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cathook/include/classinfo/hl2dm.gen.hpp
2017-12-02 17:47:47 +03:00

499 lines
15 KiB
C++

/*
AUTO-GENERATED HEADER - DO NOT MODIFY
NON-CONSTEXPR HEADER FOR hl2dm
*/
#ifndef hl2dm_AUTOGEN_HPP
#define hl2dm_AUTOGEN_HPP
namespace client_classes
{
class hl2dm
{
public:
int CTETFParticleEffect{ 0 };
int CTETFExplosion{ 0 };
int CTETFBlood{ 0 };
int CTFTankBoss{ 0 };
int CTFBaseBoss{ 0 };
int CBossAlpha{ 0 };
int CZombie{ 0 };
int CMerasmusDancer{ 0 };
int CMerasmus{ 0 };
int CHeadlessHatman{ 0 };
int CEyeballBoss{ 0 };
int CTFWeaponSapper{ 0 };
int CTFWeaponBuilder{ 0 };
int C_TFWeaponBuilder{ 0 };
int CTFTeam{ 0 };
int CTFTauntProp{ 0 };
int CTFProjectile_Rocket{ 0 };
int CTFProjectile_Flare{ 0 };
int CTFProjectile_EnergyBall{ 0 };
int CTFProjectile_GrapplingHook{ 0 };
int CTFProjectile_HealingBolt{ 0 };
int CTFProjectile_Arrow{ 0 };
int CTFPlayerResource{ 0 };
int CTFPlayer{ 0 };
int CTFRagdoll{ 0 };
int CTEPlayerAnimEvent{ 0 };
int CTFPasstimeLogic{ 0 };
int CPasstimeBall{ 0 };
int CTFObjectiveResource{ 0 };
int CTFGlow{ 0 };
int CTEFireBullets{ 0 };
int CTFBuffBanner{ 0 };
int CTFAmmoPack{ 0 };
int CObjectTeleporter{ 0 };
int CObjectSentrygun{ 0 };
int CTFProjectile_SentryRocket{ 0 };
int CObjectSapper{ 0 };
int CObjectCartDispenser{ 0 };
int CObjectDispenser{ 0 };
int CMonsterResource{ 0 };
int CFuncRespawnRoomVisualizer{ 0 };
int CFuncRespawnRoom{ 0 };
int CFuncPasstimeGoal{ 0 };
int CFuncForceField{ 0 };
int CCaptureZone{ 0 };
int CCurrencyPack{ 0 };
int CBaseObject{ 0 };
int CTFBotHintEngineerNest{ 0 };
int CBotNPCMinion{ 0 };
int CBotNPC{ 0 };
int CRagdollPropAttached{ 112 };
int CRagdollProp{ 111 };
int NextBotCombatCharacter{ 0 };
int CWaterBullet{ 183 };
int CFuncMonitor{ 58 };
int CWorld{ 202 };
int CWaterLODControl{ 184 };
int CVGuiScreen{ 179 };
int CPropJeep{ 0 };
int CPropVehicleChoreoGeneric{ 0 };
int CTEWorldDecal{ 178 };
int CTESpriteSpray{ 175 };
int CTESprite{ 174 };
int CTESparks{ 173 };
int CTESmoke{ 172 };
int CTEShowLine{ 170 };
int CTEProjectedDecal{ 168 };
int CTEPlayerDecal{ 167 };
int CTEPhysicsProp{ 166 };
int CTEParticleSystem{ 165 };
int CTEMuzzleFlash{ 164 };
int CTELargeFunnel{ 162 };
int CTEKillPlayerAttachments{ 161 };
int CTEImpact{ 160 };
int CTEGlowSprite{ 158 };
int CTEShatterSurface{ 169 };
int CTEFootprintDecal{ 156 };
int CTEFizz{ 155 };
int CTEExplosion{ 154 };
int CTEEnergySplash{ 153 };
int CTEEffectDispatch{ 152 };
int CTEDynamicLight{ 151 };
int CTEDecal{ 149 };
int CTEClientProjectile{ 147 };
int CTEBubbleTrail{ 146 };
int CTEBubbles{ 145 };
int CTEBSPDecal{ 144 };
int CTEBreakModel{ 143 };
int CTEBloodStream{ 142 };
int CTEBloodSprite{ 141 };
int CTEBeamSpline{ 140 };
int CTEBeamRingPoint{ 139 };
int CTEBeamRing{ 138 };
int CTEBeamPoints{ 137 };
int CTEBeamLaser{ 136 };
int CTEBeamFollow{ 135 };
int CTEBeamEnts{ 134 };
int CTEBeamEntPoint{ 133 };
int CTEBaseBeam{ 132 };
int CTEArmorRicochet{ 131 };
int CTEMetalSparks{ 163 };
int CTest_ProxyToggle_Networkable{ 176 };
int CTestTraceline{ 177 };
int CTesla{ 171 };
int CTeamTrainWatcher{ 129 };
int CBaseTeamObjectiveResource{ 20 };
int CTeam{ 126 };
int CSun{ 125 };
int CSteamJet{ 124 };
int CParticlePerformanceMonitor{ 91 };
int CSpotlightEnd{ 120 };
int DustTrail{ 203 };
int CFireTrail{ 49 };
int SporeTrail{ 209 };
int SporeExplosion{ 208 };
int RocketTrail{ 206 };
int SmokeTrail{ 207 };
int CSmokeStack{ 119 };
int CSlideshowDisplay{ 118 };
int CShadowControl{ 117 };
int CSceneEntity{ 115 };
int CRopeKeyframe{ 113 };
int CRagdollManager{ 110 };
int CPropVehicleDriveable{ 108 };
int CPhysicsPropMultiplayer{ 96 };
int CPhysBoxMultiplayer{ 94 };
int CBasePropDoor{ 19 };
int CDynamicProp{ 33 };
int CPointCommentaryNode{ 101 };
int CPointCamera{ 100 };
int CPlayerResource{ 99 };
int CPlasma{ 98 };
int CPhysMagnet{ 97 };
int CPhysicsProp{ 95 };
int CPhysBox{ 93 };
int CParticleSystem{ 92 };
int ParticleSmokeGrenade{ 205 };
int CParticleFire{ 90 };
int MovieExplosion{ 204 };
int CMaterialModifyControl{ 80 };
int CLightGlow{ 79 };
int CInfoOverlayAccessor{ 76 };
int CTEGaussExplosion{ 157 };
int CFuncTrackTrain{ 63 };
int CFuncSmokeVolume{ 62 };
int CFuncRotating{ 61 };
int CFuncReflectiveGlass{ 60 };
int CFuncOccluder{ 59 };
int CFunc_LOD{ 54 };
int CTEDust{ 150 };
int CFunc_Dust{ 53 };
int CFuncConveyor{ 56 };
int CBreakableSurface{ 26 };
int CFuncAreaPortalWindow{ 55 };
int CFish{ 50 };
int CEntityFlame{ 36 };
int CFireSmoke{ 48 };
int CEnvTonemapController{ 46 };
int CEnvScreenEffect{ 43 };
int CEnvScreenOverlay{ 44 };
int CEnvProjectedTexture{ 41 };
int CEnvParticleScript{ 40 };
int CFogController{ 52 };
int CEntityParticleTrail{ 37 };
int CEntityDissolve{ 35 };
int CEnvQuadraticBeam{ 42 };
int CEmbers{ 34 };
int CEnvWind{ 47 };
int CPrecipitation{ 103 };
int CDynamicLight{ 32 };
int CColorCorrectionVolume{ 29 };
int CColorCorrection{ 28 };
int CBreakableProp{ 25 };
int CBaseTempEntity{ 21 };
int CBasePlayer{ 17 };
int CBaseFlex{ 9 };
int CBaseEntity{ 8 };
int CBaseDoor{ 7 };
int CBaseCombatCharacter{ 5 };
int CBaseAnimatingOverlay{ 4 };
int CBoneFollower{ 24 };
int CBaseAnimating{ 3 };
int CInfoLightingRelative{ 75 };
int CAI_BaseNPC{ 1 };
int CWeaponIFMSteadyCam{ 0 };
int CWeaponIFMBaseCamera{ 0 };
int CWeaponIFMBase{ 0 };
int CTFWearableLevelableItem{ 0 };
int CTFWearableDemoShield{ 0 };
int CTFWearableRobotArm{ 0 };
int CTFRobotArm{ 0 };
int CTFWrench{ 0 };
int CTFProjectile_ThrowableBreadMonster{ 0 };
int CTFProjectile_ThrowableBrick{ 0 };
int CTFProjectile_ThrowableRepel{ 0 };
int CTFProjectile_Throwable{ 0 };
int CTFThrowable{ 0 };
int CTFSyringeGun{ 0 };
int CTFKatana{ 0 };
int CTFSword{ 0 };
int CSniperDot{ 0 };
int CTFSniperRifleClassic{ 0 };
int CTFSniperRifleDecap{ 0 };
int CTFSniperRifle{ 0 };
int CTFChargedSMG{ 0 };
int CTFSMG{ 0 };
int CTFShovel{ 0 };
int CTFShotgunBuildingRescue{ 0 };
int CTFPEPBrawlerBlaster{ 0 };
int CTFSodaPopper{ 0 };
int CTFShotgun_Revenge{ 0 };
int CTFScatterGun{ 0 };
int CTFShotgun_Pyro{ 0 };
int CTFShotgun_HWG{ 0 };
int CTFShotgun_Soldier{ 0 };
int CTFShotgun{ 0 };
int CTFCrossbow{ 0 };
int CTFRocketLauncher_Mortar{ 0 };
int CTFRocketLauncher_AirStrike{ 0 };
int CTFRocketLauncher_DirectHit{ 0 };
int CTFRocketLauncher{ 0 };
int CTFRevolver{ 0 };
int CTFDRGPomson{ 0 };
int CTFRaygun{ 0 };
int CTFPistol_ScoutSecondary{ 0 };
int CTFPistol_ScoutPrimary{ 0 };
int CTFPistol_Scout{ 0 };
int CTFPistol{ 0 };
int CTFPipebombLauncher{ 0 };
int CTFWeaponPDA_Spy{ 0 };
int CTFWeaponPDA_Engineer_Destroy{ 0 };
int CTFWeaponPDA_Engineer_Build{ 0 };
int CTFWeaponPDAExpansion_Teleporter{ 0 };
int CTFWeaponPDAExpansion_Dispenser{ 0 };
int CTFWeaponPDA{ 0 };
int CPasstimeGun{ 0 };
int CTFParticleCannon{ 0 };
int CTFParachute_Secondary{ 0 };
int CTFParachute_Primary{ 0 };
int CTFParachute{ 0 };
int CTFMinigun{ 0 };
int CTFMedigunShield{ 0 };
int CWeaponMedigun{ 0 };
int CTFMechanicalArm{ 0 };
int CTFLunchBox_Drink{ 0 };
int CTFLunchBox{ 0 };
int CLaserDot{ 78 };
int CTFLaserPointer{ 0 };
int CTFKnife{ 0 };
int CTFProjectile_Cleaver{ 0 };
int CTFProjectile_JarMilk{ 0 };
int CTFProjectile_Jar{ 0 };
int CTFCleaver{ 0 };
int CTFJarMilk{ 0 };
int CTFJar{ 0 };
int CTFWeaponInvis{ 0 };
int CTFGrenadePipebombProjectile{ 0 };
int CTFCannon{ 0 };
int CTFGrenadeLauncher{ 0 };
int CTFGrapplingHook{ 0 };
int CTFFlareGun_Revenge{ 0 };
int CTFFlareGun{ 0 };
int CTFFlameRocket{ 0 };
int CTFFlameThrower{ 0 };
int CTFFists{ 0 };
int CTFFireAxe{ 0 };
int CTFCompoundBow{ 0 };
int CTFClub{ 0 };
int CTFBuffItem{ 0 };
int CTFStickBomb{ 0 };
int CTFBottle{ 0 };
int CTFBonesaw{ 0 };
int CTFBall_Ornament{ 0 };
int CTFStunBall{ 0 };
int CTFBat_Giftwrap{ 0 };
int CTFBat_Wood{ 0 };
int CTFBat_Fish{ 0 };
int CTFBat{ 0 };
int CTFBaseRocket{ 0 };
int CTFWeaponBaseMerasmusGrenade{ 0 };
int CTFWeaponBaseMelee{ 0 };
int CTFWeaponBaseGun{ 0 };
int CTFWeaponBaseGrenadeProj{ 0 };
int CTFWeaponBase{ 0 };
int CTFViewModel{ 0 };
int CRobotDispenser{ 0 };
int CTFRobotDestruction_Robot{ 0 };
int CTFReviveMarker{ 0 };
int CTFPumpkinBomb{ 0 };
int CTFProjectile_EnergyRing{ 0 };
int CTFBaseProjectile{ 0 };
int CBaseObjectUpgrade{ 0 };
int CMannVsMachineStats{ 0 };
int CTFRobotDestructionLogic{ 0 };
int CTFRobotDestruction_RobotGroup{ 0 };
int CTFRobotDestruction_RobotSpawn{ 0 };
int CTFPlayerDestructionLogic{ 0 };
int CPlayerDestructionDispenser{ 0 };
int CTFMinigameLogic{ 0 };
int CTFHalloweenMinigame_FallingPlatforms{ 0 };
int CTFHalloweenMinigame{ 0 };
int CTFMiniGame{ 0 };
int CTFWearableVM{ 0 };
int CTFWearable{ 0 };
int CTFPowerupBottle{ 0 };
int CTFItem{ 0 };
int CHalloweenSoulPack{ 0 };
int CTFGenericBomb{ 0 };
int CBonusRoundLogic{ 0 };
int CTFGameRulesProxy{ 0 };
int CTFDroppedWeapon{ 0 };
int CTFProjectile_SpellKartBats{ 0 };
int CTFProjectile_SpellKartOrb{ 0 };
int CTFHellZap{ 0 };
int CTFProjectile_SpellLightningOrb{ 0 };
int CTFProjectile_SpellTransposeTeleport{ 0 };
int CTFProjectile_SpellMeteorShower{ 0 };
int CTFProjectile_SpellSpawnBoss{ 0 };
int CTFProjectile_SpellMirv{ 0 };
int CTFProjectile_SpellPumpkin{ 0 };
int CTFProjectile_SpellSpawnHorde{ 0 };
int CTFProjectile_SpellSpawnZombie{ 0 };
int CTFProjectile_SpellBats{ 0 };
int CTFProjectile_SpellFireball{ 0 };
int CTFSpellBook{ 0 };
int CHightower_TeleportVortex{ 0 };
int CTeleportVortex{ 0 };
int CHalloweenGiftPickup{ 0 };
int CBonusDuckPickup{ 0 };
int CHalloweenPickup{ 0 };
int CCaptureFlagReturnIcon{ 0 };
int CCaptureFlag{ 0 };
int CBonusPack{ 0 };
int CHandleTest{ 66 };
int CTeamRoundTimer{ 128 };
int CTeamplayRoundBasedRulesProxy{ 127 };
int CSpriteTrail{ 123 };
int CSpriteOriented{ 122 };
int CSprite{ 121 };
int CPoseController{ 102 };
int CGameRulesProxy{ 64 };
int CInfoLadderDismount{ 74 };
int CFuncLadder{ 57 };
int CEnvDetailController{ 38 };
int CTFWearableItem{ 0 };
int CEconWearable{ 0 };
int CBaseAttributableItem{ 0 };
int CEconEntity{ 0 };
int CBeam{ 23 };
int CBaseViewModel{ 22 };
int CBaseProjectile{ 18 };
int CBaseParticleEntity{ 16 };
int CBaseGrenade{ 10 };
int CBaseCombatWeapon{ 6 };
int CVoteController{ 182 };
int CTEHL2MPFireBullets{ 159 };
int CHL2MPRagdoll{ 71 };
int CHL2MP_Player{ 68 };
int CWeaponCitizenSuitcase{ 0 };
int CWeaponCitizenPackage{ 0 };
int CWeaponAlyxGun{ 0 };
int CWeaponCubemap{ 192 };
int CWeaponGaussGun{ 0 };
int CWeaponAnnabelle{ 187 };
int CFlaregun{ 0 };
int CWeaponBugBait{ 189 };
int CWeaponBinoculars{ 0 };
int CWeaponCycler{ 193 };
int CCrossbowBolt{ 31 };
int CPropVehiclePrisonerPod{ 109 };
int CPropCrane{ 107 };
int CPropCannon{ 0 };
int CPropAirboat{ 105 };
int CFlare{ 51 };
int CTEConcussiveExplosion{ 148 };
int CNPC_Strider{ 88 };
int CScriptIntro{ 116 };
int CRotorWashEmitter{ 114 };
int CPropCombineBall{ 106 };
int CPlasmaBeamNode{ 0 };
int CNPC_RollerMine{ 87 };
int CNPC_Manhack{ 86 };
int CNPC_CombineGunship{ 85 };
int CNPC_AntlionGuard{ 82 };
int CInfoTeleporterCountdown{ 77 };
int CMortarShell{ 81 };
int CEnvStarfield{ 45 };
int CEnvHeadcrabCanister{ 39 };
int CAlyxEmpEffect{ 2 };
int CCorpse{ 30 };
int CCitadelEnergyCore{ 27 };
int CHL2_Player{ 67 };
int CBaseHLBludgeonWeapon{ 14 };
int CHLSelectFireMachineGun{ 73 };
int CHLMachineGun{ 72 };
int CBaseHelicopter{ 11 };
int CNPC_Barney{ 84 };
int CNPC_Barnacle{ 83 };
int AR2Explosion{ 0 };
int CTEAntlionDust{ 130 };
int CVortigauntEffectDispel{ 181 };
int CVortigauntChargeToken{ 180 };
int CNPC_Vortigaunt{ 89 };
int CPredictedViewModel{ 104 };
int CWeaponStunStick{ 201 };
int CWeaponSMG1{ 200 };
int CWeapon_SLAM{ 186 };
int CWeaponShotgun{ 199 };
int CWeaponRPG{ 198 };
int CWeaponPistol{ 197 };
int CWeaponPhysCannon{ 196 };
int CHL2MPMachineGun{ 70 };
int CBaseHL2MPCombatWeapon{ 13 };
int CBaseHL2MPBludgeonWeapon{ 12 };
int CWeaponHL2MPBase{ 195 };
int CWeaponFrag{ 194 };
int CWeaponCrowbar{ 191 };
int CWeaponCrossbow{ 190 };
int CWeaponAR2{ 188 };
int CWeapon357{ 185 };
int CHL2MPGameRulesProxy{ 69 };
int CHalfLife2Proxy{ 65 };
int CBaseHLCombatWeapon{ 15 };
int CTFVehicle{ 0 };
int CTFBaseDMPowerup{ 0 };
int CWeaponSpawner{ 0 };
int CTFUmbrella{ 0 };
int CTFTranq{ 0 };
int CTFSMG_Primary{ 0 };
int CTFRevolver_Secondary{ 0 };
int CTFNailgun{ 0 };
int CTFHunterRifle{ 0 };
int CTFHeavyArtillery{ 0 };
int CTFHammerfists{ 0 };
int CTFCrowbar{ 0 };
int CTFChainsaw{ 0 };
int CTEPlantBomb{ 0 };
int CTERadioIcon{ 0 };
int CPlantedC4{ 0 };
int CCSTeam{ 0 };
int CCSPlayerResource{ 0 };
int CCSPlayer{ 0 };
int CCSRagdoll{ 0 };
int CHostage{ 0 };
int CWeaponXM1014{ 0 };
int CWeaponUSP{ 0 };
int CWeaponUMP45{ 0 };
int CWeaponTMP{ 0 };
int CSmokeGrenade{ 0 };
int CWeaponSG552{ 0 };
int CWeaponSG550{ 0 };
int CWeaponScout{ 0 };
int CWeaponP90{ 0 };
int CWeaponP228{ 0 };
int CWeaponMP5Navy{ 0 };
int CWeaponMAC10{ 0 };
int CWeaponM4A1{ 0 };
int CWeaponM3{ 0 };
int CWeaponM249{ 0 };
int CKnife{ 0 };
int CHEGrenade{ 0 };
int CWeaponGlock{ 0 };
int CWeaponGalil{ 0 };
int CWeaponG3SG1{ 0 };
int CFlashbang{ 0 };
int CWeaponFiveSeven{ 0 };
int CWeaponFamas{ 0 };
int CWeaponElite{ 0 };
int CDEagle{ 0 };
int CWeaponCSBaseGun{ 0 };
int CWeaponCSBase{ 0 };
int CC4{ 0 };
int CBaseCSGrenade{ 0 };
int CWeaponAWP{ 0 };
int CWeaponAug{ 0 };
int CAK47{ 0 };
int CFootstepControl{ 0 };
int CCSGameRulesProxy{ 0 };
int CBaseCSGrenadeProjectile{ 0 };
};
extern hl2dm hl2dm_list;
}
#endif /* hl2dm_AUTOGEN_HPP */