = 0; static constexpr int CTFWearableDemoShield = 0; static constexpr int CTFWearableRobotArm = 0; static constexpr int CTFRobotArm = 0; static constexpr int CTFWrench = 0; static constexpr int CTFProjectile_ThrowableBreadMonster = 0; static constexpr int CTFProjectile_ThrowableBrick = 0; static constexpr int CTFProjectile_ThrowableRepel = 0; static constexpr int CTFProjectile_Throwable = 0; static constexpr int CTFThrowable = 0; static constexpr int CTFSyringeGun = 0; static constexpr int CTFKatana = 0; static constexpr int CTFSword = 0; static constexpr int CSniperDot = 0; static constexpr int CTFSniperRifleClassic = 0; static constexpr int CTFSniperRifleDecap = 0; static constexpr int CTFSniperRifle = 0; static constexpr int CTFChargedSMG = 0; static constexpr int CTFSMG = 0; static constexpr int CTFShovel = 0; static constexpr int CTFShotgunBuildingRescue = 0; static constexpr int CTFPEPBrawlerBlaster = 0; static constexpr int CTFSodaPopper = 0; static constexpr int CTFShotgun_Revenge = 0; static constexpr int CTFScatterGun = 0; static constexpr int CTFShotgun_Pyro = 0; static constexpr int CTFShotgun_HWG = 0; static constexpr int CTFShotgun_Soldier = 0; static constexpr int CTFShotgun = 0; static constexpr int CTFCrossbow = 0; static constexpr int CTFRocketLauncher_Mortar = 0; static constexpr int CTFRocketLauncher_AirStrike = 0; static constexpr int CTFRocketLauncher_DirectHit = 0; static constexpr int CTFRocketLauncher = 0; static constexpr int CTFRevolver = 0; static constexpr int CTFDRGPomson = 0; static constexpr int CTFRaygun = 0; static constexpr int CTFPistol_ScoutSecondary = 0; static constexpr int CTFPistol_ScoutPrimary = 0; static constexpr int CTFPistol_Scout = 0; static constexpr int CTFPistol = 0; static constexpr int CTFPipebombLauncher = 0; static constexpr int CTFWeaponPDA_Spy = 0; static constexpr int CTFWeaponPDA_Engineer_Destroy = 0; static constexpr int CTFWeaponPDA_Engineer_Build = 0; static constexpr int CTFWeaponPDAExpansion_Teleporter = 0; static constexpr int CTFWeaponPDAExpansion_Dispenser = 0; static constexpr int CTFWeaponPDA = 0; static constexpr int CPasstimeGun = 0; static constexpr int CTFParticleCannon = 0; static constexpr int CTFParachute_Secondary = 0; static constexpr int CTFParachute_Primary = 0; static constexpr int CTFParachute = 0; static constexpr int CTFMinigun = 0; static constexpr int CTFMedigunShield = 0; static constexpr int CWeaponMedigun = 0; static constexpr int CTFMechanicalArm = 0; static constexpr int CTFLunchBox_Drink = 0; static constexpr int CTFLunchBox = 0; static constexpr int CLaserDot = 0; static constexpr int CTFLaserPointer = 0; static constexpr int CTFKnife = 0; static constexpr int CTFProjectile_Cleaver = 0; static constexpr int CTFProjectile_JarMilk = 0; static constexpr int CTFProjectile_Jar = 0; static constexpr int CTFCleaver = 0; static constexpr int CTFJarMilk = 0; static constexpr int CTFJar = 0; static constexpr int CTFWeaponInvis = 0; static constexpr int CTFGrenadePipebombProjectile = 0; static constexpr int CTFCannon = 0; static constexpr int CTFGrenadeLauncher = 0; static constexpr int CTFGrapplingHook = 0; static constexpr int CTFFlareGun_Revenge = 0; static constexpr int CTFFlareGun = 0; static constexpr int CTFFlameRocket = 0; static constexpr int CTFFlameThrower = 0; static constexpr int CTFFists = 0; static constexpr int CTFFireAxe = 0; static constexpr int CTFCompoundBow = 0; static constexpr int CTFClub = 0; static constexpr int CTFBuffItem = 0; static constexpr int CTFStickBomb = 0; static constexpr int CTFBottle = 0; static constexpr int CTFBonesaw = 0; static constexpr int CTFBall_Ornament = 0; static constexpr int CTFStunBall = 0; static constexpr int CTFBat_Giftwrap = 0; static constexpr int CTFBat_Wood = 0; static constexpr int CTFBat_Fish = 0; static constexpr int CTFBat = 0; static constexpr int CTFBaseRocket = 0; static constexpr int CTFWeaponBaseMerasmusGrenade = 0; static constexpr int CTFWeaponBaseMelee = 0; static constexpr int CTFWeaponBaseGun = 0; static constexpr int CTFWeaponBaseGrenadeProj = 0; static constexpr int CTFWeaponBase = 0; static constexpr int CTFViewModel = 0; static constexpr int CRobotDispenser = 0; static constexpr int CTFRobotDestruction_Robot = 0; static constexpr int CTFReviveMarker = 0; static constexpr int CTFPumpkinBomb = 0; static constexpr int CTFProjectile_EnergyRing = 0; static constexpr int CTFBaseProjectile = 0; static constexpr int CBaseObjectUpgrade = 0; static constexpr int CMannVsMachineStats = 0; static constexpr int CTFRobotDestructionLogic = 0; static constexpr int CTFRobotDestruction_RobotGroup = 0; static constexpr int CTFRobotDestruction_RobotSpawn = 0; static constexpr int CTFPlayerDestructionLogic = 0; static constexpr int CPlayerDestructionDispenser = 0; static constexpr int CTFMinigameLogic = 0; static constexpr int CTFHalloweenMinigame_FallingPlatforms = 0; static constexpr int CTFHalloweenMinigame = 0; static constexpr int CTFMiniGame = 0; static constexpr int CTFWearableVM = 0; static constexpr int CTFWearable = 0; static constexpr int CTFPowerupBottle = 0; static constexpr int CTFItem = 0; static constexpr int CHalloweenSoulPack = 0; static constexpr int CTFGenericBomb = 0; static constexpr int CBonusRoundLogic = 0; static constexpr int CTFGameRulesProxy = 0; static constexpr int CTFDroppedWeapon = 0; static constexpr int CTFProjectile_SpellKartBats = 0; static constexpr int CTFProjectile_SpellKartOrb = 0; static constexpr int CTFHellZap = 0; static constexpr int CTFProjectile_SpellLightningOrb = 0; static constexpr int CTFProjectile_SpellTransposeTeleport = 0; static constexpr int CTFProjectile_SpellMeteorShower = 0; static constexpr int CTFProjectile_SpellSpawnBoss = 0; static constexpr int CTFProjectile_SpellMirv = 0; static constexpr int CTFProjectile_SpellPumpkin = 0; static constexpr int CTFProjectile_SpellSpawnHorde = 0; static constexpr int CTFProjectile_SpellSpawnZombie = 0; static constexpr int CTFProjectile_SpellBats = 0; static constexpr int CTFProjectile_SpellFireball = 0; static constexpr int CTFSpellBook = 0; static constexpr int CHightower_TeleportVortex = 0; static constexpr int CTeleportVortex = 0; static constexpr int CHalloweenGiftPickup = 0; static constexpr int CBonusDuckPickup = 0; static constexpr int CHalloweenPickup = 0; static constexpr int CCaptureFlagReturnIcon = 0; static constexpr int CCaptureFlag = 0; static constexpr int CBonusPack = 0; static constexpr int CHandleTest = 64; static constexpr int CTeamRoundTimer = 0; static constexpr int CTeamplayRoundBasedRulesProxy = 107; static constexpr int CSpriteTrail = 103; static constexpr int CSpriteOriented = 102; static constexpr int CSprite = 101; static constexpr int CPoseController = 86; static constexpr int CGameRulesProxy = 63; static constexpr int CInfoLadderDismount = 67; static constexpr int CFuncLadder = 56; static constexpr int CEnvDetailController = 38; static constexpr int CTFWearableItem = 0; static constexpr int CEconWearable = 0; static constexpr int CBaseAttributableItem = 0; static constexpr int CEconEntity = 0; static constexpr int CBeam = 19; static constexpr int CBaseViewModel = 18; static constexpr int CBaseProjectile = 14; static constexpr int CBaseParticleEntity = 12; static constexpr int CBaseGrenade = 11; static constexpr int CBaseCombatWeapon = 5; static constexpr int CVoteController = 159; static constexpr int CTEHL2MPFireBullets = 0; static constexpr int CHL2MPRagdoll = 0; static constexpr int CHL2MP_Player = 0; static constexpr int CWeaponCitizenSuitcase = 0; static constexpr int CWeaponCitizenPackage = 0; static constexpr int CWeaponAlyxGun = 0; static constexpr int CWeaponCubemap = 0; static constexpr int CWeaponGaussGun = 0; static constexpr int CWeaponAnnabelle = 0; static constexpr int CFlaregun = 0; static constexpr int CWeaponBugBait = 0; static constexpr int CWeaponBinoculars = 0; static constexpr int CWeaponCycler = 166; static constexpr int CCrossbowBolt = 0; static constexpr int CPropVehiclePrisonerPod = 0; static constexpr int CPropCrane = 0; static constexpr int CPropCannon = 0; static constexpr int CPropAirboat = 0; static constexpr int CFlare = 0; static constexpr int CTEConcussiveExplosion = 0; static constexpr int CNPC_Strider = 0; static constexpr int CScriptIntro = 0; static constexpr int CRotorWashEmitter = 0; static constexpr int CPropCombineBall = 0; static constexpr int CPlasmaBeamNode = 0; static constexpr int CNPC_RollerMine = 0; static constexpr int CNPC_Manhack = 0; static constexpr int CNPC_CombineGunship = 0; static constexpr int CNPC_AntlionGuard = 0; static constexpr int CInfoTeleporterCountdown = 0; static constexpr int CMortarShell = 0; static constexpr int CEnvStarfield = 0; static constexpr int CEnvHeadcrabCanister = 0; static constexpr int CAlyxEmpEffect = 0; static constexpr int CCorpse = 0; static constexpr int CCitadelEnergyCore = 0; static constexpr int CHL2_Player = 0; static constexpr int CBaseHLBludgeonWeapon = 0; static constexpr int CHLSelectFireMachineGun = 0; static constexpr int CHLMachineGun = 0; static constexpr int CBaseHelicopter = 0; static constexpr int CNPC_Barney = 0; static constexpr int CNPC_Barnacle = 0; static constexpr int AR2Explosion = 0; static constexpr int CTEAntlionDust = 0; static constexpr int CVortigauntEffectDispel = 0; static constexpr int CVortigauntChargeToken = 0; static constexpr int CNPC_Vortigaunt = 0; static constexpr int CPredictedViewModel = 88; static constexpr int CWeaponStunStick = 0; static constexpr int CWeaponSMG1 = 0; static constexpr int CWeapon_SLAM = 0; static constexpr int CWeaponShotgun = 0; static constexpr int CWeaponRPG = 0; static constexpr int CWeaponPistol = 0; static constexpr int CWeaponPhysCannon = 0; static constexpr int CHL2MPMachineGun = 0; static constexpr int CBaseHL2MPCombatWeapon = 0; static constexpr int CBaseHL2MPBludgeonWeapon = 0; static constexpr int CWeaponHL2MPBase = 0; static constexpr int CWeaponFrag = 0; static constexpr int CWeaponCrowbar = 0; static constexpr int CWeaponCrossbow = 0; static constexpr int CWeaponAR2 = 0; static constexpr int CWeapon357 = 0; static constexpr int CHL2MPGameRulesProxy = 0; static constexpr int CHalfLife2Proxy = 0; static constexpr int CBaseHLCombatWeapon = 0; static constexpr int CTFVehicle = 0; static constexpr int CTFBaseDMPowerup = 0; static constexpr int CWeaponSpawner = 0; static constexpr int CTFUmbrella = 0; static constexpr int CTFTranq = 0; static constexpr int CTFSMG_Primary = 0; static constexpr int CTFRevolver_Secondary = 0; static constexpr int CTFNailgun = 0; static constexpr int CTFHunterRifle = 0; static constexpr int CTFHeavyArtillery = 0; static constexpr int CTFHammerfists = 0; static constexpr int CTFCrowbar = 0; static constexpr int CTFChainsaw = 0; static constexpr int CTEPlantBomb = 143; static constexpr int CTERadioIcon = 147; static constexpr int CPlantedC4 = 81; static constexpr int CCSTeam = 30; static constexpr int CCSPlayerResource = 28; static constexpr int CCSPlayer = 27; static constexpr int CCSRagdoll = 29; static constexpr int CHostage = 66; static constexpr int CWeaponXM1014 = 186; static constexpr int CWeaponUSP = 185; static constexpr int CWeaponUMP45 = 184; static constexpr int CWeaponTMP = 183; static constexpr int CSmokeGrenade = 98; static constexpr int CWeaponSG552 = 182; static constexpr int CWeaponSG550 = 181; static constexpr int CWeaponScout = 180; static constexpr int CWeaponP90 = 179; static constexpr int CWeaponP228 = 178; static constexpr int CWeaponMP5Navy = 177; static constexpr int CWeaponMAC10 = 176; static constexpr int CWeaponM4A1 = 175; static constexpr int CWeaponM3 = 174; static constexpr int CWeaponM249 = 173; static constexpr int CKnife = 70; static constexpr int CHEGrenade = 65; static constexpr int CWeaponGlock = 172; static constexpr int CWeaponGalil = 171; static constexpr int CWeaponG3SG1 = 170; static constexpr int CFlashbang = 49; static constexpr int CWeaponFiveSeven = 169; static constexpr int CWeaponFamas = 168; static constexpr int CWeaponElite = 167; static constexpr int CDEagle = 31; static constexpr int CWeaponCSBaseGun = 165; static constexpr int CWeaponCSBase = 164; static constexpr int CC4 = 23; static constexpr int CBaseCSGrenade = 6; static constexpr int CWeaponAWP = 163; static constexpr int CWeaponAug = 162; static constexpr int CAK47 = 1; static constexpr int CFootstepControl = 51; static constexpr int CCSGameRulesProxy = 26; static constexpr int CBaseCSGrenadeProjectile = 7; }; } #endif /* css_CONSTEXPR_AUTOGEN_HPP */