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cathook/include/classinfo/hl2dm.gen.hpp
2017-11-13 09:41:53 +03:00

498 lines
14 KiB
C++

/*
AUTO-GENERATED HEADER - DO NOT MODIFY
NON-CONSTEXPR HEADER FOR hl2dm
*/
#ifndef hl2dm_AUTOGEN_HPP
#define hl2dm_AUTOGEN_HPP
namespace client_classes {
class hl2dm {
public:
int CTETFParticleEffect { 0 };
int CTETFExplosion { 0 };
int CTETFBlood { 0 };
int CTFTankBoss { 0 };
int CTFBaseBoss { 0 };
int CBossAlpha { 0 };
int CZombie { 0 };
int CMerasmusDancer { 0 };
int CMerasmus { 0 };
int CHeadlessHatman { 0 };
int CEyeballBoss { 0 };
int CTFWeaponSapper { 0 };
int CTFWeaponBuilder { 0 };
int C_TFWeaponBuilder { 0 };
int CTFTeam { 0 };
int CTFTauntProp { 0 };
int CTFProjectile_Rocket { 0 };
int CTFProjectile_Flare { 0 };
int CTFProjectile_EnergyBall { 0 };
int CTFProjectile_GrapplingHook { 0 };
int CTFProjectile_HealingBolt { 0 };
int CTFProjectile_Arrow { 0 };
int CTFPlayerResource { 0 };
int CTFPlayer { 0 };
int CTFRagdoll { 0 };
int CTEPlayerAnimEvent { 0 };
int CTFPasstimeLogic { 0 };
int CPasstimeBall { 0 };
int CTFObjectiveResource { 0 };
int CTFGlow { 0 };
int CTEFireBullets { 0 };
int CTFBuffBanner { 0 };
int CTFAmmoPack { 0 };
int CObjectTeleporter { 0 };
int CObjectSentrygun { 0 };
int CTFProjectile_SentryRocket { 0 };
int CObjectSapper { 0 };
int CObjectCartDispenser { 0 };
int CObjectDispenser { 0 };
int CMonsterResource { 0 };
int CFuncRespawnRoomVisualizer { 0 };
int CFuncRespawnRoom { 0 };
int CFuncPasstimeGoal { 0 };
int CFuncForceField { 0 };
int CCaptureZone { 0 };
int CCurrencyPack { 0 };
int CBaseObject { 0 };
int CTFBotHintEngineerNest { 0 };
int CBotNPCMinion { 0 };
int CBotNPC { 0 };
int CRagdollPropAttached { 112 };
int CRagdollProp { 111 };
int NextBotCombatCharacter { 0 };
int CWaterBullet { 183 };
int CFuncMonitor { 58 };
int CWorld { 202 };
int CWaterLODControl { 184 };
int CVGuiScreen { 179 };
int CPropJeep { 0 };
int CPropVehicleChoreoGeneric { 0 };
int CTEWorldDecal { 178 };
int CTESpriteSpray { 175 };
int CTESprite { 174 };
int CTESparks { 173 };
int CTESmoke { 172 };
int CTEShowLine { 170 };
int CTEProjectedDecal { 168 };
int CTEPlayerDecal { 167 };
int CTEPhysicsProp { 166 };
int CTEParticleSystem { 165 };
int CTEMuzzleFlash { 164 };
int CTELargeFunnel { 162 };
int CTEKillPlayerAttachments { 161 };
int CTEImpact { 160 };
int CTEGlowSprite { 158 };
int CTEShatterSurface { 169 };
int CTEFootprintDecal { 156 };
int CTEFizz { 155 };
int CTEExplosion { 154 };
int CTEEnergySplash { 153 };
int CTEEffectDispatch { 152 };
int CTEDynamicLight { 151 };
int CTEDecal { 149 };
int CTEClientProjectile { 147 };
int CTEBubbleTrail { 146 };
int CTEBubbles { 145 };
int CTEBSPDecal { 144 };
int CTEBreakModel { 143 };
int CTEBloodStream { 142 };
int CTEBloodSprite { 141 };
int CTEBeamSpline { 140 };
int CTEBeamRingPoint { 139 };
int CTEBeamRing { 138 };
int CTEBeamPoints { 137 };
int CTEBeamLaser { 136 };
int CTEBeamFollow { 135 };
int CTEBeamEnts { 134 };
int CTEBeamEntPoint { 133 };
int CTEBaseBeam { 132 };
int CTEArmorRicochet { 131 };
int CTEMetalSparks { 163 };
int CTest_ProxyToggle_Networkable { 176 };
int CTestTraceline { 177 };
int CTesla { 171 };
int CTeamTrainWatcher { 129 };
int CBaseTeamObjectiveResource { 20 };
int CTeam { 126 };
int CSun { 125 };
int CSteamJet { 124 };
int CParticlePerformanceMonitor { 91 };
int CSpotlightEnd { 120 };
int DustTrail { 203 };
int CFireTrail { 49 };
int SporeTrail { 209 };
int SporeExplosion { 208 };
int RocketTrail { 206 };
int SmokeTrail { 207 };
int CSmokeStack { 119 };
int CSlideshowDisplay { 118 };
int CShadowControl { 117 };
int CSceneEntity { 115 };
int CRopeKeyframe { 113 };
int CRagdollManager { 110 };
int CPropVehicleDriveable { 108 };
int CPhysicsPropMultiplayer { 96 };
int CPhysBoxMultiplayer { 94 };
int CBasePropDoor { 19 };
int CDynamicProp { 33 };
int CPointCommentaryNode { 101 };
int CPointCamera { 100 };
int CPlayerResource { 99 };
int CPlasma { 98 };
int CPhysMagnet { 97 };
int CPhysicsProp { 95 };
int CPhysBox { 93 };
int CParticleSystem { 92 };
int ParticleSmokeGrenade { 205 };
int CParticleFire { 90 };
int MovieExplosion { 204 };
int CMaterialModifyControl { 80 };
int CLightGlow { 79 };
int CInfoOverlayAccessor { 76 };
int CTEGaussExplosion { 157 };
int CFuncTrackTrain { 63 };
int CFuncSmokeVolume { 62 };
int CFuncRotating { 61 };
int CFuncReflectiveGlass { 60 };
int CFuncOccluder { 59 };
int CFunc_LOD { 54 };
int CTEDust { 150 };
int CFunc_Dust { 53 };
int CFuncConveyor { 56 };
int CBreakableSurface { 26 };
int CFuncAreaPortalWindow { 55 };
int CFish { 50 };
int CEntityFlame { 36 };
int CFireSmoke { 48 };
int CEnvTonemapController { 46 };
int CEnvScreenEffect { 43 };
int CEnvScreenOverlay { 44 };
int CEnvProjectedTexture { 41 };
int CEnvParticleScript { 40 };
int CFogController { 52 };
int CEntityParticleTrail { 37 };
int CEntityDissolve { 35 };
int CEnvQuadraticBeam { 42 };
int CEmbers { 34 };
int CEnvWind { 47 };
int CPrecipitation { 103 };
int CDynamicLight { 32 };
int CColorCorrectionVolume { 29 };
int CColorCorrection { 28 };
int CBreakableProp { 25 };
int CBaseTempEntity { 21 };
int CBasePlayer { 17 };
int CBaseFlex { 9 };
int CBaseEntity { 8 };
int CBaseDoor { 7 };
int CBaseCombatCharacter { 5 };
int CBaseAnimatingOverlay { 4 };
int CBoneFollower { 24 };
int CBaseAnimating { 3 };
int CInfoLightingRelative { 75 };
int CAI_BaseNPC { 1 };
int CWeaponIFMSteadyCam { 0 };
int CWeaponIFMBaseCamera { 0 };
int CWeaponIFMBase { 0 };
int CTFWearableLevelableItem { 0 };
int CTFWearableDemoShield { 0 };
int CTFWearableRobotArm { 0 };
int CTFRobotArm { 0 };
int CTFWrench { 0 };
int CTFProjectile_ThrowableBreadMonster { 0 };
int CTFProjectile_ThrowableBrick { 0 };
int CTFProjectile_ThrowableRepel { 0 };
int CTFProjectile_Throwable { 0 };
int CTFThrowable { 0 };
int CTFSyringeGun { 0 };
int CTFKatana { 0 };
int CTFSword { 0 };
int CSniperDot { 0 };
int CTFSniperRifleClassic { 0 };
int CTFSniperRifleDecap { 0 };
int CTFSniperRifle { 0 };
int CTFChargedSMG { 0 };
int CTFSMG { 0 };
int CTFShovel { 0 };
int CTFShotgunBuildingRescue { 0 };
int CTFPEPBrawlerBlaster { 0 };
int CTFSodaPopper { 0 };
int CTFShotgun_Revenge { 0 };
int CTFScatterGun { 0 };
int CTFShotgun_Pyro { 0 };
int CTFShotgun_HWG { 0 };
int CTFShotgun_Soldier { 0 };
int CTFShotgun { 0 };
int CTFCrossbow { 0 };
int CTFRocketLauncher_Mortar { 0 };
int CTFRocketLauncher_AirStrike { 0 };
int CTFRocketLauncher_DirectHit { 0 };
int CTFRocketLauncher { 0 };
int CTFRevolver { 0 };
int CTFDRGPomson { 0 };
int CTFRaygun { 0 };
int CTFPistol_ScoutSecondary { 0 };
int CTFPistol_ScoutPrimary { 0 };
int CTFPistol_Scout { 0 };
int CTFPistol { 0 };
int CTFPipebombLauncher { 0 };
int CTFWeaponPDA_Spy { 0 };
int CTFWeaponPDA_Engineer_Destroy { 0 };
int CTFWeaponPDA_Engineer_Build { 0 };
int CTFWeaponPDAExpansion_Teleporter { 0 };
int CTFWeaponPDAExpansion_Dispenser { 0 };
int CTFWeaponPDA { 0 };
int CPasstimeGun { 0 };
int CTFParticleCannon { 0 };
int CTFParachute_Secondary { 0 };
int CTFParachute_Primary { 0 };
int CTFParachute { 0 };
int CTFMinigun { 0 };
int CTFMedigunShield { 0 };
int CWeaponMedigun { 0 };
int CTFMechanicalArm { 0 };
int CTFLunchBox_Drink { 0 };
int CTFLunchBox { 0 };
int CLaserDot { 78 };
int CTFLaserPointer { 0 };
int CTFKnife { 0 };
int CTFProjectile_Cleaver { 0 };
int CTFProjectile_JarMilk { 0 };
int CTFProjectile_Jar { 0 };
int CTFCleaver { 0 };
int CTFJarMilk { 0 };
int CTFJar { 0 };
int CTFWeaponInvis { 0 };
int CTFGrenadePipebombProjectile { 0 };
int CTFCannon { 0 };
int CTFGrenadeLauncher { 0 };
int CTFGrapplingHook { 0 };
int CTFFlareGun_Revenge { 0 };
int CTFFlareGun { 0 };
int CTFFlameRocket { 0 };
int CTFFlameThrower { 0 };
int CTFFists { 0 };
int CTFFireAxe { 0 };
int CTFCompoundBow { 0 };
int CTFClub { 0 };
int CTFBuffItem { 0 };
int CTFStickBomb { 0 };
int CTFBottle { 0 };
int CTFBonesaw { 0 };
int CTFBall_Ornament { 0 };
int CTFStunBall { 0 };
int CTFBat_Giftwrap { 0 };
int CTFBat_Wood { 0 };
int CTFBat_Fish { 0 };
int CTFBat { 0 };
int CTFBaseRocket { 0 };
int CTFWeaponBaseMerasmusGrenade { 0 };
int CTFWeaponBaseMelee { 0 };
int CTFWeaponBaseGun { 0 };
int CTFWeaponBaseGrenadeProj { 0 };
int CTFWeaponBase { 0 };
int CTFViewModel { 0 };
int CRobotDispenser { 0 };
int CTFRobotDestruction_Robot { 0 };
int CTFReviveMarker { 0 };
int CTFPumpkinBomb { 0 };
int CTFProjectile_EnergyRing { 0 };
int CTFBaseProjectile { 0 };
int CBaseObjectUpgrade { 0 };
int CMannVsMachineStats { 0 };
int CTFRobotDestructionLogic { 0 };
int CTFRobotDestruction_RobotGroup { 0 };
int CTFRobotDestruction_RobotSpawn { 0 };
int CTFPlayerDestructionLogic { 0 };
int CPlayerDestructionDispenser { 0 };
int CTFMinigameLogic { 0 };
int CTFHalloweenMinigame_FallingPlatforms { 0 };
int CTFHalloweenMinigame { 0 };
int CTFMiniGame { 0 };
int CTFWearableVM { 0 };
int CTFWearable { 0 };
int CTFPowerupBottle { 0 };
int CTFItem { 0 };
int CHalloweenSoulPack { 0 };
int CTFGenericBomb { 0 };
int CBonusRoundLogic { 0 };
int CTFGameRulesProxy { 0 };
int CTFDroppedWeapon { 0 };
int CTFProjectile_SpellKartBats { 0 };
int CTFProjectile_SpellKartOrb { 0 };
int CTFHellZap { 0 };
int CTFProjectile_SpellLightningOrb { 0 };
int CTFProjectile_SpellTransposeTeleport { 0 };
int CTFProjectile_SpellMeteorShower { 0 };
int CTFProjectile_SpellSpawnBoss { 0 };
int CTFProjectile_SpellMirv { 0 };
int CTFProjectile_SpellPumpkin { 0 };
int CTFProjectile_SpellSpawnHorde { 0 };
int CTFProjectile_SpellSpawnZombie { 0 };
int CTFProjectile_SpellBats { 0 };
int CTFProjectile_SpellFireball { 0 };
int CTFSpellBook { 0 };
int CHightower_TeleportVortex { 0 };
int CTeleportVortex { 0 };
int CHalloweenGiftPickup { 0 };
int CBonusDuckPickup { 0 };
int CHalloweenPickup { 0 };
int CCaptureFlagReturnIcon { 0 };
int CCaptureFlag { 0 };
int CBonusPack { 0 };
int CHandleTest { 66 };
int CTeamRoundTimer { 128 };
int CTeamplayRoundBasedRulesProxy { 127 };
int CSpriteTrail { 123 };
int CSpriteOriented { 122 };
int CSprite { 121 };
int CPoseController { 102 };
int CGameRulesProxy { 64 };
int CInfoLadderDismount { 74 };
int CFuncLadder { 57 };
int CEnvDetailController { 38 };
int CTFWearableItem { 0 };
int CEconWearable { 0 };
int CBaseAttributableItem { 0 };
int CEconEntity { 0 };
int CBeam { 23 };
int CBaseViewModel { 22 };
int CBaseProjectile { 18 };
int CBaseParticleEntity { 16 };
int CBaseGrenade { 10 };
int CBaseCombatWeapon { 6 };
int CVoteController { 182 };
int CTEHL2MPFireBullets { 159 };
int CHL2MPRagdoll { 71 };
int CHL2MP_Player { 68 };
int CWeaponCitizenSuitcase { 0 };
int CWeaponCitizenPackage { 0 };
int CWeaponAlyxGun { 0 };
int CWeaponCubemap { 192 };
int CWeaponGaussGun { 0 };
int CWeaponAnnabelle { 187 };
int CFlaregun { 0 };
int CWeaponBugBait { 189 };
int CWeaponBinoculars { 0 };
int CWeaponCycler { 193 };
int CCrossbowBolt { 31 };
int CPropVehiclePrisonerPod { 109 };
int CPropCrane { 107 };
int CPropCannon { 0 };
int CPropAirboat { 105 };
int CFlare { 51 };
int CTEConcussiveExplosion { 148 };
int CNPC_Strider { 88 };
int CScriptIntro { 116 };
int CRotorWashEmitter { 114 };
int CPropCombineBall { 106 };
int CPlasmaBeamNode { 0 };
int CNPC_RollerMine { 87 };
int CNPC_Manhack { 86 };
int CNPC_CombineGunship { 85 };
int CNPC_AntlionGuard { 82 };
int CInfoTeleporterCountdown { 77 };
int CMortarShell { 81 };
int CEnvStarfield { 45 };
int CEnvHeadcrabCanister { 39 };
int CAlyxEmpEffect { 2 };
int CCorpse { 30 };
int CCitadelEnergyCore { 27 };
int CHL2_Player { 67 };
int CBaseHLBludgeonWeapon { 14 };
int CHLSelectFireMachineGun { 73 };
int CHLMachineGun { 72 };
int CBaseHelicopter { 11 };
int CNPC_Barney { 84 };
int CNPC_Barnacle { 83 };
int AR2Explosion { 0 };
int CTEAntlionDust { 130 };
int CVortigauntEffectDispel { 181 };
int CVortigauntChargeToken { 180 };
int CNPC_Vortigaunt { 89 };
int CPredictedViewModel { 104 };
int CWeaponStunStick { 201 };
int CWeaponSMG1 { 200 };
int CWeapon_SLAM { 186 };
int CWeaponShotgun { 199 };
int CWeaponRPG { 198 };
int CWeaponPistol { 197 };
int CWeaponPhysCannon { 196 };
int CHL2MPMachineGun { 70 };
int CBaseHL2MPCombatWeapon { 13 };
int CBaseHL2MPBludgeonWeapon { 12 };
int CWeaponHL2MPBase { 195 };
int CWeaponFrag { 194 };
int CWeaponCrowbar { 191 };
int CWeaponCrossbow { 190 };
int CWeaponAR2 { 188 };
int CWeapon357 { 185 };
int CHL2MPGameRulesProxy { 69 };
int CHalfLife2Proxy { 65 };
int CBaseHLCombatWeapon { 15 };
int CTFVehicle { 0 };
int CTFBaseDMPowerup { 0 };
int CWeaponSpawner { 0 };
int CTFUmbrella { 0 };
int CTFTranq { 0 };
int CTFSMG_Primary { 0 };
int CTFRevolver_Secondary { 0 };
int CTFNailgun { 0 };
int CTFHunterRifle { 0 };
int CTFHeavyArtillery { 0 };
int CTFHammerfists { 0 };
int CTFCrowbar { 0 };
int CTFChainsaw { 0 };
int CTEPlantBomb { 0 };
int CTERadioIcon { 0 };
int CPlantedC4 { 0 };
int CCSTeam { 0 };
int CCSPlayerResource { 0 };
int CCSPlayer { 0 };
int CCSRagdoll { 0 };
int CHostage { 0 };
int CWeaponXM1014 { 0 };
int CWeaponUSP { 0 };
int CWeaponUMP45 { 0 };
int CWeaponTMP { 0 };
int CSmokeGrenade { 0 };
int CWeaponSG552 { 0 };
int CWeaponSG550 { 0 };
int CWeaponScout { 0 };
int CWeaponP90 { 0 };
int CWeaponP228 { 0 };
int CWeaponMP5Navy { 0 };
int CWeaponMAC10 { 0 };
int CWeaponM4A1 { 0 };
int CWeaponM3 { 0 };
int CWeaponM249 { 0 };
int CKnife { 0 };
int CHEGrenade { 0 };
int CWeaponGlock { 0 };
int CWeaponGalil { 0 };
int CWeaponG3SG1 { 0 };
int CFlashbang { 0 };
int CWeaponFiveSeven { 0 };
int CWeaponFamas { 0 };
int CWeaponElite { 0 };
int CDEagle { 0 };
int CWeaponCSBaseGun { 0 };
int CWeaponCSBase { 0 };
int CC4 { 0 };
int CBaseCSGrenade { 0 };
int CWeaponAWP { 0 };
int CWeaponAug { 0 };
int CAK47 { 0 };
int CFootstepControl { 0 };
int CCSGameRulesProxy { 0 };
int CBaseCSGrenadeProjectile { 0 };
};
extern hl2dm hl2dm_list;
}
#endif /* hl2dm_AUTOGEN_HPP */