541 lines
16 KiB
C++
541 lines
16 KiB
C++
/*
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AUTO-GENERATED HEADER - DO NOT MODIFY
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NON-CONSTEXPR HEADER FOR tf2
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*/
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#ifndef tf2_AUTOGEN_HPP
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#define tf2_AUTOGEN_HPP
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namespace client_classes
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{
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class tf2
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{
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public:
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int CTETFParticleEffect{ 178 };
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int CTETFExplosion{ 177 };
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int CTETFBlood{ 176 };
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int CTFTankBoss{ 314 };
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int CTFBaseBoss{ 182 };
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int CBossAlpha{ 0 };
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int CZombie{ 352 };
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int CMerasmusDancer{ 83 };
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int CMerasmus{ 82 };
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int CHeadlessHatman{ 73 };
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int CEyeballBoss{ 48 };
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int CTFWeaponSapper{ 333 };
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int CTFWeaponBuilder{ 324 };
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int C_TFWeaponBuilder{ 0 };
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int CTFTeam{ 316 };
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int CTFTauntProp{ 315 };
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int CTFProjectile_Rocket{ 262 };
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int CTFProjectile_Flare{ 256 };
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int CTFProjectile_EnergyBall{ 254 };
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int CTFProjectile_GrapplingHook{ 257 };
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int CTFProjectile_HealingBolt{ 258 };
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int CTFProjectile_Arrow{ 251 };
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int CTFPlayerResource{ 248 };
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int CTFPlayer{ 246 };
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int CTFRagdoll{ 281 };
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int CTEPlayerAnimEvent{ 164 };
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int CTFPasstimeLogic{ 239 };
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int CPasstimeBall{ 93 };
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int CTFObjectiveResource{ 234 };
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int CTFGlow{ 213 };
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int CTEFireBullets{ 151 };
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int CTFBuffBanner{ 0 };
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int CTFAmmoPack{ 180 };
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int CObjectTeleporter{ 89 };
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int CObjectSentrygun{ 88 };
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int CTFProjectile_SentryRocket{ 263 };
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int CObjectSapper{ 87 };
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int CObjectCartDispenser{ 85 };
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int CObjectDispenser{ 86 };
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int CMonsterResource{ 84 };
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int CFuncRespawnRoomVisualizer{ 64 };
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int CFuncRespawnRoom{ 63 };
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int CFuncPasstimeGoal{ 61 };
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int CFuncForceField{ 57 };
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int CCaptureZone{ 28 };
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int CCurrencyPack{ 31 };
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int CBaseObject{ 10 };
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int CTFBotHintEngineerNest{ 190 };
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int CBotNPCMinion{ 0 };
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int CBotNPC{ 0 };
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int CRagdollPropAttached{ 110 };
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int CRagdollProp{ 109 };
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int NextBotCombatCharacter{ 355 };
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int CWaterBullet{ 345 };
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int CFuncMonitor{ 59 };
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int CWorld{ 351 };
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int CWaterLODControl{ 346 };
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int CVGuiScreen{ 343 };
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int CPropJeep{ 0 };
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int CPropVehicleChoreoGeneric{ 0 };
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int CTEWorldDecal{ 179 };
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int CTESpriteSpray{ 173 };
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int CTESprite{ 172 };
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int CTESparks{ 171 };
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int CTESmoke{ 170 };
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int CTEShowLine{ 168 };
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int CTEProjectedDecal{ 166 };
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int CTEPlayerDecal{ 165 };
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int CTEPhysicsProp{ 163 };
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int CTEParticleSystem{ 162 };
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int CTEMuzzleFlash{ 161 };
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int CTELargeFunnel{ 158 };
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int CTEKillPlayerAttachments{ 157 };
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int CTEImpact{ 156 };
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int CTEGlowSprite{ 155 };
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int CTEShatterSurface{ 167 };
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int CTEFootprintDecal{ 153 };
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int CTEFizz{ 152 };
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int CTEExplosion{ 150 };
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int CTEEnergySplash{ 149 };
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int CTEEffectDispatch{ 148 };
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int CTEDynamicLight{ 147 };
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int CTEDecal{ 145 };
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int CTEClientProjectile{ 144 };
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int CTEBubbleTrail{ 143 };
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int CTEBubbles{ 142 };
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int CTEBSPDecal{ 141 };
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int CTEBreakModel{ 140 };
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int CTEBloodStream{ 139 };
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int CTEBloodSprite{ 138 };
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int CTEBeamSpline{ 137 };
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int CTEBeamRingPoint{ 136 };
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int CTEBeamRing{ 135 };
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int CTEBeamPoints{ 134 };
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int CTEBeamLaser{ 133 };
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int CTEBeamFollow{ 132 };
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int CTEBeamEnts{ 131 };
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int CTEBeamEntPoint{ 130 };
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int CTEBaseBeam{ 129 };
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int CTEArmorRicochet{ 128 };
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int CTEMetalSparks{ 160 };
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int CTest_ProxyToggle_Networkable{ 174 };
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int CTestTraceline{ 175 };
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int CTesla{ 169 };
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int CTeamTrainWatcher{ 127 };
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int CBaseTeamObjectiveResource{ 16 };
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int CTeam{ 124 };
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int CSun{ 123 };
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int CSteamJet{ 122 };
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int CParticlePerformanceMonitor{ 91 };
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int CSpotlightEnd{ 118 };
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int DustTrail{ 353 };
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int CFireTrail{ 50 };
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int SporeTrail{ 360 };
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int SporeExplosion{ 359 };
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int RocketTrail{ 357 };
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int SmokeTrail{ 358 };
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int CSmokeStack{ 116 };
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int CSlideshowDisplay{ 115 };
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int CShadowControl{ 114 };
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int CSceneEntity{ 113 };
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int CRopeKeyframe{ 112 };
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int CRagdollManager{ 108 };
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int CPropVehicleDriveable{ 107 };
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int CPhysicsPropMultiplayer{ 98 };
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int CPhysBoxMultiplayer{ 96 };
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int CBasePropDoor{ 15 };
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int CDynamicProp{ 33 };
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int CPointCommentaryNode{ 104 };
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int CPointCamera{ 103 };
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int CPlayerResource{ 102 };
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int CPlasma{ 100 };
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int CPhysMagnet{ 99 };
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int CPhysicsProp{ 97 };
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int CPhysBox{ 95 };
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int CParticleSystem{ 92 };
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int ParticleSmokeGrenade{ 356 };
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int CParticleFire{ 90 };
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int MovieExplosion{ 354 };
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int CMaterialModifyControl{ 81 };
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int CLightGlow{ 79 };
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int CInfoOverlayAccessor{ 77 };
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int CTEGaussExplosion{ 154 };
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int CFuncTrackTrain{ 67 };
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int CFuncSmokeVolume{ 66 };
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int CFuncRotating{ 65 };
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int CFuncReflectiveGlass{ 62 };
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int CFuncOccluder{ 60 };
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int CFunc_LOD{ 54 };
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int CTEDust{ 146 };
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int CFunc_Dust{ 53 };
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int CFuncConveyor{ 56 };
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int CBreakableSurface{ 25 };
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int CFuncAreaPortalWindow{ 55 };
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int CFish{ 51 };
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int CEntityFlame{ 38 };
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int CFireSmoke{ 49 };
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int CEnvTonemapController{ 46 };
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int CEnvScreenEffect{ 44 };
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int CEnvScreenOverlay{ 45 };
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int CEnvProjectedTexture{ 42 };
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int CEnvParticleScript{ 41 };
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int CFogController{ 52 };
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int CEntityParticleTrail{ 39 };
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int CEntityDissolve{ 37 };
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int CEnvQuadraticBeam{ 43 };
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int CEmbers{ 36 };
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int CEnvWind{ 47 };
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int CPrecipitation{ 106 };
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int CDynamicLight{ 32 };
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int CColorCorrectionVolume{ 30 };
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int CColorCorrection{ 29 };
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int CBreakableProp{ 24 };
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int CBaseTempEntity{ 17 };
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int CBasePlayer{ 13 };
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int CBaseFlex{ 8 };
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int CBaseEntity{ 7 };
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int CBaseDoor{ 6 };
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int CBaseCombatCharacter{ 4 };
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int CBaseAnimatingOverlay{ 2 };
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int CBoneFollower{ 20 };
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int CBaseAnimating{ 1 };
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int CInfoLightingRelative{ 76 };
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int CAI_BaseNPC{ 0 };
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int CWeaponIFMSteadyCam{ 349 };
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int CWeaponIFMBaseCamera{ 348 };
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int CWeaponIFMBase{ 347 };
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int CTFWearableLevelableItem{ 338 };
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int CTFWearableDemoShield{ 336 };
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int CTFWearableRobotArm{ 340 };
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int CTFRobotArm{ 285 };
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int CTFWrench{ 342 };
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int CTFProjectile_ThrowableBreadMonster{ 277 };
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int CTFProjectile_ThrowableBrick{ 278 };
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int CTFProjectile_ThrowableRepel{ 279 };
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int CTFProjectile_Throwable{ 276 };
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int CTFThrowable{ 317 };
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int CTFSyringeGun{ 313 };
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int CTFKatana{ 224 };
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int CTFSword{ 312 };
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int CSniperDot{ 117 };
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int CTFSniperRifleClassic{ 306 };
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int CTFSniperRifleDecap{ 307 };
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int CTFSniperRifle{ 305 };
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int CTFChargedSMG{ 196 };
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int CTFSMG{ 304 };
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int CTFShovel{ 302 };
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int CTFShotgunBuildingRescue{ 301 };
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int CTFPEPBrawlerBlaster{ 240 };
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int CTFSodaPopper{ 308 };
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int CTFShotgun_Revenge{ 299 };
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int CTFScatterGun{ 295 };
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int CTFShotgun_Pyro{ 298 };
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int CTFShotgun_HWG{ 297 };
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int CTFShotgun_Soldier{ 300 };
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int CTFShotgun{ 296 };
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int CTFCrossbow{ 200 };
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int CTFRocketLauncher_Mortar{ 293 };
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int CTFRocketLauncher_AirStrike{ 291 };
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int CTFRocketLauncher_DirectHit{ 292 };
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int CTFRocketLauncher{ 290 };
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int CTFRevolver{ 284 };
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int CTFDRGPomson{ 201 };
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int CTFRaygun{ 282 };
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int CTFPistol_ScoutSecondary{ 245 };
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int CTFPistol_ScoutPrimary{ 244 };
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int CTFPistol_Scout{ 243 };
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int CTFPistol{ 242 };
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int CTFPipebombLauncher{ 241 };
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int CTFWeaponPDA_Spy{ 330 };
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int CTFWeaponPDA_Engineer_Destroy{ 329 };
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int CTFWeaponPDA_Engineer_Build{ 328 };
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int CTFWeaponPDAExpansion_Teleporter{ 332 };
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int CTFWeaponPDAExpansion_Dispenser{ 331 };
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int CTFWeaponPDA{ 327 };
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int CPasstimeGun{ 94 };
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int CTFParticleCannon{ 238 };
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int CTFParachute_Secondary{ 237 };
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int CTFParachute_Primary{ 236 };
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int CTFParachute{ 235 };
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int CTFMinigun{ 233 };
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int CTFMedigunShield{ 230 };
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int CWeaponMedigun{ 350 };
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int CTFMechanicalArm{ 229 };
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int CTFLunchBox_Drink{ 228 };
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int CTFLunchBox{ 227 };
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int CLaserDot{ 78 };
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int CTFLaserPointer{ 226 };
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int CTFKnife{ 225 };
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int CTFProjectile_Cleaver{ 253 };
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int CTFProjectile_JarMilk{ 261 };
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int CTFProjectile_Jar{ 259 };
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int CTFCleaver{ 197 };
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int CTFJarMilk{ 223 };
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int CTFJar{ 221 };
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int CTFWeaponInvis{ 326 };
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int CTFGrenadePipebombProjectile{ 216 };
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int CTFCannon{ 195 };
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int CTFGrenadeLauncher{ 215 };
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int CTFGrapplingHook{ 214 };
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int CTFFlareGun_Revenge{ 209 };
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int CTFFlareGun{ 208 };
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int CTFFlameRocket{ 206 };
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int CTFFlameThrower{ 207 };
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int CTFFists{ 204 };
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int CTFFireAxe{ 203 };
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int CTFCompoundBow{ 199 };
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int CTFClub{ 198 };
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int CTFBuffItem{ 194 };
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int CTFStickBomb{ 310 };
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int CTFBottle{ 191 };
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int CTFBonesaw{ 189 };
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int CTFBall_Ornament{ 181 };
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int CTFStunBall{ 311 };
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int CTFBat_Giftwrap{ 187 };
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int CTFBat_Wood{ 188 };
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int CTFBat_Fish{ 186 };
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int CTFBat{ 185 };
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int CTFBaseRocket{ 184 };
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int CTFWeaponBaseMerasmusGrenade{ 323 };
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int CTFWeaponBaseMelee{ 322 };
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int CTFWeaponBaseGun{ 321 };
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int CTFWeaponBaseGrenadeProj{ 320 };
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int CTFWeaponBase{ 319 };
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int CTFViewModel{ 318 };
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int CRobotDispenser{ 111 };
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int CTFRobotDestruction_Robot{ 286 };
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int CTFReviveMarker{ 283 };
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int CTFPumpkinBomb{ 280 };
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int CTFProjectile_EnergyRing{ 255 };
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int CTFBaseProjectile{ 183 };
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int CBaseObjectUpgrade{ 11 };
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int CMannVsMachineStats{ 80 };
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int CTFRobotDestructionLogic{ 289 };
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int CTFRobotDestruction_RobotGroup{ 287 };
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int CTFRobotDestruction_RobotSpawn{ 288 };
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int CTFPlayerDestructionLogic{ 247 };
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int CPlayerDestructionDispenser{ 101 };
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int CTFMinigameLogic{ 232 };
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int CTFHalloweenMinigame_FallingPlatforms{ 218 };
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int CTFHalloweenMinigame{ 217 };
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int CTFMiniGame{ 231 };
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int CTFWearableVM{ 341 };
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int CTFWearable{ 334 };
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int CTFPowerupBottle{ 250 };
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int CTFItem{ 220 };
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int CHalloweenSoulPack{ 71 };
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int CTFGenericBomb{ 212 };
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int CBonusRoundLogic{ 23 };
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int CTFGameRulesProxy{ 210 };
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int CTFDroppedWeapon{ 202 };
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int CTFProjectile_SpellKartBats{ 266 };
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int CTFProjectile_SpellKartOrb{ 267 };
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int CTFHellZap{ 219 };
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int CTFProjectile_SpellLightningOrb{ 268 };
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int CTFProjectile_SpellTransposeTeleport{ 275 };
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int CTFProjectile_SpellMeteorShower{ 269 };
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int CTFProjectile_SpellSpawnBoss{ 272 };
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int CTFProjectile_SpellMirv{ 270 };
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int CTFProjectile_SpellPumpkin{ 271 };
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int CTFProjectile_SpellSpawnHorde{ 273 };
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int CTFProjectile_SpellSpawnZombie{ 274 };
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int CTFProjectile_SpellBats{ 264 };
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int CTFProjectile_SpellFireball{ 265 };
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int CTFSpellBook{ 309 };
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int CHightower_TeleportVortex{ 74 };
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int CTeleportVortex{ 159 };
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int CHalloweenGiftPickup{ 69 };
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int CBonusDuckPickup{ 21 };
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int CHalloweenPickup{ 70 };
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int CCaptureFlagReturnIcon{ 27 };
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int CCaptureFlag{ 26 };
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int CBonusPack{ 22 };
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int CHandleTest{ 72 };
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int CTeamRoundTimer{ 126 };
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int CTeamplayRoundBasedRulesProxy{ 125 };
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int CSpriteTrail{ 121 };
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int CSpriteOriented{ 120 };
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int CSprite{ 119 };
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int CPoseController{ 105 };
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int CGameRulesProxy{ 68 };
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int CInfoLadderDismount{ 75 };
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int CFuncLadder{ 58 };
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int CEnvDetailController{ 40 };
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int CTFWearableItem{ 337 };
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int CEconWearable{ 35 };
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int CBaseAttributableItem{ 3 };
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int CEconEntity{ 34 };
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int CBeam{ 19 };
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int CBaseViewModel{ 18 };
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int CBaseProjectile{ 14 };
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int CBaseParticleEntity{ 12 };
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int CBaseGrenade{ 9 };
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int CBaseCombatWeapon{ 5 };
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int CVoteController{ 344 };
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int CTEHL2MPFireBullets{ 0 };
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int CHL2MPRagdoll{ 0 };
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int CHL2MP_Player{ 0 };
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int CWeaponCitizenSuitcase{ 0 };
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int CWeaponCitizenPackage{ 0 };
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int CWeaponAlyxGun{ 0 };
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int CWeaponCubemap{ 0 };
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int CWeaponGaussGun{ 0 };
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int CWeaponAnnabelle{ 0 };
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int CFlaregun{ 0 };
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int CWeaponBugBait{ 0 };
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int CWeaponBinoculars{ 0 };
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int CWeaponCycler{ 0 };
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int CCrossbowBolt{ 0 };
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int CPropVehiclePrisonerPod{ 0 };
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int CPropCrane{ 0 };
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int CPropCannon{ 0 };
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int CPropAirboat{ 0 };
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int CFlare{ 0 };
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int CTEConcussiveExplosion{ 0 };
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int CNPC_Strider{ 0 };
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int CScriptIntro{ 0 };
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int CRotorWashEmitter{ 0 };
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int CPropCombineBall{ 0 };
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int CPlasmaBeamNode{ 0 };
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int CNPC_RollerMine{ 0 };
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int CNPC_Manhack{ 0 };
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int CNPC_CombineGunship{ 0 };
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int CNPC_AntlionGuard{ 0 };
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int CInfoTeleporterCountdown{ 0 };
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int CMortarShell{ 0 };
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int CEnvStarfield{ 0 };
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int CEnvHeadcrabCanister{ 0 };
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int CAlyxEmpEffect{ 0 };
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int CCorpse{ 0 };
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int CCitadelEnergyCore{ 0 };
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int CHL2_Player{ 0 };
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int CBaseHLBludgeonWeapon{ 0 };
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int CHLSelectFireMachineGun{ 0 };
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int CHLMachineGun{ 0 };
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int CBaseHelicopter{ 0 };
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int CNPC_Barney{ 0 };
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int CNPC_Barnacle{ 0 };
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int AR2Explosion{ 0 };
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int CTEAntlionDust{ 0 };
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int CVortigauntEffectDispel{ 0 };
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int CVortigauntChargeToken{ 0 };
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int CNPC_Vortigaunt{ 0 };
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int CPredictedViewModel{ 0 };
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int CWeaponStunStick{ 0 };
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int CWeaponSMG1{ 0 };
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int CWeapon_SLAM{ 0 };
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int CWeaponShotgun{ 0 };
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int CWeaponRPG{ 0 };
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int CWeaponPistol{ 0 };
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int CWeaponPhysCannon{ 0 };
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int CHL2MPMachineGun{ 0 };
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int CBaseHL2MPCombatWeapon{ 0 };
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int CBaseHL2MPBludgeonWeapon{ 0 };
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int CWeaponHL2MPBase{ 0 };
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int CWeaponFrag{ 0 };
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int CWeaponCrowbar{ 0 };
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int CWeaponCrossbow{ 0 };
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int CWeaponAR2{ 0 };
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int CWeapon357{ 0 };
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int CHL2MPGameRulesProxy{ 0 };
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int CHalfLife2Proxy{ 0 };
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int CBaseHLCombatWeapon{ 0 };
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int CTFVehicle{ 0 };
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int CTFBaseDMPowerup{ 0 };
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int CWeaponSpawner{ 0 };
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int CTFUmbrella{ 0 };
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int CTFTranq{ 0 };
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int CTFSMG_Primary{ 0 };
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int CTFRevolver_Secondary{ 0 };
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int CTFNailgun{ 0 };
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int CTFHunterRifle{ 0 };
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int CTFHeavyArtillery{ 0 };
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int CTFHammerfists{ 0 };
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int CTFCrowbar{ 0 };
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int CTFChainsaw{ 0 };
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int CTEPlantBomb{ 0 };
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int CTERadioIcon{ 0 };
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int CPlantedC4{ 0 };
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int CCSTeam{ 0 };
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int CCSPlayerResource{ 0 };
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int CCSPlayer{ 0 };
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int CCSRagdoll{ 0 };
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int CHostage{ 0 };
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int CWeaponXM1014{ 0 };
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int CWeaponUSP{ 0 };
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int CWeaponUMP45{ 0 };
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int CWeaponTMP{ 0 };
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int CSmokeGrenade{ 0 };
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int CWeaponSG552{ 0 };
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int CWeaponSG550{ 0 };
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int CWeaponScout{ 0 };
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int CWeaponP90{ 0 };
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int CWeaponP228{ 0 };
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int CWeaponMP5Navy{ 0 };
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int CWeaponMAC10{ 0 };
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int CWeaponM4A1{ 0 };
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int CWeaponM3{ 0 };
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int CWeaponM249{ 0 };
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|
int CKnife{ 0 };
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|
int CHEGrenade{ 0 };
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|
int CWeaponGlock{ 0 };
|
|
int CWeaponGalil{ 0 };
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|
int CWeaponG3SG1{ 0 };
|
|
int CFlashbang{ 0 };
|
|
int CWeaponFiveSeven{ 0 };
|
|
int CWeaponFamas{ 0 };
|
|
int CWeaponElite{ 0 };
|
|
int CDEagle{ 0 };
|
|
int CWeaponCSBaseGun{ 0 };
|
|
int CWeaponCSBase{ 0 };
|
|
int CC4{ 0 };
|
|
int CBaseCSGrenade{ 0 };
|
|
int CWeaponAWP{ 0 };
|
|
int CWeaponAug{ 0 };
|
|
int CAK47{ 0 };
|
|
int CFootstepControl{ 0 };
|
|
int CCSGameRulesProxy{ 0 };
|
|
int CBaseCSGrenadeProjectile{ 0 };
|
|
int CSDKTeam_Deathmatch{ 0 };
|
|
int CSDKTeam_Red{ 0 };
|
|
int CSDKTeam_Blue{ 0 };
|
|
int CSDKTeam_Unassigned{ 0 };
|
|
int CSDKTeam{ 0 };
|
|
int CSDKPlayerResource{ 0 };
|
|
int CSDKRagdoll{ 0 };
|
|
int CSDKPlayer{ 0 };
|
|
int CSparkler{ 0 };
|
|
int CRatRaceWaypoint{ 0 };
|
|
int CBriefcaseCaptureZone{ 0 };
|
|
int CBriefcase{ 0 };
|
|
int CWeaponSDKBase{ 0 };
|
|
int CWeaponMP5K{ 0 };
|
|
int CWeaponMossberg{ 0 };
|
|
int CWeaponM1911{ 0 };
|
|
int CWeaponM16{ 0 };
|
|
int CWeaponGrenade{ 0 };
|
|
int CWeaponFAL{ 0 };
|
|
int CWeaponBrawl{ 0 };
|
|
int CWeaponBeretta{ 0 };
|
|
int CBaseSDKGrenade{ 0 };
|
|
int CAkimboM1911{ 0 };
|
|
int CAkimboBeretta{ 0 };
|
|
int CAkimboBase{ 0 };
|
|
int CWeaponSDKMelee{ 0 };
|
|
int CSDKGameRulesProxy{ 0 };
|
|
int CBaseGrenadeProjectile{ 0 };
|
|
int CDAViewModel{ 0 };
|
|
int CTFWearableRazorback{ 339 };
|
|
int CTFWearableCampaignItem{ 335 };
|
|
int CTFSlap{ 303 };
|
|
int CTFRocketPack{ 294 };
|
|
int CTFGasManager{ 211 };
|
|
int CTFProjectile_JarGas{ 260 };
|
|
int CTFJarGas{ 222 };
|
|
int CTFWeaponFlameBall{ 325 };
|
|
int CTFBreakableSign{ 193 };
|
|
int CTFBreakableMelee{ 192 };
|
|
int CTFProjectile_BallOfFire{ 252 };
|
|
int CTFPointManager{ 249 };
|
|
int CTFFlameManager{ 205 };
|
|
};
|
|
|
|
extern tf2 tf2_list;
|
|
}
|
|
|
|
#endif /* tf2_AUTOGEN_HPP */ |