/* * playerresource.h * * Created on: Nov 13, 2016 * Author: nullifiedcat */ #ifndef PLAYERRESOURCE_H_ #define PLAYERRESOURCE_H_ class CachedEntity; class TFPlayerResource { public: void Update(); int GetMaxHealth(CachedEntity *player); int GetMaxBuffedHealth(CachedEntity *player); int GetClass(CachedEntity *player); int GetTeam(int idx); int GetScore(int idx); int entity; }; extern TFPlayerResource *g_pPlayerResource; #endif /* PLAYERRESOURCE_H_ */