/* AUTO-GENERATED HEADER - DO NOT MODIFY NON-CONSTEXPR HEADER FOR tf2 */ #ifndef tf2_AUTOGEN_HPP #define tf2_AUTOGEN_HPP namespace client_classes { class tf2 { public: int CTETFParticleEffect { 178 }; int CTETFExplosion { 177 }; int CTETFBlood { 176 }; int CTFTankBoss { 314 }; int CTFBaseBoss { 182 }; int CBossAlpha { 0 }; int CZombie { 352 }; int CMerasmusDancer { 83 }; int CMerasmus { 82 }; int CHeadlessHatman { 73 }; int CEyeballBoss { 48 }; int CTFWeaponSapper { 333 }; int CTFWeaponBuilder { 324 }; int C_TFWeaponBuilder { 0 }; int CTFTeam { 316 }; int CTFTauntProp { 315 }; int CTFProjectile_Rocket { 262 }; int CTFProjectile_Flare { 256 }; int CTFProjectile_EnergyBall { 254 }; int CTFProjectile_GrapplingHook { 257 }; int CTFProjectile_HealingBolt { 258 }; int CTFProjectile_Arrow { 251 }; int CTFPlayerResource { 248 }; int CTFPlayer { 246 }; int CTFRagdoll { 281 }; int CTEPlayerAnimEvent { 164 }; int CTFPasstimeLogic { 239 }; int CPasstimeBall { 93 }; int CTFObjectiveResource { 234 }; int CTFGlow { 213 }; int CTEFireBullets { 151 }; int CTFBuffBanner { 0 }; int CTFAmmoPack { 180 }; int CObjectTeleporter { 89 }; int CObjectSentrygun { 88 }; int CTFProjectile_SentryRocket { 263 }; int CObjectSapper { 87 }; int CObjectCartDispenser { 85 }; int CObjectDispenser { 86 }; int CMonsterResource { 84 }; int CFuncRespawnRoomVisualizer { 64 }; int CFuncRespawnRoom { 63 }; int CFuncPasstimeGoal { 61 }; int CFuncForceField { 57 }; int CCaptureZone { 28 }; int CCurrencyPack { 31 }; int CBaseObject { 10 }; int CTFBotHintEngineerNest { 190 }; int CBotNPCMinion { 0 }; int CBotNPC { 0 }; int CRagdollPropAttached { 110 }; int CRagdollProp { 109 }; int NextBotCombatCharacter { 355 }; int CWaterBullet { 345 }; int CFuncMonitor { 59 }; int CWorld { 351 }; int CWaterLODControl { 346 }; int CVGuiScreen { 343 }; int CPropJeep { 0 }; int CPropVehicleChoreoGeneric { 0 }; int CTEWorldDecal { 179 }; int CTESpriteSpray { 173 }; int CTESprite { 172 }; int CTESparks { 171 }; int CTESmoke { 170 }; int CTEShowLine { 168 }; int CTEProjectedDecal { 166 }; int CTEPlayerDecal { 165 }; int CTEPhysicsProp { 163 }; int CTEParticleSystem { 162 }; int CTEMuzzleFlash { 161 }; int CTELargeFunnel { 158 }; int CTEKillPlayerAttachments { 157 }; int CTEImpact { 156 }; int CTEGlowSprite { 155 }; int CTEShatterSurface { 167 }; int CTEFootprintDecal { 153 }; int CTEFizz { 152 }; int CTEExplosion { 150 }; int CTEEnergySplash { 149 }; int CTEEffectDispatch { 148 }; int CTEDynamicLight { 147 }; int CTEDecal { 145 }; int CTEClientProjectile { 144 }; int CTEBubbleTrail { 143 }; int CTEBubbles { 142 }; int CTEBSPDecal { 141 }; int CTEBreakModel { 140 }; int CTEBloodStream { 139 }; int CTEBloodSprite { 138 }; int CTEBeamSpline { 137 }; int CTEBeamRingPoint { 136 }; int CTEBeamRing { 135 }; int CTEBeamPoints { 134 }; int CTEBeamLaser { 133 }; int CTEBeamFollow { 132 }; int CTEBeamEnts { 131 }; int CTEBeamEntPoint { 130 }; int CTEBaseBeam { 129 }; int CTEArmorRicochet { 128 }; int CTEMetalSparks { 160 }; int CTest_ProxyToggle_Networkable { 174 }; int CTestTraceline { 175 }; int CTesla { 169 }; int CTeamTrainWatcher { 127 }; int CBaseTeamObjectiveResource { 16 }; int CTeam { 124 }; int CSun { 123 }; int CSteamJet { 122 }; int CParticlePerformanceMonitor { 91 }; int CSpotlightEnd { 118 }; int DustTrail { 353 }; int CFireTrail { 50 }; int SporeTrail { 360 }; int SporeExplosion { 359 }; int RocketTrail { 357 }; int SmokeTrail { 358 }; int CSmokeStack { 116 }; int CSlideshowDisplay { 115 }; int CShadowControl { 114 }; int CSceneEntity { 113 }; int CRopeKeyframe { 112 }; int CRagdollManager { 108 }; int CPropVehicleDriveable { 107 }; int CPhysicsPropMultiplayer { 98 }; int CPhysBoxMultiplayer { 96 }; int CBasePropDoor { 15 }; int CDynamicProp { 33 }; int CPointCommentaryNode { 104 }; int CPointCamera { 103 }; int CPlayerResource { 102 }; int CPlasma { 100 }; int CPhysMagnet { 99 }; int CPhysicsProp { 97 }; int CPhysBox { 95 }; int CParticleSystem { 92 }; int ParticleSmokeGrenade { 356 }; int CParticleFire { 90 }; int MovieExplosion { 354 }; int CMaterialModifyControl { 81 }; int CLightGlow { 79 }; int CInfoOverlayAccessor { 77 }; int CTEGaussExplosion { 154 }; int CFuncTrackTrain { 67 }; int CFuncSmokeVolume { 66 }; int CFuncRotating { 65 }; int CFuncReflectiveGlass { 62 }; int CFuncOccluder { 60 }; int CFunc_LOD { 54 }; int CTEDust { 146 }; int CFunc_Dust { 53 }; int CFuncConveyor { 56 }; int CBreakableSurface { 25 }; int CFuncAreaPortalWindow { 55 }; int CFish { 51 }; int CEntityFlame { 38 }; int CFireSmoke { 49 }; int CEnvTonemapController { 46 }; int CEnvScreenEffect { 44 }; int CEnvScreenOverlay { 45 }; int CEnvProjectedTexture { 42 }; int CEnvParticleScript { 41 }; int CFogController { 52 }; int CEntityParticleTrail { 39 }; int CEntityDissolve { 37 }; int CEnvQuadraticBeam { 43 }; int CEmbers { 36 }; int CEnvWind { 47 }; int CPrecipitation { 106 }; int CDynamicLight { 32 }; int CColorCorrectionVolume { 30 }; int CColorCorrection { 29 }; int CBreakableProp { 24 }; int CBaseTempEntity { 17 }; int CBasePlayer { 13 }; int CBaseFlex { 8 }; int CBaseEntity { 7 }; int CBaseDoor { 6 }; int CBaseCombatCharacter { 4 }; int CBaseAnimatingOverlay { 2 }; int CBoneFollower { 20 }; int CBaseAnimating { 1 }; int CInfoLightingRelative { 76 }; int CAI_BaseNPC { 0 }; int CWeaponIFMSteadyCam { 349 }; int CWeaponIFMBaseCamera { 348 }; int CWeaponIFMBase { 347 }; int CTFWearableLevelableItem { 338 }; int CTFWearableDemoShield { 336 }; int CTFWearableRobotArm { 340 }; int CTFRobotArm { 285 }; int CTFWrench { 342 }; int CTFProjectile_ThrowableBreadMonster { 277 }; int CTFProjectile_ThrowableBrick { 278 }; int CTFProjectile_ThrowableRepel { 279 }; int CTFProjectile_Throwable { 276 }; int CTFThrowable { 317 }; int CTFSyringeGun { 313 }; int CTFKatana { 224 }; int CTFSword { 312 }; int CSniperDot { 117 }; int CTFSniperRifleClassic { 306 }; int CTFSniperRifleDecap { 307 }; int CTFSniperRifle { 305 }; int CTFChargedSMG { 196 }; int CTFSMG { 304 }; int CTFShovel { 302 }; int CTFShotgunBuildingRescue { 301 }; int CTFPEPBrawlerBlaster { 240 }; int CTFSodaPopper { 308 }; int CTFShotgun_Revenge { 299 }; int CTFScatterGun { 295 }; int CTFShotgun_Pyro { 298 }; int CTFShotgun_HWG { 297 }; int CTFShotgun_Soldier { 300 }; int CTFShotgun { 296 }; int CTFCrossbow { 200 }; int CTFRocketLauncher_Mortar { 293 }; int CTFRocketLauncher_AirStrike { 291 }; int CTFRocketLauncher_DirectHit { 292 }; int CTFRocketLauncher { 290 }; int CTFRevolver { 284 }; int CTFDRGPomson { 201 }; int CTFRaygun { 282 }; int CTFPistol_ScoutSecondary { 245 }; int CTFPistol_ScoutPrimary { 244 }; int CTFPistol_Scout { 243 }; int CTFPistol { 242 }; int CTFPipebombLauncher { 241 }; int CTFWeaponPDA_Spy { 330 }; int CTFWeaponPDA_Engineer_Destroy { 329 }; int CTFWeaponPDA_Engineer_Build { 328 }; int CTFWeaponPDAExpansion_Teleporter { 332 }; int CTFWeaponPDAExpansion_Dispenser { 331 }; int CTFWeaponPDA { 327 }; int CPasstimeGun { 94 }; int CTFParticleCannon { 238 }; int CTFParachute_Secondary { 237 }; int CTFParachute_Primary { 236 }; int CTFParachute { 235 }; int CTFMinigun { 233 }; int CTFMedigunShield { 230 }; int CWeaponMedigun { 350 }; int CTFMechanicalArm { 229 }; int CTFLunchBox_Drink { 228 }; int CTFLunchBox { 227 }; int CLaserDot { 78 }; int CTFLaserPointer { 226 }; int CTFKnife { 225 }; int CTFProjectile_Cleaver { 253 }; int CTFProjectile_JarMilk { 261 }; int CTFProjectile_Jar { 259 }; int CTFCleaver { 197 }; int CTFJarMilk { 223 }; int CTFJar { 221 }; int CTFWeaponInvis { 326 }; int CTFGrenadePipebombProjectile { 216 }; int CTFCannon { 195 }; int CTFGrenadeLauncher { 215 }; int CTFGrapplingHook { 214 }; int CTFFlareGun_Revenge { 209 }; int CTFFlareGun { 208 }; int CTFFlameRocket { 206 }; int CTFFlameThrower { 207 }; int CTFFists { 204 }; int CTFFireAxe { 203 }; int CTFCompoundBow { 199 }; int CTFClub { 198 }; int CTFBuffItem { 194 }; int CTFStickBomb { 310 }; int CTFBottle { 191 }; int CTFBonesaw { 189 }; int CTFBall_Ornament { 181 }; int CTFStunBall { 311 }; int CTFBat_Giftwrap { 187 }; int CTFBat_Wood { 188 }; int CTFBat_Fish { 186 }; int CTFBat { 185 }; int CTFBaseRocket { 184 }; int CTFWeaponBaseMerasmusGrenade { 323 }; int CTFWeaponBaseMelee { 322 }; int CTFWeaponBaseGun { 321 }; int CTFWeaponBaseGrenadeProj { 320 }; int CTFWeaponBase { 319 }; int CTFViewModel { 318 }; int CRobotDispenser { 111 }; int CTFRobotDestruction_Robot { 286 }; int CTFReviveMarker { 283 }; int CTFPumpkinBomb { 280 }; int CTFProjectile_EnergyRing { 255 }; int CTFBaseProjectile { 183 }; int CBaseObjectUpgrade { 11 }; int CMannVsMachineStats { 80 }; int CTFRobotDestructionLogic { 289 }; int CTFRobotDestruction_RobotGroup { 287 }; int CTFRobotDestruction_RobotSpawn { 288 }; int CTFPlayerDestructionLogic { 247 }; int CPlayerDestructionDispenser { 101 }; int CTFMinigameLogic { 232 }; int CTFHalloweenMinigame_FallingPlatforms { 218 }; int CTFHalloweenMinigame { 217 }; int CTFMiniGame { 231 }; int CTFWearableVM { 341 }; int CTFWearable { 334 }; int CTFPowerupBottle { 250 }; int CTFItem { 220 }; int CHalloweenSoulPack { 71 }; int CTFGenericBomb { 212 }; int CBonusRoundLogic { 23 }; int CTFGameRulesProxy { 210 }; int CTFDroppedWeapon { 202 }; int CTFProjectile_SpellKartBats { 266 }; int CTFProjectile_SpellKartOrb { 267 }; int CTFHellZap { 219 }; int CTFProjectile_SpellLightningOrb { 268 }; int CTFProjectile_SpellTransposeTeleport { 275 }; int CTFProjectile_SpellMeteorShower { 269 }; int CTFProjectile_SpellSpawnBoss { 272 }; int CTFProjectile_SpellMirv { 270 }; int CTFProjectile_SpellPumpkin { 271 }; int CTFProjectile_SpellSpawnHorde { 273 }; int CTFProjectile_SpellSpawnZombie { 274 }; int CTFProjectile_SpellBats { 264 }; int CTFProjectile_SpellFireball { 265 }; int CTFSpellBook { 309 }; int CHightower_TeleportVortex { 74 }; int CTeleportVortex { 159 }; int CHalloweenGiftPickup { 69 }; int CBonusDuckPickup { 21 }; int CHalloweenPickup { 70 }; int CCaptureFlagReturnIcon { 27 }; int CCaptureFlag { 26 }; int CBonusPack { 22 }; int CHandleTest { 72 }; int CTeamRoundTimer { 126 }; int CTeamplayRoundBasedRulesProxy { 125 }; int CSpriteTrail { 121 }; int CSpriteOriented { 120 }; int CSprite { 119 }; int CPoseController { 105 }; int CGameRulesProxy { 68 }; int CInfoLadderDismount { 75 }; int CFuncLadder { 58 }; int CEnvDetailController { 40 }; int CTFWearableItem { 337 }; int CEconWearable { 35 }; int CBaseAttributableItem { 3 }; int CEconEntity { 34 }; int CBeam { 19 }; int CBaseViewModel { 18 }; int CBaseProjectile { 14 }; int CBaseParticleEntity { 12 }; int CBaseGrenade { 9 }; int CBaseCombatWeapon { 5 }; int CVoteController { 344 }; int CTEHL2MPFireBullets { 0 }; int CHL2MPRagdoll { 0 }; int CHL2MP_Player { 0 }; int CWeaponCitizenSuitcase { 0 }; int CWeaponCitizenPackage { 0 }; int CWeaponAlyxGun { 0 }; int CWeaponCubemap { 0 }; int CWeaponGaussGun { 0 }; int CWeaponAnnabelle { 0 }; int CFlaregun { 0 }; int CWeaponBugBait { 0 }; int CWeaponBinoculars { 0 }; int CWeaponCycler { 0 }; int CCrossbowBolt { 0 }; int CPropVehiclePrisonerPod { 0 }; int CPropCrane { 0 }; int CPropCannon { 0 }; int CPropAirboat { 0 }; int CFlare { 0 }; int CTEConcussiveExplosion { 0 }; int CNPC_Strider { 0 }; int CScriptIntro { 0 }; int CRotorWashEmitter { 0 }; int CPropCombineBall { 0 }; int CPlasmaBeamNode { 0 }; int CNPC_RollerMine { 0 }; int CNPC_Manhack { 0 }; int CNPC_CombineGunship { 0 }; int CNPC_AntlionGuard { 0 }; int CInfoTeleporterCountdown { 0 }; int CMortarShell { 0 }; int CEnvStarfield { 0 }; int CEnvHeadcrabCanister { 0 }; int CAlyxEmpEffect { 0 }; int CCorpse { 0 }; int CCitadelEnergyCore { 0 }; int CHL2_Player { 0 }; int CBaseHLBludgeonWeapon { 0 }; int CHLSelectFireMachineGun { 0 }; int CHLMachineGun { 0 }; int CBaseHelicopter { 0 }; int CNPC_Barney { 0 }; int CNPC_Barnacle { 0 }; int AR2Explosion { 0 }; int CTEAntlionDust { 0 }; int CVortigauntEffectDispel { 0 }; int CVortigauntChargeToken { 0 }; int CNPC_Vortigaunt { 0 }; int CPredictedViewModel { 0 }; int CWeaponStunStick { 0 }; int CWeaponSMG1 { 0 }; int CWeapon_SLAM { 0 }; int CWeaponShotgun { 0 }; int CWeaponRPG { 0 }; int CWeaponPistol { 0 }; int CWeaponPhysCannon { 0 }; int CHL2MPMachineGun { 0 }; int CBaseHL2MPCombatWeapon { 0 }; int CBaseHL2MPBludgeonWeapon { 0 }; int CWeaponHL2MPBase { 0 }; int CWeaponFrag { 0 }; int CWeaponCrowbar { 0 }; int CWeaponCrossbow { 0 }; int CWeaponAR2 { 0 }; int CWeapon357 { 0 }; int CHL2MPGameRulesProxy { 0 }; int CHalfLife2Proxy { 0 }; int CBaseHLCombatWeapon { 0 }; int CTFVehicle { 0 }; int CTFBaseDMPowerup { 0 }; int CWeaponSpawner { 0 }; int CTFUmbrella { 0 }; int CTFTranq { 0 }; int CTFSMG_Primary { 0 }; int CTFRevolver_Secondary { 0 }; int CTFNailgun { 0 }; int CTFHunterRifle { 0 }; int CTFHeavyArtillery { 0 }; int CTFHammerfists { 0 }; int CTFCrowbar { 0 }; int CTFChainsaw { 0 }; int CTEPlantBomb { 0 }; int CTERadioIcon { 0 }; int CPlantedC4 { 0 }; int CCSTeam { 0 }; int CCSPlayerResource { 0 }; int CCSPlayer { 0 }; int CCSRagdoll { 0 }; int CHostage { 0 }; int CWeaponXM1014 { 0 }; int CWeaponUSP { 0 }; int CWeaponUMP45 { 0 }; int CWeaponTMP { 0 }; int CSmokeGrenade { 0 }; int CWeaponSG552 { 0 }; int CWeaponSG550 { 0 }; int CWeaponScout { 0 }; int CWeaponP90 { 0 }; int CWeaponP228 { 0 }; int CWeaponMP5Navy { 0 }; int CWeaponMAC10 { 0 }; int CWeaponM4A1 { 0 }; int CWeaponM3 { 0 }; int CWeaponM249 { 0 }; int CKnife { 0 }; int CHEGrenade { 0 }; int CWeaponGlock { 0 }; int CWeaponGalil { 0 }; int CWeaponG3SG1 { 0 }; int CFlashbang { 0 }; int CWeaponFiveSeven { 0 }; int CWeaponFamas { 0 }; int CWeaponElite { 0 }; int CDEagle { 0 }; int CWeaponCSBaseGun { 0 }; int CWeaponCSBase { 0 }; int CC4 { 0 }; int CBaseCSGrenade { 0 }; int CWeaponAWP { 0 }; int CWeaponAug { 0 }; int CAK47 { 0 }; int CFootstepControl { 0 }; int CCSGameRulesProxy { 0 }; int CBaseCSGrenadeProjectile { 0 }; int CSDKTeam_Deathmatch { 0 }; int CSDKTeam_Red { 0 }; int CSDKTeam_Blue { 0 }; int CSDKTeam_Unassigned { 0 }; int CSDKTeam { 0 }; int CSDKPlayerResource { 0 }; int CSDKRagdoll { 0 }; int CSDKPlayer { 0 }; int CSparkler { 0 }; int CRatRaceWaypoint { 0 }; int CBriefcaseCaptureZone { 0 }; int CBriefcase { 0 }; int CWeaponSDKBase { 0 }; int CWeaponMP5K { 0 }; int CWeaponMossberg { 0 }; int CWeaponM1911 { 0 }; int CWeaponM16 { 0 }; int CWeaponGrenade { 0 }; int CWeaponFAL { 0 }; int CWeaponBrawl { 0 }; int CWeaponBeretta { 0 }; int CBaseSDKGrenade { 0 }; int CAkimboM1911 { 0 }; int CAkimboBeretta { 0 }; int CAkimboBase { 0 }; int CWeaponSDKMelee { 0 }; int CSDKGameRulesProxy { 0 }; int CBaseGrenadeProjectile { 0 }; int CDAViewModel { 0 }; int CTFWearableRazorback { 339 }; int CTFWearableCampaignItem { 335 }; int CTFSlap { 303 }; int CTFRocketPack { 294 }; int CTFGasManager { 211 }; int CTFProjectile_JarGas { 260 }; int CTFJarGas { 222 }; int CTFWeaponFlameBall { 325 }; int CTFBreakableSign { 193 }; int CTFBreakableMelee { 192 }; int CTFProjectile_BallOfFire { 252 }; int CTFPointManager { 249 }; int CTFFlameManager { 205 }; }; extern tf2 tf2_list; } #endif /* tf2_AUTOGEN_HPP */