#pragma once class IVDebugOverlay { public: bool ScreenPosition(const Vector& vIn, Vector& vOut) { typedef bool (*oScreenPosition)(void*, const Vector&, Vector&); return getvfunc(this, 11)(this, vIn, vOut); } void DrawPill(const Vector& mins, const Vector& max, float& diameter, int r, int g, int b, int a, float duration) { typedef void (*OriginalFn)(void*, const Vector&, const Vector&, float&, int, int, int, int, float); return getvfunc(this, 23)(this, mins, max, diameter, r, g, b, a, duration); } };