mirror of
https://github.com/ficool2/custom_items_games.git
synced 2025-08-03 09:46:08 -04:00
Complete rewrite + fix for 64bit
Now a single .cpp file :)
This commit is contained in:
parent
cb1e6461c6
commit
cbb572b37a
164
address.h
164
address.h
@ -1,164 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
intptr_t Deref(intptr_t addr)
|
||||
{
|
||||
return *(intptr_t*)addr;
|
||||
}
|
||||
|
||||
struct Offset
|
||||
{
|
||||
intptr_t offs;
|
||||
ModuleName mod;
|
||||
|
||||
Offset(ModuleName _mod, intptr_t _offs)
|
||||
{
|
||||
offs = _offs;
|
||||
mod = _mod;
|
||||
}
|
||||
|
||||
intptr_t Get() { return modules[mod].base + offs; }
|
||||
intptr_t Deref() { return ::Deref(modules[mod].base + offs); }
|
||||
|
||||
const Offset& operator=( const intptr_t _offs )
|
||||
{
|
||||
offs = _offs;
|
||||
return *this;
|
||||
}
|
||||
};
|
||||
|
||||
struct AddressBase;
|
||||
typedef std::vector<AddressBase*> AddressList;
|
||||
const int maxAddresses = 2;
|
||||
|
||||
struct AddressBase
|
||||
{
|
||||
virtual bool Find() = 0;
|
||||
};
|
||||
|
||||
template <class addrtype>
|
||||
struct AddressInfo : public AddressBase
|
||||
{
|
||||
typedef void (*callback)(AddressInfo<addrtype>& addr, ModuleName mod);
|
||||
|
||||
const char* name;
|
||||
const char* sig;
|
||||
size_t len;
|
||||
const char* mask;
|
||||
addrtype addr[maxAddresses];
|
||||
ModuleName mod[maxAddresses];
|
||||
callback onFind;
|
||||
|
||||
AddressInfo(const char* _name, const char* _sig, size_t _len, const char* _mask,
|
||||
ModuleName _mod1, ModuleName _mod2, AddressList& list, callback _onFind = nullptr )
|
||||
{
|
||||
name = _name;
|
||||
sig = _sig;
|
||||
len = _len;
|
||||
mask = _mask;
|
||||
memset(addr, 0, sizeof(addr));
|
||||
mod[0] = _mod1;
|
||||
mod[1] = _mod2;
|
||||
onFind = _onFind;
|
||||
list.push_back(this);
|
||||
}
|
||||
|
||||
virtual bool Find()
|
||||
{
|
||||
int foundAddr = 0;
|
||||
for (int m = 0; m < maxAddresses; m++)
|
||||
{
|
||||
ModuleName curmod = mod[m];
|
||||
if (curmod == MOD_INVALID)
|
||||
continue;
|
||||
|
||||
ModuleInfo& info = modules[curmod];
|
||||
|
||||
intptr_t ptr = 0;
|
||||
intptr_t end = info.base + info.size - len;
|
||||
|
||||
for (intptr_t i = info.base; i < end; i++)
|
||||
{
|
||||
bool found = true;
|
||||
for (size_t j = 0; j < len; j++)
|
||||
{
|
||||
if (mask)
|
||||
found &= (mask[j] == '?') || (sig[j] == *(char*)(i + j));
|
||||
else
|
||||
found &= (sig[j] == *(char*)(i + j));
|
||||
|
||||
}
|
||||
|
||||
if (found)
|
||||
{
|
||||
ptr = i;
|
||||
foundAddr++;
|
||||
Log(Color(0, 255, 255, 255), "Signature %s found at 0x%X in %s.%s\n",
|
||||
name, ptr, info.name, "dll");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
addr[m] = (addrtype)ptr;
|
||||
if (ptr)
|
||||
{
|
||||
if (onFind)
|
||||
onFind(*this, curmod);
|
||||
}
|
||||
}
|
||||
|
||||
if (foundAddr == 0)
|
||||
{
|
||||
Log(Color(255, 0, 0, 255), "Failed to find signature for %s\n", name);
|
||||
}
|
||||
|
||||
return foundAddr != 0;
|
||||
}
|
||||
|
||||
addrtype& Resolve(intptr_t address)
|
||||
{
|
||||
for (int k = 0; k < maxAddresses; k++)
|
||||
if (modules[mod[k]].ValidAddress(address))
|
||||
return addr[k];
|
||||
UNREACHABLE;
|
||||
}
|
||||
|
||||
constexpr addrtype& operator[](ModuleName m)
|
||||
{
|
||||
for (int k = 0; k < maxAddresses; k++)
|
||||
if (mod[k] == m)
|
||||
return addr[k];
|
||||
UNREACHABLE;
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<AddressBase*> addresses;
|
||||
|
||||
#define CHECK_SIG(name, sig, mask) static_assert(sizeof(#sig) == sizeof(#mask), "Mismatch in signature/mask length for " name)
|
||||
|
||||
#define ADDR(var, name, mod, sig, mask) \
|
||||
AddressInfo<var> address_##var = {name, #sig, sizeof(#sig) - 1, #mask, mod, MOD_INVALID, addresses}; \
|
||||
CHECK_SIG(name, sig, mask);
|
||||
|
||||
#define ADDR_GAME(var, name, sig, mask) \
|
||||
AddressInfo<var> address_##var = {name, #sig, sizeof(#sig) - 1, #mask, MOD_CLIENT, MOD_SERVER, addresses}; \
|
||||
CHECK_SIG(name, sig, mask);
|
||||
|
||||
#define ADDR_CALLBACK(var, name, mod, sig, mask, callback) \
|
||||
AddressInfo<var> address_##var = {name, #sig, sizeof(#sig) - 1, #mask, mod, MOD_INVALID, addresses, callback}; \
|
||||
CHECK_SIG(name, sig, mask);
|
||||
|
||||
#define DETOUR_LOAD(addrtype) \
|
||||
for (int k = 0; k < maxAddresses; k++) \
|
||||
if (address_##addrtype.addr[k]) DetourAttach(&(LPVOID&)address_##addrtype.addr[k], &hook_##addrtype);
|
||||
|
||||
#define DETOUR_LOAD_GAME(addrtype) \
|
||||
if (address_##addrtype[MOD_CLIENT]) DetourAttach(&(LPVOID&)address_##addrtype[MOD_CLIENT], &hook_client_##addrtype); \
|
||||
if (address_##addrtype[MOD_SERVER]) DetourAttach(&(LPVOID&)address_##addrtype[MOD_SERVER], &hook_server_##addrtype);
|
||||
|
||||
#define DETOUR_UNLOAD(addrtype) \
|
||||
for (int k = 0; k < maxAddresses; k++) \
|
||||
if (address_##addrtype.addr[k]) DetourDetach(&(LPVOID&)address_##addrtype.addr[k], &hook_##addrtype);
|
||||
|
||||
#define DETOUR_UNLOAD_GAME(addrtype) \
|
||||
if (address_##addrtype[MOD_CLIENT]) DetourDetach(&(LPVOID&)address_##addrtype[MOD_CLIENT], &hook_client_##addrtype); \
|
||||
if (address_##addrtype[MOD_SERVER]) DetourDetach(&(LPVOID&)address_##addrtype[MOD_SERVER], &hook_server_##addrtype);
|
433
custom_items_games.cpp
Normal file
433
custom_items_games.cpp
Normal file
@ -0,0 +1,433 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <Psapi.h>
|
||||
|
||||
#include "detours/detours.h"
|
||||
|
||||
#define PLUGIN_NAME "[Custom Items Game] "
|
||||
|
||||
#define CUSTOM_ITEMS_GAME "scripts/items/items_game_custom.txt"
|
||||
#define CUSTOM_ITEMS_GAME_SIG CUSTOM_ITEMS_GAME ".sig"
|
||||
|
||||
#define INTERFACEVERSION_IPLUGIN "ISERVERPLUGINCALLBACKS003"
|
||||
#define BASEFILESYSTEM_INTERFACE_VERSION "VBaseFileSystem011"
|
||||
|
||||
#define SIG(x) Sig({#x, sizeof(#x) - 1})
|
||||
#define SIG_WILDCARD 0x2A
|
||||
|
||||
struct Sig { const char* sig; size_t len; };
|
||||
|
||||
class edict_t;
|
||||
class CCommand;
|
||||
enum EQueryCvarValueStatus;
|
||||
typedef void* (*CreateInterfaceFn)(const char* pName, int* pReturnCode);
|
||||
typedef int QueryCvarCookie_t;
|
||||
enum PluginResult { PLUGIN_CONTINUE, PLUGIN_OVERRIDE, PLUGIN_STOP };
|
||||
enum InterfaceResult { IFACE_OK, IFACE_FAILED };
|
||||
|
||||
typedef void* FileHandle_t;
|
||||
enum FileSystemSeek_t { FILESYSTEM_SEEK_HEAD, FILESYSTEM_SEEK_CURRENT, FILESYSTEM_SEEK_TAIL };
|
||||
|
||||
struct Color { unsigned char r, g, b, a; };
|
||||
typedef void (*ConColorMsg)(const Color& clr, const char* msg, ...);
|
||||
ConColorMsg Log = nullptr;
|
||||
|
||||
struct CPlugin
|
||||
{
|
||||
virtual bool Load(CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory);
|
||||
virtual void Unload(void);
|
||||
virtual void Pause(void) {}
|
||||
virtual void UnPause(void) {}
|
||||
virtual const char* GetPluginDescription(void) { return "Custom Items Game"; }
|
||||
virtual void LevelInit(char const* pMapName) {}
|
||||
virtual void ServerActivate(edict_t* pEdictList, int edictCount, int clientMax) {}
|
||||
virtual void GameFrame(bool simulating) {}
|
||||
virtual void LevelShutdown(void) {}
|
||||
virtual void ClientActive(edict_t* pEntity) {}
|
||||
virtual void ClientDisconnect(edict_t* pEntity) {}
|
||||
virtual void ClientPutInServer(edict_t* pEntity, char const* playername) {}
|
||||
virtual void SetCommandClient(int index) {}
|
||||
virtual void ClientSettingsChanged(edict_t* pEdict) {}
|
||||
virtual PluginResult ClientConnect(bool* bAllowConnect, edict_t* pEntity, const char* pszName, const char* pszAddress, char* reject, int maxrejectlen) { return PLUGIN_CONTINUE; }
|
||||
virtual PluginResult ClientCommand(edict_t* pEntity, const CCommand& args) { return PLUGIN_CONTINUE; }
|
||||
virtual PluginResult NetworkIDValidated(const char* pszUserName, const char* pszNetworkID) { return PLUGIN_CONTINUE; }
|
||||
virtual void OnQueryCvarValueFinished(QueryCvarCookie_t iCookie, edict_t* pPlayerEntity, EQueryCvarValueStatus eStatus, const char* pCvarName, const char* pCvarValue) {}
|
||||
virtual void OnEdictAllocated(edict_t* edict) {}
|
||||
virtual void OnEdictFreed(const edict_t* edict) {}
|
||||
} plugin;
|
||||
|
||||
struct IBaseFileSystem
|
||||
{
|
||||
virtual int Read(void* pOutput, int size, FileHandle_t file) = 0;
|
||||
virtual int Write(void const* pInput, int size, FileHandle_t file) = 0;
|
||||
virtual FileHandle_t Open(const char* pFileName, const char* pOptions, const char* pathID = 0) = 0;
|
||||
virtual void Close(FileHandle_t file) = 0;
|
||||
virtual void Seek(FileHandle_t file, int pos, FileSystemSeek_t seekType) = 0;
|
||||
virtual unsigned int Tell(FileHandle_t file) = 0;
|
||||
virtual unsigned int Size(FileHandle_t file) = 0;
|
||||
virtual unsigned int Size(const char* pFileName, const char* pPathID = 0) = 0;
|
||||
virtual void Flush(FileHandle_t file) = 0;
|
||||
virtual bool Precache(const char* pFileName, const char* pPathID = 0) = 0;
|
||||
virtual bool FileExists(const char* pFileName, const char* pPathID = 0) = 0;
|
||||
} *filesystem = NULL;
|
||||
|
||||
extern "C" __declspec(dllexport) void* CreateInterface(const char* pName, int* pReturnCode)
|
||||
{
|
||||
if (!strcmp(INTERFACEVERSION_IPLUGIN, pName))
|
||||
{
|
||||
if (pReturnCode) *pReturnCode = IFACE_OK;
|
||||
return &plugin;
|
||||
}
|
||||
if (pReturnCode) *pReturnCode = IFACE_FAILED;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool FindLog()
|
||||
{
|
||||
HMODULE Handle = LoadLibrary("tier0.dll");
|
||||
if (!Handle)
|
||||
return false;
|
||||
#ifdef _WIN64
|
||||
Log = (ConColorMsg)GetProcAddress(Handle, "?ConColorMsg@@YAXAEBVColor@@PEBDZZ");
|
||||
#else
|
||||
Log = (ConColorMsg)GetProcAddress(Handle, "?ConColorMsg@@YAXABVColor@@PBDZZ");
|
||||
#endif
|
||||
FreeLibrary(Handle);
|
||||
return Log != NULL;
|
||||
}
|
||||
|
||||
static void* FindSignature(const MODULEINFO& info, const Sig& sig)
|
||||
{
|
||||
uintptr_t start = (uintptr_t)info.lpBaseOfDll;
|
||||
uintptr_t end = start + info.SizeOfImage - sig.len;
|
||||
|
||||
for (uintptr_t i = start; i < end; i++)
|
||||
{
|
||||
bool found = true;
|
||||
for (size_t j = 0; j < sig.len; j++)
|
||||
found &= (sig.sig[j] == SIG_WILDCARD) || (sig.sig[j] == *(char*)(i + j));
|
||||
if (found)
|
||||
return (void*)i;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static bool IsDemoBranch()
|
||||
{
|
||||
FileHandle_t f = filesystem->Open("steam.inf", "r");
|
||||
if (!f)
|
||||
{
|
||||
Log({ 255, 0, 0, 255 }, PLUGIN_NAME "Failed to open steam.inf\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool demo_branch = false;
|
||||
bool patch_version = false;
|
||||
|
||||
char buffer[256];
|
||||
filesystem->Read(buffer, sizeof(buffer), f);
|
||||
|
||||
char* p = strtok(buffer, "=\r\n");
|
||||
while (p)
|
||||
{
|
||||
if (patch_version)
|
||||
{
|
||||
if (atoi(p) <= 8207200)
|
||||
demo_branch = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!strcmp(p, "PatchVersion"))
|
||||
patch_version = true;
|
||||
|
||||
p = strtok(NULL, "=\r\n");
|
||||
}
|
||||
|
||||
filesystem->Close(f);
|
||||
return demo_branch;
|
||||
}
|
||||
|
||||
static bool CheckCustomItemsGame()
|
||||
{
|
||||
static bool foundCustom = true, check = true;
|
||||
if (check)
|
||||
{
|
||||
check = false;
|
||||
if (!filesystem->FileExists(CUSTOM_ITEMS_GAME))
|
||||
{
|
||||
Log({ 255, 0, 127, 255 },
|
||||
PLUGIN_NAME "Server: %s not found, loading default items_game.txt ...\n", CUSTOM_ITEMS_GAME);
|
||||
foundCustom = false;
|
||||
}
|
||||
if (!filesystem->FileExists(CUSTOM_ITEMS_GAME_SIG))
|
||||
{
|
||||
Log({ 255, 0, 127, 255 },
|
||||
PLUGIN_NAME "Server: %s not found, loading default items_game.txt ...\n", CUSTOM_ITEMS_GAME_SIG);
|
||||
foundCustom = false;
|
||||
}
|
||||
}
|
||||
return foundCustom;
|
||||
}
|
||||
|
||||
typedef void* (*func_econItemSystem)();
|
||||
func_econItemSystem server_econItemSystem = NULL;
|
||||
|
||||
typedef bool (*func_crypto_verifySignature)(uint8_t*, uint8_t, uint8_t*, uint8_t, uint8_t*, uint8_t*);
|
||||
func_crypto_verifySignature client_crypto_verifySignature = NULL;
|
||||
func_crypto_verifySignature server_crypto_verifySignature = NULL;
|
||||
bool hook_crypto_verifySignature(uint8_t*, uint8_t, uint8_t*, uint8_t, uint8_t*, uint8_t*)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef _WIN64
|
||||
typedef void(__fastcall* func_econItemSchema_init)(void*, const char*, const char*, void*);
|
||||
func_econItemSchema_init client_econItemSchema_init = NULL;
|
||||
func_econItemSchema_init server_econItemSchema_init = NULL;
|
||||
void __fastcall hook_client_econItemSchema_init(void* thisptr, const char* filename, const char* pathid, void* errors)
|
||||
{
|
||||
if (CheckCustomItemsGame())
|
||||
filename = CUSTOM_ITEMS_GAME;
|
||||
client_econItemSchema_init(thisptr, filename, pathid, errors);
|
||||
}
|
||||
void __fastcall hook_server_econItemSchema_init(void* thisptr, const char* filename, const char* pathid, void* errors)
|
||||
{
|
||||
if (CheckCustomItemsGame())
|
||||
filename = CUSTOM_ITEMS_GAME;
|
||||
server_econItemSchema_init(thisptr, filename, pathid, errors);
|
||||
}
|
||||
|
||||
// filename arg is inlined
|
||||
typedef void(__fastcall* func_econItemSystem_parseItemSchemaFile)(void*);
|
||||
func_econItemSystem_parseItemSchemaFile server_econItemSystem_parseItemSchemaFile = NULL;
|
||||
func_econItemSystem_parseItemSchemaFile client_econItemSystem_parseItemSchemaFile = NULL;
|
||||
void __fastcall hook_server_econItemSystem_parseItemSchemaFile(void* thisptr)
|
||||
{
|
||||
if (CheckCustomItemsGame())
|
||||
{
|
||||
Log({ 0, 255, 127, 255 }, PLUGIN_NAME "Server: loading %s...\n", CUSTOM_ITEMS_GAME);
|
||||
}
|
||||
server_econItemSystem_parseItemSchemaFile(thisptr);
|
||||
}
|
||||
void __fastcall hook_client_econItemSystem_parseItemSchemaFile(void* thisptr)
|
||||
{
|
||||
if (CheckCustomItemsGame())
|
||||
{
|
||||
hook_server_econItemSystem_parseItemSchemaFile(server_econItemSystem());
|
||||
Log({ 0, 255, 127, 255 }, PLUGIN_NAME "Client: Loading %s...\n", CUSTOM_ITEMS_GAME);
|
||||
}
|
||||
client_econItemSystem_parseItemSchemaFile(thisptr);
|
||||
}
|
||||
|
||||
typedef bool(__fastcall* func_gcUpdateItemSchema_runJob)(void*, void*);
|
||||
func_gcUpdateItemSchema_runJob client_gcUpdateItemSchema_runJob = NULL;
|
||||
func_gcUpdateItemSchema_runJob server_gcUpdateItemSchema_runJob = NULL;
|
||||
bool __fastcall hook_client_gcUpdateItemSchema_runJob(void* thisptr, void* packet)
|
||||
{
|
||||
if (CheckCustomItemsGame())
|
||||
Log({ 0, 255, 127, 255 }, PLUGIN_NAME "Blocked item schema update from GC\n");
|
||||
else if (IsDemoBranch())
|
||||
Log({ 0, 255, 127, 255 }, PLUGIN_NAME "Forcefully blocked item schema update from GC (demo branch detected)\n");
|
||||
else
|
||||
client_gcUpdateItemSchema_runJob(thisptr, packet);
|
||||
return true;
|
||||
}
|
||||
bool __fastcall hook_server_gcUpdateItemSchema_runJob(void* thisptr, void* packet)
|
||||
{
|
||||
if (CheckCustomItemsGame())
|
||||
Log({ 0, 255, 127, 255 }, PLUGIN_NAME "Blocked item schema update from GC\n");
|
||||
else if (IsDemoBranch())
|
||||
Log({ 0, 255, 127, 255 }, PLUGIN_NAME "Forcefully blocked item schema update from GC (demo branch detected)\n");
|
||||
else
|
||||
server_gcUpdateItemSchema_runJob(thisptr, packet);
|
||||
return true;
|
||||
}
|
||||
#else
|
||||
typedef void(__fastcall* func_econItemSystem_parseItemSchemaFile)(void*, void*, const char*);
|
||||
func_econItemSystem_parseItemSchemaFile server_econItemSystem_parseItemSchemaFile = NULL;
|
||||
func_econItemSystem_parseItemSchemaFile client_econItemSystem_parseItemSchemaFile = NULL;
|
||||
void __fastcall hook_server_econItemSystem_parseItemSchemaFile(void* thisptr, void* edx, const char* filename)
|
||||
{
|
||||
if (CheckCustomItemsGame())
|
||||
{
|
||||
filename = CUSTOM_ITEMS_GAME;
|
||||
Log({ 0, 255, 127, 255 }, PLUGIN_NAME "Server: loading %s...\n", filename);
|
||||
}
|
||||
server_econItemSystem_parseItemSchemaFile(thisptr, edx, filename);
|
||||
}
|
||||
void __fastcall hook_client_econItemSystem_parseItemSchemaFile(void* thisptr, void* edx, const char* filename)
|
||||
{
|
||||
if (CheckCustomItemsGame())
|
||||
{
|
||||
filename = CUSTOM_ITEMS_GAME;
|
||||
Log({ 0, 255, 127, 255 }, PLUGIN_NAME "Client: Loading %s...\n", filename);
|
||||
hook_server_econItemSystem_parseItemSchemaFile(server_econItemSystem(), edx, filename);
|
||||
}
|
||||
client_econItemSystem_parseItemSchemaFile(thisptr, edx, filename);
|
||||
}
|
||||
|
||||
typedef bool(__fastcall* func_gcUpdateItemSchema_runJob)(void*, void*, void*);
|
||||
func_gcUpdateItemSchema_runJob client_gcUpdateItemSchema_runJob = NULL;
|
||||
func_gcUpdateItemSchema_runJob server_gcUpdateItemSchema_runJob = NULL;
|
||||
bool __fastcall hook_client_gcUpdateItemSchema_runJob(void* thisptr, void* edx, void* packet)
|
||||
{
|
||||
if (CheckCustomItemsGame())
|
||||
Log({ 0, 255, 127, 255 }, PLUGIN_NAME "Blocked item schema update from GC\n");
|
||||
else if (IsDemoBranch())
|
||||
Log({ 0, 255, 127, 255 }, PLUGIN_NAME "Forcefully blocked item schema update from GC (demo branch detected)\n");
|
||||
else
|
||||
client_gcUpdateItemSchema_runJob(thisptr, edx, packet);
|
||||
return true;
|
||||
}
|
||||
bool __fastcall hook_server_gcUpdateItemSchema_runJob(void* thisptr, void* edx, void* packet)
|
||||
{
|
||||
if (CheckCustomItemsGame())
|
||||
Log({ 0, 255, 127, 255 }, PLUGIN_NAME "Blocked item schema update from GC\n");
|
||||
else if (IsDemoBranch())
|
||||
Log({ 0, 255, 127, 255 }, PLUGIN_NAME "Forcefully blocked item schema update from GC (demo branch detected)\n");
|
||||
else
|
||||
server_gcUpdateItemSchema_runJob(thisptr, edx, packet);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool FindSignatures()
|
||||
{
|
||||
Log({ 0, 255, 0, 255 }, PLUGIN_NAME "Finding signatures...\n");
|
||||
|
||||
const char* client_name = "client.dll", *server_name = "server.dll";
|
||||
MODULEINFO client_info, server_info;
|
||||
HMODULE client, server;
|
||||
|
||||
client = GetModuleHandle(client_name);
|
||||
if (!client)
|
||||
{
|
||||
Log({ 255, 0, 0, 255 }, PLUGIN_NAME "Failed to get module info for %s\n", client_name);
|
||||
return false;
|
||||
}
|
||||
|
||||
server = GetModuleHandle(server_name);
|
||||
if (!server)
|
||||
{
|
||||
Log({ 255, 0, 0, 255 }, PLUGIN_NAME "Failed to get module info for %s\n", server_name);
|
||||
return false;
|
||||
}
|
||||
|
||||
GetModuleInformation(GetCurrentProcess(), client, &client_info, sizeof(client_info));
|
||||
GetModuleInformation(GetCurrentProcess(), server, &server_info, sizeof(server_info));
|
||||
|
||||
#ifdef _WIN64
|
||||
Sig sig_econItemSystem = SIG(\x48\x83\xEC\x2A\x48\x8B\x05\x2A\x2A\x2A\x2A\x48\x85\xC0\x75\x2A\xB9);
|
||||
Sig sig_crypto_verifySignature = SIG(\x48\x89\x5C\x24\x2A\x4C\x89\x44\x24\x2A\x89\x54\x24\x2A\x48\x89\x4C\x24);
|
||||
Sig sig_econItemSchema_init = SIG(\x48\x89\x5C\x24\x2A\x48\x89\x74\x24\x2A\x48\x89\x7C\x24\x2A\x55\x41\x56\x41\x57\x48\x8D\xAC\x24\x2A\x2A\x2A\x2A\x48\x81\xEC\x2A\x2A\x2A\x2A\x48\x8B\x01\x49\x8B\xD9);
|
||||
Sig sig_econItemSystem_parseItemSchemaFile = SIG(\x48\x89\x5C\x24\x2A\x57\x48\x83\xEC\x2A\x48\x8B\x41\x2A\x4C\x8D\x4C\x24);
|
||||
Sig sig_gcUpdateItemSchema_runJob = SIG(\x48\x8B\xC4\x48\x83\xEC\x2A\x48\x89\x58\x2A\x48\x89\x68\x2A\x48\x8B\xEA\x48\x89\x70\x2A\x48\x89\x78);
|
||||
#else
|
||||
Sig sig_econItemSystem = SIG(\xA1\x2A\x2A\x2A\x2A\x85\xC0\x75\x2A\x56);
|
||||
Sig sig_crypto_verifySignature = SIG(\x55\x8B\xEC\x6A\xFF\x68\x2A\x2A\x2A\x2A\x64\xA1\x00\x00\x00\x00\x50\x64\x89\x25\x00\x00\x00\x00\x81\xEC\xCC\x00\x00\x00);
|
||||
Sig sig_econItemSystem_parseItemSchemaFile = SIG(\x55\x8B\xEC\x83\xEC\x14\x8B\x41\x04\x8D\x55\xEC\x83\xC1\x04\xC7\x45\xEC\x00\x00\x00\x00\x52\x68\x2A\x2A\x2A\x2A);
|
||||
Sig sig_gcUpdateItemSchema_runJob = SIG(\x55\x8B\xEC\x83\xEC\x1C\x53\x57\x8B\xF9\x8D\x4D\xE4);
|
||||
#endif
|
||||
|
||||
server_econItemSystem = (func_econItemSystem)FindSignature(server_info, sig_econItemSystem);
|
||||
|
||||
client_crypto_verifySignature = (func_crypto_verifySignature)FindSignature(client_info, sig_crypto_verifySignature);
|
||||
server_crypto_verifySignature = (func_crypto_verifySignature)FindSignature(server_info, sig_crypto_verifySignature);
|
||||
#ifdef _WIN64
|
||||
client_econItemSchema_init = (func_econItemSchema_init)FindSignature(client_info, sig_econItemSchema_init);
|
||||
server_econItemSchema_init = (func_econItemSchema_init)FindSignature(server_info, sig_econItemSchema_init);
|
||||
#endif
|
||||
client_econItemSystem_parseItemSchemaFile = (func_econItemSystem_parseItemSchemaFile)FindSignature(client_info, sig_econItemSystem_parseItemSchemaFile);
|
||||
server_econItemSystem_parseItemSchemaFile = (func_econItemSystem_parseItemSchemaFile)FindSignature(server_info, sig_econItemSystem_parseItemSchemaFile);
|
||||
client_gcUpdateItemSchema_runJob = (func_gcUpdateItemSchema_runJob)FindSignature(client_info, sig_gcUpdateItemSchema_runJob);
|
||||
server_gcUpdateItemSchema_runJob = (func_gcUpdateItemSchema_runJob)FindSignature(server_info, sig_gcUpdateItemSchema_runJob);
|
||||
|
||||
if (!server_econItemSystem
|
||||
|| !client_crypto_verifySignature || !server_crypto_verifySignature
|
||||
#ifdef _WIN64
|
||||
|| !client_econItemSchema_init || !server_econItemSchema_init
|
||||
#endif
|
||||
|| !client_econItemSystem_parseItemSchemaFile || !server_econItemSystem_parseItemSchemaFile
|
||||
|| !client_gcUpdateItemSchema_runJob || !server_gcUpdateItemSchema_runJob
|
||||
)
|
||||
{
|
||||
Log({ 255, 0, 0, 255 }, PLUGIN_NAME "Failed to find required signatures\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void LoadDetours()
|
||||
{
|
||||
Log({ 0, 255, 0, 255 }, PLUGIN_NAME "Loading detours...\n");
|
||||
|
||||
DetourTransactionBegin();
|
||||
DetourUpdateThread(GetCurrentThread());
|
||||
|
||||
DetourAttach(&client_crypto_verifySignature, hook_crypto_verifySignature);
|
||||
DetourAttach(&server_crypto_verifySignature, hook_crypto_verifySignature);
|
||||
#ifdef _WIN64
|
||||
DetourAttach(&client_econItemSchema_init, hook_client_econItemSchema_init);
|
||||
DetourAttach(&server_econItemSchema_init, hook_server_econItemSchema_init);
|
||||
#endif
|
||||
DetourAttach(&client_econItemSystem_parseItemSchemaFile, hook_client_econItemSystem_parseItemSchemaFile);
|
||||
DetourAttach(&server_econItemSystem_parseItemSchemaFile, hook_server_econItemSystem_parseItemSchemaFile);
|
||||
DetourAttach(&client_gcUpdateItemSchema_runJob, hook_client_gcUpdateItemSchema_runJob);
|
||||
DetourAttach(&server_gcUpdateItemSchema_runJob, hook_server_gcUpdateItemSchema_runJob);
|
||||
|
||||
DetourTransactionCommit();
|
||||
}
|
||||
|
||||
static void UnloadDetours()
|
||||
{
|
||||
DetourTransactionBegin();
|
||||
DetourUpdateThread(GetCurrentThread());
|
||||
|
||||
DetourDetach(&client_crypto_verifySignature, hook_crypto_verifySignature);
|
||||
DetourDetach(&server_crypto_verifySignature, hook_crypto_verifySignature);
|
||||
#ifdef _WIN64
|
||||
DetourDetach(&client_econItemSchema_init, hook_client_econItemSchema_init);
|
||||
DetourDetach(&server_econItemSchema_init, hook_server_econItemSchema_init);
|
||||
#endif
|
||||
DetourDetach(&client_econItemSystem_parseItemSchemaFile, hook_client_econItemSystem_parseItemSchemaFile);
|
||||
DetourDetach(&server_econItemSystem_parseItemSchemaFile, hook_server_econItemSystem_parseItemSchemaFile);
|
||||
DetourDetach(&client_gcUpdateItemSchema_runJob, hook_client_gcUpdateItemSchema_runJob);
|
||||
DetourDetach(&server_gcUpdateItemSchema_runJob, hook_server_gcUpdateItemSchema_runJob);
|
||||
|
||||
DetourTransactionCommit();
|
||||
}
|
||||
|
||||
bool CPlugin::Load(CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory)
|
||||
{
|
||||
if (!FindLog())
|
||||
return false;
|
||||
|
||||
filesystem = (IBaseFileSystem*)interfaceFactory(BASEFILESYSTEM_INTERFACE_VERSION, NULL);
|
||||
if (!filesystem)
|
||||
{
|
||||
Log({ 255, 0, 0, 255 }, PLUGIN_NAME "Failed to find filesystem\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
FindSignatures();
|
||||
|
||||
LoadDetours();
|
||||
|
||||
Log({ 0, 255, 0, 255 }, PLUGIN_NAME "Loaded plugin successfully\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
void CPlugin::Unload()
|
||||
{
|
||||
UnloadDetours();
|
||||
}
|
@ -1,25 +1,31 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.3.32922.545
|
||||
VisualStudioVersion = 17.10.34916.146
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "custom_items_games", "custom_items_games.vcxproj", "{7657A3ED-0F27-49A7-8967-AB3D2755732C}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "custom_items_games", "custom_items_games.vcxproj", "{776AB4BA-B724-4AE7-ACFE-6E375E0DEC80}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{7657A3ED-0F27-49A7-8967-AB3D2755732C}.Debug|x86.ActiveCfg = Release|Win32
|
||||
{7657A3ED-0F27-49A7-8967-AB3D2755732C}.Debug|x86.Build.0 = Release|Win32
|
||||
{7657A3ED-0F27-49A7-8967-AB3D2755732C}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7657A3ED-0F27-49A7-8967-AB3D2755732C}.Release|x86.Build.0 = Release|Win32
|
||||
{776AB4BA-B724-4AE7-ACFE-6E375E0DEC80}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{776AB4BA-B724-4AE7-ACFE-6E375E0DEC80}.Debug|x64.Build.0 = Debug|x64
|
||||
{776AB4BA-B724-4AE7-ACFE-6E375E0DEC80}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{776AB4BA-B724-4AE7-ACFE-6E375E0DEC80}.Debug|x86.Build.0 = Debug|Win32
|
||||
{776AB4BA-B724-4AE7-ACFE-6E375E0DEC80}.Release|x64.ActiveCfg = Release|x64
|
||||
{776AB4BA-B724-4AE7-ACFE-6E375E0DEC80}.Release|x64.Build.0 = Release|x64
|
||||
{776AB4BA-B724-4AE7-ACFE-6E375E0DEC80}.Release|x86.ActiveCfg = Release|Win32
|
||||
{776AB4BA-B724-4AE7-ACFE-6E375E0DEC80}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {ADAC55E2-8E9D-408D-8563-4264BA8205C3}
|
||||
SolutionGuid = {8B9CF3C8-9478-4EFF-A41B-AFAD5A043175}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
@ -18,22 +18,10 @@
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="address.h" />
|
||||
<ClInclude Include="detours.h" />
|
||||
<ClInclude Include="filesystem.h" />
|
||||
<ClInclude Include="functions.h" />
|
||||
<ClInclude Include="helpers.h" />
|
||||
<ClInclude Include="module.h" />
|
||||
<ClInclude Include="plugin.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="plugin.cpp" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{7657a3ed-0f27-49a7-8967-ab3d2755732c}</ProjectGuid>
|
||||
<ProjectGuid>{776ab4ba-b724-4ae7-acfe-6e375e0dec80}</ProjectGuid>
|
||||
<RootNamespace>customitemsgames</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
@ -82,17 +70,33 @@
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<TargetName>$(ProjectName)_64</TargetName>
|
||||
<OutDir>..\..\Program Files %28x86%29\Steam\steamapps\common\Team Fortress 2\tf\addons\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<TargetName>$(ProjectName)_64</TargetName>
|
||||
<OutDir>..\..\Program Files %28x86%29\Steam\steamapps\common\Team Fortress 2\tf\addons\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<TargetName>$(ProjectName)_32</TargetName>
|
||||
<OutDir>..\..\Program Files %28x86%29\Steam\steamapps\common\Team Fortress 2\tf\addons\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<TargetName>$(ProjectName)_32</TargetName>
|
||||
<OutDir>..\..\Program Files %28x86%29\Steam\steamapps\common\Team Fortress 2\tf\addons\</OutDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);detours.lib</AdditionalDependencies>
|
||||
<AdditionalDependencies>detours/detours.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
@ -101,7 +105,7 @@
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -109,19 +113,20 @@
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);detours.lib</AdditionalDependencies>
|
||||
<AdditionalDependencies>detours/detours.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>detours/x64/detours.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
@ -130,7 +135,7 @@
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
@ -138,8 +143,12 @@
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>detours/x64/detours.lib;$(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="custom_items_games.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
|
Binary file not shown.
BIN
detours/detours.pdb
Normal file
BIN
detours/detours.pdb
Normal file
Binary file not shown.
BIN
detours/x64/detours.lib
Normal file
BIN
detours/x64/detours.lib
Normal file
Binary file not shown.
BIN
detours/x64/detours.pdb
Normal file
BIN
detours/x64/detours.pdb
Normal file
Binary file not shown.
29
filesystem.h
29
filesystem.h
@ -1,29 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#define BASEFILESYSTEM_INTERFACE_VERSION "VBaseFileSystem011"
|
||||
|
||||
typedef void* FileHandle_t;
|
||||
enum FileSystemSeek_t
|
||||
{
|
||||
FILESYSTEM_SEEK_HEAD = SEEK_SET,
|
||||
FILESYSTEM_SEEK_CURRENT = SEEK_CUR,
|
||||
FILESYSTEM_SEEK_TAIL = SEEK_END,
|
||||
};
|
||||
|
||||
class IBaseFileSystem
|
||||
{
|
||||
public:
|
||||
virtual int Read(void* pOutput, int size, FileHandle_t file) = 0;
|
||||
virtual int Write(void const* pInput, int size, FileHandle_t file) = 0;
|
||||
virtual FileHandle_t Open(const char* pFileName, const char* pOptions, const char* pathID = 0) = 0;
|
||||
virtual void Close(FileHandle_t file) = 0;
|
||||
virtual void Seek(FileHandle_t file, int pos, FileSystemSeek_t seekType) = 0;
|
||||
virtual unsigned int Tell(FileHandle_t file) = 0;
|
||||
virtual unsigned int Size(FileHandle_t file) = 0;
|
||||
virtual unsigned int Size(const char* pFileName, const char* pPathID = 0) = 0;
|
||||
virtual void Flush(FileHandle_t file) = 0;
|
||||
virtual bool Precache(const char* pFileName, const char* pPathID = 0) = 0;
|
||||
virtual bool FileExists(const char* pFileName, const char* pPathID = 0) = 0;
|
||||
};
|
132
functions.h
132
functions.h
@ -1,132 +0,0 @@
|
||||
#define CUSTOM_ITEMS_GAME "scripts/items/items_game_custom.txt"
|
||||
#define CUSTOM_ITEMS_GAME_SIG CUSTOM_ITEMS_GAME ".sig"
|
||||
|
||||
extern IBaseFileSystem* filesystem;
|
||||
|
||||
typedef intptr_t (*econItemSystem)();
|
||||
ADDR(
|
||||
econItemSystem,
|
||||
"CTFItemSystem",
|
||||
MOD_SERVER,
|
||||
\xA1\x2A\x2A\x2A\x2A\x85\xC0\x75\x2A\x56,
|
||||
x????xxx?x
|
||||
);
|
||||
|
||||
bool customItemsGameFound = false;
|
||||
|
||||
bool helper_check_custom_itemsgame()
|
||||
{
|
||||
bool foundCustom = true;
|
||||
if (!filesystem->FileExists(CUSTOM_ITEMS_GAME))
|
||||
{
|
||||
Log(Color(255, 0, 127, 255), "Server: %s not found, loading default items_game.txt ...\n", CUSTOM_ITEMS_GAME);
|
||||
foundCustom = false;
|
||||
}
|
||||
if (!filesystem->FileExists(CUSTOM_ITEMS_GAME_SIG))
|
||||
{
|
||||
Log(Color(255, 0, 127, 255), "Server: %s not found, loading default items_game.txt ...\n", CUSTOM_ITEMS_GAME_SIG);
|
||||
foundCustom = false;
|
||||
}
|
||||
customItemsGameFound = foundCustom;
|
||||
return foundCustom;
|
||||
}
|
||||
|
||||
typedef bool (*crypto_verifySignature)(uint8_t*, uint8_t, uint8_t*, uint8_t, uint8_t*, uint8_t*);
|
||||
ADDR_GAME(
|
||||
crypto_verifySignature,
|
||||
"CCrypto::RSAVerifySignatureSHA256",
|
||||
\x55\x8B\xEC\x6A\xFF\x68\x2A\x2A\x2A\x2A\x64\xA1\x00\x00\x00\x00\x50\x64\x89\x25\x00\x00\x00\x00\x81\xEC\xCC\x00\x00\x00,
|
||||
xxxxxx????xxxxxxxxxxxxxxxxxxxx
|
||||
);
|
||||
bool hook_crypto_verifySignature(uint8_t*, uint8_t, uint8_t*, uint8_t, uint8_t*, uint8_t*)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
typedef void (__fastcall *econItemSystem_parseItemSchemaFile)(intptr_t, void*, const char*);
|
||||
ADDR_GAME(
|
||||
econItemSystem_parseItemSchemaFile,
|
||||
"CEconItemSystem::ParseItemSchemaFile",
|
||||
\x55\x8B\xEC\x83\xEC\x14\x8B\x41\x04\x8D\x55\xEC\x83\xC1\x04\xC7\x45\xEC\x00\x00\x00\x00\x52\x68\x2A\x2A\x2A\x2A,
|
||||
xxxxxxxxxxxxxxxxxxxxxxxx????
|
||||
);
|
||||
void __fastcall hook_server_econItemSystem_parseItemSchemaFile(intptr_t thisptr, void* edx, const char* filename)
|
||||
{
|
||||
if (helper_check_custom_itemsgame())
|
||||
{
|
||||
filename = CUSTOM_ITEMS_GAME;
|
||||
Log(Color(0, 255, 127, 255), "Server: loading %s...\n", filename);
|
||||
}
|
||||
|
||||
address_econItemSystem_parseItemSchemaFile[MOD_SERVER](thisptr, edx, filename);
|
||||
}
|
||||
void __fastcall hook_client_econItemSystem_parseItemSchemaFile(intptr_t thisptr, void* edx, const char* filename)
|
||||
{
|
||||
if (helper_check_custom_itemsgame())
|
||||
{
|
||||
filename = CUSTOM_ITEMS_GAME;
|
||||
hook_server_econItemSystem_parseItemSchemaFile(address_econItemSystem[MOD_SERVER](), edx, filename);
|
||||
Log(Color(0, 255, 127, 255), "Client: Loading %s...\n", filename);
|
||||
}
|
||||
address_econItemSystem_parseItemSchemaFile[MOD_CLIENT](thisptr, edx, filename);
|
||||
}
|
||||
|
||||
bool is_demo_branch()
|
||||
{
|
||||
FileHandle_t f = filesystem->Open("steam.inf", "r");
|
||||
if (!f)
|
||||
{
|
||||
Log(Color(255, 0, 0, 255), "Failed to open steam.inf\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool demo_branch = false;
|
||||
bool patch_version = false;
|
||||
|
||||
char buffer[256];
|
||||
filesystem->Read(buffer, sizeof(buffer), f);
|
||||
|
||||
char* p = strtok(buffer, "=\r\n");
|
||||
while (p)
|
||||
{
|
||||
if (patch_version)
|
||||
{
|
||||
if (atoi(p) <= 8207200)
|
||||
demo_branch = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!strcmp(p, "PatchVersion"))
|
||||
patch_version = true;
|
||||
|
||||
p = strtok(NULL, "=\r\n");
|
||||
}
|
||||
|
||||
filesystem->Close(f);
|
||||
return demo_branch;
|
||||
}
|
||||
|
||||
typedef bool (__fastcall* gcUpdateItemSchema_runJob)(intptr_t, void*, void*);
|
||||
ADDR_GAME(
|
||||
gcUpdateItemSchema_runJob,
|
||||
"CGCUpdateItemSchema::BYieldingRunGCJob",
|
||||
\x55\x8B\xEC\x83\xEC\x1C\x53\x57\x8B\xF9\x8D\x4D\xE4,
|
||||
xxxxxxxxxxxxx
|
||||
);
|
||||
void __fastcall hook_gcUpdateItemSchema_runJob(intptr_t thisptr, void* edx, void* packet)
|
||||
{
|
||||
if (customItemsGameFound)
|
||||
{
|
||||
Log(Color(0, 255, 127, 255), "Blocked item schema update from GC\n");
|
||||
}
|
||||
else if (is_demo_branch())
|
||||
{
|
||||
Log(Color(0, 255, 127, 255), "Forcefully blocked item schema update from GC (demo branch detected)\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
address_gcUpdateItemSchema_runJob.Resolve(Deref(thisptr))(thisptr, edx, packet);
|
||||
}
|
||||
}
|
||||
|
||||
#pragma optimize("", on)
|
28
helpers.h
28
helpers.h
@ -1,28 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
struct Color
|
||||
{
|
||||
Color(unsigned char _r, unsigned char _g, unsigned char _b, unsigned char _a)
|
||||
{
|
||||
r = _r;
|
||||
g = _g;
|
||||
b = _b;
|
||||
a = _a;
|
||||
}
|
||||
|
||||
unsigned char r;
|
||||
unsigned char g;
|
||||
unsigned char b;
|
||||
unsigned char a;
|
||||
};
|
||||
|
||||
#define UNREACHABLE __assume(0)
|
||||
|
||||
#define PLUGIN_NAME "[Custom Items Game] "
|
||||
|
||||
typedef void (*ConColorMsg)(const Color& clr, const char* msg, ...);
|
||||
ConColorMsg LogFunc = nullptr;
|
||||
|
||||
#define Log(clr, msg, ...) \
|
||||
LogFunc(clr, PLUGIN_NAME); \
|
||||
LogFunc(clr, msg, __VA_ARGS__);
|
56
module.h
56
module.h
@ -1,56 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
enum ModuleName
|
||||
{
|
||||
MOD_INVALID = -1,
|
||||
|
||||
MOD_CLIENT,
|
||||
MOD_SERVER,
|
||||
//MOD_ENGINE,
|
||||
|
||||
MOD_MAX,
|
||||
};
|
||||
|
||||
struct ModuleInfo
|
||||
{
|
||||
const char* name;
|
||||
intptr_t base;
|
||||
intptr_t size;
|
||||
|
||||
bool Find()
|
||||
{
|
||||
char modName[MAX_PATH];
|
||||
sprintf(modName, "%s.%s", name, "dll");
|
||||
|
||||
MODULEINFO modinfo = { 0 };
|
||||
HMODULE module = GetModuleHandle(modName);
|
||||
|
||||
if (!module)
|
||||
{
|
||||
Log(Color(255, 0, 0, 255), "Failed to get module info for %s\n", modName);
|
||||
return false;
|
||||
}
|
||||
|
||||
GetModuleInformation(GetCurrentProcess(), module, &modinfo, sizeof(MODULEINFO));
|
||||
base = (intptr_t)modinfo.lpBaseOfDll;
|
||||
size = (intptr_t)modinfo.SizeOfImage;
|
||||
|
||||
Log(Color(255, 100, 200, 255), "Found module info for %s: Start: 0x%X End: 0x%X (%X)\n",
|
||||
modName, base, base + size, size);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ValidAddress(intptr_t addr)
|
||||
{
|
||||
return (addr > base) && (addr < (base + size));
|
||||
}
|
||||
};
|
||||
|
||||
#define MODULE(name) #name, 0, 0
|
||||
|
||||
ModuleInfo modules[MOD_MAX] =
|
||||
{
|
||||
MODULE(client),
|
||||
MODULE(server),
|
||||
//MODULE(engine),
|
||||
};
|
156
plugin.cpp
156
plugin.cpp
@ -1,156 +0,0 @@
|
||||
#include <cstdio>
|
||||
#include <vector>
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <Psapi.h>
|
||||
#include "detours.h"
|
||||
|
||||
#include "plugin.h"
|
||||
#include "filesystem.h"
|
||||
|
||||
#include "helpers.h"
|
||||
#include "module.h"
|
||||
#include "address.h"
|
||||
#include "functions.h"
|
||||
|
||||
class CPlugin : public IPlugin
|
||||
{
|
||||
public:
|
||||
virtual bool Load(CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory);
|
||||
virtual void Unload(void);
|
||||
virtual void Pause(void) {}
|
||||
virtual void UnPause(void) {}
|
||||
virtual const char* GetPluginDescription(void) { return "Schema Sig Bypasser"; }
|
||||
virtual void LevelInit(char const* pMapName) {}
|
||||
virtual void ServerActivate(edict_t* pEdictList, int edictCount, int clientMax) {}
|
||||
virtual void GameFrame(bool simulating) {}
|
||||
virtual void LevelShutdown(void) {}
|
||||
virtual void ClientActive(edict_t* pEntity) {}
|
||||
virtual void ClientDisconnect(edict_t* pEntity) {}
|
||||
virtual void ClientPutInServer(edict_t* pEntity, char const* playername) {}
|
||||
virtual void SetCommandClient(int index) {}
|
||||
virtual void ClientSettingsChanged(edict_t* pEdict) {}
|
||||
virtual PluginResult ClientConnect(bool* bAllowConnect, edict_t* pEntity, const char* pszName, const char* pszAddress, char* reject, int maxrejectlen) { return PLUGIN_CONTINUE; }
|
||||
virtual PluginResult ClientCommand(edict_t* pEntity, const CCommand& args) { return PLUGIN_CONTINUE; }
|
||||
virtual PluginResult NetworkIDValidated(const char* pszUserName, const char* pszNetworkID) { return PLUGIN_CONTINUE; }
|
||||
virtual void OnQueryCvarValueFinished(QueryCvarCookie_t iCookie, edict_t* pPlayerEntity, EQueryCvarValueStatus eStatus, const char* pCvarName, const char* pCvarValue) {}
|
||||
virtual void OnEdictAllocated(edict_t* edict) {}
|
||||
virtual void OnEdictFreed(const edict_t* edict) {}
|
||||
|
||||
bool FindLog();
|
||||
bool FindModules();
|
||||
bool FindAddresses();
|
||||
void LoadDetours();
|
||||
void UnloadDetours();
|
||||
};
|
||||
|
||||
CPlugin g_Plugin;
|
||||
|
||||
IBaseFileSystem* filesystem = nullptr;
|
||||
|
||||
extern "C" __declspec(dllexport) void* CreateInterface(const char* pName, int* pReturnCode)
|
||||
{
|
||||
if (!strcmp(INTERFACEVERSION_IPLUGIN, pName))
|
||||
{
|
||||
if (pReturnCode)
|
||||
*pReturnCode = IFACE_OK;
|
||||
return static_cast<IPlugin*>(&g_Plugin);
|
||||
}
|
||||
|
||||
if (pReturnCode)
|
||||
*pReturnCode = IFACE_FAILED;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool CPlugin::Load(CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory)
|
||||
{
|
||||
if (!FindLog())
|
||||
{
|
||||
Log(Color(255, 0, 0, 255), "Failed to find logging func\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
filesystem = (IBaseFileSystem*)interfaceFactory(BASEFILESYSTEM_INTERFACE_VERSION, NULL);
|
||||
if (!filesystem)
|
||||
{
|
||||
Log(Color(255, 0, 0, 255), "Failed to find filesystem\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!FindModules())
|
||||
return false;
|
||||
|
||||
if (!FindAddresses())
|
||||
return false;
|
||||
|
||||
LoadDetours();
|
||||
|
||||
Log(Color(0, 255, 0, 255), "Loaded plugin successfully\n");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CPlugin::Unload()
|
||||
{
|
||||
UnloadDetours();
|
||||
}
|
||||
|
||||
bool CPlugin::FindLog()
|
||||
{
|
||||
HMODULE Handle = LoadLibrary("tier0.dll");
|
||||
if (!Handle)
|
||||
return false;
|
||||
|
||||
LogFunc = (ConColorMsg)GetProcAddress(Handle, "?ConColorMsg@@YAXABVColor@@PBDZZ");
|
||||
if (!LogFunc)
|
||||
return false;
|
||||
|
||||
FreeLibrary(Handle);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CPlugin::FindModules()
|
||||
{
|
||||
bool failed = false;
|
||||
for (ModuleInfo& mod : modules)
|
||||
failed |= !mod.Find();
|
||||
return !failed;
|
||||
}
|
||||
|
||||
bool CPlugin::FindAddresses()
|
||||
{
|
||||
bool failed = false;
|
||||
for (AddressBase* addr : addresses)
|
||||
failed |= !addr->Find();
|
||||
return !failed;
|
||||
}
|
||||
|
||||
void CPlugin::LoadDetours()
|
||||
{
|
||||
DetourTransactionBegin();
|
||||
DetourUpdateThread(GetCurrentThread());
|
||||
|
||||
DETOUR_LOAD(crypto_verifySignature);
|
||||
DETOUR_LOAD(gcUpdateItemSchema_runJob);
|
||||
DETOUR_LOAD_GAME(econItemSystem_parseItemSchemaFile);
|
||||
|
||||
DetourTransactionCommit();
|
||||
}
|
||||
|
||||
void CPlugin::UnloadDetours()
|
||||
{
|
||||
DetourTransactionBegin();
|
||||
DetourUpdateThread(GetCurrentThread());
|
||||
|
||||
DETOUR_UNLOAD(crypto_verifySignature);
|
||||
DETOUR_UNLOAD(gcUpdateItemSchema_runJob);
|
||||
DETOUR_UNLOAD_GAME(econItemSystem_parseItemSchemaFile);
|
||||
|
||||
DetourTransactionCommit();
|
||||
}
|
48
plugin.h
48
plugin.h
@ -1,48 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#define INTERFACEVERSION_IPLUGIN "ISERVERPLUGINCALLBACKS003"
|
||||
|
||||
class edict_t;
|
||||
class CCommand;
|
||||
enum EQueryCvarValueStatus;
|
||||
|
||||
typedef void* (*CreateInterfaceFn)(const char *pName, int *pReturnCode);
|
||||
typedef int QueryCvarCookie_t;
|
||||
|
||||
enum PluginResult
|
||||
{
|
||||
PLUGIN_CONTINUE = 0,
|
||||
PLUGIN_OVERRIDE,
|
||||
PLUGIN_STOP
|
||||
};
|
||||
|
||||
enum InterfaceResult
|
||||
{
|
||||
IFACE_OK = 0,
|
||||
IFACE_FAILED
|
||||
};
|
||||
|
||||
class IPlugin
|
||||
{
|
||||
public:
|
||||
virtual bool Load(CreateInterfaceFn interfaceFactory, CreateInterfaceFn gameServerFactory) = 0;
|
||||
virtual void Unload(void) = 0;
|
||||
virtual void Pause(void) = 0;
|
||||
virtual void UnPause(void) = 0;
|
||||
virtual const char* GetPluginDescription(void) = 0;
|
||||
virtual void LevelInit(char const* pMapName) = 0;
|
||||
virtual void ServerActivate(edict_t* pEdictList, int edictCount, int clientMax) = 0;
|
||||
virtual void GameFrame(bool simulating) = 0;
|
||||
virtual void LevelShutdown(void) = 0;
|
||||
virtual void ClientActive(edict_t* pEntity) = 0;
|
||||
virtual void ClientDisconnect(edict_t* pEntity) = 0;
|
||||
virtual void ClientPutInServer(edict_t* pEntity, char const* playername) = 0;
|
||||
virtual void SetCommandClient(int index) = 0;
|
||||
virtual void ClientSettingsChanged(edict_t* pEdict) = 0;
|
||||
virtual PluginResult ClientConnect(bool* bAllowConnect, edict_t* pEntity, const char* pszName, const char* pszAddress, char* reject, int maxrejectlen) = 0;
|
||||
virtual PluginResult ClientCommand(edict_t* pEntity, const CCommand& args) = 0;
|
||||
virtual PluginResult NetworkIDValidated(const char* pszUserName, const char* pszNetworkID) = 0;
|
||||
virtual void OnQueryCvarValueFinished(QueryCvarCookie_t iCookie, edict_t* pPlayerEntity, EQueryCvarValueStatus eStatus, const char* pCvarName, const char* pCvarValue) = 0;
|
||||
virtual void OnEdictAllocated(edict_t* edict) = 0;
|
||||
virtual void OnEdictFreed(const edict_t* edict) = 0;
|
||||
};
|
Loading…
x
Reference in New Issue
Block a user