/* * * Classes header file. Remembet to extern class numbers that you need! * * */ namespace modules::source::classes { // Players extern int CPlayer; extern int CPlayerResource; #if defined(CATHOOK_TF2) // Buildings extern int CObjectSentrygun; extern int CObjectDispenser; extern int CObjectTeleporter; // Projectiles extern int CTFProjectile_Arrow; extern int CTFProjectile_EnergyBall; extern int CTFProjectile_EnergyRing; extern int CTFProjectile_GrapplingHook; extern int CTFProjectile_HealingBolt; extern int CTFProjectile_Rocket; extern int CTFProjectile_SentryRocket; extern int CTFProjectile_Flare; extern int CTFGrenadePipebombProjectile; extern int CTFProjectile_Cleaver; extern int CTFProjectile_Jar; extern int CTFProjectile_JarMilk; // Weapons extern int CTFSniperRifle; extern int CTFSniperRifleDecap; extern int CTFCompoundBow; #endif void Init(); } // namespace modules::source::classes