/* ############################################################################################# # Killing Floor 2 (1.8787) SDK # Generated with TheFeckless UE3 SDK Generator v1.4_Beta-Rev.51 # ========================================================================================= # # File: GFxUI_functions.h # ========================================================================================= # # Credits: uNrEaL, Tamimego, SystemFiles, R00T88, _silencer, the1domo, K@N@VEL # Thanks: HOOAH07, lowHertz # Forums: www.uc-forum.com, www.gamedeception.net ############################################################################################# */ #ifdef _MSC_VER #pragma pack(push, 0x4) #endif /* # ========================================================================================= # # Functions # ========================================================================================= # */ // Function GFxUI.GFxFSCmdHandler.FSCommand // [0x00020800] ( FUNC_Event ) // Parameters infos: void UGFxFSCmdHandler::eventFSCommand() { static UFunction* pFnFSCommand = NULL; if (!pFnFSCommand) pFnFSCommand = (UFunction*)UObject::GObjObjects()->Data[37835]; UGFxFSCmdHandler_eventFSCommand_Parms FSCommand_Parms; this->ProcessEvent(pFnFSCommand, &FSCommand_Parms, NULL); }; // Function GFxUI.GFxInteraction.CloseAllMoviePlayers // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxInteraction::CloseAllMoviePlayers() { static UFunction* pFnCloseAllMoviePlayers = NULL; if (!pFnCloseAllMoviePlayers) pFnCloseAllMoviePlayers = (UFunction*)UObject::GObjObjects()->Data[37860]; UGFxInteraction_execCloseAllMoviePlayers_Parms CloseAllMoviePlayers_Parms; pFnCloseAllMoviePlayers->FunctionFlags |= ~0x400; this->ProcessEvent(pFnCloseAllMoviePlayers, &CloseAllMoviePlayers_Parms, NULL); pFnCloseAllMoviePlayers->FunctionFlags |= 0x400; }; // Function GFxUI.GFxInteraction.NotifySplitscreenLayoutChanged // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxInteraction::NotifySplitscreenLayoutChanged() { static UFunction* pFnNotifySplitscreenLayoutChanged = NULL; if (!pFnNotifySplitscreenLayoutChanged) pFnNotifySplitscreenLayoutChanged = (UFunction*)UObject::GObjObjects()->Data[37859]; UGFxInteraction_execNotifySplitscreenLayoutChanged_Parms NotifySplitscreenLayoutChanged_Parms; pFnNotifySplitscreenLayoutChanged->FunctionFlags |= ~0x400; this->ProcessEvent(pFnNotifySplitscreenLayoutChanged, &NotifySplitscreenLayoutChanged_Parms, NULL); pFnNotifySplitscreenLayoutChanged->FunctionFlags |= 0x400; }; // Function GFxUI.GFxInteraction.NotifyPlayerRemoved // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxInteraction::NotifyPlayerRemoved() { static UFunction* pFnNotifyPlayerRemoved = NULL; if (!pFnNotifyPlayerRemoved) pFnNotifyPlayerRemoved = (UFunction*)UObject::GObjObjects()->Data[37856]; UGFxInteraction_execNotifyPlayerRemoved_Parms NotifyPlayerRemoved_Parms; pFnNotifyPlayerRemoved->FunctionFlags |= ~0x400; this->ProcessEvent(pFnNotifyPlayerRemoved, &NotifyPlayerRemoved_Parms, NULL); pFnNotifyPlayerRemoved->FunctionFlags |= 0x400; }; // Function GFxUI.GFxInteraction.NotifyPlayerAdded // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxInteraction::NotifyPlayerAdded() { static UFunction* pFnNotifyPlayerAdded = NULL; if (!pFnNotifyPlayerAdded) pFnNotifyPlayerAdded = (UFunction*)UObject::GObjObjects()->Data[37853]; UGFxInteraction_execNotifyPlayerAdded_Parms NotifyPlayerAdded_Parms; pFnNotifyPlayerAdded->FunctionFlags |= ~0x400; this->ProcessEvent(pFnNotifyPlayerAdded, &NotifyPlayerAdded_Parms, NULL); pFnNotifyPlayerAdded->FunctionFlags |= 0x400; }; // Function GFxUI.GFxInteraction.NotifyGameSessionEnded // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxInteraction::NotifyGameSessionEnded() { static UFunction* pFnNotifyGameSessionEnded = NULL; if (!pFnNotifyGameSessionEnded) pFnNotifyGameSessionEnded = (UFunction*)UObject::GObjObjects()->Data[37852]; UGFxInteraction_execNotifyGameSessionEnded_Parms NotifyGameSessionEnded_Parms; pFnNotifyGameSessionEnded->FunctionFlags |= ~0x400; this->ProcessEvent(pFnNotifyGameSessionEnded, &NotifyGameSessionEnded_Parms, NULL); pFnNotifyGameSessionEnded->FunctionFlags |= 0x400; }; // Function GFxUI.GFxInteraction.GetFocusMovie // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxInteraction::GetFocusMovie() { static UFunction* pFnGetFocusMovie = NULL; if (!pFnGetFocusMovie) pFnGetFocusMovie = (UFunction*)UObject::GObjObjects()->Data[37849]; UGFxInteraction_execGetFocusMovie_Parms GetFocusMovie_Parms; pFnGetFocusMovie->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetFocusMovie, &GetFocusMovie_Parms, NULL); pFnGetFocusMovie->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetVisibility // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetVisibility() { static UFunction* pFnSetVisibility = NULL; if (!pFnSetVisibility) pFnSetVisibility = (UFunction*)UObject::GObjObjects()->Data[37159]; UGFxMoviePlayer_execSetVisibility_Parms SetVisibility_Parms; pFnSetVisibility->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetVisibility, &SetVisibility_Parms, NULL); pFnSetVisibility->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.UpdateSplitscreenLayout // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::UpdateSplitscreenLayout() { static UFunction* pFnUpdateSplitscreenLayout = NULL; if (!pFnUpdateSplitscreenLayout) pFnUpdateSplitscreenLayout = (UFunction*)UObject::GObjObjects()->Data[37160]; UGFxMoviePlayer_execUpdateSplitscreenLayout_Parms UpdateSplitscreenLayout_Parms; pFnUpdateSplitscreenLayout->FunctionFlags |= ~0x400; this->ProcessEvent(pFnUpdateSplitscreenLayout, &UpdateSplitscreenLayout_Parms, NULL); pFnUpdateSplitscreenLayout->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.ApplyPriorityVisibilityEffect // [0x00020000] // Parameters infos: void UGFxMoviePlayer::ApplyPriorityVisibilityEffect() { static UFunction* pFnApplyPriorityVisibilityEffect = NULL; if (!pFnApplyPriorityVisibilityEffect) pFnApplyPriorityVisibilityEffect = (UFunction*)UObject::GObjObjects()->Data[37162]; UGFxMoviePlayer_execApplyPriorityVisibilityEffect_Parms ApplyPriorityVisibilityEffect_Parms; this->ProcessEvent(pFnApplyPriorityVisibilityEffect, &ApplyPriorityVisibilityEffect_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.ApplyPriorityBlurEffect // [0x00020000] // Parameters infos: void UGFxMoviePlayer::ApplyPriorityBlurEffect() { static UFunction* pFnApplyPriorityBlurEffect = NULL; if (!pFnApplyPriorityBlurEffect) pFnApplyPriorityBlurEffect = (UFunction*)UObject::GObjObjects()->Data[37163]; UGFxMoviePlayer_execApplyPriorityBlurEffect_Parms ApplyPriorityBlurEffect_Parms; this->ProcessEvent(pFnApplyPriorityBlurEffect, &ApplyPriorityBlurEffect_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.ApplyPriorityEffect // [0x00020802] ( FUNC_Event ) // Parameters infos: void UGFxMoviePlayer::eventApplyPriorityEffect() { static UFunction* pFnApplyPriorityEffect = NULL; if (!pFnApplyPriorityEffect) pFnApplyPriorityEffect = (UFunction*)UObject::GObjObjects()->Data[37165]; UGFxMoviePlayer_eventApplyPriorityEffect_Parms ApplyPriorityEffect_Parms; this->ProcessEvent(pFnApplyPriorityEffect, &ApplyPriorityEffect_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.PlaySoundFromTheme // [0x00024002] // Parameters infos: void UGFxMoviePlayer::PlaySoundFromTheme() { static UFunction* pFnPlaySoundFromTheme = NULL; if (!pFnPlaySoundFromTheme) pFnPlaySoundFromTheme = (UFunction*)UObject::GObjObjects()->Data[37167]; UGFxMoviePlayer_execPlaySoundFromTheme_Parms PlaySoundFromTheme_Parms; this->ProcessEvent(pFnPlaySoundFromTheme, &PlaySoundFromTheme_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.OnFocusLost // [0x00020800] ( FUNC_Event ) // Parameters infos: void UGFxMoviePlayer::eventOnFocusLost() { static UFunction* pFnOnFocusLost = NULL; if (!pFnOnFocusLost) pFnOnFocusLost = (UFunction*)UObject::GObjObjects()->Data[37174]; UGFxMoviePlayer_eventOnFocusLost_Parms OnFocusLost_Parms; this->ProcessEvent(pFnOnFocusLost, &OnFocusLost_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.OnFocusGained // [0x00020800] ( FUNC_Event ) // Parameters infos: void UGFxMoviePlayer::eventOnFocusGained() { static UFunction* pFnOnFocusGained = NULL; if (!pFnOnFocusGained) pFnOnFocusGained = (UFunction*)UObject::GObjObjects()->Data[37182]; UGFxMoviePlayer_eventOnFocusGained_Parms OnFocusGained_Parms; this->ProcessEvent(pFnOnFocusGained, &OnFocusGained_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.ConsoleCommand // [0x00020002] // Parameters infos: void UGFxMoviePlayer::ConsoleCommand() { static UFunction* pFnConsoleCommand = NULL; if (!pFnConsoleCommand) pFnConsoleCommand = (UFunction*)UObject::GObjObjects()->Data[37184]; UGFxMoviePlayer_execConsoleCommand_Parms ConsoleCommand_Parms; this->ProcessEvent(pFnConsoleCommand, &ConsoleCommand_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.GetPC // [0x00020802] ( FUNC_Event ) // Parameters infos: void UGFxMoviePlayer::eventGetPC() { static UFunction* pFnGetPC = NULL; if (!pFnGetPC) pFnGetPC = (UFunction*)UObject::GObjObjects()->Data[37186]; UGFxMoviePlayer_eventGetPC_Parms GetPC_Parms; this->ProcessEvent(pFnGetPC, &GetPC_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.GetLP // [0x00020802] ( FUNC_Event ) // Parameters infos: void UGFxMoviePlayer::eventGetLP() { static UFunction* pFnGetLP = NULL; if (!pFnGetLP) pFnGetLP = (UFunction*)UObject::GObjObjects()->Data[37189]; UGFxMoviePlayer_eventGetLP_Parms GetLP_Parms; this->ProcessEvent(pFnGetLP, &GetLP_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.Init // [0x00024002] // Parameters infos: void UGFxMoviePlayer::Init() { static UFunction* pFnInit = NULL; if (!pFnInit) pFnInit = (UFunction*)UObject::GObjObjects()->Data[37192]; UGFxMoviePlayer_execInit_Parms Init_Parms; this->ProcessEvent(pFnInit, &Init_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.SetWidgetPathBinding // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetWidgetPathBinding() { static UFunction* pFnSetWidgetPathBinding = NULL; if (!pFnSetWidgetPathBinding) pFnSetWidgetPathBinding = (UFunction*)UObject::GObjObjects()->Data[37196]; UGFxMoviePlayer_execSetWidgetPathBinding_Parms SetWidgetPathBinding_Parms; pFnSetWidgetPathBinding->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetWidgetPathBinding, &SetWidgetPathBinding_Parms, NULL); pFnSetWidgetPathBinding->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.PostWidgetInit // [0x00020800] ( FUNC_Event ) // Parameters infos: void UGFxMoviePlayer::eventPostWidgetInit() { static UFunction* pFnPostWidgetInit = NULL; if (!pFnPostWidgetInit) pFnPostWidgetInit = (UFunction*)UObject::GObjObjects()->Data[37201]; UGFxMoviePlayer_eventPostWidgetInit_Parms PostWidgetInit_Parms; this->ProcessEvent(pFnPostWidgetInit, &PostWidgetInit_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.WidgetUnloaded // [0x00020800] ( FUNC_Event ) // Parameters infos: void UGFxMoviePlayer::eventWidgetUnloaded() { static UFunction* pFnWidgetUnloaded = NULL; if (!pFnWidgetUnloaded) pFnWidgetUnloaded = (UFunction*)UObject::GObjObjects()->Data[37204]; UGFxMoviePlayer_eventWidgetUnloaded_Parms WidgetUnloaded_Parms; this->ProcessEvent(pFnWidgetUnloaded, &WidgetUnloaded_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.WidgetInitialized // [0x00020800] ( FUNC_Event ) // Parameters infos: void UGFxMoviePlayer::eventWidgetInitialized() { static UFunction* pFnWidgetInitialized = NULL; if (!pFnWidgetInitialized) pFnWidgetInitialized = (UFunction*)UObject::GObjObjects()->Data[37205]; UGFxMoviePlayer_eventWidgetInitialized_Parms WidgetInitialized_Parms; this->ProcessEvent(pFnWidgetInitialized, &WidgetInitialized_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.ActionScriptConstructor // [0x00080401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::ActionScriptConstructor() { static UFunction* pFnActionScriptConstructor = NULL; if (!pFnActionScriptConstructor) pFnActionScriptConstructor = (UFunction*)UObject::GObjObjects()->Data[37210]; UGFxMoviePlayer_execActionScriptConstructor_Parms ActionScriptConstructor_Parms; pFnActionScriptConstructor->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptConstructor, &ActionScriptConstructor_Parms, NULL); pFnActionScriptConstructor->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.ActionScriptObject // [0x00080401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::ActionScriptObject() { static UFunction* pFnActionScriptObject = NULL; if (!pFnActionScriptObject) pFnActionScriptObject = (UFunction*)UObject::GObjObjects()->Data[37215]; UGFxMoviePlayer_execActionScriptObject_Parms ActionScriptObject_Parms; pFnActionScriptObject->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptObject, &ActionScriptObject_Parms, NULL); pFnActionScriptObject->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.ActionScriptString // [0x00080401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::ActionScriptString() { static UFunction* pFnActionScriptString = NULL; if (!pFnActionScriptString) pFnActionScriptString = (UFunction*)UObject::GObjObjects()->Data[37218]; UGFxMoviePlayer_execActionScriptString_Parms ActionScriptString_Parms; pFnActionScriptString->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptString, &ActionScriptString_Parms, NULL); pFnActionScriptString->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.ActionScriptFloat // [0x00080401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::ActionScriptFloat() { static UFunction* pFnActionScriptFloat = NULL; if (!pFnActionScriptFloat) pFnActionScriptFloat = (UFunction*)UObject::GObjObjects()->Data[37221]; UGFxMoviePlayer_execActionScriptFloat_Parms ActionScriptFloat_Parms; pFnActionScriptFloat->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptFloat, &ActionScriptFloat_Parms, NULL); pFnActionScriptFloat->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.ActionScriptInt // [0x00080401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::ActionScriptInt() { static UFunction* pFnActionScriptInt = NULL; if (!pFnActionScriptInt) pFnActionScriptInt = (UFunction*)UObject::GObjObjects()->Data[37224]; UGFxMoviePlayer_execActionScriptInt_Parms ActionScriptInt_Parms; pFnActionScriptInt->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptInt, &ActionScriptInt_Parms, NULL); pFnActionScriptInt->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.ActionScriptVoid // [0x00080401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::ActionScriptVoid() { static UFunction* pFnActionScriptVoid = NULL; if (!pFnActionScriptVoid) pFnActionScriptVoid = (UFunction*)UObject::GObjObjects()->Data[37227]; UGFxMoviePlayer_execActionScriptVoid_Parms ActionScriptVoid_Parms; pFnActionScriptVoid->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptVoid, &ActionScriptVoid_Parms, NULL); pFnActionScriptVoid->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.Invoke // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::Invoke() { static UFunction* pFnInvoke = NULL; if (!pFnInvoke) pFnInvoke = (UFunction*)UObject::GObjObjects()->Data[37230]; UGFxMoviePlayer_execInvoke_Parms Invoke_Parms; pFnInvoke->FunctionFlags |= ~0x400; this->ProcessEvent(pFnInvoke, &Invoke_Parms, NULL); pFnInvoke->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.ActionScriptSetFunction // [0x00080401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::ActionScriptSetFunction() { static UFunction* pFnActionScriptSetFunction = NULL; if (!pFnActionScriptSetFunction) pFnActionScriptSetFunction = (UFunction*)UObject::GObjObjects()->Data[37232]; UGFxMoviePlayer_execActionScriptSetFunction_Parms ActionScriptSetFunction_Parms; pFnActionScriptSetFunction->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptSetFunction, &ActionScriptSetFunction_Parms, NULL); pFnActionScriptSetFunction->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.CreateArray // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::CreateArray() { static UFunction* pFnCreateArray = NULL; if (!pFnCreateArray) pFnCreateArray = (UFunction*)UObject::GObjObjects()->Data[37245]; UGFxMoviePlayer_execCreateArray_Parms CreateArray_Parms; pFnCreateArray->FunctionFlags |= ~0x400; this->ProcessEvent(pFnCreateArray, &CreateArray_Parms, NULL); pFnCreateArray->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.CreateObject // [0x00024400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::CreateObject() { static UFunction* pFnCreateObject = NULL; if (!pFnCreateObject) pFnCreateObject = (UFunction*)UObject::GObjObjects()->Data[37248]; UGFxMoviePlayer_execCreateObject_Parms CreateObject_Parms; pFnCreateObject->FunctionFlags |= ~0x400; this->ProcessEvent(pFnCreateObject, &CreateObject_Parms, NULL); pFnCreateObject->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetVariableStringArray // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetVariableStringArray() { static UFunction* pFnSetVariableStringArray = NULL; if (!pFnSetVariableStringArray) pFnSetVariableStringArray = (UFunction*)UObject::GObjObjects()->Data[37250]; UGFxMoviePlayer_execSetVariableStringArray_Parms SetVariableStringArray_Parms; pFnSetVariableStringArray->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetVariableStringArray, &SetVariableStringArray_Parms, NULL); pFnSetVariableStringArray->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetVariableFloatArray // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetVariableFloatArray() { static UFunction* pFnSetVariableFloatArray = NULL; if (!pFnSetVariableFloatArray) pFnSetVariableFloatArray = (UFunction*)UObject::GObjObjects()->Data[37256]; UGFxMoviePlayer_execSetVariableFloatArray_Parms SetVariableFloatArray_Parms; pFnSetVariableFloatArray->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetVariableFloatArray, &SetVariableFloatArray_Parms, NULL); pFnSetVariableFloatArray->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetVariableIntArray // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetVariableIntArray() { static UFunction* pFnSetVariableIntArray = NULL; if (!pFnSetVariableIntArray) pFnSetVariableIntArray = (UFunction*)UObject::GObjObjects()->Data[37262]; UGFxMoviePlayer_execSetVariableIntArray_Parms SetVariableIntArray_Parms; pFnSetVariableIntArray->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetVariableIntArray, &SetVariableIntArray_Parms, NULL); pFnSetVariableIntArray->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetVariableArray // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetVariableArray() { static UFunction* pFnSetVariableArray = NULL; if (!pFnSetVariableArray) pFnSetVariableArray = (UFunction*)UObject::GObjObjects()->Data[37268]; UGFxMoviePlayer_execSetVariableArray_Parms SetVariableArray_Parms; pFnSetVariableArray->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetVariableArray, &SetVariableArray_Parms, NULL); pFnSetVariableArray->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetVariableStringArray // [0x00420400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetVariableStringArray() { static UFunction* pFnGetVariableStringArray = NULL; if (!pFnGetVariableStringArray) pFnGetVariableStringArray = (UFunction*)UObject::GObjObjects()->Data[37274]; UGFxMoviePlayer_execGetVariableStringArray_Parms GetVariableStringArray_Parms; pFnGetVariableStringArray->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetVariableStringArray, &GetVariableStringArray_Parms, NULL); pFnGetVariableStringArray->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetVariableFloatArray // [0x00420400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetVariableFloatArray() { static UFunction* pFnGetVariableFloatArray = NULL; if (!pFnGetVariableFloatArray) pFnGetVariableFloatArray = (UFunction*)UObject::GObjObjects()->Data[37280]; UGFxMoviePlayer_execGetVariableFloatArray_Parms GetVariableFloatArray_Parms; pFnGetVariableFloatArray->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetVariableFloatArray, &GetVariableFloatArray_Parms, NULL); pFnGetVariableFloatArray->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetVariableIntArray // [0x00420400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetVariableIntArray() { static UFunction* pFnGetVariableIntArray = NULL; if (!pFnGetVariableIntArray) pFnGetVariableIntArray = (UFunction*)UObject::GObjObjects()->Data[37286]; UGFxMoviePlayer_execGetVariableIntArray_Parms GetVariableIntArray_Parms; pFnGetVariableIntArray->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetVariableIntArray, &GetVariableIntArray_Parms, NULL); pFnGetVariableIntArray->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetVariableArray // [0x00420400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetVariableArray() { static UFunction* pFnGetVariableArray = NULL; if (!pFnGetVariableArray) pFnGetVariableArray = (UFunction*)UObject::GObjObjects()->Data[37292]; UGFxMoviePlayer_execGetVariableArray_Parms GetVariableArray_Parms; pFnGetVariableArray->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetVariableArray, &GetVariableArray_Parms, NULL); pFnGetVariableArray->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetVariableObject // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetVariableObject() { static UFunction* pFnSetVariableObject = NULL; if (!pFnSetVariableObject) pFnSetVariableObject = (UFunction*)UObject::GObjObjects()->Data[37298]; UGFxMoviePlayer_execSetVariableObject_Parms SetVariableObject_Parms; pFnSetVariableObject->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetVariableObject, &SetVariableObject_Parms, NULL); pFnSetVariableObject->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetVariableString // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetVariableString() { static UFunction* pFnSetVariableString = NULL; if (!pFnSetVariableString) pFnSetVariableString = (UFunction*)UObject::GObjObjects()->Data[37304]; UGFxMoviePlayer_execSetVariableString_Parms SetVariableString_Parms; pFnSetVariableString->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetVariableString, &SetVariableString_Parms, NULL); pFnSetVariableString->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetVariableInt // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetVariableInt() { static UFunction* pFnSetVariableInt = NULL; if (!pFnSetVariableInt) pFnSetVariableInt = (UFunction*)UObject::GObjObjects()->Data[37307]; UGFxMoviePlayer_execSetVariableInt_Parms SetVariableInt_Parms; pFnSetVariableInt->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetVariableInt, &SetVariableInt_Parms, NULL); pFnSetVariableInt->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetVariableNumber // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetVariableNumber() { static UFunction* pFnSetVariableNumber = NULL; if (!pFnSetVariableNumber) pFnSetVariableNumber = (UFunction*)UObject::GObjObjects()->Data[37310]; UGFxMoviePlayer_execSetVariableNumber_Parms SetVariableNumber_Parms; pFnSetVariableNumber->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetVariableNumber, &SetVariableNumber_Parms, NULL); pFnSetVariableNumber->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetVariableBool // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetVariableBool() { static UFunction* pFnSetVariableBool = NULL; if (!pFnSetVariableBool) pFnSetVariableBool = (UFunction*)UObject::GObjObjects()->Data[37313]; UGFxMoviePlayer_execSetVariableBool_Parms SetVariableBool_Parms; pFnSetVariableBool->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetVariableBool, &SetVariableBool_Parms, NULL); pFnSetVariableBool->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetVariable // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetVariable() { static UFunction* pFnSetVariable = NULL; if (!pFnSetVariable) pFnSetVariable = (UFunction*)UObject::GObjObjects()->Data[37316]; UGFxMoviePlayer_execSetVariable_Parms SetVariable_Parms; pFnSetVariable->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetVariable, &SetVariable_Parms, NULL); pFnSetVariable->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetVariableObject // [0x00024400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetVariableObject() { static UFunction* pFnGetVariableObject = NULL; if (!pFnGetVariableObject) pFnGetVariableObject = (UFunction*)UObject::GObjObjects()->Data[37319]; UGFxMoviePlayer_execGetVariableObject_Parms GetVariableObject_Parms; pFnGetVariableObject->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetVariableObject, &GetVariableObject_Parms, NULL); pFnGetVariableObject->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetVariableString // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetVariableString() { static UFunction* pFnGetVariableString = NULL; if (!pFnGetVariableString) pFnGetVariableString = (UFunction*)UObject::GObjObjects()->Data[37322]; UGFxMoviePlayer_execGetVariableString_Parms GetVariableString_Parms; pFnGetVariableString->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetVariableString, &GetVariableString_Parms, NULL); pFnGetVariableString->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetVariableInt // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetVariableInt() { static UFunction* pFnGetVariableInt = NULL; if (!pFnGetVariableInt) pFnGetVariableInt = (UFunction*)UObject::GObjObjects()->Data[37326]; UGFxMoviePlayer_execGetVariableInt_Parms GetVariableInt_Parms; pFnGetVariableInt->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetVariableInt, &GetVariableInt_Parms, NULL); pFnGetVariableInt->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetVariableNumber // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetVariableNumber() { static UFunction* pFnGetVariableNumber = NULL; if (!pFnGetVariableNumber) pFnGetVariableNumber = (UFunction*)UObject::GObjObjects()->Data[37329]; UGFxMoviePlayer_execGetVariableNumber_Parms GetVariableNumber_Parms; pFnGetVariableNumber->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetVariableNumber, &GetVariableNumber_Parms, NULL); pFnGetVariableNumber->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetVariableBool // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetVariableBool() { static UFunction* pFnGetVariableBool = NULL; if (!pFnGetVariableBool) pFnGetVariableBool = (UFunction*)UObject::GObjObjects()->Data[37332]; UGFxMoviePlayer_execGetVariableBool_Parms GetVariableBool_Parms; pFnGetVariableBool->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetVariableBool, &GetVariableBool_Parms, NULL); pFnGetVariableBool->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetVariable // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetVariable() { static UFunction* pFnGetVariable = NULL; if (!pFnGetVariable) pFnGetVariable = (UFunction*)UObject::GObjObjects()->Data[37335]; UGFxMoviePlayer_execGetVariable_Parms GetVariable_Parms; pFnGetVariable->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetVariable, &GetVariable_Parms, NULL); pFnGetVariable->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetAVMVersion // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetAVMVersion() { static UFunction* pFnGetAVMVersion = NULL; if (!pFnGetAVMVersion) pFnGetAVMVersion = (UFunction*)UObject::GObjObjects()->Data[37338]; UGFxMoviePlayer_execGetAVMVersion_Parms GetAVMVersion_Parms; pFnGetAVMVersion->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetAVMVersion, &GetAVMVersion_Parms, NULL); pFnGetAVMVersion->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.FilterButtonInput // [0x00020800] ( FUNC_Event ) // Parameters infos: void UGFxMoviePlayer::eventFilterButtonInput() { static UFunction* pFnFilterButtonInput = NULL; if (!pFnFilterButtonInput) pFnFilterButtonInput = (UFunction*)UObject::GObjObjects()->Data[37341]; UGFxMoviePlayer_eventFilterButtonInput_Parms FilterButtonInput_Parms; this->ProcessEvent(pFnFilterButtonInput, &FilterButtonInput_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.FlushPlayerInput // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::FlushPlayerInput() { static UFunction* pFnFlushPlayerInput = NULL; if (!pFnFlushPlayerInput) pFnFlushPlayerInput = (UFunction*)UObject::GObjObjects()->Data[37343]; UGFxMoviePlayer_execFlushPlayerInput_Parms FlushPlayerInput_Parms; pFnFlushPlayerInput->FunctionFlags |= ~0x400; this->ProcessEvent(pFnFlushPlayerInput, &FlushPlayerInput_Parms, NULL); pFnFlushPlayerInput->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.ClearFocusIgnoreKeys // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::ClearFocusIgnoreKeys() { static UFunction* pFnClearFocusIgnoreKeys = NULL; if (!pFnClearFocusIgnoreKeys) pFnClearFocusIgnoreKeys = (UFunction*)UObject::GObjObjects()->Data[37348]; UGFxMoviePlayer_execClearFocusIgnoreKeys_Parms ClearFocusIgnoreKeys_Parms; pFnClearFocusIgnoreKeys->FunctionFlags |= ~0x400; this->ProcessEvent(pFnClearFocusIgnoreKeys, &ClearFocusIgnoreKeys_Parms, NULL); pFnClearFocusIgnoreKeys->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.AddFocusIgnoreKey // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::AddFocusIgnoreKey() { static UFunction* pFnAddFocusIgnoreKey = NULL; if (!pFnAddFocusIgnoreKey) pFnAddFocusIgnoreKey = (UFunction*)UObject::GObjObjects()->Data[37350]; UGFxMoviePlayer_execAddFocusIgnoreKey_Parms AddFocusIgnoreKey_Parms; pFnAddFocusIgnoreKey->FunctionFlags |= ~0x400; this->ProcessEvent(pFnAddFocusIgnoreKey, &AddFocusIgnoreKey_Parms, NULL); pFnAddFocusIgnoreKey->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.ClearCaptureKeys // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::ClearCaptureKeys() { static UFunction* pFnClearCaptureKeys = NULL; if (!pFnClearCaptureKeys) pFnClearCaptureKeys = (UFunction*)UObject::GObjObjects()->Data[37351]; UGFxMoviePlayer_execClearCaptureKeys_Parms ClearCaptureKeys_Parms; pFnClearCaptureKeys->FunctionFlags |= ~0x400; this->ProcessEvent(pFnClearCaptureKeys, &ClearCaptureKeys_Parms, NULL); pFnClearCaptureKeys->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.AddCaptureKey // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::AddCaptureKey() { static UFunction* pFnAddCaptureKey = NULL; if (!pFnAddCaptureKey) pFnAddCaptureKey = (UFunction*)UObject::GObjObjects()->Data[37353]; UGFxMoviePlayer_execAddCaptureKey_Parms AddCaptureKey_Parms; pFnAddCaptureKey->FunctionFlags |= ~0x400; this->ProcessEvent(pFnAddCaptureKey, &AddCaptureKey_Parms, NULL); pFnAddCaptureKey->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetMovieCanReceiveInput // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetMovieCanReceiveInput() { static UFunction* pFnSetMovieCanReceiveInput = NULL; if (!pFnSetMovieCanReceiveInput) pFnSetMovieCanReceiveInput = (UFunction*)UObject::GObjObjects()->Data[37354]; UGFxMoviePlayer_execSetMovieCanReceiveInput_Parms SetMovieCanReceiveInput_Parms; pFnSetMovieCanReceiveInput->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetMovieCanReceiveInput, &SetMovieCanReceiveInput_Parms, NULL); pFnSetMovieCanReceiveInput->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetMovieCanReceiveFocus // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetMovieCanReceiveFocus() { static UFunction* pFnSetMovieCanReceiveFocus = NULL; if (!pFnSetMovieCanReceiveFocus) pFnSetMovieCanReceiveFocus = (UFunction*)UObject::GObjObjects()->Data[37356]; UGFxMoviePlayer_execSetMovieCanReceiveFocus_Parms SetMovieCanReceiveFocus_Parms; pFnSetMovieCanReceiveFocus->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetMovieCanReceiveFocus, &SetMovieCanReceiveFocus_Parms, NULL); pFnSetMovieCanReceiveFocus->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetPerspective3D // [0x00420401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetPerspective3D() { static UFunction* pFnSetPerspective3D = NULL; if (!pFnSetPerspective3D) pFnSetPerspective3D = (UFunction*)UObject::GObjObjects()->Data[37358]; UGFxMoviePlayer_execSetPerspective3D_Parms SetPerspective3D_Parms; pFnSetPerspective3D->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetPerspective3D, &SetPerspective3D_Parms, NULL); pFnSetPerspective3D->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetView3D // [0x00420401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetView3D() { static UFunction* pFnSetView3D = NULL; if (!pFnSetView3D) pFnSetView3D = (UFunction*)UObject::GObjObjects()->Data[37360]; UGFxMoviePlayer_execSetView3D_Parms SetView3D_Parms; pFnSetView3D->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetView3D, &SetView3D_Parms, NULL); pFnSetView3D->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetVisibleFrameRect // [0x00420401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetVisibleFrameRect() { static UFunction* pFnGetVisibleFrameRect = NULL; if (!pFnGetVisibleFrameRect) pFnGetVisibleFrameRect = (UFunction*)UObject::GObjObjects()->Data[37362]; UGFxMoviePlayer_execGetVisibleFrameRect_Parms GetVisibleFrameRect_Parms; pFnGetVisibleFrameRect->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetVisibleFrameRect, &GetVisibleFrameRect_Parms, NULL); pFnGetVisibleFrameRect->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetAlignment // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetAlignment() { static UFunction* pFnSetAlignment = NULL; if (!pFnSetAlignment) pFnSetAlignment = (UFunction*)UObject::GObjObjects()->Data[37364]; UGFxMoviePlayer_execSetAlignment_Parms SetAlignment_Parms; pFnSetAlignment->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetAlignment, &SetAlignment_Parms, NULL); pFnSetAlignment->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetViewScaleMode // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetViewScaleMode() { static UFunction* pFnSetViewScaleMode = NULL; if (!pFnSetViewScaleMode) pFnSetViewScaleMode = (UFunction*)UObject::GObjObjects()->Data[37369]; UGFxMoviePlayer_execSetViewScaleMode_Parms SetViewScaleMode_Parms; pFnSetViewScaleMode->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetViewScaleMode, &SetViewScaleMode_Parms, NULL); pFnSetViewScaleMode->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetViewport // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetViewport() { static UFunction* pFnSetViewport = NULL; if (!pFnSetViewport) pFnSetViewport = (UFunction*)UObject::GObjObjects()->Data[37373]; UGFxMoviePlayer_execSetViewport_Parms SetViewport_Parms; pFnSetViewport->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetViewport, &SetViewport_Parms, NULL); pFnSetViewport->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.IsViewportInFocus // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::IsViewportInFocus() { static UFunction* pFnIsViewportInFocus = NULL; if (!pFnIsViewportInFocus) pFnIsViewportInFocus = (UFunction*)UObject::GObjObjects()->Data[37375]; UGFxMoviePlayer_execIsViewportInFocus_Parms IsViewportInFocus_Parms; pFnIsViewportInFocus->FunctionFlags |= ~0x400; this->ProcessEvent(pFnIsViewportInFocus, &IsViewportInFocus_Parms, NULL); pFnIsViewportInFocus->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.GetGameViewportClient // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::GetGameViewportClient() { static UFunction* pFnGetGameViewportClient = NULL; if (!pFnGetGameViewportClient) pFnGetGameViewportClient = (UFunction*)UObject::GObjObjects()->Data[37380]; UGFxMoviePlayer_execGetGameViewportClient_Parms GetGameViewportClient_Parms; pFnGetGameViewportClient->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetGameViewportClient, &GetGameViewportClient_Parms, NULL); pFnGetGameViewportClient->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetPriority // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetPriority() { static UFunction* pFnSetPriority = NULL; if (!pFnSetPriority) pFnSetPriority = (UFunction*)UObject::GObjObjects()->Data[37382]; UGFxMoviePlayer_execSetPriority_Parms SetPriority_Parms; pFnSetPriority->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetPriority, &SetPriority_Parms, NULL); pFnSetPriority->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetExternalTexture // [0x00024400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetExternalTexture() { static UFunction* pFnSetExternalTexture = NULL; if (!pFnSetExternalTexture) pFnSetExternalTexture = (UFunction*)UObject::GObjObjects()->Data[37384]; UGFxMoviePlayer_execSetExternalTexture_Parms SetExternalTexture_Parms; pFnSetExternalTexture->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetExternalTexture, &SetExternalTexture_Parms, NULL); pFnSetExternalTexture->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetExternalInterface // [0x00020002] // Parameters infos: void UGFxMoviePlayer::SetExternalInterface() { static UFunction* pFnSetExternalInterface = NULL; if (!pFnSetExternalInterface) pFnSetExternalInterface = (UFunction*)UObject::GObjObjects()->Data[37386]; UGFxMoviePlayer_execSetExternalInterface_Parms SetExternalInterface_Parms; this->ProcessEvent(pFnSetExternalInterface, &SetExternalInterface_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.SetTimingMode // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetTimingMode() { static UFunction* pFnSetTimingMode = NULL; if (!pFnSetTimingMode) pFnSetTimingMode = (UFunction*)UObject::GObjObjects()->Data[37391]; UGFxMoviePlayer_execSetTimingMode_Parms SetTimingMode_Parms; pFnSetTimingMode->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetTimingMode, &SetTimingMode_Parms, NULL); pFnSetTimingMode->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetMovieInfo // [0x00020002] // Parameters infos: void UGFxMoviePlayer::SetMovieInfo() { static UFunction* pFnSetMovieInfo = NULL; if (!pFnSetMovieInfo) pFnSetMovieInfo = (UFunction*)UObject::GObjObjects()->Data[37394]; UGFxMoviePlayer_execSetMovieInfo_Parms SetMovieInfo_Parms; this->ProcessEvent(pFnSetMovieInfo, &SetMovieInfo_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.ConditionalClearPause // [0x00020803] ( FUNC_Final | FUNC_Event ) // Parameters infos: void UGFxMoviePlayer::eventConditionalClearPause() { static UFunction* pFnConditionalClearPause = NULL; if (!pFnConditionalClearPause) pFnConditionalClearPause = (UFunction*)UObject::GObjObjects()->Data[37397]; UGFxMoviePlayer_eventConditionalClearPause_Parms ConditionalClearPause_Parms; this->ProcessEvent(pFnConditionalClearPause, &ConditionalClearPause_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.OnCleanup // [0x00020800] ( FUNC_Event ) // Parameters infos: void UGFxMoviePlayer::eventOnCleanup() { static UFunction* pFnOnCleanup = NULL; if (!pFnOnCleanup) pFnOnCleanup = (UFunction*)UObject::GObjObjects()->Data[37399]; UGFxMoviePlayer_eventOnCleanup_Parms OnCleanup_Parms; this->ProcessEvent(pFnOnCleanup, &OnCleanup_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.OnClose // [0x00020800] ( FUNC_Event ) // Parameters infos: void UGFxMoviePlayer::eventOnClose() { static UFunction* pFnOnClose = NULL; if (!pFnOnClose) pFnOnClose = (UFunction*)UObject::GObjObjects()->Data[37402]; UGFxMoviePlayer_eventOnClose_Parms OnClose_Parms; this->ProcessEvent(pFnOnClose, &OnClose_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.Close // [0x00024401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::Close() { static UFunction* pFnClose = NULL; if (!pFnClose) pFnClose = (UFunction*)UObject::GObjObjects()->Data[37403]; UGFxMoviePlayer_execClose_Parms Close_Parms; pFnClose->FunctionFlags |= ~0x400; this->ProcessEvent(pFnClose, &Close_Parms, NULL); pFnClose->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.SetPause // [0x00024400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::SetPause() { static UFunction* pFnSetPause = NULL; if (!pFnSetPause) pFnSetPause = (UFunction*)UObject::GObjObjects()->Data[37404]; UGFxMoviePlayer_execSetPause_Parms SetPause_Parms; pFnSetPause->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetPause, &SetPause_Parms, NULL); pFnSetPause->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.RefreshViewportFlags // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::RefreshViewportFlags() { static UFunction* pFnRefreshViewportFlags = NULL; if (!pFnRefreshViewportFlags) pFnRefreshViewportFlags = (UFunction*)UObject::GObjObjects()->Data[37406]; UGFxMoviePlayer_execRefreshViewportFlags_Parms RefreshViewportFlags_Parms; pFnRefreshViewportFlags->FunctionFlags |= ~0x400; this->ProcessEvent(pFnRefreshViewportFlags, &RefreshViewportFlags_Parms, NULL); pFnRefreshViewportFlags->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.OnPostAdvance // [0x00120000] // Parameters infos: void UGFxMoviePlayer::OnPostAdvance() { static UFunction* pFnOnPostAdvance = NULL; if (!pFnOnPostAdvance) pFnOnPostAdvance = (UFunction*)UObject::GObjObjects()->Data[37408]; UGFxMoviePlayer_execOnPostAdvance_Parms OnPostAdvance_Parms; this->ProcessEvent(pFnOnPostAdvance, &OnPostAdvance_Parms, NULL); }; // Function GFxUI.GFxMoviePlayer.PostAdvance // [0x00020400] ( FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::PostAdvance() { static UFunction* pFnPostAdvance = NULL; if (!pFnPostAdvance) pFnPostAdvance = (UFunction*)UObject::GObjObjects()->Data[37409]; UGFxMoviePlayer_execPostAdvance_Parms PostAdvance_Parms; pFnPostAdvance->FunctionFlags |= ~0x400; this->ProcessEvent(pFnPostAdvance, &PostAdvance_Parms, NULL); pFnPostAdvance->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.Advance // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::Advance() { static UFunction* pFnAdvance = NULL; if (!pFnAdvance) pFnAdvance = (UFunction*)UObject::GObjObjects()->Data[37200]; UGFxMoviePlayer_execAdvance_Parms Advance_Parms; pFnAdvance->FunctionFlags |= ~0x400; this->ProcessEvent(pFnAdvance, &Advance_Parms, NULL); pFnAdvance->FunctionFlags |= 0x400; }; // Function GFxUI.GFxMoviePlayer.Start // [0x00024C00] ( FUNC_Event | FUNC_Native ) // Parameters infos: void UGFxMoviePlayer::eventStart() { static UFunction* pFnStart = NULL; if (!pFnStart) pFnStart = (UFunction*)UObject::GObjObjects()->Data[37412]; UGFxMoviePlayer_eventStart_Parms Start_Parms; pFnStart->FunctionFlags |= ~0x400; this->ProcessEvent(pFnStart, &Start_Parms, NULL); pFnStart->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.WidgetUnloaded // [0x00020800] ( FUNC_Event ) // Parameters infos: void UGFxObject::eventWidgetUnloaded() { static UFunction* pFnWidgetUnloaded = NULL; if (!pFnWidgetUnloaded) pFnWidgetUnloaded = (UFunction*)UObject::GObjObjects()->Data[37761]; UGFxObject_eventWidgetUnloaded_Parms WidgetUnloaded_Parms; this->ProcessEvent(pFnWidgetUnloaded, &WidgetUnloaded_Parms, NULL); }; // Function GFxUI.GFxObject.WidgetInitialized // [0x00020800] ( FUNC_Event ) // Parameters infos: void UGFxObject::eventWidgetInitialized() { static UFunction* pFnWidgetInitialized = NULL; if (!pFnWidgetInitialized) pFnWidgetInitialized = (UFunction*)UObject::GObjObjects()->Data[37756]; UGFxObject_eventWidgetInitialized_Parms WidgetInitialized_Parms; this->ProcessEvent(pFnWidgetInitialized, &WidgetInitialized_Parms, NULL); }; // Function GFxUI.GFxObject.AttachMovie // [0x00024401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::AttachMovie() { static UFunction* pFnAttachMovie = NULL; if (!pFnAttachMovie) pFnAttachMovie = (UFunction*)UObject::GObjObjects()->Data[37750]; UGFxObject_execAttachMovie_Parms AttachMovie_Parms; pFnAttachMovie->FunctionFlags |= ~0x400; this->ProcessEvent(pFnAttachMovie, &AttachMovie_Parms, NULL); pFnAttachMovie->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.CreateEmptyMovieClip // [0x00024401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::CreateEmptyMovieClip() { static UFunction* pFnCreateEmptyMovieClip = NULL; if (!pFnCreateEmptyMovieClip) pFnCreateEmptyMovieClip = (UFunction*)UObject::GObjObjects()->Data[37745]; UGFxObject_execCreateEmptyMovieClip_Parms CreateEmptyMovieClip_Parms; pFnCreateEmptyMovieClip->FunctionFlags |= ~0x400; this->ProcessEvent(pFnCreateEmptyMovieClip, &CreateEmptyMovieClip_Parms, NULL); pFnCreateEmptyMovieClip->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GotoAndStopI // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GotoAndStopI() { static UFunction* pFnGotoAndStopI = NULL; if (!pFnGotoAndStopI) pFnGotoAndStopI = (UFunction*)UObject::GObjObjects()->Data[37743]; UGFxObject_execGotoAndStopI_Parms GotoAndStopI_Parms; pFnGotoAndStopI->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGotoAndStopI, &GotoAndStopI_Parms, NULL); pFnGotoAndStopI->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GotoAndStop // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GotoAndStop() { static UFunction* pFnGotoAndStop = NULL; if (!pFnGotoAndStop) pFnGotoAndStop = (UFunction*)UObject::GObjObjects()->Data[37741]; UGFxObject_execGotoAndStop_Parms GotoAndStop_Parms; pFnGotoAndStop->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGotoAndStop, &GotoAndStop_Parms, NULL); pFnGotoAndStop->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GotoAndPlayI // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GotoAndPlayI() { static UFunction* pFnGotoAndPlayI = NULL; if (!pFnGotoAndPlayI) pFnGotoAndPlayI = (UFunction*)UObject::GObjObjects()->Data[37739]; UGFxObject_execGotoAndPlayI_Parms GotoAndPlayI_Parms; pFnGotoAndPlayI->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGotoAndPlayI, &GotoAndPlayI_Parms, NULL); pFnGotoAndPlayI->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GotoAndPlay // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GotoAndPlay() { static UFunction* pFnGotoAndPlay = NULL; if (!pFnGotoAndPlay) pFnGotoAndPlay = (UFunction*)UObject::GObjObjects()->Data[37737]; UGFxObject_execGotoAndPlay_Parms GotoAndPlay_Parms; pFnGotoAndPlay->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGotoAndPlay, &GotoAndPlay_Parms, NULL); pFnGotoAndPlay->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.ActionScriptArray // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::ActionScriptArray() { static UFunction* pFnActionScriptArray = NULL; if (!pFnActionScriptArray) pFnActionScriptArray = (UFunction*)UObject::GObjObjects()->Data[37733]; UGFxObject_execActionScriptArray_Parms ActionScriptArray_Parms; pFnActionScriptArray->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptArray, &ActionScriptArray_Parms, NULL); pFnActionScriptArray->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.ActionScriptObject // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::ActionScriptObject() { static UFunction* pFnActionScriptObject = NULL; if (!pFnActionScriptObject) pFnActionScriptObject = (UFunction*)UObject::GObjObjects()->Data[37730]; UGFxObject_execActionScriptObject_Parms ActionScriptObject_Parms; pFnActionScriptObject->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptObject, &ActionScriptObject_Parms, NULL); pFnActionScriptObject->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.ActionScriptString // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::ActionScriptString() { static UFunction* pFnActionScriptString = NULL; if (!pFnActionScriptString) pFnActionScriptString = (UFunction*)UObject::GObjObjects()->Data[37727]; UGFxObject_execActionScriptString_Parms ActionScriptString_Parms; pFnActionScriptString->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptString, &ActionScriptString_Parms, NULL); pFnActionScriptString->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.ActionScriptFloat // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::ActionScriptFloat() { static UFunction* pFnActionScriptFloat = NULL; if (!pFnActionScriptFloat) pFnActionScriptFloat = (UFunction*)UObject::GObjObjects()->Data[37724]; UGFxObject_execActionScriptFloat_Parms ActionScriptFloat_Parms; pFnActionScriptFloat->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptFloat, &ActionScriptFloat_Parms, NULL); pFnActionScriptFloat->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.ActionScriptInt // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::ActionScriptInt() { static UFunction* pFnActionScriptInt = NULL; if (!pFnActionScriptInt) pFnActionScriptInt = (UFunction*)UObject::GObjObjects()->Data[37721]; UGFxObject_execActionScriptInt_Parms ActionScriptInt_Parms; pFnActionScriptInt->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptInt, &ActionScriptInt_Parms, NULL); pFnActionScriptInt->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.ActionScriptVoid // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::ActionScriptVoid() { static UFunction* pFnActionScriptVoid = NULL; if (!pFnActionScriptVoid) pFnActionScriptVoid = (UFunction*)UObject::GObjObjects()->Data[37719]; UGFxObject_execActionScriptVoid_Parms ActionScriptVoid_Parms; pFnActionScriptVoid->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptVoid, &ActionScriptVoid_Parms, NULL); pFnActionScriptVoid->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.Invoke // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::Invoke() { static UFunction* pFnInvoke = NULL; if (!pFnInvoke) pFnInvoke = (UFunction*)UObject::GObjObjects()->Data[37714]; UGFxObject_execInvoke_Parms Invoke_Parms; pFnInvoke->FunctionFlags |= ~0x400; this->ProcessEvent(pFnInvoke, &Invoke_Parms, NULL); pFnInvoke->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.ActionScriptSetFunctionOn // [0x00080401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::ActionScriptSetFunctionOn() { static UFunction* pFnActionScriptSetFunctionOn = NULL; if (!pFnActionScriptSetFunctionOn) pFnActionScriptSetFunctionOn = (UFunction*)UObject::GObjObjects()->Data[37711]; UGFxObject_execActionScriptSetFunctionOn_Parms ActionScriptSetFunctionOn_Parms; pFnActionScriptSetFunctionOn->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptSetFunctionOn, &ActionScriptSetFunctionOn_Parms, NULL); pFnActionScriptSetFunctionOn->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.ActionScriptSetFunction // [0x00080401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::ActionScriptSetFunction() { static UFunction* pFnActionScriptSetFunction = NULL; if (!pFnActionScriptSetFunction) pFnActionScriptSetFunction = (UFunction*)UObject::GObjObjects()->Data[37709]; UGFxObject_execActionScriptSetFunction_Parms ActionScriptSetFunction_Parms; pFnActionScriptSetFunction->FunctionFlags |= ~0x400; this->ProcessEvent(pFnActionScriptSetFunction, &ActionScriptSetFunction_Parms, NULL); pFnActionScriptSetFunction->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementMemberString // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementMemberString() { static UFunction* pFnSetElementMemberString = NULL; if (!pFnSetElementMemberString) pFnSetElementMemberString = (UFunction*)UObject::GObjObjects()->Data[37705]; UGFxObject_execSetElementMemberString_Parms SetElementMemberString_Parms; pFnSetElementMemberString->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementMemberString, &SetElementMemberString_Parms, NULL); pFnSetElementMemberString->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementMemberInt // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementMemberInt() { static UFunction* pFnSetElementMemberInt = NULL; if (!pFnSetElementMemberInt) pFnSetElementMemberInt = (UFunction*)UObject::GObjObjects()->Data[37701]; UGFxObject_execSetElementMemberInt_Parms SetElementMemberInt_Parms; pFnSetElementMemberInt->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementMemberInt, &SetElementMemberInt_Parms, NULL); pFnSetElementMemberInt->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementMemberFloat // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementMemberFloat() { static UFunction* pFnSetElementMemberFloat = NULL; if (!pFnSetElementMemberFloat) pFnSetElementMemberFloat = (UFunction*)UObject::GObjObjects()->Data[37697]; UGFxObject_execSetElementMemberFloat_Parms SetElementMemberFloat_Parms; pFnSetElementMemberFloat->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementMemberFloat, &SetElementMemberFloat_Parms, NULL); pFnSetElementMemberFloat->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementMemberBool // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementMemberBool() { static UFunction* pFnSetElementMemberBool = NULL; if (!pFnSetElementMemberBool) pFnSetElementMemberBool = (UFunction*)UObject::GObjObjects()->Data[37693]; UGFxObject_execSetElementMemberBool_Parms SetElementMemberBool_Parms; pFnSetElementMemberBool->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementMemberBool, &SetElementMemberBool_Parms, NULL); pFnSetElementMemberBool->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementMemberObject // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementMemberObject() { static UFunction* pFnSetElementMemberObject = NULL; if (!pFnSetElementMemberObject) pFnSetElementMemberObject = (UFunction*)UObject::GObjObjects()->Data[37689]; UGFxObject_execSetElementMemberObject_Parms SetElementMemberObject_Parms; pFnSetElementMemberObject->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementMemberObject, &SetElementMemberObject_Parms, NULL); pFnSetElementMemberObject->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementMember // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementMember() { static UFunction* pFnSetElementMember = NULL; if (!pFnSetElementMember) pFnSetElementMember = (UFunction*)UObject::GObjObjects()->Data[37685]; UGFxObject_execSetElementMember_Parms SetElementMember_Parms; pFnSetElementMember->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementMember, &SetElementMember_Parms, NULL); pFnSetElementMember->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementMemberString // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementMemberString() { static UFunction* pFnGetElementMemberString = NULL; if (!pFnGetElementMemberString) pFnGetElementMemberString = (UFunction*)UObject::GObjObjects()->Data[37681]; UGFxObject_execGetElementMemberString_Parms GetElementMemberString_Parms; pFnGetElementMemberString->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementMemberString, &GetElementMemberString_Parms, NULL); pFnGetElementMemberString->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementMemberInt // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementMemberInt() { static UFunction* pFnGetElementMemberInt = NULL; if (!pFnGetElementMemberInt) pFnGetElementMemberInt = (UFunction*)UObject::GObjObjects()->Data[37677]; UGFxObject_execGetElementMemberInt_Parms GetElementMemberInt_Parms; pFnGetElementMemberInt->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementMemberInt, &GetElementMemberInt_Parms, NULL); pFnGetElementMemberInt->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementMemberFloat // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementMemberFloat() { static UFunction* pFnGetElementMemberFloat = NULL; if (!pFnGetElementMemberFloat) pFnGetElementMemberFloat = (UFunction*)UObject::GObjObjects()->Data[37673]; UGFxObject_execGetElementMemberFloat_Parms GetElementMemberFloat_Parms; pFnGetElementMemberFloat->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementMemberFloat, &GetElementMemberFloat_Parms, NULL); pFnGetElementMemberFloat->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementMemberBool // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementMemberBool() { static UFunction* pFnGetElementMemberBool = NULL; if (!pFnGetElementMemberBool) pFnGetElementMemberBool = (UFunction*)UObject::GObjObjects()->Data[37669]; UGFxObject_execGetElementMemberBool_Parms GetElementMemberBool_Parms; pFnGetElementMemberBool->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementMemberBool, &GetElementMemberBool_Parms, NULL); pFnGetElementMemberBool->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementMemberObject // [0x00024401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementMemberObject() { static UFunction* pFnGetElementMemberObject = NULL; if (!pFnGetElementMemberObject) pFnGetElementMemberObject = (UFunction*)UObject::GObjObjects()->Data[37664]; UGFxObject_execGetElementMemberObject_Parms GetElementMemberObject_Parms; pFnGetElementMemberObject->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementMemberObject, &GetElementMemberObject_Parms, NULL); pFnGetElementMemberObject->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementMember // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementMember() { static UFunction* pFnGetElementMember = NULL; if (!pFnGetElementMember) pFnGetElementMember = (UFunction*)UObject::GObjObjects()->Data[37660]; UGFxObject_execGetElementMember_Parms GetElementMember_Parms; pFnGetElementMember->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementMember, &GetElementMember_Parms, NULL); pFnGetElementMember->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementColorTransform // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementColorTransform() { static UFunction* pFnSetElementColorTransform = NULL; if (!pFnSetElementColorTransform) pFnSetElementColorTransform = (UFunction*)UObject::GObjObjects()->Data[37657]; UGFxObject_execSetElementColorTransform_Parms SetElementColorTransform_Parms; pFnSetElementColorTransform->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementColorTransform, &SetElementColorTransform_Parms, NULL); pFnSetElementColorTransform->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementPosition // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementPosition() { static UFunction* pFnSetElementPosition = NULL; if (!pFnSetElementPosition) pFnSetElementPosition = (UFunction*)UObject::GObjObjects()->Data[37653]; UGFxObject_execSetElementPosition_Parms SetElementPosition_Parms; pFnSetElementPosition->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementPosition, &SetElementPosition_Parms, NULL); pFnSetElementPosition->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementVisible // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementVisible() { static UFunction* pFnSetElementVisible = NULL; if (!pFnSetElementVisible) pFnSetElementVisible = (UFunction*)UObject::GObjObjects()->Data[37650]; UGFxObject_execSetElementVisible_Parms SetElementVisible_Parms; pFnSetElementVisible->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementVisible, &SetElementVisible_Parms, NULL); pFnSetElementVisible->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementDisplayMatrix // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementDisplayMatrix() { static UFunction* pFnSetElementDisplayMatrix = NULL; if (!pFnSetElementDisplayMatrix) pFnSetElementDisplayMatrix = (UFunction*)UObject::GObjObjects()->Data[37647]; UGFxObject_execSetElementDisplayMatrix_Parms SetElementDisplayMatrix_Parms; pFnSetElementDisplayMatrix->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementDisplayMatrix, &SetElementDisplayMatrix_Parms, NULL); pFnSetElementDisplayMatrix->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementDisplayInfo // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementDisplayInfo() { static UFunction* pFnSetElementDisplayInfo = NULL; if (!pFnSetElementDisplayInfo) pFnSetElementDisplayInfo = (UFunction*)UObject::GObjObjects()->Data[37644]; UGFxObject_execSetElementDisplayInfo_Parms SetElementDisplayInfo_Parms; pFnSetElementDisplayInfo->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementDisplayInfo, &SetElementDisplayInfo_Parms, NULL); pFnSetElementDisplayInfo->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementDisplayMatrix // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementDisplayMatrix() { static UFunction* pFnGetElementDisplayMatrix = NULL; if (!pFnGetElementDisplayMatrix) pFnGetElementDisplayMatrix = (UFunction*)UObject::GObjObjects()->Data[37641]; UGFxObject_execGetElementDisplayMatrix_Parms GetElementDisplayMatrix_Parms; pFnGetElementDisplayMatrix->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementDisplayMatrix, &GetElementDisplayMatrix_Parms, NULL); pFnGetElementDisplayMatrix->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementDisplayInfo // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementDisplayInfo() { static UFunction* pFnGetElementDisplayInfo = NULL; if (!pFnGetElementDisplayInfo) pFnGetElementDisplayInfo = (UFunction*)UObject::GObjObjects()->Data[37638]; UGFxObject_execGetElementDisplayInfo_Parms GetElementDisplayInfo_Parms; pFnGetElementDisplayInfo->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementDisplayInfo, &GetElementDisplayInfo_Parms, NULL); pFnGetElementDisplayInfo->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementString // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementString() { static UFunction* pFnSetElementString = NULL; if (!pFnSetElementString) pFnSetElementString = (UFunction*)UObject::GObjObjects()->Data[37635]; UGFxObject_execSetElementString_Parms SetElementString_Parms; pFnSetElementString->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementString, &SetElementString_Parms, NULL); pFnSetElementString->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementInt // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementInt() { static UFunction* pFnSetElementInt = NULL; if (!pFnSetElementInt) pFnSetElementInt = (UFunction*)UObject::GObjObjects()->Data[37632]; UGFxObject_execSetElementInt_Parms SetElementInt_Parms; pFnSetElementInt->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementInt, &SetElementInt_Parms, NULL); pFnSetElementInt->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementFloat // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementFloat() { static UFunction* pFnSetElementFloat = NULL; if (!pFnSetElementFloat) pFnSetElementFloat = (UFunction*)UObject::GObjObjects()->Data[37629]; UGFxObject_execSetElementFloat_Parms SetElementFloat_Parms; pFnSetElementFloat->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementFloat, &SetElementFloat_Parms, NULL); pFnSetElementFloat->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementBool // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementBool() { static UFunction* pFnSetElementBool = NULL; if (!pFnSetElementBool) pFnSetElementBool = (UFunction*)UObject::GObjObjects()->Data[37626]; UGFxObject_execSetElementBool_Parms SetElementBool_Parms; pFnSetElementBool->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementBool, &SetElementBool_Parms, NULL); pFnSetElementBool->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElementObject // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElementObject() { static UFunction* pFnSetElementObject = NULL; if (!pFnSetElementObject) pFnSetElementObject = (UFunction*)UObject::GObjObjects()->Data[37623]; UGFxObject_execSetElementObject_Parms SetElementObject_Parms; pFnSetElementObject->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElementObject, &SetElementObject_Parms, NULL); pFnSetElementObject->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetElement // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetElement() { static UFunction* pFnSetElement = NULL; if (!pFnSetElement) pFnSetElement = (UFunction*)UObject::GObjObjects()->Data[37620]; UGFxObject_execSetElement_Parms SetElement_Parms; pFnSetElement->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetElement, &SetElement_Parms, NULL); pFnSetElement->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementString // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementString() { static UFunction* pFnGetElementString = NULL; if (!pFnGetElementString) pFnGetElementString = (UFunction*)UObject::GObjObjects()->Data[37617]; UGFxObject_execGetElementString_Parms GetElementString_Parms; pFnGetElementString->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementString, &GetElementString_Parms, NULL); pFnGetElementString->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementInt // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementInt() { static UFunction* pFnGetElementInt = NULL; if (!pFnGetElementInt) pFnGetElementInt = (UFunction*)UObject::GObjObjects()->Data[37614]; UGFxObject_execGetElementInt_Parms GetElementInt_Parms; pFnGetElementInt->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementInt, &GetElementInt_Parms, NULL); pFnGetElementInt->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementFloat // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementFloat() { static UFunction* pFnGetElementFloat = NULL; if (!pFnGetElementFloat) pFnGetElementFloat = (UFunction*)UObject::GObjObjects()->Data[37611]; UGFxObject_execGetElementFloat_Parms GetElementFloat_Parms; pFnGetElementFloat->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementFloat, &GetElementFloat_Parms, NULL); pFnGetElementFloat->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementBool // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementBool() { static UFunction* pFnGetElementBool = NULL; if (!pFnGetElementBool) pFnGetElementBool = (UFunction*)UObject::GObjObjects()->Data[37608]; UGFxObject_execGetElementBool_Parms GetElementBool_Parms; pFnGetElementBool->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementBool, &GetElementBool_Parms, NULL); pFnGetElementBool->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElementObject // [0x00024401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElementObject() { static UFunction* pFnGetElementObject = NULL; if (!pFnGetElementObject) pFnGetElementObject = (UFunction*)UObject::GObjObjects()->Data[37604]; UGFxObject_execGetElementObject_Parms GetElementObject_Parms; pFnGetElementObject->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElementObject, &GetElementObject_Parms, NULL); pFnGetElementObject->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetElement // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetElement() { static UFunction* pFnGetElement = NULL; if (!pFnGetElement) pFnGetElement = (UFunction*)UObject::GObjObjects()->Data[37601]; UGFxObject_execGetElement_Parms GetElement_Parms; pFnGetElement->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetElement, &GetElement_Parms, NULL); pFnGetElement->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetText // [0x00024401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetText() { static UFunction* pFnSetText = NULL; if (!pFnSetText) pFnSetText = (UFunction*)UObject::GObjObjects()->Data[37598]; UGFxObject_execSetText_Parms SetText_Parms; pFnSetText->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetText, &SetText_Parms, NULL); pFnSetText->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetText // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetText() { static UFunction* pFnGetText = NULL; if (!pFnGetText) pFnGetText = (UFunction*)UObject::GObjObjects()->Data[37596]; UGFxObject_execGetText_Parms GetText_Parms; pFnGetText->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetText, &GetText_Parms, NULL); pFnGetText->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetVisible // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetVisible() { static UFunction* pFnSetVisible = NULL; if (!pFnSetVisible) pFnSetVisible = (UFunction*)UObject::GObjObjects()->Data[37594]; UGFxObject_execSetVisible_Parms SetVisible_Parms; pFnSetVisible->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetVisible, &SetVisible_Parms, NULL); pFnSetVisible->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetDisplayMatrix3D // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetDisplayMatrix3D() { static UFunction* pFnSetDisplayMatrix3D = NULL; if (!pFnSetDisplayMatrix3D) pFnSetDisplayMatrix3D = (UFunction*)UObject::GObjObjects()->Data[37592]; UGFxObject_execSetDisplayMatrix3D_Parms SetDisplayMatrix3D_Parms; pFnSetDisplayMatrix3D->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetDisplayMatrix3D, &SetDisplayMatrix3D_Parms, NULL); pFnSetDisplayMatrix3D->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetDisplayMatrix // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetDisplayMatrix() { static UFunction* pFnSetDisplayMatrix = NULL; if (!pFnSetDisplayMatrix) pFnSetDisplayMatrix = (UFunction*)UObject::GObjObjects()->Data[37590]; UGFxObject_execSetDisplayMatrix_Parms SetDisplayMatrix_Parms; pFnSetDisplayMatrix->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetDisplayMatrix, &SetDisplayMatrix_Parms, NULL); pFnSetDisplayMatrix->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetColorTransform // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetColorTransform() { static UFunction* pFnSetColorTransform = NULL; if (!pFnSetColorTransform) pFnSetColorTransform = (UFunction*)UObject::GObjObjects()->Data[37588]; UGFxObject_execSetColorTransform_Parms SetColorTransform_Parms; pFnSetColorTransform->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetColorTransform, &SetColorTransform_Parms, NULL); pFnSetColorTransform->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetPosition // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetPosition() { static UFunction* pFnSetPosition = NULL; if (!pFnSetPosition) pFnSetPosition = (UFunction*)UObject::GObjObjects()->Data[37585]; UGFxObject_execSetPosition_Parms SetPosition_Parms; pFnSetPosition->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetPosition, &SetPosition_Parms, NULL); pFnSetPosition->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetDisplayInfo // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetDisplayInfo() { static UFunction* pFnSetDisplayInfo = NULL; if (!pFnSetDisplayInfo) pFnSetDisplayInfo = (UFunction*)UObject::GObjObjects()->Data[37583]; UGFxObject_execSetDisplayInfo_Parms SetDisplayInfo_Parms; pFnSetDisplayInfo->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetDisplayInfo, &SetDisplayInfo_Parms, NULL); pFnSetDisplayInfo->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetDisplayMatrix3D // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetDisplayMatrix3D() { static UFunction* pFnGetDisplayMatrix3D = NULL; if (!pFnGetDisplayMatrix3D) pFnGetDisplayMatrix3D = (UFunction*)UObject::GObjObjects()->Data[37581]; UGFxObject_execGetDisplayMatrix3D_Parms GetDisplayMatrix3D_Parms; pFnGetDisplayMatrix3D->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetDisplayMatrix3D, &GetDisplayMatrix3D_Parms, NULL); pFnGetDisplayMatrix3D->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetDisplayMatrix // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetDisplayMatrix() { static UFunction* pFnGetDisplayMatrix = NULL; if (!pFnGetDisplayMatrix) pFnGetDisplayMatrix = (UFunction*)UObject::GObjObjects()->Data[37579]; UGFxObject_execGetDisplayMatrix_Parms GetDisplayMatrix_Parms; pFnGetDisplayMatrix->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetDisplayMatrix, &GetDisplayMatrix_Parms, NULL); pFnGetDisplayMatrix->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetColorTransform // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetColorTransform() { static UFunction* pFnGetColorTransform = NULL; if (!pFnGetColorTransform) pFnGetColorTransform = (UFunction*)UObject::GObjObjects()->Data[37577]; UGFxObject_execGetColorTransform_Parms GetColorTransform_Parms; pFnGetColorTransform->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetColorTransform, &GetColorTransform_Parms, NULL); pFnGetColorTransform->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetPosition // [0x00420401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetPosition() { static UFunction* pFnGetPosition = NULL; if (!pFnGetPosition) pFnGetPosition = (UFunction*)UObject::GObjObjects()->Data[37573]; UGFxObject_execGetPosition_Parms GetPosition_Parms; pFnGetPosition->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetPosition, &GetPosition_Parms, NULL); pFnGetPosition->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetDisplayInfo // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetDisplayInfo() { static UFunction* pFnGetDisplayInfo = NULL; if (!pFnGetDisplayInfo) pFnGetDisplayInfo = (UFunction*)UObject::GObjObjects()->Data[37571]; UGFxObject_execGetDisplayInfo_Parms GetDisplayInfo_Parms; pFnGetDisplayInfo->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetDisplayInfo, &GetDisplayInfo_Parms, NULL); pFnGetDisplayInfo->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.TranslateString // [0x00026400] ( FUNC_Native ) // Parameters infos: void UGFxObject::TranslateString() { static UFunction* pFnTranslateString = NULL; if (!pFnTranslateString) pFnTranslateString = (UFunction*)UObject::GObjObjects()->Data[37567]; UGFxObject_execTranslateString_Parms TranslateString_Parms; pFnTranslateString->FunctionFlags |= ~0x400; this->ProcessEvent(pFnTranslateString, &TranslateString_Parms, NULL); pFnTranslateString->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetFunction // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetFunction() { static UFunction* pFnSetFunction = NULL; if (!pFnSetFunction) pFnSetFunction = (UFunction*)UObject::GObjObjects()->Data[37563]; UGFxObject_execSetFunction_Parms SetFunction_Parms; pFnSetFunction->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetFunction, &SetFunction_Parms, NULL); pFnSetFunction->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetObject // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetObject() { static UFunction* pFnSetObject = NULL; if (!pFnSetObject) pFnSetObject = (UFunction*)UObject::GObjObjects()->Data[37560]; UGFxObject_execSetObject_Parms SetObject_Parms; pFnSetObject->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetObject, &SetObject_Parms, NULL); pFnSetObject->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetString // [0x00024401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetString() { static UFunction* pFnSetString = NULL; if (!pFnSetString) pFnSetString = (UFunction*)UObject::GObjObjects()->Data[37556]; UGFxObject_execSetString_Parms SetString_Parms; pFnSetString->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetString, &SetString_Parms, NULL); pFnSetString->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetInt // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetInt() { static UFunction* pFnSetInt = NULL; if (!pFnSetInt) pFnSetInt = (UFunction*)UObject::GObjObjects()->Data[37553]; UGFxObject_execSetInt_Parms SetInt_Parms; pFnSetInt->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetInt, &SetInt_Parms, NULL); pFnSetInt->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetFloat // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetFloat() { static UFunction* pFnSetFloat = NULL; if (!pFnSetFloat) pFnSetFloat = (UFunction*)UObject::GObjObjects()->Data[37550]; UGFxObject_execSetFloat_Parms SetFloat_Parms; pFnSetFloat->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetFloat, &SetFloat_Parms, NULL); pFnSetFloat->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.SetBool // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::SetBool() { static UFunction* pFnSetBool = NULL; if (!pFnSetBool) pFnSetBool = (UFunction*)UObject::GObjObjects()->Data[37547]; UGFxObject_execSetBool_Parms SetBool_Parms; pFnSetBool->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSetBool, &SetBool_Parms, NULL); pFnSetBool->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.Set // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::Set() { static UFunction* pFnSet = NULL; if (!pFnSet) pFnSet = (UFunction*)UObject::GObjObjects()->Data[37544]; UGFxObject_execSet_Parms Set_Parms; pFnSet->FunctionFlags |= ~0x400; this->ProcessEvent(pFnSet, &Set_Parms, NULL); pFnSet->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetObject // [0x00024401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetObject() { static UFunction* pFnGetObject = NULL; if (!pFnGetObject) pFnGetObject = (UFunction*)UObject::GObjObjects()->Data[37540]; UGFxObject_execGetObject_Parms GetObject_Parms; pFnGetObject->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetObject, &GetObject_Parms, NULL); pFnGetObject->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetString // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetString() { static UFunction* pFnGetString = NULL; if (!pFnGetString) pFnGetString = (UFunction*)UObject::GObjObjects()->Data[37537]; UGFxObject_execGetString_Parms GetString_Parms; pFnGetString->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetString, &GetString_Parms, NULL); pFnGetString->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetInt // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetInt() { static UFunction* pFnGetInt = NULL; if (!pFnGetInt) pFnGetInt = (UFunction*)UObject::GObjObjects()->Data[37534]; UGFxObject_execGetInt_Parms GetInt_Parms; pFnGetInt->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetInt, &GetInt_Parms, NULL); pFnGetInt->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetFloat // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetFloat() { static UFunction* pFnGetFloat = NULL; if (!pFnGetFloat) pFnGetFloat = (UFunction*)UObject::GObjObjects()->Data[37531]; UGFxObject_execGetFloat_Parms GetFloat_Parms; pFnGetFloat->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetFloat, &GetFloat_Parms, NULL); pFnGetFloat->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.GetBool // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::GetBool() { static UFunction* pFnGetBool = NULL; if (!pFnGetBool) pFnGetBool = (UFunction*)UObject::GObjObjects()->Data[37528]; UGFxObject_execGetBool_Parms GetBool_Parms; pFnGetBool->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGetBool, &GetBool_Parms, NULL); pFnGetBool->FunctionFlags |= 0x400; }; // Function GFxUI.GFxObject.Get // [0x00020401] ( FUNC_Final | FUNC_Native ) // Parameters infos: void UGFxObject::Get() { static UFunction* pFnGet = NULL; if (!pFnGet) pFnGet = (UFunction*)UObject::GObjObjects()->Data[37525]; UGFxObject_execGet_Parms Get_Parms; pFnGet->FunctionFlags |= ~0x400; this->ProcessEvent(pFnGet, &Get_Parms, NULL); pFnGet->FunctionFlags |= 0x400; }; // Function GFxUI.GFxAction_CloseMovie.IsValidLevelSequenceObject // [0x00020802] ( FUNC_Event ) // Parameters infos: void UGFxAction_CloseMovie::eventIsValidLevelSequenceObject() { static UFunction* pFnIsValidLevelSequenceObject = NULL; if (!pFnIsValidLevelSequenceObject) pFnIsValidLevelSequenceObject = (UFunction*)UObject::GObjObjects()->Data[37153]; UGFxAction_CloseMovie_eventIsValidLevelSequenceObject_Parms IsValidLevelSequenceObject_Parms; this->ProcessEvent(pFnIsValidLevelSequenceObject, &IsValidLevelSequenceObject_Parms, NULL); }; // Function GFxUI.GFxAction_GetVariable.IsValidLevelSequenceObject // [0x00020802] ( FUNC_Event ) // Parameters infos: void UGFxAction_GetVariable::eventIsValidLevelSequenceObject() { static UFunction* pFnIsValidLevelSequenceObject = NULL; if (!pFnIsValidLevelSequenceObject) pFnIsValidLevelSequenceObject = (UFunction*)UObject::GObjObjects()->Data[37157]; UGFxAction_GetVariable_eventIsValidLevelSequenceObject_Parms IsValidLevelSequenceObject_Parms; this->ProcessEvent(pFnIsValidLevelSequenceObject, &IsValidLevelSequenceObject_Parms, NULL); }; // Function GFxUI.GFxAction_Invoke.IsValidLevelSequenceObject // [0x00020802] ( FUNC_Event ) // Parameters infos: void UGFxAction_Invoke::eventIsValidLevelSequenceObject() { static UFunction* pFnIsValidLevelSequenceObject = NULL; if (!pFnIsValidLevelSequenceObject) pFnIsValidLevelSequenceObject = (UFunction*)UObject::GObjObjects()->Data[37471]; UGFxAction_Invoke_eventIsValidLevelSequenceObject_Parms IsValidLevelSequenceObject_Parms; this->ProcessEvent(pFnIsValidLevelSequenceObject, &IsValidLevelSequenceObject_Parms, NULL); }; // Function GFxUI.GFxAction_OpenMovie.IsValidLevelSequenceObject // [0x00020802] ( FUNC_Event ) // Parameters infos: void UGFxAction_OpenMovie::eventIsValidLevelSequenceObject() { static UFunction* pFnIsValidLevelSequenceObject = NULL; if (!pFnIsValidLevelSequenceObject) pFnIsValidLevelSequenceObject = (UFunction*)UObject::GObjObjects()->Data[37487]; UGFxAction_OpenMovie_eventIsValidLevelSequenceObject_Parms IsValidLevelSequenceObject_Parms; this->ProcessEvent(pFnIsValidLevelSequenceObject, &IsValidLevelSequenceObject_Parms, NULL); }; // Function GFxUI.GFxAction_SetVariable.IsValidLevelSequenceObject // [0x00020802] ( FUNC_Event ) // Parameters infos: void UGFxAction_SetVariable::eventIsValidLevelSequenceObject() { static UFunction* pFnIsValidLevelSequenceObject = NULL; if (!pFnIsValidLevelSequenceObject) pFnIsValidLevelSequenceObject = (UFunction*)UObject::GObjObjects()->Data[37494]; UGFxAction_SetVariable_eventIsValidLevelSequenceObject_Parms IsValidLevelSequenceObject_Parms; this->ProcessEvent(pFnIsValidLevelSequenceObject, &IsValidLevelSequenceObject_Parms, NULL); }; // Function GFxUI.GFxFSCmdHandler_Kismet.FSCommand // [0x00020C00] ( FUNC_Event | FUNC_Native ) // Parameters infos: void UGFxFSCmdHandler_Kismet::eventFSCommand() { static UFunction* pFnFSCommand = NULL; if (!pFnFSCommand) pFnFSCommand = (UFunction*)UObject::GObjObjects()->Data[37841]; UGFxFSCmdHandler_Kismet_eventFSCommand_Parms FSCommand_Parms; pFnFSCommand->FunctionFlags |= ~0x400; this->ProcessEvent(pFnFSCommand, &FSCommand_Parms, NULL); pFnFSCommand->FunctionFlags |= 0x400; }; // Function GFxUI.GFxClikWidget.AS3RemoveEventListener // [0x00044003] ( FUNC_Final ) // Parameters infos: void UGFxClikWidget::AS3RemoveEventListener() { static UFunction* pFnAS3RemoveEventListener = NULL; if (!pFnAS3RemoveEventListener) pFnAS3RemoveEventListener = (UFunction*)UObject::GObjObjects()->Data[37820]; UGFxClikWidget_execAS3RemoveEventListener_Parms AS3RemoveEventListener_Parms; this->ProcessEvent(pFnAS3RemoveEventListener, &AS3RemoveEventListener_Parms, NULL); }; // Function GFxUI.GFxClikWidget.ASRemoveAllEventListeners // [0x00040003] ( FUNC_Final ) // Parameters infos: void UGFxClikWidget::ASRemoveAllEventListeners() { static UFunction* pFnASRemoveAllEventListeners = NULL; if (!pFnASRemoveAllEventListeners) pFnASRemoveAllEventListeners = (UFunction*)UObject::GObjObjects()->Data[37818]; UGFxClikWidget_execASRemoveAllEventListeners_Parms ASRemoveAllEventListeners_Parms; this->ProcessEvent(pFnASRemoveAllEventListeners, &ASRemoveAllEventListeners_Parms, NULL); }; // Function GFxUI.GFxClikWidget.AS3AddEventListener // [0x00044003] ( FUNC_Final ) // Parameters infos: void UGFxClikWidget::AS3AddEventListener() { static UFunction* pFnAS3AddEventListener = NULL; if (!pFnAS3AddEventListener) pFnAS3AddEventListener = (UFunction*)UObject::GObjObjects()->Data[37812]; UGFxClikWidget_execAS3AddEventListener_Parms AS3AddEventListener_Parms; this->ProcessEvent(pFnAS3AddEventListener, &AS3AddEventListener_Parms, NULL); }; // Function GFxUI.GFxClikWidget.ASAddEventListener // [0x00040003] ( FUNC_Final ) // Parameters infos: void UGFxClikWidget::ASAddEventListener() { static UFunction* pFnASAddEventListener = NULL; if (!pFnASAddEventListener) pFnASAddEventListener = (UFunction*)UObject::GObjObjects()->Data[37808]; UGFxClikWidget_execASAddEventListener_Parms ASAddEventListener_Parms; this->ProcessEvent(pFnASAddEventListener, &ASAddEventListener_Parms, NULL); }; // Function GFxUI.GFxClikWidget.SetListener // [0x00040003] ( FUNC_Final ) // Parameters infos: void UGFxClikWidget::SetListener() { static UFunction* pFnSetListener = NULL; if (!pFnSetListener) pFnSetListener = (UFunction*)UObject::GObjObjects()->Data[37804]; UGFxClikWidget_execSetListener_Parms SetListener_Parms; this->ProcessEvent(pFnSetListener, &SetListener_Parms, NULL); }; // Function GFxUI.GFxClikWidget.GetEventStringFromTypename // [0x00040003] ( FUNC_Final ) // Parameters infos: void UGFxClikWidget::GetEventStringFromTypename() { static UFunction* pFnGetEventStringFromTypename = NULL; if (!pFnGetEventStringFromTypename) pFnGetEventStringFromTypename = (UFunction*)UObject::GObjObjects()->Data[37800]; UGFxClikWidget_execGetEventStringFromTypename_Parms GetEventStringFromTypename_Parms; this->ProcessEvent(pFnGetEventStringFromTypename, &GetEventStringFromTypename_Parms, NULL); }; // Function GFxUI.GFxClikWidget.RemoveAllEventListeners // [0x00020002] // Parameters infos: void UGFxClikWidget::RemoveAllEventListeners() { static UFunction* pFnRemoveAllEventListeners = NULL; if (!pFnRemoveAllEventListeners) pFnRemoveAllEventListeners = (UFunction*)UObject::GObjObjects()->Data[37798]; UGFxClikWidget_execRemoveAllEventListeners_Parms RemoveAllEventListeners_Parms; this->ProcessEvent(pFnRemoveAllEventListeners, &RemoveAllEventListeners_Parms, NULL); }; // Function GFxUI.GFxClikWidget.AddAS3EventListener // [0x00024002] // Parameters infos: void UGFxClikWidget::AddAS3EventListener() { static UFunction* pFnAddAS3EventListener = NULL; if (!pFnAddAS3EventListener) pFnAddAS3EventListener = (UFunction*)UObject::GObjObjects()->Data[37789]; UGFxClikWidget_execAddAS3EventListener_Parms AddAS3EventListener_Parms; this->ProcessEvent(pFnAddAS3EventListener, &AddAS3EventListener_Parms, NULL); }; // Function GFxUI.GFxClikWidget.AddEventListener // [0x00024002] // Parameters infos: void UGFxClikWidget::AddEventListener() { static UFunction* pFnAddEventListener = NULL; if (!pFnAddEventListener) pFnAddEventListener = (UFunction*)UObject::GObjObjects()->Data[37780]; UGFxClikWidget_execAddEventListener_Parms AddEventListener_Parms; this->ProcessEvent(pFnAddEventListener, &AddEventListener_Parms, NULL); }; // Function GFxUI.GFxClikWidget.EventListener // [0x00120000] // Parameters infos: void UGFxClikWidget::EventListener() { static UFunction* pFnEventListener = NULL; if (!pFnEventListener) pFnEventListener = (UFunction*)UObject::GObjObjects()->Data[37778]; UGFxClikWidget_execEventListener_Parms EventListener_Parms; this->ProcessEvent(pFnEventListener, &EventListener_Parms, NULL); }; #ifdef _MSC_VER #pragma pack(pop) #endif