/* * classinfo.hpp * * Created on: May 13, 2017 * Author: nullifiedcat */ #pragma once #include "config.h" #include "dummy.gen.hpp" #include "tf2.gen.hpp" #include "tf2c.gen.hpp" #include "hl2dm.gen.hpp" #include "css.gen.hpp" #include "dynamic.gen.hpp" #include "tf2_constexpr.gen.hpp" #include "tf2c_constexpr.gen.hpp" #include "hl2dm_constexpr.gen.hpp" #include "css_constexpr.gen.hpp" void InitClassTable(); extern client_classes::dummy *client_class_list; #if not GAME_SPECIFIC #define CL_CLASS(x) (client_class_list->x) #else #define CL_CLASS(x) (client_classes_constexpr::GAME::x) #endif #define RCC_CLASS(tf, hl2dm, css, def) \ (IsTF() ? CL_CLASS(tf) \ : (IsHL2DM() ? CL_CLASS(hl2dm) : (IsCSS() ? CL_CLASS(css) : 0))) #define RCC_PLAYER RCC_CLASS(CTFPlayer, CHL2MP_Player, CCSPlayer, 0) #define RCC_PLAYERRESOURCE \ RCC_CLASS(CTFPlayerResource, CPlayerResource, CCSPlayerResource, 0)