/* * KillSay.h * * Created on: Jan 19, 2017 * Author: nullifiedcat */ #pragma once #include "common.hpp" class CatCommand; class KillSayEventListener : public IGameEventListener2 { virtual void FireGameEvent(IGameEvent *event); }; namespace hacks { namespace shared { namespace killsay { void Init(); void Shutdown(); void Reload(); std::string ComposeKillSay(IGameEvent *event); extern const std::vector builtin_default; extern const std::vector builtin_nonecore_offensive; extern const std::vector builtin_nonecore_mlg; } } }