/* AUTO-GENERATED HEADER - DO NOT MODIFY NON-CONSTEXPR HEADER FOR tf2c */ #ifndef tf2c_AUTOGEN_HPP #define tf2c_AUTOGEN_HPP namespace client_classes { class tf2c { public: int CTETFParticleEffect{ 155 }; int CTETFExplosion{ 154 }; int CTETFBlood{ 153 }; int CTFTankBoss{ 0 }; int CTFBaseBoss{ 0 }; int CBossAlpha{ 0 }; int CZombie{ 0 }; int CMerasmusDancer{ 0 }; int CMerasmus{ 0 }; int CHeadlessHatman{ 0 }; int CEyeballBoss{ 0 }; int CTFWeaponSapper{ 0 }; int CTFWeaponBuilder{ 214 }; int C_TFWeaponBuilder{ 0 }; int CTFTeam{ 205 }; int CTFTauntProp{ 0 }; int CTFProjectile_Rocket{ 189 }; int CTFProjectile_Flare{ 188 }; int CTFProjectile_EnergyBall{ 0 }; int CTFProjectile_GrapplingHook{ 0 }; int CTFProjectile_HealingBolt{ 0 }; int CTFProjectile_Arrow{ 0 }; int CTFPlayerResource{ 187 }; int CTFPlayer{ 186 }; int CTFRagdoll{ 191 }; int CTEPlayerAnimEvent{ 141 }; int CTFPasstimeLogic{ 0 }; int CPasstimeBall{ 0 }; int CTFObjectiveResource{ 182 }; int CTFGlow{ 0 }; int CTEFireBullets{ 129 }; int CTFBuffBanner{ 0 }; int CTFAmmoPack{ 157 }; int CObjectTeleporter{ 71 }; int CObjectSentrygun{ 70 }; int CTFProjectile_SentryRocket{ 190 }; int CObjectSapper{ 69 }; int CObjectCartDispenser{ 67 }; int CObjectDispenser{ 68 }; int CMonsterResource{ 0 }; int CFuncRespawnRoomVisualizer{ 56 }; int CFuncRespawnRoom{ 55 }; int CFuncPasstimeGoal{ 0 }; int CFuncForceField{ 0 }; int CCaptureZone{ 24 }; int CCurrencyPack{ 0 }; int CBaseObject{ 9 }; int CTFBotHintEngineerNest{ 0 }; int CBotNPCMinion{ 0 }; int CBotNPC{ 0 }; int CRagdollPropAttached{ 89 }; int CRagdollProp{ 88 }; int NextBotCombatCharacter{ 0 }; int CWaterBullet{ 224 }; int CFuncMonitor{ 52 }; int CWorld{ 228 }; int CWaterLODControl{ 225 }; int CVGuiScreen{ 222 }; int CPropJeep{ 0 }; int CPropVehicleChoreoGeneric{ 0 }; int CTEWorldDecal{ 156 }; int CTESpriteSpray{ 150 }; int CTESprite{ 149 }; int CTESparks{ 148 }; int CTESmoke{ 147 }; int CTEShowLine{ 145 }; int CTEProjectedDecal{ 143 }; int CTEPlayerDecal{ 142 }; int CTEPhysicsProp{ 140 }; int CTEParticleSystem{ 139 }; int CTEMuzzleFlash{ 138 }; int CTELargeFunnel{ 136 }; int CTEKillPlayerAttachments{ 135 }; int CTEImpact{ 134 }; int CTEGlowSprite{ 133 }; int CTEShatterSurface{ 144 }; int CTEFootprintDecal{ 131 }; int CTEFizz{ 130 }; int CTEExplosion{ 128 }; int CTEEnergySplash{ 127 }; int CTEEffectDispatch{ 126 }; int CTEDynamicLight{ 125 }; int CTEDecal{ 123 }; int CTEClientProjectile{ 122 }; int CTEBubbleTrail{ 121 }; int CTEBubbles{ 120 }; int CTEBSPDecal{ 119 }; int CTEBreakModel{ 118 }; int CTEBloodStream{ 117 }; int CTEBloodSprite{ 116 }; int CTEBeamSpline{ 115 }; int CTEBeamRingPoint{ 114 }; int CTEBeamRing{ 113 }; int CTEBeamPoints{ 112 }; int CTEBeamLaser{ 111 }; int CTEBeamFollow{ 110 }; int CTEBeamEnts{ 109 }; int CTEBeamEntPoint{ 108 }; int CTEBaseBeam{ 107 }; int CTEArmorRicochet{ 106 }; int CTEMetalSparks{ 137 }; int CTest_ProxyToggle_Networkable{ 151 }; int CTestTraceline{ 152 }; int CTesla{ 146 }; int CTeamTrainWatcher{ 105 }; int CBaseTeamObjectiveResource{ 15 }; int CTeam{ 102 }; int CSun{ 101 }; int CSteamJet{ 100 }; int CParticlePerformanceMonitor{ 73 }; int CSpotlightEnd{ 96 }; int DustTrail{ 229 }; int CFireTrail{ 44 }; int SporeTrail{ 235 }; int SporeExplosion{ 234 }; int RocketTrail{ 232 }; int SmokeTrail{ 233 }; int CSmokeStack{ 94 }; int CSlideshowDisplay{ 93 }; int CShadowControl{ 92 }; int CSceneEntity{ 91 }; int CRopeKeyframe{ 90 }; int CRagdollManager{ 87 }; int CPropVehicleDriveable{ 86 }; int CPhysicsPropMultiplayer{ 78 }; int CPhysBoxMultiplayer{ 76 }; int CBasePropDoor{ 14 }; int CDynamicProp{ 28 }; int CPointCommentaryNode{ 83 }; int CPointCamera{ 82 }; int CPlayerResource{ 81 }; int CPlasma{ 80 }; int CPhysMagnet{ 79 }; int CPhysicsProp{ 77 }; int CPhysBox{ 75 }; int CParticleSystem{ 74 }; int ParticleSmokeGrenade{ 231 }; int CParticleFire{ 72 }; int MovieExplosion{ 230 }; int CMaterialModifyControl{ 66 }; int CLightGlow{ 65 }; int CInfoOverlayAccessor{ 64 }; int CTEGaussExplosion{ 132 }; int CFuncTrackTrain{ 59 }; int CFuncSmokeVolume{ 58 }; int CFuncRotating{ 57 }; int CFuncReflectiveGlass{ 54 }; int CFuncOccluder{ 53 }; int CFunc_LOD{ 48 }; int CTEDust{ 124 }; int CFunc_Dust{ 47 }; int CFuncConveyor{ 50 }; int CBreakableSurface{ 21 }; int CFuncAreaPortalWindow{ 49 }; int CFish{ 45 }; int CEntityFlame{ 33 }; int CFireSmoke{ 43 }; int CEnvTonemapController{ 41 }; int CEnvScreenEffect{ 39 }; int CEnvScreenOverlay{ 40 }; int CEnvProjectedTexture{ 37 }; int CEnvParticleScript{ 36 }; int CFogController{ 46 }; int CEntityParticleTrail{ 34 }; int CEntityDissolve{ 32 }; int CEnvQuadraticBeam{ 38 }; int CEmbers{ 31 }; int CEnvWind{ 42 }; int CPrecipitation{ 85 }; int CDynamicLight{ 27 }; int CColorCorrectionVolume{ 26 }; int CColorCorrection{ 25 }; int CBreakableProp{ 20 }; int CBaseTempEntity{ 16 }; int CBasePlayer{ 12 }; int CBaseFlex{ 7 }; int CBaseEntity{ 6 }; int CBaseDoor{ 5 }; int CBaseCombatCharacter{ 3 }; int CBaseAnimatingOverlay{ 2 }; int CBoneFollower{ 19 }; int CBaseAnimating{ 1 }; int CInfoLightingRelative{ 63 }; int CAI_BaseNPC{ 0 }; int CWeaponIFMSteadyCam{ 0 }; int CWeaponIFMBaseCamera{ 0 }; int CWeaponIFMBase{ 0 }; int CTFWearableLevelableItem{ 0 }; int CTFWearableDemoShield{ 0 }; int CTFWearableRobotArm{ 0 }; int CTFRobotArm{ 0 }; int CTFWrench{ 221 }; int CTFProjectile_ThrowableBreadMonster{ 0 }; int CTFProjectile_ThrowableBrick{ 0 }; int CTFProjectile_ThrowableRepel{ 0 }; int CTFProjectile_Throwable{ 0 }; int CTFThrowable{ 0 }; int CTFSyringeGun{ 204 }; int CTFKatana{ 0 }; int CTFSword{ 0 }; int CSniperDot{ 95 }; int CTFSniperRifleClassic{ 0 }; int CTFSniperRifleDecap{ 0 }; int CTFSniperRifle{ 203 }; int CTFChargedSMG{ 0 }; int CTFSMG{ 201 }; int CTFShovel{ 200 }; int CTFShotgunBuildingRescue{ 0 }; int CTFPEPBrawlerBlaster{ 0 }; int CTFSodaPopper{ 0 }; int CTFShotgun_Revenge{ 0 }; int CTFScatterGun{ 195 }; int CTFShotgun_Pyro{ 198 }; int CTFShotgun_HWG{ 197 }; int CTFShotgun_Soldier{ 199 }; int CTFShotgun{ 196 }; int CTFCrossbow{ 0 }; int CTFRocketLauncher_Mortar{ 0 }; int CTFRocketLauncher_AirStrike{ 0 }; int CTFRocketLauncher_DirectHit{ 0 }; int CTFRocketLauncher{ 194 }; int CTFRevolver{ 192 }; int CTFDRGPomson{ 0 }; int CTFRaygun{ 0 }; int CTFPistol_ScoutSecondary{ 0 }; int CTFPistol_ScoutPrimary{ 0 }; int CTFPistol_Scout{ 185 }; int CTFPistol{ 184 }; int CTFPipebombLauncher{ 183 }; int CTFWeaponPDA_Spy{ 219 }; int CTFWeaponPDA_Engineer_Destroy{ 218 }; int CTFWeaponPDA_Engineer_Build{ 217 }; int CTFWeaponPDAExpansion_Teleporter{ 0 }; int CTFWeaponPDAExpansion_Dispenser{ 0 }; int CTFWeaponPDA{ 216 }; int CPasstimeGun{ 0 }; int CTFParticleCannon{ 0 }; int CTFParachute_Secondary{ 0 }; int CTFParachute_Primary{ 0 }; int CTFParachute{ 0 }; int CTFMinigun{ 180 }; int CTFMedigunShield{ 0 }; int CWeaponMedigun{ 226 }; int CTFMechanicalArm{ 0 }; int CTFLunchBox_Drink{ 0 }; int CTFLunchBox{ 0 }; int CLaserDot{ 0 }; int CTFLaserPointer{ 0 }; int CTFKnife{ 179 }; int CTFProjectile_Cleaver{ 0 }; int CTFProjectile_JarMilk{ 0 }; int CTFProjectile_Jar{ 0 }; int CTFCleaver{ 0 }; int CTFJarMilk{ 0 }; int CTFJar{ 0 }; int CTFWeaponInvis{ 215 }; int CTFGrenadePipebombProjectile{ 174 }; int CTFCannon{ 0 }; int CTFGrenadeLauncher{ 173 }; int CTFGrapplingHook{ 0 }; int CTFFlareGun_Revenge{ 0 }; int CTFFlareGun{ 171 }; int CTFFlameRocket{ 0 }; int CTFFlameThrower{ 170 }; int CTFFists{ 169 }; int CTFFireAxe{ 168 }; int CTFCompoundBow{ 0 }; int CTFClub{ 165 }; int CTFBuffItem{ 0 }; int CTFStickBomb{ 0 }; int CTFBottle{ 163 }; int CTFBonesaw{ 162 }; int CTFBall_Ornament{ 0 }; int CTFStunBall{ 0 }; int CTFBat_Giftwrap{ 0 }; int CTFBat_Wood{ 0 }; int CTFBat_Fish{ 0 }; int CTFBat{ 161 }; int CTFBaseRocket{ 160 }; int CTFWeaponBaseMerasmusGrenade{ 0 }; int CTFWeaponBaseMelee{ 213 }; int CTFWeaponBaseGun{ 212 }; int CTFWeaponBaseGrenadeProj{ 211 }; int CTFWeaponBase{ 210 }; int CTFViewModel{ 209 }; int CRobotDispenser{ 0 }; int CTFRobotDestruction_Robot{ 0 }; int CTFReviveMarker{ 0 }; int CTFPumpkinBomb{ 0 }; int CTFProjectile_EnergyRing{ 0 }; int CTFBaseProjectile{ 159 }; int CBaseObjectUpgrade{ 10 }; int CMannVsMachineStats{ 0 }; int CTFRobotDestructionLogic{ 0 }; int CTFRobotDestruction_RobotGroup{ 0 }; int CTFRobotDestruction_RobotSpawn{ 0 }; int CTFPlayerDestructionLogic{ 0 }; int CPlayerDestructionDispenser{ 0 }; int CTFMinigameLogic{ 0 }; int CTFHalloweenMinigame_FallingPlatforms{ 0 }; int CTFHalloweenMinigame{ 0 }; int CTFMiniGame{ 0 }; int CTFWearableVM{ 0 }; int CTFWearable{ 220 }; int CTFPowerupBottle{ 0 }; int CTFItem{ 178 }; int CHalloweenSoulPack{ 0 }; int CTFGenericBomb{ 0 }; int CBonusRoundLogic{ 0 }; int CTFGameRulesProxy{ 172 }; int CTFDroppedWeapon{ 167 }; int CTFProjectile_SpellKartBats{ 0 }; int CTFProjectile_SpellKartOrb{ 0 }; int CTFHellZap{ 0 }; int CTFProjectile_SpellLightningOrb{ 0 }; int CTFProjectile_SpellTransposeTeleport{ 0 }; int CTFProjectile_SpellMeteorShower{ 0 }; int CTFProjectile_SpellSpawnBoss{ 0 }; int CTFProjectile_SpellMirv{ 0 }; int CTFProjectile_SpellPumpkin{ 0 }; int CTFProjectile_SpellSpawnHorde{ 0 }; int CTFProjectile_SpellSpawnZombie{ 0 }; int CTFProjectile_SpellBats{ 0 }; int CTFProjectile_SpellFireball{ 0 }; int CTFSpellBook{ 0 }; int CHightower_TeleportVortex{ 0 }; int CTeleportVortex{ 0 }; int CHalloweenGiftPickup{ 0 }; int CBonusDuckPickup{ 0 }; int CHalloweenPickup{ 0 }; int CCaptureFlagReturnIcon{ 23 }; int CCaptureFlag{ 22 }; int CBonusPack{ 0 }; int CHandleTest{ 61 }; int CTeamRoundTimer{ 104 }; int CTeamplayRoundBasedRulesProxy{ 103 }; int CSpriteTrail{ 99 }; int CSpriteOriented{ 98 }; int CSprite{ 97 }; int CPoseController{ 84 }; int CGameRulesProxy{ 60 }; int CInfoLadderDismount{ 62 }; int CFuncLadder{ 51 }; int CEnvDetailController{ 35 }; int CTFWearableItem{ 0 }; int CEconWearable{ 30 }; int CBaseAttributableItem{ 0 }; int CEconEntity{ 29 }; int CBeam{ 18 }; int CBaseViewModel{ 17 }; int CBaseProjectile{ 13 }; int CBaseParticleEntity{ 11 }; int CBaseGrenade{ 8 }; int CBaseCombatWeapon{ 4 }; int CVoteController{ 223 }; int CTEHL2MPFireBullets{ 0 }; int CHL2MPRagdoll{ 0 }; int CHL2MP_Player{ 0 }; int CWeaponCitizenSuitcase{ 0 }; int CWeaponCitizenPackage{ 0 }; int CWeaponAlyxGun{ 0 }; int CWeaponCubemap{ 0 }; int CWeaponGaussGun{ 0 }; int CWeaponAnnabelle{ 0 }; int CFlaregun{ 0 }; int CWeaponBugBait{ 0 }; int CWeaponBinoculars{ 0 }; int CWeaponCycler{ 0 }; int CCrossbowBolt{ 0 }; int CPropVehiclePrisonerPod{ 0 }; int CPropCrane{ 0 }; int CPropCannon{ 0 }; int CPropAirboat{ 0 }; int CFlare{ 0 }; int CTEConcussiveExplosion{ 0 }; int CNPC_Strider{ 0 }; int CScriptIntro{ 0 }; int CRotorWashEmitter{ 0 }; int CPropCombineBall{ 0 }; int CPlasmaBeamNode{ 0 }; int CNPC_RollerMine{ 0 }; int CNPC_Manhack{ 0 }; int CNPC_CombineGunship{ 0 }; int CNPC_AntlionGuard{ 0 }; int CInfoTeleporterCountdown{ 0 }; int CMortarShell{ 0 }; int CEnvStarfield{ 0 }; int CEnvHeadcrabCanister{ 0 }; int CAlyxEmpEffect{ 0 }; int CCorpse{ 0 }; int CCitadelEnergyCore{ 0 }; int CHL2_Player{ 0 }; int CBaseHLBludgeonWeapon{ 0 }; int CHLSelectFireMachineGun{ 0 }; int CHLMachineGun{ 0 }; int CBaseHelicopter{ 0 }; int CNPC_Barney{ 0 }; int CNPC_Barnacle{ 0 }; int AR2Explosion{ 0 }; int CTEAntlionDust{ 0 }; int CVortigauntEffectDispel{ 0 }; int CVortigauntChargeToken{ 0 }; int CNPC_Vortigaunt{ 0 }; int CPredictedViewModel{ 0 }; int CWeaponStunStick{ 0 }; int CWeaponSMG1{ 0 }; int CWeapon_SLAM{ 0 }; int CWeaponShotgun{ 0 }; int CWeaponRPG{ 0 }; int CWeaponPistol{ 0 }; int CWeaponPhysCannon{ 0 }; int CHL2MPMachineGun{ 0 }; int CBaseHL2MPCombatWeapon{ 0 }; int CBaseHL2MPBludgeonWeapon{ 0 }; int CWeaponHL2MPBase{ 0 }; int CWeaponFrag{ 0 }; int CWeaponCrowbar{ 0 }; int CWeaponCrossbow{ 0 }; int CWeaponAR2{ 0 }; int CWeapon357{ 0 }; int CHL2MPGameRulesProxy{ 0 }; int CHalfLife2Proxy{ 0 }; int CBaseHLCombatWeapon{ 0 }; int CTFVehicle{ 208 }; int CTFBaseDMPowerup{ 158 }; int CWeaponSpawner{ 227 }; int CTFUmbrella{ 207 }; int CTFTranq{ 206 }; int CTFSMG_Primary{ 202 }; int CTFRevolver_Secondary{ 193 }; int CTFNailgun{ 181 }; int CTFHunterRifle{ 177 }; int CTFHeavyArtillery{ 176 }; int CTFHammerfists{ 175 }; int CTFCrowbar{ 166 }; int CTFChainsaw{ 164 }; int CTEPlantBomb{ 0 }; int CTERadioIcon{ 0 }; int CPlantedC4{ 0 }; int CCSTeam{ 0 }; int CCSPlayerResource{ 0 }; int CCSPlayer{ 0 }; int CCSRagdoll{ 0 }; int CHostage{ 0 }; int CWeaponXM1014{ 0 }; int CWeaponUSP{ 0 }; int CWeaponUMP45{ 0 }; int CWeaponTMP{ 0 }; int CSmokeGrenade{ 0 }; int CWeaponSG552{ 0 }; int CWeaponSG550{ 0 }; int CWeaponScout{ 0 }; int CWeaponP90{ 0 }; int CWeaponP228{ 0 }; int CWeaponMP5Navy{ 0 }; int CWeaponMAC10{ 0 }; int CWeaponM4A1{ 0 }; int CWeaponM3{ 0 }; int CWeaponM249{ 0 }; int CKnife{ 0 }; int CHEGrenade{ 0 }; int CWeaponGlock{ 0 }; int CWeaponGalil{ 0 }; int CWeaponG3SG1{ 0 }; int CFlashbang{ 0 }; int CWeaponFiveSeven{ 0 }; int CWeaponFamas{ 0 }; int CWeaponElite{ 0 }; int CDEagle{ 0 }; int CWeaponCSBaseGun{ 0 }; int CWeaponCSBase{ 0 }; int CC4{ 0 }; int CBaseCSGrenade{ 0 }; int CWeaponAWP{ 0 }; int CWeaponAug{ 0 }; int CAK47{ 0 }; int CFootstepControl{ 0 }; int CCSGameRulesProxy{ 0 }; int CBaseCSGrenadeProjectile{ 0 }; }; extern tf2c tf2c_list; } #endif /* tf2c_AUTOGEN_HPP */