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cathook/include/classinfo/tf2.gen.hpp
2017-12-02 17:47:47 +03:00

541 lines
16 KiB
C++

/*
AUTO-GENERATED HEADER - DO NOT MODIFY
NON-CONSTEXPR HEADER FOR tf2
*/
#ifndef tf2_AUTOGEN_HPP
#define tf2_AUTOGEN_HPP
namespace client_classes
{
class tf2
{
public:
int CTETFParticleEffect{ 178 };
int CTETFExplosion{ 177 };
int CTETFBlood{ 176 };
int CTFTankBoss{ 314 };
int CTFBaseBoss{ 182 };
int CBossAlpha{ 0 };
int CZombie{ 352 };
int CMerasmusDancer{ 83 };
int CMerasmus{ 82 };
int CHeadlessHatman{ 73 };
int CEyeballBoss{ 48 };
int CTFWeaponSapper{ 333 };
int CTFWeaponBuilder{ 324 };
int C_TFWeaponBuilder{ 0 };
int CTFTeam{ 316 };
int CTFTauntProp{ 315 };
int CTFProjectile_Rocket{ 262 };
int CTFProjectile_Flare{ 256 };
int CTFProjectile_EnergyBall{ 254 };
int CTFProjectile_GrapplingHook{ 257 };
int CTFProjectile_HealingBolt{ 258 };
int CTFProjectile_Arrow{ 251 };
int CTFPlayerResource{ 248 };
int CTFPlayer{ 246 };
int CTFRagdoll{ 281 };
int CTEPlayerAnimEvent{ 164 };
int CTFPasstimeLogic{ 239 };
int CPasstimeBall{ 93 };
int CTFObjectiveResource{ 234 };
int CTFGlow{ 213 };
int CTEFireBullets{ 151 };
int CTFBuffBanner{ 0 };
int CTFAmmoPack{ 180 };
int CObjectTeleporter{ 89 };
int CObjectSentrygun{ 88 };
int CTFProjectile_SentryRocket{ 263 };
int CObjectSapper{ 87 };
int CObjectCartDispenser{ 85 };
int CObjectDispenser{ 86 };
int CMonsterResource{ 84 };
int CFuncRespawnRoomVisualizer{ 64 };
int CFuncRespawnRoom{ 63 };
int CFuncPasstimeGoal{ 61 };
int CFuncForceField{ 57 };
int CCaptureZone{ 28 };
int CCurrencyPack{ 31 };
int CBaseObject{ 10 };
int CTFBotHintEngineerNest{ 190 };
int CBotNPCMinion{ 0 };
int CBotNPC{ 0 };
int CRagdollPropAttached{ 110 };
int CRagdollProp{ 109 };
int NextBotCombatCharacter{ 355 };
int CWaterBullet{ 345 };
int CFuncMonitor{ 59 };
int CWorld{ 351 };
int CWaterLODControl{ 346 };
int CVGuiScreen{ 343 };
int CPropJeep{ 0 };
int CPropVehicleChoreoGeneric{ 0 };
int CTEWorldDecal{ 179 };
int CTESpriteSpray{ 173 };
int CTESprite{ 172 };
int CTESparks{ 171 };
int CTESmoke{ 170 };
int CTEShowLine{ 168 };
int CTEProjectedDecal{ 166 };
int CTEPlayerDecal{ 165 };
int CTEPhysicsProp{ 163 };
int CTEParticleSystem{ 162 };
int CTEMuzzleFlash{ 161 };
int CTELargeFunnel{ 158 };
int CTEKillPlayerAttachments{ 157 };
int CTEImpact{ 156 };
int CTEGlowSprite{ 155 };
int CTEShatterSurface{ 167 };
int CTEFootprintDecal{ 153 };
int CTEFizz{ 152 };
int CTEExplosion{ 150 };
int CTEEnergySplash{ 149 };
int CTEEffectDispatch{ 148 };
int CTEDynamicLight{ 147 };
int CTEDecal{ 145 };
int CTEClientProjectile{ 144 };
int CTEBubbleTrail{ 143 };
int CTEBubbles{ 142 };
int CTEBSPDecal{ 141 };
int CTEBreakModel{ 140 };
int CTEBloodStream{ 139 };
int CTEBloodSprite{ 138 };
int CTEBeamSpline{ 137 };
int CTEBeamRingPoint{ 136 };
int CTEBeamRing{ 135 };
int CTEBeamPoints{ 134 };
int CTEBeamLaser{ 133 };
int CTEBeamFollow{ 132 };
int CTEBeamEnts{ 131 };
int CTEBeamEntPoint{ 130 };
int CTEBaseBeam{ 129 };
int CTEArmorRicochet{ 128 };
int CTEMetalSparks{ 160 };
int CTest_ProxyToggle_Networkable{ 174 };
int CTestTraceline{ 175 };
int CTesla{ 169 };
int CTeamTrainWatcher{ 127 };
int CBaseTeamObjectiveResource{ 16 };
int CTeam{ 124 };
int CSun{ 123 };
int CSteamJet{ 122 };
int CParticlePerformanceMonitor{ 91 };
int CSpotlightEnd{ 118 };
int DustTrail{ 353 };
int CFireTrail{ 50 };
int SporeTrail{ 360 };
int SporeExplosion{ 359 };
int RocketTrail{ 357 };
int SmokeTrail{ 358 };
int CSmokeStack{ 116 };
int CSlideshowDisplay{ 115 };
int CShadowControl{ 114 };
int CSceneEntity{ 113 };
int CRopeKeyframe{ 112 };
int CRagdollManager{ 108 };
int CPropVehicleDriveable{ 107 };
int CPhysicsPropMultiplayer{ 98 };
int CPhysBoxMultiplayer{ 96 };
int CBasePropDoor{ 15 };
int CDynamicProp{ 33 };
int CPointCommentaryNode{ 104 };
int CPointCamera{ 103 };
int CPlayerResource{ 102 };
int CPlasma{ 100 };
int CPhysMagnet{ 99 };
int CPhysicsProp{ 97 };
int CPhysBox{ 95 };
int CParticleSystem{ 92 };
int ParticleSmokeGrenade{ 356 };
int CParticleFire{ 90 };
int MovieExplosion{ 354 };
int CMaterialModifyControl{ 81 };
int CLightGlow{ 79 };
int CInfoOverlayAccessor{ 77 };
int CTEGaussExplosion{ 154 };
int CFuncTrackTrain{ 67 };
int CFuncSmokeVolume{ 66 };
int CFuncRotating{ 65 };
int CFuncReflectiveGlass{ 62 };
int CFuncOccluder{ 60 };
int CFunc_LOD{ 54 };
int CTEDust{ 146 };
int CFunc_Dust{ 53 };
int CFuncConveyor{ 56 };
int CBreakableSurface{ 25 };
int CFuncAreaPortalWindow{ 55 };
int CFish{ 51 };
int CEntityFlame{ 38 };
int CFireSmoke{ 49 };
int CEnvTonemapController{ 46 };
int CEnvScreenEffect{ 44 };
int CEnvScreenOverlay{ 45 };
int CEnvProjectedTexture{ 42 };
int CEnvParticleScript{ 41 };
int CFogController{ 52 };
int CEntityParticleTrail{ 39 };
int CEntityDissolve{ 37 };
int CEnvQuadraticBeam{ 43 };
int CEmbers{ 36 };
int CEnvWind{ 47 };
int CPrecipitation{ 106 };
int CDynamicLight{ 32 };
int CColorCorrectionVolume{ 30 };
int CColorCorrection{ 29 };
int CBreakableProp{ 24 };
int CBaseTempEntity{ 17 };
int CBasePlayer{ 13 };
int CBaseFlex{ 8 };
int CBaseEntity{ 7 };
int CBaseDoor{ 6 };
int CBaseCombatCharacter{ 4 };
int CBaseAnimatingOverlay{ 2 };
int CBoneFollower{ 20 };
int CBaseAnimating{ 1 };
int CInfoLightingRelative{ 76 };
int CAI_BaseNPC{ 0 };
int CWeaponIFMSteadyCam{ 349 };
int CWeaponIFMBaseCamera{ 348 };
int CWeaponIFMBase{ 347 };
int CTFWearableLevelableItem{ 338 };
int CTFWearableDemoShield{ 336 };
int CTFWearableRobotArm{ 340 };
int CTFRobotArm{ 285 };
int CTFWrench{ 342 };
int CTFProjectile_ThrowableBreadMonster{ 277 };
int CTFProjectile_ThrowableBrick{ 278 };
int CTFProjectile_ThrowableRepel{ 279 };
int CTFProjectile_Throwable{ 276 };
int CTFThrowable{ 317 };
int CTFSyringeGun{ 313 };
int CTFKatana{ 224 };
int CTFSword{ 312 };
int CSniperDot{ 117 };
int CTFSniperRifleClassic{ 306 };
int CTFSniperRifleDecap{ 307 };
int CTFSniperRifle{ 305 };
int CTFChargedSMG{ 196 };
int CTFSMG{ 304 };
int CTFShovel{ 302 };
int CTFShotgunBuildingRescue{ 301 };
int CTFPEPBrawlerBlaster{ 240 };
int CTFSodaPopper{ 308 };
int CTFShotgun_Revenge{ 299 };
int CTFScatterGun{ 295 };
int CTFShotgun_Pyro{ 298 };
int CTFShotgun_HWG{ 297 };
int CTFShotgun_Soldier{ 300 };
int CTFShotgun{ 296 };
int CTFCrossbow{ 200 };
int CTFRocketLauncher_Mortar{ 293 };
int CTFRocketLauncher_AirStrike{ 291 };
int CTFRocketLauncher_DirectHit{ 292 };
int CTFRocketLauncher{ 290 };
int CTFRevolver{ 284 };
int CTFDRGPomson{ 201 };
int CTFRaygun{ 282 };
int CTFPistol_ScoutSecondary{ 245 };
int CTFPistol_ScoutPrimary{ 244 };
int CTFPistol_Scout{ 243 };
int CTFPistol{ 242 };
int CTFPipebombLauncher{ 241 };
int CTFWeaponPDA_Spy{ 330 };
int CTFWeaponPDA_Engineer_Destroy{ 329 };
int CTFWeaponPDA_Engineer_Build{ 328 };
int CTFWeaponPDAExpansion_Teleporter{ 332 };
int CTFWeaponPDAExpansion_Dispenser{ 331 };
int CTFWeaponPDA{ 327 };
int CPasstimeGun{ 94 };
int CTFParticleCannon{ 238 };
int CTFParachute_Secondary{ 237 };
int CTFParachute_Primary{ 236 };
int CTFParachute{ 235 };
int CTFMinigun{ 233 };
int CTFMedigunShield{ 230 };
int CWeaponMedigun{ 350 };
int CTFMechanicalArm{ 229 };
int CTFLunchBox_Drink{ 228 };
int CTFLunchBox{ 227 };
int CLaserDot{ 78 };
int CTFLaserPointer{ 226 };
int CTFKnife{ 225 };
int CTFProjectile_Cleaver{ 253 };
int CTFProjectile_JarMilk{ 261 };
int CTFProjectile_Jar{ 259 };
int CTFCleaver{ 197 };
int CTFJarMilk{ 223 };
int CTFJar{ 221 };
int CTFWeaponInvis{ 326 };
int CTFGrenadePipebombProjectile{ 216 };
int CTFCannon{ 195 };
int CTFGrenadeLauncher{ 215 };
int CTFGrapplingHook{ 214 };
int CTFFlareGun_Revenge{ 209 };
int CTFFlareGun{ 208 };
int CTFFlameRocket{ 206 };
int CTFFlameThrower{ 207 };
int CTFFists{ 204 };
int CTFFireAxe{ 203 };
int CTFCompoundBow{ 199 };
int CTFClub{ 198 };
int CTFBuffItem{ 194 };
int CTFStickBomb{ 310 };
int CTFBottle{ 191 };
int CTFBonesaw{ 189 };
int CTFBall_Ornament{ 181 };
int CTFStunBall{ 311 };
int CTFBat_Giftwrap{ 187 };
int CTFBat_Wood{ 188 };
int CTFBat_Fish{ 186 };
int CTFBat{ 185 };
int CTFBaseRocket{ 184 };
int CTFWeaponBaseMerasmusGrenade{ 323 };
int CTFWeaponBaseMelee{ 322 };
int CTFWeaponBaseGun{ 321 };
int CTFWeaponBaseGrenadeProj{ 320 };
int CTFWeaponBase{ 319 };
int CTFViewModel{ 318 };
int CRobotDispenser{ 111 };
int CTFRobotDestruction_Robot{ 286 };
int CTFReviveMarker{ 283 };
int CTFPumpkinBomb{ 280 };
int CTFProjectile_EnergyRing{ 255 };
int CTFBaseProjectile{ 183 };
int CBaseObjectUpgrade{ 11 };
int CMannVsMachineStats{ 80 };
int CTFRobotDestructionLogic{ 289 };
int CTFRobotDestruction_RobotGroup{ 287 };
int CTFRobotDestruction_RobotSpawn{ 288 };
int CTFPlayerDestructionLogic{ 247 };
int CPlayerDestructionDispenser{ 101 };
int CTFMinigameLogic{ 232 };
int CTFHalloweenMinigame_FallingPlatforms{ 218 };
int CTFHalloweenMinigame{ 217 };
int CTFMiniGame{ 231 };
int CTFWearableVM{ 341 };
int CTFWearable{ 334 };
int CTFPowerupBottle{ 250 };
int CTFItem{ 220 };
int CHalloweenSoulPack{ 71 };
int CTFGenericBomb{ 212 };
int CBonusRoundLogic{ 23 };
int CTFGameRulesProxy{ 210 };
int CTFDroppedWeapon{ 202 };
int CTFProjectile_SpellKartBats{ 266 };
int CTFProjectile_SpellKartOrb{ 267 };
int CTFHellZap{ 219 };
int CTFProjectile_SpellLightningOrb{ 268 };
int CTFProjectile_SpellTransposeTeleport{ 275 };
int CTFProjectile_SpellMeteorShower{ 269 };
int CTFProjectile_SpellSpawnBoss{ 272 };
int CTFProjectile_SpellMirv{ 270 };
int CTFProjectile_SpellPumpkin{ 271 };
int CTFProjectile_SpellSpawnHorde{ 273 };
int CTFProjectile_SpellSpawnZombie{ 274 };
int CTFProjectile_SpellBats{ 264 };
int CTFProjectile_SpellFireball{ 265 };
int CTFSpellBook{ 309 };
int CHightower_TeleportVortex{ 74 };
int CTeleportVortex{ 159 };
int CHalloweenGiftPickup{ 69 };
int CBonusDuckPickup{ 21 };
int CHalloweenPickup{ 70 };
int CCaptureFlagReturnIcon{ 27 };
int CCaptureFlag{ 26 };
int CBonusPack{ 22 };
int CHandleTest{ 72 };
int CTeamRoundTimer{ 126 };
int CTeamplayRoundBasedRulesProxy{ 125 };
int CSpriteTrail{ 121 };
int CSpriteOriented{ 120 };
int CSprite{ 119 };
int CPoseController{ 105 };
int CGameRulesProxy{ 68 };
int CInfoLadderDismount{ 75 };
int CFuncLadder{ 58 };
int CEnvDetailController{ 40 };
int CTFWearableItem{ 337 };
int CEconWearable{ 35 };
int CBaseAttributableItem{ 3 };
int CEconEntity{ 34 };
int CBeam{ 19 };
int CBaseViewModel{ 18 };
int CBaseProjectile{ 14 };
int CBaseParticleEntity{ 12 };
int CBaseGrenade{ 9 };
int CBaseCombatWeapon{ 5 };
int CVoteController{ 344 };
int CTEHL2MPFireBullets{ 0 };
int CHL2MPRagdoll{ 0 };
int CHL2MP_Player{ 0 };
int CWeaponCitizenSuitcase{ 0 };
int CWeaponCitizenPackage{ 0 };
int CWeaponAlyxGun{ 0 };
int CWeaponCubemap{ 0 };
int CWeaponGaussGun{ 0 };
int CWeaponAnnabelle{ 0 };
int CFlaregun{ 0 };
int CWeaponBugBait{ 0 };
int CWeaponBinoculars{ 0 };
int CWeaponCycler{ 0 };
int CCrossbowBolt{ 0 };
int CPropVehiclePrisonerPod{ 0 };
int CPropCrane{ 0 };
int CPropCannon{ 0 };
int CPropAirboat{ 0 };
int CFlare{ 0 };
int CTEConcussiveExplosion{ 0 };
int CNPC_Strider{ 0 };
int CScriptIntro{ 0 };
int CRotorWashEmitter{ 0 };
int CPropCombineBall{ 0 };
int CPlasmaBeamNode{ 0 };
int CNPC_RollerMine{ 0 };
int CNPC_Manhack{ 0 };
int CNPC_CombineGunship{ 0 };
int CNPC_AntlionGuard{ 0 };
int CInfoTeleporterCountdown{ 0 };
int CMortarShell{ 0 };
int CEnvStarfield{ 0 };
int CEnvHeadcrabCanister{ 0 };
int CAlyxEmpEffect{ 0 };
int CCorpse{ 0 };
int CCitadelEnergyCore{ 0 };
int CHL2_Player{ 0 };
int CBaseHLBludgeonWeapon{ 0 };
int CHLSelectFireMachineGun{ 0 };
int CHLMachineGun{ 0 };
int CBaseHelicopter{ 0 };
int CNPC_Barney{ 0 };
int CNPC_Barnacle{ 0 };
int AR2Explosion{ 0 };
int CTEAntlionDust{ 0 };
int CVortigauntEffectDispel{ 0 };
int CVortigauntChargeToken{ 0 };
int CNPC_Vortigaunt{ 0 };
int CPredictedViewModel{ 0 };
int CWeaponStunStick{ 0 };
int CWeaponSMG1{ 0 };
int CWeapon_SLAM{ 0 };
int CWeaponShotgun{ 0 };
int CWeaponRPG{ 0 };
int CWeaponPistol{ 0 };
int CWeaponPhysCannon{ 0 };
int CHL2MPMachineGun{ 0 };
int CBaseHL2MPCombatWeapon{ 0 };
int CBaseHL2MPBludgeonWeapon{ 0 };
int CWeaponHL2MPBase{ 0 };
int CWeaponFrag{ 0 };
int CWeaponCrowbar{ 0 };
int CWeaponCrossbow{ 0 };
int CWeaponAR2{ 0 };
int CWeapon357{ 0 };
int CHL2MPGameRulesProxy{ 0 };
int CHalfLife2Proxy{ 0 };
int CBaseHLCombatWeapon{ 0 };
int CTFVehicle{ 0 };
int CTFBaseDMPowerup{ 0 };
int CWeaponSpawner{ 0 };
int CTFUmbrella{ 0 };
int CTFTranq{ 0 };
int CTFSMG_Primary{ 0 };
int CTFRevolver_Secondary{ 0 };
int CTFNailgun{ 0 };
int CTFHunterRifle{ 0 };
int CTFHeavyArtillery{ 0 };
int CTFHammerfists{ 0 };
int CTFCrowbar{ 0 };
int CTFChainsaw{ 0 };
int CTEPlantBomb{ 0 };
int CTERadioIcon{ 0 };
int CPlantedC4{ 0 };
int CCSTeam{ 0 };
int CCSPlayerResource{ 0 };
int CCSPlayer{ 0 };
int CCSRagdoll{ 0 };
int CHostage{ 0 };
int CWeaponXM1014{ 0 };
int CWeaponUSP{ 0 };
int CWeaponUMP45{ 0 };
int CWeaponTMP{ 0 };
int CSmokeGrenade{ 0 };
int CWeaponSG552{ 0 };
int CWeaponSG550{ 0 };
int CWeaponScout{ 0 };
int CWeaponP90{ 0 };
int CWeaponP228{ 0 };
int CWeaponMP5Navy{ 0 };
int CWeaponMAC10{ 0 };
int CWeaponM4A1{ 0 };
int CWeaponM3{ 0 };
int CWeaponM249{ 0 };
int CKnife{ 0 };
int CHEGrenade{ 0 };
int CWeaponGlock{ 0 };
int CWeaponGalil{ 0 };
int CWeaponG3SG1{ 0 };
int CFlashbang{ 0 };
int CWeaponFiveSeven{ 0 };
int CWeaponFamas{ 0 };
int CWeaponElite{ 0 };
int CDEagle{ 0 };
int CWeaponCSBaseGun{ 0 };
int CWeaponCSBase{ 0 };
int CC4{ 0 };
int CBaseCSGrenade{ 0 };
int CWeaponAWP{ 0 };
int CWeaponAug{ 0 };
int CAK47{ 0 };
int CFootstepControl{ 0 };
int CCSGameRulesProxy{ 0 };
int CBaseCSGrenadeProjectile{ 0 };
int CSDKTeam_Deathmatch{ 0 };
int CSDKTeam_Red{ 0 };
int CSDKTeam_Blue{ 0 };
int CSDKTeam_Unassigned{ 0 };
int CSDKTeam{ 0 };
int CSDKPlayerResource{ 0 };
int CSDKRagdoll{ 0 };
int CSDKPlayer{ 0 };
int CSparkler{ 0 };
int CRatRaceWaypoint{ 0 };
int CBriefcaseCaptureZone{ 0 };
int CBriefcase{ 0 };
int CWeaponSDKBase{ 0 };
int CWeaponMP5K{ 0 };
int CWeaponMossberg{ 0 };
int CWeaponM1911{ 0 };
int CWeaponM16{ 0 };
int CWeaponGrenade{ 0 };
int CWeaponFAL{ 0 };
int CWeaponBrawl{ 0 };
int CWeaponBeretta{ 0 };
int CBaseSDKGrenade{ 0 };
int CAkimboM1911{ 0 };
int CAkimboBeretta{ 0 };
int CAkimboBase{ 0 };
int CWeaponSDKMelee{ 0 };
int CSDKGameRulesProxy{ 0 };
int CBaseGrenadeProjectile{ 0 };
int CDAViewModel{ 0 };
int CTFWearableRazorback{ 339 };
int CTFWearableCampaignItem{ 335 };
int CTFSlap{ 303 };
int CTFRocketPack{ 294 };
int CTFGasManager{ 211 };
int CTFProjectile_JarGas{ 260 };
int CTFJarGas{ 222 };
int CTFWeaponFlameBall{ 325 };
int CTFBreakableSign{ 193 };
int CTFBreakableMelee{ 192 };
int CTFProjectile_BallOfFire{ 252 };
int CTFPointManager{ 249 };
int CTFFlameManager{ 205 };
};
extern tf2 tf2_list;
}
#endif /* tf2_AUTOGEN_HPP */