/* AUTO-GENERATED HEADER - DO NOT MODIFY NON-CONSTEXPR HEADER FOR css */ #ifndef css_AUTOGEN_HPP #define css_AUTOGEN_HPP namespace client_classes { class css { public: int CTETFParticleEffect{ 0 }; int CTETFExplosion{ 0 }; int CTETFBlood{ 0 }; int CTFTankBoss{ 0 }; int CTFBaseBoss{ 0 }; int CBossAlpha{ 0 }; int CZombie{ 0 }; int CMerasmusDancer{ 0 }; int CMerasmus{ 0 }; int CHeadlessHatman{ 0 }; int CEyeballBoss{ 0 }; int CTFWeaponSapper{ 0 }; int CTFWeaponBuilder{ 0 }; int C_TFWeaponBuilder{ 0 }; int CTFTeam{ 0 }; int CTFTauntProp{ 0 }; int CTFProjectile_Rocket{ 0 }; int CTFProjectile_Flare{ 0 }; int CTFProjectile_EnergyBall{ 0 }; int CTFProjectile_GrapplingHook{ 0 }; int CTFProjectile_HealingBolt{ 0 }; int CTFProjectile_Arrow{ 0 }; int CTFPlayerResource{ 0 }; int CTFPlayer{ 0 }; int CTFRagdoll{ 0 }; int CTEPlayerAnimEvent{ 144 }; int CTFPasstimeLogic{ 0 }; int CPasstimeBall{ 0 }; int CTFObjectiveResource{ 0 }; int CTFGlow{ 0 }; int CTEFireBullets{ 131 }; int CTFBuffBanner{ 0 }; int CTFAmmoPack{ 0 }; int CObjectTeleporter{ 0 }; int CObjectSentrygun{ 0 }; int CTFProjectile_SentryRocket{ 0 }; int CObjectSapper{ 0 }; int CObjectCartDispenser{ 0 }; int CObjectDispenser{ 0 }; int CMonsterResource{ 0 }; int CFuncRespawnRoomVisualizer{ 0 }; int CFuncRespawnRoom{ 0 }; int CFuncPasstimeGoal{ 0 }; int CFuncForceField{ 0 }; int CCaptureZone{ 0 }; int CCurrencyPack{ 0 }; int CBaseObject{ 0 }; int CTFBotHintEngineerNest{ 0 }; int CBotNPCMinion{ 0 }; int CBotNPC{ 0 }; int CRagdollPropAttached{ 93 }; int CRagdollProp{ 92 }; int NextBotCombatCharacter{ 190 }; int CWaterBullet{ 160 }; int CFuncMonitor{ 57 }; int CWorld{ 187 }; int CWaterLODControl{ 161 }; int CVGuiScreen{ 158 }; int CPropJeep{ 89 }; int CPropVehicleChoreoGeneric{ 0 }; int CTEWorldDecal{ 157 }; int CTESpriteSpray{ 154 }; int CTESprite{ 153 }; int CTESparks{ 152 }; int CTESmoke{ 151 }; int CTEShowLine{ 149 }; int CTEProjectedDecal{ 146 }; int CTEPlayerDecal{ 145 }; int CTEPhysicsProp{ 142 }; int CTEParticleSystem{ 141 }; int CTEMuzzleFlash{ 140 }; int CTELargeFunnel{ 138 }; int CTEKillPlayerAttachments{ 137 }; int CTEImpact{ 136 }; int CTEGlowSprite{ 135 }; int CTEShatterSurface{ 148 }; int CTEFootprintDecal{ 133 }; int CTEFizz{ 132 }; int CTEExplosion{ 130 }; int CTEEnergySplash{ 129 }; int CTEEffectDispatch{ 128 }; int CTEDynamicLight{ 127 }; int CTEDecal{ 125 }; int CTEClientProjectile{ 124 }; int CTEBubbleTrail{ 123 }; int CTEBubbles{ 122 }; int CTEBSPDecal{ 121 }; int CTEBreakModel{ 120 }; int CTEBloodStream{ 119 }; int CTEBloodSprite{ 118 }; int CTEBeamSpline{ 117 }; int CTEBeamRingPoint{ 116 }; int CTEBeamRing{ 115 }; int CTEBeamPoints{ 114 }; int CTEBeamLaser{ 113 }; int CTEBeamFollow{ 112 }; int CTEBeamEnts{ 111 }; int CTEBeamEntPoint{ 110 }; int CTEBaseBeam{ 109 }; int CTEArmorRicochet{ 108 }; int CTEMetalSparks{ 139 }; int CTest_ProxyToggle_Networkable{ 155 }; int CTestTraceline{ 156 }; int CTesla{ 150 }; int CTeamTrainWatcher{ 0 }; int CBaseTeamObjectiveResource{ 16 }; int CTeam{ 106 }; int CSun{ 105 }; int CSteamJet{ 104 }; int CParticlePerformanceMonitor{ 74 }; int CSpotlightEnd{ 100 }; int DustTrail{ 188 }; int CFireTrail{ 47 }; int SporeTrail{ 195 }; int SporeExplosion{ 194 }; int RocketTrail{ 192 }; int SmokeTrail{ 193 }; int CSmokeStack{ 99 }; int CSlideshowDisplay{ 97 }; int CShadowControl{ 96 }; int CSceneEntity{ 95 }; int CRopeKeyframe{ 94 }; int CRagdollManager{ 91 }; int CPropVehicleDriveable{ 90 }; int CPhysicsPropMultiplayer{ 79 }; int CPhysBoxMultiplayer{ 77 }; int CBasePropDoor{ 15 }; int CDynamicProp{ 33 }; int CPointCommentaryNode{ 85 }; int CPointCamera{ 84 }; int CPlayerResource{ 83 }; int CPlasma{ 82 }; int CPhysMagnet{ 80 }; int CPhysicsProp{ 78 }; int CPhysBox{ 76 }; int CParticleSystem{ 75 }; int ParticleSmokeGrenade{ 191 }; int CParticleFire{ 73 }; int MovieExplosion{ 189 }; int CMaterialModifyControl{ 72 }; int CLightGlow{ 71 }; int CInfoOverlayAccessor{ 69 }; int CTEGaussExplosion{ 134 }; int CFuncTrackTrain{ 62 }; int CFuncSmokeVolume{ 61 }; int CFuncRotating{ 60 }; int CFuncReflectiveGlass{ 59 }; int CFuncOccluder{ 58 }; int CFunc_LOD{ 53 }; int CTEDust{ 126 }; int CFunc_Dust{ 52 }; int CFuncConveyor{ 55 }; int CBreakableSurface{ 22 }; int CFuncAreaPortalWindow{ 54 }; int CFish{ 48 }; int CEntityFlame{ 36 }; int CFireSmoke{ 46 }; int CEnvTonemapController{ 44 }; int CEnvScreenEffect{ 42 }; int CEnvScreenOverlay{ 43 }; int CEnvProjectedTexture{ 40 }; int CEnvParticleScript{ 39 }; int CFogController{ 50 }; int CEntityParticleTrail{ 37 }; int CEntityDissolve{ 35 }; int CEnvQuadraticBeam{ 41 }; int CEmbers{ 34 }; int CEnvWind{ 45 }; int CPrecipitation{ 87 }; int CDynamicLight{ 32 }; int CColorCorrectionVolume{ 25 }; int CColorCorrection{ 24 }; int CBreakableProp{ 21 }; int CBaseTempEntity{ 17 }; int CBasePlayer{ 13 }; int CBaseFlex{ 10 }; int CBaseEntity{ 9 }; int CBaseDoor{ 8 }; int CBaseCombatCharacter{ 4 }; int CBaseAnimatingOverlay{ 3 }; int CBoneFollower{ 20 }; int CBaseAnimating{ 2 }; int CInfoLightingRelative{ 68 }; int CAI_BaseNPC{ 0 }; int CWeaponIFMSteadyCam{ 0 }; int CWeaponIFMBaseCamera{ 0 }; int CWeaponIFMBase{ 0 }; int CTFWearableLevelableItem{ 0 }; int CTFWearableDemoShield{ 0 }; int CTFWearableRobotArm{ 0 }; int CTFRobotArm{ 0 }; int CTFWrench{ 0 }; int CTFProjectile_ThrowableBreadMonster{ 0 }; int CTFProjectile_ThrowableBrick{ 0 }; int CTFProjectile_ThrowableRepel{ 0 }; int CTFProjectile_Throwable{ 0 }; int CTFThrowable{ 0 }; int CTFSyringeGun{ 0 }; int CTFKatana{ 0 }; int CTFSword{ 0 }; int CSniperDot{ 0 }; int CTFSniperRifleClassic{ 0 }; int CTFSniperRifleDecap{ 0 }; int CTFSniperRifle{ 0 }; int CTFChargedSMG{ 0 }; int CTFSMG{ 0 }; int CTFShovel{ 0 }; int CTFShotgunBuildingRescue{ 0 }; int CTFPEPBrawlerBlaster{ 0 }; int CTFSodaPopper{ 0 }; int CTFShotgun_Revenge{ 0 }; int CTFScatterGun{ 0 }; int CTFShotgun_Pyro{ 0 }; int CTFShotgun_HWG{ 0 }; int CTFShotgun_Soldier{ 0 }; int CTFShotgun{ 0 }; int CTFCrossbow{ 0 }; int CTFRocketLauncher_Mortar{ 0 }; int CTFRocketLauncher_AirStrike{ 0 }; int CTFRocketLauncher_DirectHit{ 0 }; int CTFRocketLauncher{ 0 }; int CTFRevolver{ 0 }; int CTFDRGPomson{ 0 }; int CTFRaygun{ 0 }; int CTFPistol_ScoutSecondary{ 0 }; int CTFPistol_ScoutPrimary{ 0 }; int CTFPistol_Scout{ 0 }; int CTFPistol{ 0 }; int CTFPipebombLauncher{ 0 }; int CTFWeaponPDA_Spy{ 0 }; int CTFWeaponPDA_Engineer_Destroy{ 0 }; int CTFWeaponPDA_Engineer_Build{ 0 }; int CTFWeaponPDAExpansion_Teleporter{ 0 }; int CTFWeaponPDAExpansion_Dispenser{ 0 }; int CTFWeaponPDA{ 0 }; int CPasstimeGun{ 0 }; int CTFParticleCannon{ 0 }; int CTFParachute_Secondary{ 0 }; int CTFParachute_Primary{ 0 }; int CTFParachute{ 0 }; int CTFMinigun{ 0 }; int CTFMedigunShield{ 0 }; int CWeaponMedigun{ 0 }; int CTFMechanicalArm{ 0 }; int CTFLunchBox_Drink{ 0 }; int CTFLunchBox{ 0 }; int CLaserDot{ 0 }; int CTFLaserPointer{ 0 }; int CTFKnife{ 0 }; int CTFProjectile_Cleaver{ 0 }; int CTFProjectile_JarMilk{ 0 }; int CTFProjectile_Jar{ 0 }; int CTFCleaver{ 0 }; int CTFJarMilk{ 0 }; int CTFJar{ 0 }; int CTFWeaponInvis{ 0 }; int CTFGrenadePipebombProjectile{ 0 }; int CTFCannon{ 0 }; int CTFGrenadeLauncher{ 0 }; int CTFGrapplingHook{ 0 }; int CTFFlareGun_Revenge{ 0 }; int CTFFlareGun{ 0 }; int CTFFlameRocket{ 0 }; int CTFFlameThrower{ 0 }; int CTFFists{ 0 }; int CTFFireAxe{ 0 }; int CTFCompoundBow{ 0 }; int CTFClub{ 0 }; int CTFBuffItem{ 0 }; int CTFStickBomb{ 0 }; int CTFBottle{ 0 }; int CTFBonesaw{ 0 }; int CTFBall_Ornament{ 0 }; int CTFStunBall{ 0 }; int CTFBat_Giftwrap{ 0 }; int CTFBat_Wood{ 0 }; int CTFBat_Fish{ 0 }; int CTFBat{ 0 }; int CTFBaseRocket{ 0 }; int CTFWeaponBaseMerasmusGrenade{ 0 }; int CTFWeaponBaseMelee{ 0 }; int CTFWeaponBaseGun{ 0 }; int CTFWeaponBaseGrenadeProj{ 0 }; int CTFWeaponBase{ 0 }; int CTFViewModel{ 0 }; int CRobotDispenser{ 0 }; int CTFRobotDestruction_Robot{ 0 }; int CTFReviveMarker{ 0 }; int CTFPumpkinBomb{ 0 }; int CTFProjectile_EnergyRing{ 0 }; int CTFBaseProjectile{ 0 }; int CBaseObjectUpgrade{ 0 }; int CMannVsMachineStats{ 0 }; int CTFRobotDestructionLogic{ 0 }; int CTFRobotDestruction_RobotGroup{ 0 }; int CTFRobotDestruction_RobotSpawn{ 0 }; int CTFPlayerDestructionLogic{ 0 }; int CPlayerDestructionDispenser{ 0 }; int CTFMinigameLogic{ 0 }; int CTFHalloweenMinigame_FallingPlatforms{ 0 }; int CTFHalloweenMinigame{ 0 }; int CTFMiniGame{ 0 }; int CTFWearableVM{ 0 }; int CTFWearable{ 0 }; int CTFPowerupBottle{ 0 }; int CTFItem{ 0 }; int CHalloweenSoulPack{ 0 }; int CTFGenericBomb{ 0 }; int CBonusRoundLogic{ 0 }; int CTFGameRulesProxy{ 0 }; int CTFDroppedWeapon{ 0 }; int CTFProjectile_SpellKartBats{ 0 }; int CTFProjectile_SpellKartOrb{ 0 }; int CTFHellZap{ 0 }; int CTFProjectile_SpellLightningOrb{ 0 }; int CTFProjectile_SpellTransposeTeleport{ 0 }; int CTFProjectile_SpellMeteorShower{ 0 }; int CTFProjectile_SpellSpawnBoss{ 0 }; int CTFProjectile_SpellMirv{ 0 }; int CTFProjectile_SpellPumpkin{ 0 }; int CTFProjectile_SpellSpawnHorde{ 0 }; int CTFProjectile_SpellSpawnZombie{ 0 }; int CTFProjectile_SpellBats{ 0 }; int CTFProjectile_SpellFireball{ 0 }; int CTFSpellBook{ 0 }; int CHightower_TeleportVortex{ 0 }; int CTeleportVortex{ 0 }; int CHalloweenGiftPickup{ 0 }; int CBonusDuckPickup{ 0 }; int CHalloweenPickup{ 0 }; int CCaptureFlagReturnIcon{ 0 }; int CCaptureFlag{ 0 }; int CBonusPack{ 0 }; int CHandleTest{ 64 }; int CTeamRoundTimer{ 0 }; int CTeamplayRoundBasedRulesProxy{ 107 }; int CSpriteTrail{ 103 }; int CSpriteOriented{ 102 }; int CSprite{ 101 }; int CPoseController{ 86 }; int CGameRulesProxy{ 63 }; int CInfoLadderDismount{ 67 }; int CFuncLadder{ 56 }; int CEnvDetailController{ 38 }; int CTFWearableItem{ 0 }; int CEconWearable{ 0 }; int CBaseAttributableItem{ 0 }; int CEconEntity{ 0 }; int CBeam{ 19 }; int CBaseViewModel{ 18 }; int CBaseProjectile{ 14 }; int CBaseParticleEntity{ 12 }; int CBaseGrenade{ 11 }; int CBaseCombatWeapon{ 5 }; int CVoteController{ 159 }; int CTEHL2MPFireBullets{ 0 }; int CHL2MPRagdoll{ 0 }; int CHL2MP_Player{ 0 }; int CWeaponCitizenSuitcase{ 0 }; int CWeaponCitizenPackage{ 0 }; int CWeaponAlyxGun{ 0 }; int CWeaponCubemap{ 0 }; int CWeaponGaussGun{ 0 }; int CWeaponAnnabelle{ 0 }; int CFlaregun{ 0 }; int CWeaponBugBait{ 0 }; int CWeaponBinoculars{ 0 }; int CWeaponCycler{ 166 }; int CCrossbowBolt{ 0 }; int CPropVehiclePrisonerPod{ 0 }; int CPropCrane{ 0 }; int CPropCannon{ 0 }; int CPropAirboat{ 0 }; int CFlare{ 0 }; int CTEConcussiveExplosion{ 0 }; int CNPC_Strider{ 0 }; int CScriptIntro{ 0 }; int CRotorWashEmitter{ 0 }; int CPropCombineBall{ 0 }; int CPlasmaBeamNode{ 0 }; int CNPC_RollerMine{ 0 }; int CNPC_Manhack{ 0 }; int CNPC_CombineGunship{ 0 }; int CNPC_AntlionGuard{ 0 }; int CInfoTeleporterCountdown{ 0 }; int CMortarShell{ 0 }; int CEnvStarfield{ 0 }; int CEnvHeadcrabCanister{ 0 }; int CAlyxEmpEffect{ 0 }; int CCorpse{ 0 }; int CCitadelEnergyCore{ 0 }; int CHL2_Player{ 0 }; int CBaseHLBludgeonWeapon{ 0 }; int CHLSelectFireMachineGun{ 0 }; int CHLMachineGun{ 0 }; int CBaseHelicopter{ 0 }; int CNPC_Barney{ 0 }; int CNPC_Barnacle{ 0 }; int AR2Explosion{ 0 }; int CTEAntlionDust{ 0 }; int CVortigauntEffectDispel{ 0 }; int CVortigauntChargeToken{ 0 }; int CNPC_Vortigaunt{ 0 }; int CPredictedViewModel{ 88 }; int CWeaponStunStick{ 0 }; int CWeaponSMG1{ 0 }; int CWeapon_SLAM{ 0 }; int CWeaponShotgun{ 0 }; int CWeaponRPG{ 0 }; int CWeaponPistol{ 0 }; int CWeaponPhysCannon{ 0 }; int CHL2MPMachineGun{ 0 }; int CBaseHL2MPCombatWeapon{ 0 }; int CBaseHL2MPBludgeonWeapon{ 0 }; int CWeaponHL2MPBase{ 0 }; int CWeaponFrag{ 0 }; int CWeaponCrowbar{ 0 }; int CWeaponCrossbow{ 0 }; int CWeaponAR2{ 0 }; int CWeapon357{ 0 }; int CHL2MPGameRulesProxy{ 0 }; int CHalfLife2Proxy{ 0 }; int CBaseHLCombatWeapon{ 0 }; int CTFVehicle{ 0 }; int CTFBaseDMPowerup{ 0 }; int CWeaponSpawner{ 0 }; int CTFUmbrella{ 0 }; int CTFTranq{ 0 }; int CTFSMG_Primary{ 0 }; int CTFRevolver_Secondary{ 0 }; int CTFNailgun{ 0 }; int CTFHunterRifle{ 0 }; int CTFHeavyArtillery{ 0 }; int CTFHammerfists{ 0 }; int CTFCrowbar{ 0 }; int CTFChainsaw{ 0 }; int CTEPlantBomb{ 143 }; int CTERadioIcon{ 147 }; int CPlantedC4{ 81 }; int CCSTeam{ 30 }; int CCSPlayerResource{ 28 }; int CCSPlayer{ 27 }; int CCSRagdoll{ 29 }; int CHostage{ 66 }; int CWeaponXM1014{ 186 }; int CWeaponUSP{ 185 }; int CWeaponUMP45{ 184 }; int CWeaponTMP{ 183 }; int CSmokeGrenade{ 98 }; int CWeaponSG552{ 182 }; int CWeaponSG550{ 181 }; int CWeaponScout{ 180 }; int CWeaponP90{ 179 }; int CWeaponP228{ 178 }; int CWeaponMP5Navy{ 177 }; int CWeaponMAC10{ 176 }; int CWeaponM4A1{ 175 }; int CWeaponM3{ 174 }; int CWeaponM249{ 173 }; int CKnife{ 70 }; int CHEGrenade{ 65 }; int CWeaponGlock{ 172 }; int CWeaponGalil{ 171 }; int CWeaponG3SG1{ 170 }; int CFlashbang{ 49 }; int CWeaponFiveSeven{ 169 }; int CWeaponFamas{ 168 }; int CWeaponElite{ 167 }; int CDEagle{ 31 }; int CWeaponCSBaseGun{ 165 }; int CWeaponCSBase{ 164 }; int CC4{ 23 }; int CBaseCSGrenade{ 6 }; int CWeaponAWP{ 163 }; int CWeaponAug{ 162 }; int CAK47{ 1 }; int CFootstepControl{ 51 }; int CCSGameRulesProxy{ 26 }; int CBaseCSGrenadeProjectile{ 7 }; }; extern css css_list; } #endif /* css_AUTOGEN_HPP */