31 lines
823 B
C++
31 lines
823 B
C++
/*
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* C_BaseCombatWeapon.hpp
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*
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* Created on: Nov 23, 2017
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* Author: nullifiedcat
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*/
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#pragma once
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class C_BaseCombatWeapon: public C_BaseEntity
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{
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public:
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inline static bool IsBaseCombatWeapon(IClientEntity *self)
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{
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typedef bool(*fn_t)(IClientEntity *);
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return vfunc<fn_t>(self, offsets::PlatformOffset(190, offsets::undefined, 190), 0)(self);
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}
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inline static int GetSlot(IClientEntity *self)
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{
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typedef int(*fn_t)(IClientEntity *);
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return vfunc<fn_t>(self, offsets::PlatformOffset(395, offsets::undefined, 395), 0)(self);
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}
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inline static const char *GetPrintName(IClientEntity *self)
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{
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typedef const char *(*fn_t)(IClientEntity *);
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return vfunc<fn_t>(self, offsets::PlatformOffset(398, offsets::undefined, 398), 0)(self);
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}
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};
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