499 lines
15 KiB
C++
499 lines
15 KiB
C++
/*
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AUTO-GENERATED HEADER - DO NOT MODIFY
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NON-CONSTEXPR HEADER FOR hl2dm
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*/
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#ifndef hl2dm_AUTOGEN_HPP
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#define hl2dm_AUTOGEN_HPP
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namespace client_classes
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{
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class hl2dm
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{
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public:
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int CTETFParticleEffect{ 0 };
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int CTETFExplosion{ 0 };
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int CTETFBlood{ 0 };
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int CTFTankBoss{ 0 };
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int CTFBaseBoss{ 0 };
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int CBossAlpha{ 0 };
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int CZombie{ 0 };
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int CMerasmusDancer{ 0 };
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int CMerasmus{ 0 };
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int CHeadlessHatman{ 0 };
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int CEyeballBoss{ 0 };
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int CTFWeaponSapper{ 0 };
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int CTFWeaponBuilder{ 0 };
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int C_TFWeaponBuilder{ 0 };
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int CTFTeam{ 0 };
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int CTFTauntProp{ 0 };
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int CTFProjectile_Rocket{ 0 };
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int CTFProjectile_Flare{ 0 };
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int CTFProjectile_EnergyBall{ 0 };
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int CTFProjectile_GrapplingHook{ 0 };
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int CTFProjectile_HealingBolt{ 0 };
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int CTFProjectile_Arrow{ 0 };
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int CTFPlayerResource{ 0 };
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int CTFPlayer{ 0 };
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int CTFRagdoll{ 0 };
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int CTEPlayerAnimEvent{ 0 };
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int CTFPasstimeLogic{ 0 };
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int CPasstimeBall{ 0 };
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int CTFObjectiveResource{ 0 };
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int CTFGlow{ 0 };
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int CTEFireBullets{ 0 };
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int CTFBuffBanner{ 0 };
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int CTFAmmoPack{ 0 };
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int CObjectTeleporter{ 0 };
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int CObjectSentrygun{ 0 };
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int CTFProjectile_SentryRocket{ 0 };
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int CObjectSapper{ 0 };
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int CObjectCartDispenser{ 0 };
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int CObjectDispenser{ 0 };
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int CMonsterResource{ 0 };
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int CFuncRespawnRoomVisualizer{ 0 };
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int CFuncRespawnRoom{ 0 };
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int CFuncPasstimeGoal{ 0 };
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int CFuncForceField{ 0 };
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int CCaptureZone{ 0 };
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int CCurrencyPack{ 0 };
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int CBaseObject{ 0 };
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int CTFBotHintEngineerNest{ 0 };
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int CBotNPCMinion{ 0 };
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int CBotNPC{ 0 };
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int CRagdollPropAttached{ 112 };
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int CRagdollProp{ 111 };
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int NextBotCombatCharacter{ 0 };
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int CWaterBullet{ 183 };
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int CFuncMonitor{ 58 };
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int CWorld{ 202 };
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int CWaterLODControl{ 184 };
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int CVGuiScreen{ 179 };
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int CPropJeep{ 0 };
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int CPropVehicleChoreoGeneric{ 0 };
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int CTEWorldDecal{ 178 };
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int CTESpriteSpray{ 175 };
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int CTESprite{ 174 };
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int CTESparks{ 173 };
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int CTESmoke{ 172 };
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int CTEShowLine{ 170 };
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int CTEProjectedDecal{ 168 };
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int CTEPlayerDecal{ 167 };
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int CTEPhysicsProp{ 166 };
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int CTEParticleSystem{ 165 };
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int CTEMuzzleFlash{ 164 };
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int CTELargeFunnel{ 162 };
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int CTEKillPlayerAttachments{ 161 };
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int CTEImpact{ 160 };
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int CTEGlowSprite{ 158 };
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int CTEShatterSurface{ 169 };
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int CTEFootprintDecal{ 156 };
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int CTEFizz{ 155 };
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int CTEExplosion{ 154 };
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int CTEEnergySplash{ 153 };
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int CTEEffectDispatch{ 152 };
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int CTEDynamicLight{ 151 };
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int CTEDecal{ 149 };
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int CTEClientProjectile{ 147 };
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int CTEBubbleTrail{ 146 };
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int CTEBubbles{ 145 };
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int CTEBSPDecal{ 144 };
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int CTEBreakModel{ 143 };
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int CTEBloodStream{ 142 };
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int CTEBloodSprite{ 141 };
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int CTEBeamSpline{ 140 };
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int CTEBeamRingPoint{ 139 };
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int CTEBeamRing{ 138 };
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int CTEBeamPoints{ 137 };
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int CTEBeamLaser{ 136 };
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int CTEBeamFollow{ 135 };
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int CTEBeamEnts{ 134 };
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int CTEBeamEntPoint{ 133 };
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int CTEBaseBeam{ 132 };
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int CTEArmorRicochet{ 131 };
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int CTEMetalSparks{ 163 };
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int CTest_ProxyToggle_Networkable{ 176 };
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int CTestTraceline{ 177 };
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int CTesla{ 171 };
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int CTeamTrainWatcher{ 129 };
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int CBaseTeamObjectiveResource{ 20 };
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int CTeam{ 126 };
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int CSun{ 125 };
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int CSteamJet{ 124 };
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int CParticlePerformanceMonitor{ 91 };
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int CSpotlightEnd{ 120 };
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int DustTrail{ 203 };
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int CFireTrail{ 49 };
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int SporeTrail{ 209 };
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int SporeExplosion{ 208 };
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int RocketTrail{ 206 };
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int SmokeTrail{ 207 };
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int CSmokeStack{ 119 };
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int CSlideshowDisplay{ 118 };
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int CShadowControl{ 117 };
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int CSceneEntity{ 115 };
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int CRopeKeyframe{ 113 };
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int CRagdollManager{ 110 };
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int CPropVehicleDriveable{ 108 };
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int CPhysicsPropMultiplayer{ 96 };
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int CPhysBoxMultiplayer{ 94 };
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int CBasePropDoor{ 19 };
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int CDynamicProp{ 33 };
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int CPointCommentaryNode{ 101 };
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int CPointCamera{ 100 };
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int CPlayerResource{ 99 };
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int CPlasma{ 98 };
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int CPhysMagnet{ 97 };
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int CPhysicsProp{ 95 };
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int CPhysBox{ 93 };
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int CParticleSystem{ 92 };
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int ParticleSmokeGrenade{ 205 };
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int CParticleFire{ 90 };
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int MovieExplosion{ 204 };
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int CMaterialModifyControl{ 80 };
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int CLightGlow{ 79 };
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int CInfoOverlayAccessor{ 76 };
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int CTEGaussExplosion{ 157 };
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int CFuncTrackTrain{ 63 };
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int CFuncSmokeVolume{ 62 };
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int CFuncRotating{ 61 };
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int CFuncReflectiveGlass{ 60 };
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int CFuncOccluder{ 59 };
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int CFunc_LOD{ 54 };
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int CTEDust{ 150 };
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int CFunc_Dust{ 53 };
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int CFuncConveyor{ 56 };
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int CBreakableSurface{ 26 };
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int CFuncAreaPortalWindow{ 55 };
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int CFish{ 50 };
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int CEntityFlame{ 36 };
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int CFireSmoke{ 48 };
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int CEnvTonemapController{ 46 };
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int CEnvScreenEffect{ 43 };
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int CEnvScreenOverlay{ 44 };
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int CEnvProjectedTexture{ 41 };
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int CEnvParticleScript{ 40 };
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int CFogController{ 52 };
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int CEntityParticleTrail{ 37 };
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int CEntityDissolve{ 35 };
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int CEnvQuadraticBeam{ 42 };
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int CEmbers{ 34 };
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int CEnvWind{ 47 };
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int CPrecipitation{ 103 };
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int CDynamicLight{ 32 };
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int CColorCorrectionVolume{ 29 };
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int CColorCorrection{ 28 };
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int CBreakableProp{ 25 };
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int CBaseTempEntity{ 21 };
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int CBasePlayer{ 17 };
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int CBaseFlex{ 9 };
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int CBaseEntity{ 8 };
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int CBaseDoor{ 7 };
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int CBaseCombatCharacter{ 5 };
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int CBaseAnimatingOverlay{ 4 };
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int CBoneFollower{ 24 };
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int CBaseAnimating{ 3 };
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int CInfoLightingRelative{ 75 };
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int CAI_BaseNPC{ 1 };
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int CWeaponIFMSteadyCam{ 0 };
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int CWeaponIFMBaseCamera{ 0 };
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int CWeaponIFMBase{ 0 };
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int CTFWearableLevelableItem{ 0 };
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int CTFWearableDemoShield{ 0 };
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int CTFWearableRobotArm{ 0 };
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int CTFRobotArm{ 0 };
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int CTFWrench{ 0 };
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int CTFProjectile_ThrowableBreadMonster{ 0 };
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int CTFProjectile_ThrowableBrick{ 0 };
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int CTFProjectile_ThrowableRepel{ 0 };
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int CTFProjectile_Throwable{ 0 };
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int CTFThrowable{ 0 };
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int CTFSyringeGun{ 0 };
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int CTFKatana{ 0 };
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int CTFSword{ 0 };
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int CSniperDot{ 0 };
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int CTFSniperRifleClassic{ 0 };
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int CTFSniperRifleDecap{ 0 };
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int CTFSniperRifle{ 0 };
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int CTFChargedSMG{ 0 };
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int CTFSMG{ 0 };
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int CTFShovel{ 0 };
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int CTFShotgunBuildingRescue{ 0 };
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int CTFPEPBrawlerBlaster{ 0 };
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int CTFSodaPopper{ 0 };
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int CTFShotgun_Revenge{ 0 };
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int CTFScatterGun{ 0 };
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int CTFShotgun_Pyro{ 0 };
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int CTFShotgun_HWG{ 0 };
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int CTFShotgun_Soldier{ 0 };
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int CTFShotgun{ 0 };
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int CTFCrossbow{ 0 };
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int CTFRocketLauncher_Mortar{ 0 };
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int CTFRocketLauncher_AirStrike{ 0 };
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int CTFRocketLauncher_DirectHit{ 0 };
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int CTFRocketLauncher{ 0 };
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int CTFRevolver{ 0 };
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int CTFDRGPomson{ 0 };
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int CTFRaygun{ 0 };
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int CTFPistol_ScoutSecondary{ 0 };
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int CTFPistol_ScoutPrimary{ 0 };
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int CTFPistol_Scout{ 0 };
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int CTFPistol{ 0 };
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int CTFPipebombLauncher{ 0 };
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int CTFWeaponPDA_Spy{ 0 };
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int CTFWeaponPDA_Engineer_Destroy{ 0 };
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int CTFWeaponPDA_Engineer_Build{ 0 };
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int CTFWeaponPDAExpansion_Teleporter{ 0 };
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int CTFWeaponPDAExpansion_Dispenser{ 0 };
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int CTFWeaponPDA{ 0 };
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int CPasstimeGun{ 0 };
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int CTFParticleCannon{ 0 };
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int CTFParachute_Secondary{ 0 };
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int CTFParachute_Primary{ 0 };
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int CTFParachute{ 0 };
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int CTFMinigun{ 0 };
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int CTFMedigunShield{ 0 };
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int CWeaponMedigun{ 0 };
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int CTFMechanicalArm{ 0 };
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int CTFLunchBox_Drink{ 0 };
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int CTFLunchBox{ 0 };
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int CLaserDot{ 78 };
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int CTFLaserPointer{ 0 };
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int CTFKnife{ 0 };
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int CTFProjectile_Cleaver{ 0 };
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int CTFProjectile_JarMilk{ 0 };
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int CTFProjectile_Jar{ 0 };
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int CTFCleaver{ 0 };
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int CTFJarMilk{ 0 };
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int CTFJar{ 0 };
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int CTFWeaponInvis{ 0 };
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int CTFGrenadePipebombProjectile{ 0 };
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int CTFCannon{ 0 };
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int CTFGrenadeLauncher{ 0 };
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int CTFGrapplingHook{ 0 };
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int CTFFlareGun_Revenge{ 0 };
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int CTFFlareGun{ 0 };
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int CTFFlameRocket{ 0 };
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int CTFFlameThrower{ 0 };
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int CTFFists{ 0 };
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int CTFFireAxe{ 0 };
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int CTFCompoundBow{ 0 };
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int CTFClub{ 0 };
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int CTFBuffItem{ 0 };
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int CTFStickBomb{ 0 };
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int CTFBottle{ 0 };
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int CTFBonesaw{ 0 };
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int CTFBall_Ornament{ 0 };
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int CTFStunBall{ 0 };
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int CTFBat_Giftwrap{ 0 };
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int CTFBat_Wood{ 0 };
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int CTFBat_Fish{ 0 };
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int CTFBat{ 0 };
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int CTFBaseRocket{ 0 };
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int CTFWeaponBaseMerasmusGrenade{ 0 };
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int CTFWeaponBaseMelee{ 0 };
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int CTFWeaponBaseGun{ 0 };
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int CTFWeaponBaseGrenadeProj{ 0 };
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int CTFWeaponBase{ 0 };
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int CTFViewModel{ 0 };
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int CRobotDispenser{ 0 };
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int CTFRobotDestruction_Robot{ 0 };
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int CTFReviveMarker{ 0 };
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int CTFPumpkinBomb{ 0 };
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int CTFProjectile_EnergyRing{ 0 };
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int CTFBaseProjectile{ 0 };
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int CBaseObjectUpgrade{ 0 };
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int CMannVsMachineStats{ 0 };
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int CTFRobotDestructionLogic{ 0 };
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int CTFRobotDestruction_RobotGroup{ 0 };
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int CTFRobotDestruction_RobotSpawn{ 0 };
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int CTFPlayerDestructionLogic{ 0 };
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int CPlayerDestructionDispenser{ 0 };
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int CTFMinigameLogic{ 0 };
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int CTFHalloweenMinigame_FallingPlatforms{ 0 };
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int CTFHalloweenMinigame{ 0 };
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int CTFMiniGame{ 0 };
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int CTFWearableVM{ 0 };
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int CTFWearable{ 0 };
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int CTFPowerupBottle{ 0 };
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int CTFItem{ 0 };
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int CHalloweenSoulPack{ 0 };
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int CTFGenericBomb{ 0 };
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int CBonusRoundLogic{ 0 };
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int CTFGameRulesProxy{ 0 };
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int CTFDroppedWeapon{ 0 };
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int CTFProjectile_SpellKartBats{ 0 };
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int CTFProjectile_SpellKartOrb{ 0 };
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int CTFHellZap{ 0 };
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int CTFProjectile_SpellLightningOrb{ 0 };
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int CTFProjectile_SpellTransposeTeleport{ 0 };
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int CTFProjectile_SpellMeteorShower{ 0 };
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int CTFProjectile_SpellSpawnBoss{ 0 };
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int CTFProjectile_SpellMirv{ 0 };
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int CTFProjectile_SpellPumpkin{ 0 };
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int CTFProjectile_SpellSpawnHorde{ 0 };
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int CTFProjectile_SpellSpawnZombie{ 0 };
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int CTFProjectile_SpellBats{ 0 };
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int CTFProjectile_SpellFireball{ 0 };
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int CTFSpellBook{ 0 };
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int CHightower_TeleportVortex{ 0 };
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int CTeleportVortex{ 0 };
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int CHalloweenGiftPickup{ 0 };
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int CBonusDuckPickup{ 0 };
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int CHalloweenPickup{ 0 };
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int CCaptureFlagReturnIcon{ 0 };
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int CCaptureFlag{ 0 };
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int CBonusPack{ 0 };
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int CHandleTest{ 66 };
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int CTeamRoundTimer{ 128 };
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int CTeamplayRoundBasedRulesProxy{ 127 };
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int CSpriteTrail{ 123 };
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int CSpriteOriented{ 122 };
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int CSprite{ 121 };
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int CPoseController{ 102 };
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int CGameRulesProxy{ 64 };
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int CInfoLadderDismount{ 74 };
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int CFuncLadder{ 57 };
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int CEnvDetailController{ 38 };
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int CTFWearableItem{ 0 };
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int CEconWearable{ 0 };
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int CBaseAttributableItem{ 0 };
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int CEconEntity{ 0 };
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int CBeam{ 23 };
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int CBaseViewModel{ 22 };
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int CBaseProjectile{ 18 };
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int CBaseParticleEntity{ 16 };
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int CBaseGrenade{ 10 };
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int CBaseCombatWeapon{ 6 };
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int CVoteController{ 182 };
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int CTEHL2MPFireBullets{ 159 };
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int CHL2MPRagdoll{ 71 };
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int CHL2MP_Player{ 68 };
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int CWeaponCitizenSuitcase{ 0 };
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int CWeaponCitizenPackage{ 0 };
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int CWeaponAlyxGun{ 0 };
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int CWeaponCubemap{ 192 };
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int CWeaponGaussGun{ 0 };
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int CWeaponAnnabelle{ 187 };
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int CFlaregun{ 0 };
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int CWeaponBugBait{ 189 };
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int CWeaponBinoculars{ 0 };
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int CWeaponCycler{ 193 };
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int CCrossbowBolt{ 31 };
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int CPropVehiclePrisonerPod{ 109 };
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int CPropCrane{ 107 };
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int CPropCannon{ 0 };
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int CPropAirboat{ 105 };
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int CFlare{ 51 };
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int CTEConcussiveExplosion{ 148 };
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int CNPC_Strider{ 88 };
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int CScriptIntro{ 116 };
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int CRotorWashEmitter{ 114 };
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int CPropCombineBall{ 106 };
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int CPlasmaBeamNode{ 0 };
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int CNPC_RollerMine{ 87 };
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int CNPC_Manhack{ 86 };
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int CNPC_CombineGunship{ 85 };
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int CNPC_AntlionGuard{ 82 };
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int CInfoTeleporterCountdown{ 77 };
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int CMortarShell{ 81 };
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int CEnvStarfield{ 45 };
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int CEnvHeadcrabCanister{ 39 };
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int CAlyxEmpEffect{ 2 };
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int CCorpse{ 30 };
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int CCitadelEnergyCore{ 27 };
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int CHL2_Player{ 67 };
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int CBaseHLBludgeonWeapon{ 14 };
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int CHLSelectFireMachineGun{ 73 };
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int CHLMachineGun{ 72 };
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int CBaseHelicopter{ 11 };
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int CNPC_Barney{ 84 };
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int CNPC_Barnacle{ 83 };
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int AR2Explosion{ 0 };
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int CTEAntlionDust{ 130 };
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int CVortigauntEffectDispel{ 181 };
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int CVortigauntChargeToken{ 180 };
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int CNPC_Vortigaunt{ 89 };
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int CPredictedViewModel{ 104 };
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int CWeaponStunStick{ 201 };
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int CWeaponSMG1{ 200 };
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int CWeapon_SLAM{ 186 };
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int CWeaponShotgun{ 199 };
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int CWeaponRPG{ 198 };
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int CWeaponPistol{ 197 };
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int CWeaponPhysCannon{ 196 };
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int CHL2MPMachineGun{ 70 };
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int CBaseHL2MPCombatWeapon{ 13 };
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int CBaseHL2MPBludgeonWeapon{ 12 };
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int CWeaponHL2MPBase{ 195 };
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int CWeaponFrag{ 194 };
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int CWeaponCrowbar{ 191 };
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int CWeaponCrossbow{ 190 };
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int CWeaponAR2{ 188 };
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int CWeapon357{ 185 };
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int CHL2MPGameRulesProxy{ 69 };
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int CHalfLife2Proxy{ 65 };
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int CBaseHLCombatWeapon{ 15 };
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int CTFVehicle{ 0 };
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int CTFBaseDMPowerup{ 0 };
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int CWeaponSpawner{ 0 };
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int CTFUmbrella{ 0 };
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int CTFTranq{ 0 };
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int CTFSMG_Primary{ 0 };
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int CTFRevolver_Secondary{ 0 };
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int CTFNailgun{ 0 };
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int CTFHunterRifle{ 0 };
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int CTFHeavyArtillery{ 0 };
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int CTFHammerfists{ 0 };
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int CTFCrowbar{ 0 };
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int CTFChainsaw{ 0 };
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int CTEPlantBomb{ 0 };
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int CTERadioIcon{ 0 };
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int CPlantedC4{ 0 };
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int CCSTeam{ 0 };
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int CCSPlayerResource{ 0 };
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int CCSPlayer{ 0 };
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int CCSRagdoll{ 0 };
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int CHostage{ 0 };
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int CWeaponXM1014{ 0 };
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int CWeaponUSP{ 0 };
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int CWeaponUMP45{ 0 };
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int CWeaponTMP{ 0 };
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int CSmokeGrenade{ 0 };
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int CWeaponSG552{ 0 };
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int CWeaponSG550{ 0 };
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int CWeaponScout{ 0 };
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int CWeaponP90{ 0 };
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int CWeaponP228{ 0 };
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int CWeaponMP5Navy{ 0 };
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int CWeaponMAC10{ 0 };
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int CWeaponM4A1{ 0 };
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int CWeaponM3{ 0 };
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int CWeaponM249{ 0 };
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|
int CKnife{ 0 };
|
|
int CHEGrenade{ 0 };
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|
int CWeaponGlock{ 0 };
|
|
int CWeaponGalil{ 0 };
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|
int CWeaponG3SG1{ 0 };
|
|
int CFlashbang{ 0 };
|
|
int CWeaponFiveSeven{ 0 };
|
|
int CWeaponFamas{ 0 };
|
|
int CWeaponElite{ 0 };
|
|
int CDEagle{ 0 };
|
|
int CWeaponCSBaseGun{ 0 };
|
|
int CWeaponCSBase{ 0 };
|
|
int CC4{ 0 };
|
|
int CBaseCSGrenade{ 0 };
|
|
int CWeaponAWP{ 0 };
|
|
int CWeaponAug{ 0 };
|
|
int CAK47{ 0 };
|
|
int CFootstepControl{ 0 };
|
|
int CCSGameRulesProxy{ 0 };
|
|
int CBaseCSGrenadeProjectile{ 0 };
|
|
};
|
|
|
|
extern hl2dm hl2dm_list;
|
|
}
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|
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#endif /* hl2dm_AUTOGEN_HPP */ |