class CInput { public: char _pad0[0xAC]; bool m_fCameraInterceptingMouse; bool m_fCameraInThirdPerson; bool m_fCameraMovingWithMouse; Vector m_vecCameraOffset; bool m_fCameraDistanceMove; int m_nCameraOldX; int m_nCameraOldY; int m_nCameraX; int m_nCameraY; bool m_CameraIsOrthographic; };