/* ############################################################################################# # Killing Floor 2 (1.8787) SDK # Generated with TheFeckless UE3 SDK Generator v1.4_Beta-Rev.51 # ========================================================================================= # # File: AkAudio_structs.h # ========================================================================================= # # Credits: uNrEaL, Tamimego, SystemFiles, R00T88, _silencer, the1domo, K@N@VEL # Thanks: HOOAH07, lowHertz # Forums: www.uc-forum.com, www.gamedeception.net ############################################################################################# */ #ifdef _MSC_VER #pragma pack(push, 0x4) #endif /* # ========================================================================================= # # Script Structs # ========================================================================================= # */ // ScriptStruct AkAudio.InterpTrackAkEvent.AkEventTrackKey // 0x000C struct FAkEventTrackKey { float Time; // 0x0000 (0x0004) [0x0000000000000000] class UAkEvent* Event; // 0x0004 (0x0008) [0x0000000000000000] }; #ifdef _MSC_VER #pragma pack(pop) #endif