/* * gameinfo.hpp * * Created on: May 11, 2017 * Author: nullifiedcat */ #pragma once #include "config.h" #include "core/macros.hpp" extern int g_AppID; #if GAME_SPECIFIC constexpr bool IsTF2() { return !c_strcmp(TO_STRING(GAME), "tf2"); } constexpr bool IsTF2C() { return !c_strcmp(TO_STRING(GAME), "tf2c"); } constexpr bool IsHL2DM() { return !c_strcmp(TO_STRING(GAME), "hl2dm"); } constexpr bool IsCSS() { return !c_strcmp(TO_STRING(GAME), "css"); } constexpr bool IsDynamic() { return !c_strcmp(TO_STRING(GAME), "dynamic"); } constexpr bool IsTF() { return IsTF2() || IsTF2C(); } #define IF_GAME(x) if constexpr (x) #else inline bool IsTF2() { return g_AppID == 440; } inline bool IsTF2C() { return g_AppID == 243750; } inline bool IsHL2DM() { return g_AppID == 320; } inline bool IsCSS() { return g_AppID == 240; } constexpr bool IsDynamic() { return false; } inline bool IsTF() { return IsTF2() || IsTF2C(); } #define IF_GAME(x) if (x) #endif