
* add more linux signatures * Update premake script to generate correct symbols on respective platforms * Add debugger gdb for linux builds * Change from -ggdb to -gdwarf * change from -gdward to -g3 * Update linux signatures * Fix issues with virtual function calling * Fix a bunch of crashes. * Update prediction vfunc indexes * Update more indexes * No more crashes! * Fix usercmd padding * Fix more index issues * Change attach scripts to reflect what they do * Fix windows compilation issues - remove hardcoded path from attach-basic * Update attach script
62 lines
1.3 KiB
Bash
Executable File
62 lines
1.3 KiB
Bash
Executable File
#!/usr/bin/env bash
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# cwd into where this script is located
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line=$(pidof hl2_linux)
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arr=($line)
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inst=$1
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if [ $# == 0 ]; then
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inst=0
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fi
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if [ ${#arr[@]} == 0 ]; then
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echo TF2 isn\'t running!
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exit
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fi
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if [ $inst -gt ${#arr[@]} ] || [ $inst == ${#arr[@]} ]; then
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echo wrong index!
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exit
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fi
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proc=${arr[$inst]}
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echo Running instances: "${arr[@]}"
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echo Attaching to "$proc"
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#sudo ./detach $inst bin/libcathook.so
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#if grep -q "$(realpath bin/libcathook.so)" /proc/"$proc"/maps; then
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# echo already loaded
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# exit
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#fi
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# pBypass for crash dumps being sent
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# You may also want to consider using -nobreakpad in your launch options.
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sudo rm -rf /tmp/dumps # Remove if it exists
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sudo mkdir /tmp/dumps # Make it as root
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sudo chmod 000 /tmp/dumps # No permissions
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#FILENAME="/tmp/.gl$(cat /dev/urandom | tr -dc 'a-zA-Z0-9' | fold -w 6 | head -n 1)"
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#cp "bin/Debug/libdoghook.so" "$FILENAME"
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FILENAME=$(readlink -f "${0%/*}/bin/Debug/libdoghook.so")
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echo loading "$FILENAME" to "$proc"
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sudo killall -19 steam
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sudo killall -19 steamwebhelper
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sudo gdb -n -q -batch \
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-ex "attach $proc" \
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-ex "set \$dlopen = (void*(*)(char*, int)) dlopen" \
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-ex "call \$dlopen(\"$FILENAME\", 1)" \
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-ex "call dlerror()" \
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-ex 'print (char *) $2' \
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-ex "detach" \
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-ex "quit"
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#rm $FILENAME
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sudo killall -18 steamwebhelper
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sudo killall -18 steam
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