/* AUTO-GENERATED HEADER - DO NOT MODIFY NON-CONSTEXPR HEADER FOR css */ #ifndef css_AUTOGEN_HPP #define css_AUTOGEN_HPP namespace client_classes { class css { public: int CTETFParticleEffect { 0 }; int CTETFExplosion { 0 }; int CTETFBlood { 0 }; int CTFTankBoss { 0 }; int CTFBaseBoss { 0 }; int CBossAlpha { 0 }; int CZombie { 0 }; int CMerasmusDancer { 0 }; int CMerasmus { 0 }; int CHeadlessHatman { 0 }; int CEyeballBoss { 0 }; int CTFWeaponSapper { 0 }; int CTFWeaponBuilder { 0 }; int C_TFWeaponBuilder { 0 }; int CTFTeam { 0 }; int CTFTauntProp { 0 }; int CTFProjectile_Rocket { 0 }; int CTFProjectile_Flare { 0 }; int CTFProjectile_EnergyBall { 0 }; int CTFProjectile_GrapplingHook { 0 }; int CTFProjectile_HealingBolt { 0 }; int CTFProjectile_Arrow { 0 }; int CTFPlayerResource { 0 }; int CTFPlayer { 0 }; int CTFRagdoll { 0 }; int CTEPlayerAnimEvent { 144 }; int CTFPasstimeLogic { 0 }; int CPasstimeBall { 0 }; int CTFObjectiveResource { 0 }; int CTFGlow { 0 }; int CTEFireBullets { 131 }; int CTFBuffBanner { 0 }; int CTFAmmoPack { 0 }; int CObjectTeleporter { 0 }; int CObjectSentrygun { 0 }; int CTFProjectile_SentryRocket { 0 }; int CObjectSapper { 0 }; int CObjectCartDispenser { 0 }; int CObjectDispenser { 0 }; int CMonsterResource { 0 }; int CFuncRespawnRoomVisualizer { 0 }; int CFuncRespawnRoom { 0 }; int CFuncPasstimeGoal { 0 }; int CFuncForceField { 0 }; int CCaptureZone { 0 }; int CCurrencyPack { 0 }; int CBaseObject { 0 }; int CTFBotHintEngineerNest { 0 }; int CBotNPCMinion { 0 }; int CBotNPC { 0 }; int CRagdollPropAttached { 93 }; int CRagdollProp { 92 }; int NextBotCombatCharacter { 190 }; int CWaterBullet { 160 }; int CFuncMonitor { 57 }; int CWorld { 187 }; int CWaterLODControl { 161 }; int CVGuiScreen { 158 }; int CPropJeep { 89 }; int CPropVehicleChoreoGeneric { 0 }; int CTEWorldDecal { 157 }; int CTESpriteSpray { 154 }; int CTESprite { 153 }; int CTESparks { 152 }; int CTESmoke { 151 }; int CTEShowLine { 149 }; int CTEProjectedDecal { 146 }; int CTEPlayerDecal { 145 }; int CTEPhysicsProp { 142 }; int CTEParticleSystem { 141 }; int CTEMuzzleFlash { 140 }; int CTELargeFunnel { 138 }; int CTEKillPlayerAttachments { 137 }; int CTEImpact { 136 }; int CTEGlowSprite { 135 }; int CTEShatterSurface { 148 }; int CTEFootprintDecal { 133 }; int CTEFizz { 132 }; int CTEExplosion { 130 }; int CTEEnergySplash { 129 }; int CTEEffectDispatch { 128 }; int CTEDynamicLight { 127 }; int CTEDecal { 125 }; int CTEClientProjectile { 124 }; int CTEBubbleTrail { 123 }; int CTEBubbles { 122 }; int CTEBSPDecal { 121 }; int CTEBreakModel { 120 }; int CTEBloodStream { 119 }; int CTEBloodSprite { 118 }; int CTEBeamSpline { 117 }; int CTEBeamRingPoint { 116 }; int CTEBeamRing { 115 }; int CTEBeamPoints { 114 }; int CTEBeamLaser { 113 }; int CTEBeamFollow { 112 }; int CTEBeamEnts { 111 }; int CTEBeamEntPoint { 110 }; int CTEBaseBeam { 109 }; int CTEArmorRicochet { 108 }; int CTEMetalSparks { 139 }; int CTest_ProxyToggle_Networkable { 155 }; int CTestTraceline { 156 }; int CTesla { 150 }; int CTeamTrainWatcher { 0 }; int CBaseTeamObjectiveResource { 16 }; int CTeam { 106 }; int CSun { 105 }; int CSteamJet { 104 }; int CParticlePerformanceMonitor { 74 }; int CSpotlightEnd { 100 }; int DustTrail { 188 }; int CFireTrail { 47 }; int SporeTrail { 195 }; int SporeExplosion { 194 }; int RocketTrail { 192 }; int SmokeTrail { 193 }; int CSmokeStack { 99 }; int CSlideshowDisplay { 97 }; int CShadowControl { 96 }; int CSceneEntity { 95 }; int CRopeKeyframe { 94 }; int CRagdollManager { 91 }; int CPropVehicleDriveable { 90 }; int CPhysicsPropMultiplayer { 79 }; int CPhysBoxMultiplayer { 77 }; int CBasePropDoor { 15 }; int CDynamicProp { 33 }; int CPointCommentaryNode { 85 }; int CPointCamera { 84 }; int CPlayerResource { 83 }; int CPlasma { 82 }; int CPhysMagnet { 80 }; int CPhysicsProp { 78 }; int CPhysBox { 76 }; int CParticleSystem { 75 }; int ParticleSmokeGrenade { 191 }; int CParticleFire { 73 }; int MovieExplosion { 189 }; int CMaterialModifyControl { 72 }; int CLightGlow { 71 }; int CInfoOverlayAccessor { 69 }; int CTEGaussExplosion { 134 }; int CFuncTrackTrain { 62 }; int CFuncSmokeVolume { 61 }; int CFuncRotating { 60 }; int CFuncReflectiveGlass { 59 }; int CFuncOccluder { 58 }; int CFunc_LOD { 53 }; int CTEDust { 126 }; int CFunc_Dust { 52 }; int CFuncConveyor { 55 }; int CBreakableSurface { 22 }; int CFuncAreaPortalWindow { 54 }; int CFish { 48 }; int CEntityFlame { 36 }; int CFireSmoke { 46 }; int CEnvTonemapController { 44 }; int CEnvScreenEffect { 42 }; int CEnvScreenOverlay { 43 }; int CEnvProjectedTexture { 40 }; int CEnvParticleScript { 39 }; int CFogController { 50 }; int CEntityParticleTrail { 37 }; int CEntityDissolve { 35 }; int CEnvQuadraticBeam { 41 }; int CEmbers { 34 }; int CEnvWind { 45 }; int CPrecipitation { 87 }; int CDynamicLight { 32 }; int CColorCorrectionVolume { 25 }; int CColorCorrection { 24 }; int CBreakableProp { 21 }; int CBaseTempEntity { 17 }; int CBasePlayer { 13 }; int CBaseFlex { 10 }; int CBaseEntity { 9 }; int CBaseDoor { 8 }; int CBaseCombatCharacter { 4 }; int CBaseAnimatingOverlay { 3 }; int CBoneFollower { 20 }; int CBaseAnimating { 2 }; int CInfoLightingRelative { 68 }; int CAI_BaseNPC { 0 }; int CWeaponIFMSteadyCam { 0 }; int CWeaponIFMBaseCamera { 0 }; int CWeaponIFMBase { 0 }; int CTFWearableLevelableItem { 0 }; int CTFWearableDemoShield { 0 }; int CTFWearableRobotArm { 0 }; int CTFRobotArm { 0 }; int CTFWrench { 0 }; int CTFProjectile_ThrowableBreadMonster { 0 }; int CTFProjectile_ThrowableBrick { 0 }; int CTFProjectile_ThrowableRepel { 0 }; int CTFProjectile_Throwable { 0 }; int CTFThrowable { 0 }; int CTFSyringeGun { 0 }; int CTFKatana { 0 }; int CTFSword { 0 }; int CSniperDot { 0 }; int CTFSniperRifleClassic { 0 }; int CTFSniperRifleDecap { 0 }; int CTFSniperRifle { 0 }; int CTFChargedSMG { 0 }; int CTFSMG { 0 }; int CTFShovel { 0 }; int CTFShotgunBuildingRescue { 0 }; int CTFPEPBrawlerBlaster { 0 }; int CTFSodaPopper { 0 }; int CTFShotgun_Revenge { 0 }; int CTFScatterGun { 0 }; int CTFShotgun_Pyro { 0 }; int CTFShotgun_HWG { 0 }; int CTFShotgun_Soldier { 0 }; int CTFShotgun { 0 }; int CTFCrossbow { 0 }; int CTFRocketLauncher_Mortar { 0 }; int CTFRocketLauncher_AirStrike { 0 }; int CTFRocketLauncher_DirectHit { 0 }; int CTFRocketLauncher { 0 }; int CTFRevolver { 0 }; int CTFDRGPomson { 0 }; int CTFRaygun { 0 }; int CTFPistol_ScoutSecondary { 0 }; int CTFPistol_ScoutPrimary { 0 }; int CTFPistol_Scout { 0 }; int CTFPistol { 0 }; int CTFPipebombLauncher { 0 }; int CTFWeaponPDA_Spy { 0 }; int CTFWeaponPDA_Engineer_Destroy { 0 }; int CTFWeaponPDA_Engineer_Build { 0 }; int CTFWeaponPDAExpansion_Teleporter { 0 }; int CTFWeaponPDAExpansion_Dispenser { 0 }; int CTFWeaponPDA { 0 }; int CPasstimeGun { 0 }; int CTFParticleCannon { 0 }; int CTFParachute_Secondary { 0 }; int CTFParachute_Primary { 0 }; int CTFParachute { 0 }; int CTFMinigun { 0 }; int CTFMedigunShield { 0 }; int CWeaponMedigun { 0 }; int CTFMechanicalArm { 0 }; int CTFLunchBox_Drink { 0 }; int CTFLunchBox { 0 }; int CLaserDot { 0 }; int CTFLaserPointer { 0 }; int CTFKnife { 0 }; int CTFProjectile_Cleaver { 0 }; int CTFProjectile_JarMilk { 0 }; int CTFProjectile_Jar { 0 }; int CTFCleaver { 0 }; int CTFJarMilk { 0 }; int CTFJar { 0 }; int CTFWeaponInvis { 0 }; int CTFGrenadePipebombProjectile { 0 }; int CTFCannon { 0 }; int CTFGrenadeLauncher { 0 }; int CTFGrapplingHook { 0 }; int CTFFlareGun_Revenge { 0 }; int CTFFlareGun { 0 }; int CTFFlameRocket { 0 }; int CTFFlameThrower { 0 }; int CTFFists { 0 }; int CTFFireAxe { 0 }; int CTFCompoundBow { 0 }; int CTFClub { 0 }; int CTFBuffItem { 0 }; int CTFStickBomb { 0 }; int CTFBottle { 0 }; int CTFBonesaw { 0 }; int CTFBall_Ornament { 0 }; int CTFStunBall { 0 }; int CTFBat_Giftwrap { 0 }; int CTFBat_Wood { 0 }; int CTFBat_Fish { 0 }; int CTFBat { 0 }; int CTFBaseRocket { 0 }; int CTFWeaponBaseMerasmusGrenade { 0 }; int CTFWeaponBaseMelee { 0 }; int CTFWeaponBaseGun { 0 }; int CTFWeaponBaseGrenadeProj { 0 }; int CTFWeaponBase { 0 }; int CTFViewModel { 0 }; int CRobotDispenser { 0 }; int CTFRobotDestruction_Robot { 0 }; int CTFReviveMarker { 0 }; int CTFPumpkinBomb { 0 }; int CTFProjectile_EnergyRing { 0 }; int CTFBaseProjectile { 0 }; int CBaseObjectUpgrade { 0 }; int CMannVsMachineStats { 0 }; int CTFRobotDestructionLogic { 0 }; int CTFRobotDestruction_RobotGroup { 0 }; int CTFRobotDestruction_RobotSpawn { 0 }; int CTFPlayerDestructionLogic { 0 }; int CPlayerDestructionDispenser { 0 }; int CTFMinigameLogic { 0 }; int CTFHalloweenMinigame_FallingPlatforms { 0 }; int CTFHalloweenMinigame { 0 }; int CTFMiniGame { 0 }; int CTFWearableVM { 0 }; int CTFWearable { 0 }; int CTFPowerupBottle { 0 }; int CTFItem { 0 }; int CHalloweenSoulPack { 0 }; int CTFGenericBomb { 0 }; int CBonusRoundLogic { 0 }; int CTFGameRulesProxy { 0 }; int CTFDroppedWeapon { 0 }; int CTFProjectile_SpellKartBats { 0 }; int CTFProjectile_SpellKartOrb { 0 }; int CTFHellZap { 0 }; int CTFProjectile_SpellLightningOrb { 0 }; int CTFProjectile_SpellTransposeTeleport { 0 }; int CTFProjectile_SpellMeteorShower { 0 }; int CTFProjectile_SpellSpawnBoss { 0 }; int CTFProjectile_SpellMirv { 0 }; int CTFProjectile_SpellPumpkin { 0 }; int CTFProjectile_SpellSpawnHorde { 0 }; int CTFProjectile_SpellSpawnZombie { 0 }; int CTFProjectile_SpellBats { 0 }; int CTFProjectile_SpellFireball { 0 }; int CTFSpellBook { 0 }; int CHightower_TeleportVortex { 0 }; int CTeleportVortex { 0 }; int CHalloweenGiftPickup { 0 }; int CBonusDuckPickup { 0 }; int CHalloweenPickup { 0 }; int CCaptureFlagReturnIcon { 0 }; int CCaptureFlag { 0 }; int CBonusPack { 0 }; int CHandleTest { 64 }; int CTeamRoundTimer { 0 }; int CTeamplayRoundBasedRulesProxy { 107 }; int CSpriteTrail { 103 }; int CSpriteOriented { 102 }; int CSprite { 101 }; int CPoseController { 86 }; int CGameRulesProxy { 63 }; int CInfoLadderDismount { 67 }; int CFuncLadder { 56 }; int CEnvDetailController { 38 }; int CTFWearableItem { 0 }; int CEconWearable { 0 }; int CBaseAttributableItem { 0 }; int CEconEntity { 0 }; int CBeam { 19 }; int CBaseViewModel { 18 }; int CBaseProjectile { 14 }; int CBaseParticleEntity { 12 }; int CBaseGrenade { 11 }; int CBaseCombatWeapon { 5 }; int CVoteController { 159 }; int CTEHL2MPFireBullets { 0 }; int CHL2MPRagdoll { 0 }; int CHL2MP_Player { 0 }; int CWeaponCitizenSuitcase { 0 }; int CWeaponCitizenPackage { 0 }; int CWeaponAlyxGun { 0 }; int CWeaponCubemap { 0 }; int CWeaponGaussGun { 0 }; int CWeaponAnnabelle { 0 }; int CFlaregun { 0 }; int CWeaponBugBait { 0 }; int CWeaponBinoculars { 0 }; int CWeaponCycler { 166 }; int CCrossbowBolt { 0 }; int CPropVehiclePrisonerPod { 0 }; int CPropCrane { 0 }; int CPropCannon { 0 }; int CPropAirboat { 0 }; int CFlare { 0 }; int CTEConcussiveExplosion { 0 }; int CNPC_Strider { 0 }; int CScriptIntro { 0 }; int CRotorWashEmitter { 0 }; int CPropCombineBall { 0 }; int CPlasmaBeamNode { 0 }; int CNPC_RollerMine { 0 }; int CNPC_Manhack { 0 }; int CNPC_CombineGunship { 0 }; int CNPC_AntlionGuard { 0 }; int CInfoTeleporterCountdown { 0 }; int CMortarShell { 0 }; int CEnvStarfield { 0 }; int CEnvHeadcrabCanister { 0 }; int CAlyxEmpEffect { 0 }; int CCorpse { 0 }; int CCitadelEnergyCore { 0 }; int CHL2_Player { 0 }; int CBaseHLBludgeonWeapon { 0 }; int CHLSelectFireMachineGun { 0 }; int CHLMachineGun { 0 }; int CBaseHelicopter { 0 }; int CNPC_Barney { 0 }; int CNPC_Barnacle { 0 }; int AR2Explosion { 0 }; int CTEAntlionDust { 0 }; int CVortigauntEffectDispel { 0 }; int CVortigauntChargeToken { 0 }; int CNPC_Vortigaunt { 0 }; int CPredictedViewModel { 88 }; int CWeaponStunStick { 0 }; int CWeaponSMG1 { 0 }; int CWeapon_SLAM { 0 }; int CWeaponShotgun { 0 }; int CWeaponRPG { 0 }; int CWeaponPistol { 0 }; int CWeaponPhysCannon { 0 }; int CHL2MPMachineGun { 0 }; int CBaseHL2MPCombatWeapon { 0 }; int CBaseHL2MPBludgeonWeapon { 0 }; int CWeaponHL2MPBase { 0 }; int CWeaponFrag { 0 }; int CWeaponCrowbar { 0 }; int CWeaponCrossbow { 0 }; int CWeaponAR2 { 0 }; int CWeapon357 { 0 }; int CHL2MPGameRulesProxy { 0 }; int CHalfLife2Proxy { 0 }; int CBaseHLCombatWeapon { 0 }; int CTFVehicle { 0 }; int CTFBaseDMPowerup { 0 }; int CWeaponSpawner { 0 }; int CTFUmbrella { 0 }; int CTFTranq { 0 }; int CTFSMG_Primary { 0 }; int CTFRevolver_Secondary { 0 }; int CTFNailgun { 0 }; int CTFHunterRifle { 0 }; int CTFHeavyArtillery { 0 }; int CTFHammerfists { 0 }; int CTFCrowbar { 0 }; int CTFChainsaw { 0 }; int CTEPlantBomb { 143 }; int CTERadioIcon { 147 }; int CPlantedC4 { 81 }; int CCSTeam { 30 }; int CCSPlayerResource { 28 }; int CCSPlayer { 27 }; int CCSRagdoll { 29 }; int CHostage { 66 }; int CWeaponXM1014 { 186 }; int CWeaponUSP { 185 }; int CWeaponUMP45 { 184 }; int CWeaponTMP { 183 }; int CSmokeGrenade { 98 }; int CWeaponSG552 { 182 }; int CWeaponSG550 { 181 }; int CWeaponScout { 180 }; int CWeaponP90 { 179 }; int CWeaponP228 { 178 }; int CWeaponMP5Navy { 177 }; int CWeaponMAC10 { 176 }; int CWeaponM4A1 { 175 }; int CWeaponM3 { 174 }; int CWeaponM249 { 173 }; int CKnife { 70 }; int CHEGrenade { 65 }; int CWeaponGlock { 172 }; int CWeaponGalil { 171 }; int CWeaponG3SG1 { 170 }; int CFlashbang { 49 }; int CWeaponFiveSeven { 169 }; int CWeaponFamas { 168 }; int CWeaponElite { 167 }; int CDEagle { 31 }; int CWeaponCSBaseGun { 165 }; int CWeaponCSBase { 164 }; int CC4 { 23 }; int CBaseCSGrenade { 6 }; int CWeaponAWP { 163 }; int CWeaponAug { 162 }; int CAK47 { 1 }; int CFootstepControl { 51 }; int CCSGameRulesProxy { 26 }; int CBaseCSGrenadeProjectile { 7 }; }; extern css css_list; } #endif /* css_AUTOGEN_HPP */