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cathook/include/reclasses/C_BaseCombatWeapon.hpp
2017-11-23 22:56:04 +03:00

31 lines
823 B
C++

/*
* C_BaseCombatWeapon.hpp
*
* Created on: Nov 23, 2017
* Author: nullifiedcat
*/
#pragma once
class C_BaseCombatWeapon: public C_BaseEntity
{
public:
inline static bool IsBaseCombatWeapon(IClientEntity *self)
{
typedef bool(*fn_t)(IClientEntity *);
return vfunc<fn_t>(self, offsets::PlatformOffset(190, offsets::undefined, 190), 0)(self);
}
inline static int GetSlot(IClientEntity *self)
{
typedef int(*fn_t)(IClientEntity *);
return vfunc<fn_t>(self, offsets::PlatformOffset(395, offsets::undefined, 395), 0)(self);
}
inline static const char *GetPrintName(IClientEntity *self)
{
typedef const char *(*fn_t)(IClientEntity *);
return vfunc<fn_t>(self, offsets::PlatformOffset(398, offsets::undefined, 398), 0)(self);
}
};