#pragma once #include "c_minecraft.h" class c_gltext : public singleton { public: bool m_fontbuilt = false; HDC m_fonthdc = nullptr; void build_fonts(); void print(float x, float y, const unsigned char color[3], const char *format, ...); // centered on X and Y axis' vec3_t centered_text(float x, float y, float width, float height, float textWidth, float textHeight); // centrally aligned on the x axis float aligned_text(float x, float width, float textWidth); private: unsigned int m_cheatfont; };