/* * * * * */ #pragma once #include "../../../hacks/sharedobj.hpp" // For the normal shared obj class // I dont know what this does typedef void* (*fn_CreateInterface_t)(const char*, int*); class SourceSo : public SharedObject { public: SourceSo(const char* _file_name); void* CreateInterface(const char* interface); private: fn_CreateInterface_t fptr = nullptr; // Used by source but is usefull }; namespace modules { namespace csgo { namespace hacks { namespace sharedobj { // Create move hook + controling attack and movement extern SourceSo client; // For player names extern SourceSo engine; // Used for surface drawing extern SourceSo vgui2; // Used for our paint traverse hook extern SourceSo vguimatsurface; } // namespace sharedobj } // namespace hacks } // namespace csgo } // namespace modules